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I am getting this from the last update 

 

Failed to call hook 'OnEntityKill' on plugin 'BuildTools v1.5.22' (NullReferenceException: Object reference not set to an instance of an object.)
  at Oxide.Plugins.BuildTools.OnEntityKill (BuildingBlock block) [0x0000a] in :0 
  at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00775] in :0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 

 

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1 hour ago, WarKingz said:

I am getting this from the last update 

 

Failed to call hook 'OnEntityKill' on plugin 'BuildTools v1.5.22' (NullReferenceException: Object reference not set to an instance of an object.)
  at Oxide.Plugins.BuildTools.OnEntityKill (BuildingBlock block) [0x0000a] in :0 
  at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00775] in :0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 

 

Hi! Send me the config, pls

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Hey, I wanted to ask when they will add downgrades. My players annoy me.😅

And could you possibly add the option that nothing is active when opening the menu with the hammer or blueprint? Or just Twig? That would be a wish of some players.

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2 minutes ago, Kobani said:

Hey, I wanted to ask when they will add downgrades. My players annoy me.😅

And could you possibly add the option that nothing is active when opening the menu with the hammer or blueprint? Or just Twig? That would be a wish of some players.

About opening the menu: you can disable that in the config 🙂

About downgrade: I've just finished working on a new version, which will have a lot of changes. I think within today I will publish it.

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Why Percentage dont work?

    "Return Item": true,
    "Returnable Item Percentage": 100.0,
    "Percentages of returnable items (permission – percent)": {
      "buildtools.vip": 100.0,
      "buildtools.premium": 100.0

With such settings, all items are removed damaged.

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13 hours ago, CupsOhJoe said:

How to downgrade, It will not allow me to downgrade anything.

Hi! 
It is necessary to add in the config mode with type "Down":
       {

      "Icon (assets/url)": "assets/icons/demolish.png",

      "Type (Remove/Wood/Stone/Metal/TopTier)": "Down",

      "Permission (ex: buildtools.1)": "",

      "Default value for additional slot": false,

      "Enable skins?": false,

      "Skins": []

    }

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13 hours ago, Soller said:

Why Percentage dont work?

    "Return Item": true,
    "Returnable Item Percentage": 100.0,
    "Percentages of returnable items (permission – percent)": {
      "buildtools.vip": 100.0,
      "buildtools.premium": 100.0

With such settings, all items are removed damaged.

Does the percentage not work on all items? Or just the ones in "Blocked items to remove"?

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當我按中間按鈕時,選單不起作用。在哪裡可以啟用中鍵選擇模式?

Edited by motogp691
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13 minutes ago, motogp691 said:

The menu doesn't work when I press the middle button. Where can I enable the middle button selection mode?

Must be enabled in the config:
"Switching between modes with a middle click?": true,

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1 hour ago, MeventSupport said:

必須在設定中啟用:
“透過中鍵點擊在模式之間切換?”:true,

Thanks for teaching~

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Does anyone else have this problem?
If you don't have enough stone in your inventory and want to upgrade from Wood to Brutalist, you get a Gingerbread skin.

Done
 

Edited by Kobani
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