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Razor

Posted

Back up delete old config and reload

  • Love 1
Neuro

Posted

still getting errors after update.

Failed to call hook 'OnLootEntityEnd' on plugin 'AutoFarm v1.5.3' (NullReferenceException: Object reference not set to an inst
ance of an object)
  at Oxide.Plugins.AutoFarm+planterBoxBehavior.updateGrowable (GrowableEntity growableEntity, System.Boolean modEnabled) [0x00
019] in <f395382df63341a79e5421f4a90be751>:0                                                             2kb/s in, 12kb/s out
  at Oxide.Plugins.AutoFarm+planterBoxBehavior.fillPlanter (System.Int32 theID, System.Int32 amount, Item item) [0x001da] in <
f395382df63341a79e5421f4a90be751>:0
  at Oxide.Plugins.AutoFarm+planterBoxBehavior.isPlanterFull () [0x000b8] in <f395382df63341a79e5421f4a90be751>:0
  at Oxide.Plugins.AutoFarm+planterBoxBehavior.autoFill () [0x0001a] in <f395382df63341a79e5421f4a90be751>:0
  at Oxide.Plugins.AutoFarm.OnLootEntityEnd (BasePlayer player, StorageContainer stash) [0x0001c] in <f395382df63341a79e5421f4
a90be751>:0
  at Oxide.Plugins.AutoFarm.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001dc] in <f39538
2df63341a79e5421f4a90be751>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9a
c9776a48658bc55eae6debe38b>:0
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69
284d09b>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d
09b>:0

 

Neuro

Posted

The storage adapters are off on the new crap again.
The error above starts spamming once you plumb the automation in.

 

Looks like facepunch broke some stuff for you again. sorry to report 😞

bath.jpg

mine.jpg

Knitemare

Posted (edited)

Hi Razor, plugin looks awesome, my only question would be, does it have auto clone functionality of some sort? i.e., I don't want players to have to continuously supply clones and seeds from another manual source

Edited by Knitemare
Razor

Posted

4 hours ago, Knitemare said:

Hi Razor, plugin looks awesome, my only question would be, does it have auto clone functionality of some sort? i.e., I don't want players to have to continuously supply clones and seeds from another manual source

there currently is no auto clone feature 

Knitemare

Posted

12 hours ago, Razor said:

there currently is no auto clone feature 

Do you know of any other plugins that have cloning functionality that pair well with this one?

Yac Vaguer

Posted

Hi, I ask for a transfer from plugin vector my username there is (yacvaguer) no space like here, but I don't see it available for download yet 

can you help me with that? 

 

 

 

Yac Vaguer

Posted

On 2/10/2024 at 3:32 PM, Yac Vaguer said:

Hi, I ask for a transfer from plugin vector my username there is (yacvaguer) no space like here, but I don't see it available for download yet 

can you help me with that? 

 

 

 

Hi?

httpsfour

Posted

Interested in getting this plugin but seeing posts of people getting errors. Have those been fixed?

Razor

Posted

2 hours ago, httpsfour said:

Interested in getting this plugin but seeing posts of people getting errors. Have those been fixed?

Yes

Lc7king

Posted

My server is in PVE mode, and players say that the seeds in their automatic planting boxes will be stolen by other players. I've used anti-theft plug-ins, but they don't seem to have any effect on automatic planting boxes.

Namsaknoi

Posted

Works fantastic, but the stashes are accessible by anyone. One of our mods was able to fix this and provided a patch file that shows his changes, but I cannot attach it as a patch file so I've attached a .txt file, but let me know if you'd like me to message you the .patch file.

Are you able to update the plugin so PVE servers don't have to worry about stuff getting taken from the stashes? 

AutoFarm.txt

GRobies-UK1

Posted

Hi,

Does it also support the railroad planter?

Razor

Posted

it should support all planters

Razor

Posted (edited)

Retracted cause im a dumbass

Edited by Razor
Razor

Posted (edited)

People have been asking about cloning anyone have any ideas on how you would want this to work? maybe a button for on/off  how would you want it set clone so many harvest so many?

A ui

 

 

Edited by Razor
LizardMods

Posted

if you added a knife to one of the pouches so it would clone would be cool. in this way, you would not need to add a switch or button.

10 minutes ago, Razor said:

People have been asking about cloning anyone have any ideas on how you would want this to work? maybe a button for on/off  how would you want it set clone so many harvest so many?

 

 

S0faKingAwes0me

Posted

Separate small box, this way you don't have to mess with the planters. I would just make it an add-on like the poop vacuum 

marc wadmore

Posted

i cant download the update pressing the link and nothing happening 

 

Miss Nastja

Posted

i can't download the update too..

Palteric

Posted

check the description. Looks like all of Razor's plugins have been taken down

Razor

Posted

They moved we parted ways.

Darth

Posted

So, does that mean we can no longer use the plugin we purchased?

Razor

Posted

you can contact me on discord rust_razor

Namsaknoi

Posted

Our players found a few bugs I'm not sure if you're aware of:

  • Splitter disappears if another farm is placed next to the splitter.
    • Doesn't happen if new planter placed is in the same, exact direction, but any other direction it does.
  • Splitters become industrial craft ... ? 
    • Absolutely no idea how this happened and cannot replicate it, but attaching a screenshot.
  • Sprinklers stop working/watering after scheduled restarts, but the animation is still there.

Screenshot 2024-03-07 230345.png

autofarm industrial.png

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