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Suerion

Posted

Is there a way to set the region or something, where the plane could crash? because, we had an RP server, if the plane would crash into the RP Building Zone, this were really bad.

  • Like 1
Fruster

Posted (edited)

Hey @Suerion

Currently the crash zone is set only by the "map size" parameter, the center of the zone is always in the center of the map. But soon i will add crash zone center settings.

Edited by Fruster
Suerion

Posted

40 minutes ago, Fruster said:

Hey @Suerion

Currently the crash zone is set only by the "map size" parameter, the center of the zone is always in the center of the map. But soon i will add crash zone center settings.

Yeah 🙂 i think it would be nice if we could change the crash zone to an defined zone 🙂

 

  • Like 1
Xray

Posted

Will this interfere with the default behavior of cargo plane events?

Fruster

Posted

1 minute ago, Xray said:

Will this interfere with the default behavior of cargo plane events?

@Xrayno, the cargo plane default event will work as usual

 

  • Like 1
Kaho

Posted (edited)

Thanks for the Update. Tested on the Test Server....

But seems not working with the Zone.

Also the NPCs directly Die after the Crash
Any way to Kill the Crates after time X? 🙂

image.thumb.png.0c78836898bfe9840a612eac9e461a22.png

image.thumb.png.bc454463da33663b35b752a6277ab200.png
image.thumb.png.0e631d28feaf74fd6b7cd0732756cbeb.png

Edited by Kaho
  • Like 2
Fruster

Posted

1 hour ago, Kaho said:

But seems not working with the Zone.

A cargo plane may crash outside the zone, for example if it collides with high ground. It's also likely that you configured the zone after the event started, next event will be correct

1 hour ago, Kaho said:

Also the NPCs directly Die after the Crash

Right, NPCs should die after crash

1 hour ago, Kaho said:

Any way to Kill the Crates after time X? 🙂

Maybe i'll try it later

mrdecoder

Posted

Whats difference between this crashplane and chaoscode crashplane?

 

  • Like 1
Kaho

Posted (edited)

3 hours ago, Fruster said:

A cargo plane may crash outside the zone, for example if it collides with high ground. It's also likely that you configured the zone after the event started, next event will be correct

Right, NPCs should die after crash

Maybe i'll try it later

Hey,

Events are started after the changes. Probally add a flight hight to the config?
2 of 6 Events lands into the zone. The other 4 "around" the zone or some ways ahead...

Edited by Kaho
8o8 Designs

Posted

The 'callcargoplane' console command doesn't start the event for me.

Fruster

Posted

1 hour ago, 8o8 Designs said:

The 'callcargoplane' console command doesn't start the event for me.

The command should be run only in the server console, the start of the event from the client will be added in the next update

  • Like 1
Fruster

Posted

2 hours ago, Kaho said:

Hey,

Events are started after the changes. Probally add a flight hight to the config?
2 of 6 Events lands into the zone. The other 4 "around" the zone or some ways ahead...

Ok i will test it

  • Like 1
8o8 Designs

Posted

56 minutes ago, Fruster said:

The command should be run only in the server console, the start of the event from the client will be added in the next update

Thank you. I have the plugin working perfectly ✈️

  • Like 1
Fruster

Posted

3 hours ago, mrdecoder said:

Whats difference between this crashplane and chaoscode crashplane?

 

This plugin is simplified

  • Like 1
Kaho

Posted

1 hour ago, Fruster said:

Ok i will test it

had a short  event time on the testserver to check it. Looks like this now.. The "island" in the middle is the configuredlandingzone
image.png.566c1bd045d60d89c916cf8773156fb4.png

 

markies

Posted

Hi, can it be like when the plane crashes, that the passengers are npc and they don't die with the crash but become loot defenders of the plane.  I am managing a pve server and that would be great if it can be like that.

  • Like 2
Fruster

Posted

4 minutes ago, markies said:

Hi, can it be like when the plane crashes, that the passengers are npc and they don't die with the crash but become loot defenders of the plane.  I am managing a pve server and that would be great if it can be like that.

Hi, ok, i'll think about it. Maybe in the future i will add it

  • Like 1
DocNorris

Posted

If you could make the npc parachute out before it crashes this would be awesome 

  • Like 3
Suerion

Posted

Is there a Way to rename all NPC's to another Names? i will add 4 NPC's and they have all the same name?

Fruster

Posted

11 minutes ago, Suerion said:

Is there a Way to rename all NPC's to another Names? i will add 4 NPC's and they have all the same name?

 Sorry, you can't set different names for NPCs

8o8 Designs

Posted

IMO, having NPC's be alive after the crash is bad for realism. I prefer DocNorris idea of a parachuting NPC like pilot/co-pilot/soldiers 

  • Like 3
Herrcooles

Posted

 

Can you figure out that you can set coordinates where the plane crashes? I say I put 10 coordinates on the map and 1 of them crashes? Random 10$ +/- it is then bought

Fruster

Posted

24 minutes ago, Herrcooles said:

 

Can you figure out that you can set coordinates where the plane crashes? I say I put 10 coordinates on the map and 1 of them crashes? Random 10$ +/- it is then bought

The plane only falls into the zone, to a random point in the zone

Emigo

Posted (edited)

When creating the center zone the ceros that mark the radius appear on the limit of the map and not in the place where i used the command. Is this a plugin error or do i have to adjust the radius somehow?

Thank you.

NeverMind. Just saw the option on the config. sorry

Edited by Emigo
Emigo

Posted

Does the plugin checks for bases before crash or can it crash and damage a base? Also, Can you make the npcs to be alive and defend the crate? Thank you

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