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Dr.D.Bug

Posted

is there maybe an update in sight?

can it possibly extended also for all ai NPC's, animals and so on?
The errors of missplaced NPC's and animals are literally flooding the logfiles.
 

Screenshot 2021-11-13 112024.jpg

PPlank

Posted

It doesn't seem to be working?

(22:15:58) | OilrigSpawnFix was compiled successfully in 1820ms
(22:15:58) | Calling 'OnServerInitialized' on 'OilrigSpawnFix v1.0.1' took 235ms
(22:15:58) | Loaded plugin OilrigSpawnFix v1.0.1 by Steenamaroo
(22:16:04) | assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab failed to sample navmesh at position (0.0, 0.0, 0.0) on area: Walkable
(22:16:04) | "SetDestination" can only be called on an active agent that has been placed on a NavMesh.
(22:16:09) | assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab failed to sample navmesh at position (0.0, 0.0, 0.0) on area: Walkable
(22:16:09) | "SetDestination" can only be called on an active agent that has been placed on a NavMesh.
(22:16:10) | assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab failed to sample navmesh at position (0.0, 0.0, 0.0) on area: Walkable

...and so on.

  • Administrator
Steenamaroo

Posted

Hi,

That npc is at 0,0,0. I'm not sure what that means - Maybe coming from a plugin?

This plug was written to deal with a specific npc issue at Oil Rigs only, but it sounds like there might be cause to expand it, or replace it with something covering more npc locations.

  • Like 3
PPlank

Posted

On 1/8/2022 at 10:44 PM, Steenamaroo said:

That npc is at 0,0,0. I'm not sure what that means - Maybe coming from a plugin?

From memory, and I might be wrong, lots of things are spawned at 0,0,0 for some unknown FacePunch reason. Maybe filter all of those out too?

Z1PP3R

Posted (edited)

A replacement or expansion would be awesome.  I've tried everything. To use the RustAdmin console I have a couple of filters set up in console filters to be able to use the console.

on area: Walkable

"SetDestination"

For the animals I was entering in the console one of the following commands for which ever animal was the cause for spamming the console.

del assets/rust.ai/agents/chicken/chicken.prefab
del assets/rust.ai/agents/bear/bear.prefab
del assets/rust.ai/agents/stag/stag.prefab
del assets/rust.ai/agents/wolf/wolf.prefab
del assets/rust.ai/agents/boar/boar.prefab

This worked for a while but I got fed up with the set destination errors coming back so I have been using the console filters above. Hope these suggestions help anyone that may be walking the same path out there. Peace, love, and chicken grease XD

 

 

 

Edited by Z1PP3R
Doctros

Posted

Yes I agree, The error below,

image.png.77e409a9344ee658ccdee6950e02c862.png

is a pain in the butt and I am sure that it causes performance issues having to write, log and by sending the error to the console constantly. I did find a plugin that removes this error from showing, but that only hide it and it does not fix the issue. I know that this plugin is for the OilRig, but I think "Steenamaroo" is on the right track and might be able to investigate and find a way to fix this map wide for NPC's, Animals, etc...

We have faith in you Steenamaroo! 

😉

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