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Car Heist 1.3.0

$10.00 $8.00
   (2 reviews)

3 Screenshots

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Chill Roleplay

Posted

Just a suggestion - What about a marker for the car? i cant find where one spawns

 

NooBlet

Posted

it says to all where it is when it spawns and it has a crate icon on map like every other hack crate

Chill Roleplay

Posted

Just now, NooBlet said:

it says to all where it is when it spawns and it has a crate icon on map like every other hack crate

Failed to run a 0.20 timer in 'CarHeist v1.1.6' (NullReferenceException: )
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <5f55adde392a4f559fa097c2225879c0>:0
  at Oxide.Plugins.CarHeist+<>c__DisplayClass22_0.<KillCardrops>b__0 () [0x00020] in <61c343260e1843309ee583d5f4e410dd>:0                                                                                             20kb/s in, 502kb/s out
Failed to run a 0.20 timer in 'CarHeist v1.1.6' (NullReferenceException: )
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <5f55adde392a4f559fa097c2225879c0>:0
  at Oxide.Plugins.CarHeist+<>c__DisplayClass22_0.<KillCardrops>b__0 () [0x00020] in <61c343260e1843309ee583d5f4e410dd>:0                                                                                             18kb/s in, 449kb/s out
Failed to run a 0.20 timer in 'CarHeist v1.1.6' (NullReferenceException: )
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00021] in <5f55adde392a4f559fa097c2225879c0>:0
  at Oxide.Plugins.CarHeist+<>c__DisplayClass22_0.<KillCardrops>b__0 () [0x00020] in <61c343260e1843309ee583d5f4e410dd>:0


Maybye its related to this?

Chill Roleplay

Posted

How often do they spawn so I can key a eye out

NooBlet

Posted

it spowns with cargo .... tis all in the disc ..  delete all files and reupload . that error seems to say the car did not spawn but is trying to delete it but its not there . i dont see that my side

 

Chill Roleplay

Posted

21 minutes ago, NooBlet said:

it spowns with cargo .... tis all in the disc ..  delete all files and reupload . that error seems to say the car did not spawn but is trying to delete it but its not there . i dont see that my side

 

Awesome I will try this 😄

Chill Roleplay

Posted

{ "1. Auto spawn Cars": true, "2. Hack time in minutes (Clamped between 1 and 15)": 5.0, "3. Use Armoured Cockpit": false, "4. Use Armoured Passanger seats": false, "5. Time between hacking broadcasts (in seconds)": 60.0, "6. Don't hack in Safezone or Building Privlidge": true, "7. Drop Hack Crate if Car Breaks": false

 

Could we have an option for how long the notifications pop up for ? police saying its too fast

Mikel Rae

Posted

Can you set custom spawn points, or does it only spawn at the listed monuments?

  • Like 1
NooBlet

Posted

only at available monument  at moment

Nubenegra

Posted

Hello, when you drive the car, time passes, but something appears that will try to kill you? Is it the heli that appears to prevent the box from opening or is it just circular until it opens and if it doesn't attack it, no one will win?

NooBlet

Posted

There is no heli to attack . Just a car and crate thst only jack when you drive

Stark

Posted (edited)

What's the point of having it spawn only when Cargo spawns? 

Edited by Stark
NooBlet

Posted

there is also a player spawn ...... cargo is just a easy way to automate spawn without adding more timers and stress to server

  • Like 1
Mikel Rae

Posted

What’s the command to start it manually? I tried what was listed on the product page, and it didn’t work.

NooBlet

Posted

/smc  is the chat command . permission needed

NooBlet

Posted

and that is a ingame spawn at player position command ... 

Mikel Rae

Posted

8 minutes ago, NooBlet said:

and that is a ingame spawn at player position command ... 

Ah. So the event can’t be triggered manually through RCON, I take it?

NooBlet

Posted

wel no @Mikel Rae but . i just added a console command for you to do it now.:D

 

  • Like 1

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