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DeutscherRitterPlatz

Posted

On 1/14/2022 at 4:29 AM, imthenewguy said:

I will change the config to allow for the owner to set the container prefab in the config, instead of "small" or "large".
So long as it uses the StorageContainer class it should work.

Regarding API, would only need a call before the sort happens asking if it can happen.
IE: CanQuickSort(uint id) or CanQuickSort(StorageContainer), where if we return false (or a non-null value of it's written that way), it cancels the request.

The developer added a hook.
QuickSortExcluded

object QuickSortExcluded(BasePlayer player, BaseEntity entity)

 

imthenewguy

Posted

Added to the next release.

DeutscherRitterPlatz

Posted

Wish: Would it be possible to implement a command to check other players' ingredient bags?
/viewcookingbag

DeutscherRitterPlatz

Posted (edited)

Sorry double post
Top dev, top plugin!

Edited by MeinRust
  • Love 1
imthenewguy

Posted

I can look into it for sure.

Wajeeh Agbariya

Posted

keep getting this spammed in console

 

(07:25:16) | Failed to call hook 'CanLootEntity' on plugin 'Cooking v1.4.3' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.Cooking.CanLootEntity (BasePlayer player, StorageContainer container) [0x00019] in <ead2288c48b147bc95615e2d8808ba96>:0

at Oxide.Plugins.Cooking.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02bd0] in <ead2288c48b147bc95615e2d8808ba96>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0

Rahd

Posted

Is there a way how to move the cooking crafting timer icon while cooking food? 

imthenewguy

Posted

Not at this point. I do need to update the UI so it can be moved.

  • Like 1
Trudy Latté

Posted

Hi I would like to know if it was possible to choose a quantity before launching a craft

ty

imthenewguy

Posted

planned but no release date. Isn't a simple thing to do based on how it's coded.

  • Love 1
DarkFog

Posted

Error while compiling: Cooking.cs(3565,49): error CS0176: Static member `ItemContainer.Drop(string, UnityEngine.Vector3, UnityEngine.Quaternion, params ItemContainer[])' cannot be accessed with an instance reference, qualify it with a type name instead

  • Like 1
Rahd

Posted

Same problem here, after last Facepunch Update

Stark

Posted

Cooking needs updated as well

Billionaire

Posted

stop, stop asking for the update when someone or two have already reported the problem.

 

reapplying is useless.

let the developer make the change as soon as they can.

 

not everyone lives in the same country, so some may be sleeping or at work when others are available to play.

 

be patient, life is not about a game.

 

Thank you for understanding. 🙏🙏🙏

Rahd

Posted (edited)

1 hour ago, DarkFog said:

Error while compiling: Cooking.cs(3565,49): error CS0176: Static member `ItemContainer.Drop(string, UnityEngine.Vector3, UnityEngine.Quaternion, params ItemContainer[])' cannot be accessed with an instance reference, qualify it with a type name instead

I figured out how to fix it, replace row 3563 with this: 

container.inventory.Drop("assets/prefabs/misc/item drop/item_drop.prefab", player.transform.position, player.transform.rotation, 0);
 

Edited by Rahd
  • Love 1
Stark

Posted

6 minutes ago, Gbutome said:

stop, stop asking for the update when someone or two have already reported the problem.

 

reapplying is useless.

let the developer make the change as soon as they can.

 

not everyone lives in the same country, so some may be sleeping or at work when others are available to play.

 

be patient, life is not about a game.

 

Thank you for understanding. 🙏🙏🙏

First of all, I'm not looking at everyone's comment. No one is in the same time zone. 

Stark

Posted

5 minutes ago, Rahd said:

I figured out how to fix it, replace row 3563 with this:

container.inventory.Drop("assets/prefabs/misc/item drop/item_drop.prefab", player.transform.position, player.transform.rotation, 0);
 

This doesnt work for people that can't open the cs file. 

ineedalifexd

Posted

30 minutes ago, Rahd said:

I figured out how to fix it, replace row 3563 with this: 

container.inventory.Drop("assets/prefabs/misc/item drop/item_drop.prefab", player.transform.position, player.transform.rotation, 0);
 

You're a star! Thank you 🙂

  • Like 1
Billionaire

Posted (edited)

1 hour ago, Stark said:

First of all, I'm not looking at everyone's comment. No one is in the same time zone. 

please read the comments above before posting. it has nothing to do with the time zone. you post your comment after the others, time zone or not.

 

don't look for an excuse, there is none!!!

 

then, for information, a .cs can be opened with notepad++ or visual studio.

you want to open a server, that's good, but you need to know some basics.

 

Finally, good luck.

and nothing for the opening information of a .cs .

google could have helped you.

 

😉

Edited by Gbutome
imthenewguy

Posted

All updated.

beetle

Posted

33 minutes ago, imthenewguy said:

All updated.

[Cooking] Pickup roll: 108 - Collected: mushroom-cluster-6

[Cooking] Pickup roll: 53 - Collected: mushroom-cluster-6

[Cooking] Pickup roll: 501 - Collected: mushroom-cluster-5

[Cooking] Pickup roll: 179 - Collected: mushroom-cluster-5

[Cooking] Pickup roll: 419 - Collected: wood-collectable

[Cooking] Pickup roll: 429 - Collected: wood-collectable

 

Spam is not removed when the latest modified version is loaded to the server.
(compilation errors fix version)

imthenewguy

Posted

Download 1.4.8

beetle

Posted

5 minutes ago, imthenewguy said:

Download 1.4.8

Old version no matter how many times you download it.

[Info("Cooking", "imthenewguy", "1.4.6")]

imthenewguy

Posted

1 minute ago, beetle said:

Old version no matter how many times you download it.

[Info("Cooking", "imthenewguy", "1.4.6")]

clear your cache

  • Like 1
beetle

Posted

9 minutes ago, imthenewguy said:

clear your cache

Oh, clearing the cache worked. Thank you very much.

And unrelated, but a suggestion.
In my environment

Chance out of 1000 to obtain an item while skinning a ***

*** loot drops [drop %].



to 0.0 for all of them. Would it be possible to set it to not do a roll if it is 0 to improve performance on servers that are not used?
 

"Whitelist of loot crates to trigger the spawn chance for components, electronics and scrap. Set to null to not use the whitelist.": [null],



Here's a good example.

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