Works with
Optional integrations and compatible files.
About Boss Scorpion
Scorpion - A New Threat on the Ground
Bring a giant mechanical scorpion to your Rust server. With eight animated legs, massive claws, and an armed tail, Scorpion turns roads, monuments, and custom arenas into dangerous boss encounters.
Players face more than a walking target. Scorpion can intercept rockets and throw them back, launch explosive pursuit drones, retaliate with homing missiles, and fire blowdarts from its tail.
Weapons and Defenses
- Rocket interception: The tail's ray gun catches incoming rockets, swings them around, and throws them back toward the attacker.
- Tail blowdart: Attacks nearby players with configurable detection range and cooldown.
- Explosive pursuit drones: Sends drones after attackers.
- Claw-launched homing missiles: Retaliates against players who damage it, with separate cooldowns for each attacker.
- Helicopter defense: Acquires occupied player helicopters and launches homing missile salvos. Attack helicopters receive three missiles, fired one second apart.
- Rocket-assisted obstacle recovery: Boosts over obstacles when needed to continue its patrol.
- Electrical damage effects: Tesla effects activate when health falls to one-third.
- Walking sounds: Alternating footstep effects give its movement a heavy, mechanical presence.
Patrols and Path Editor
Build encounters through the in-game editor.
- Record custom patrol routes by placing waypoints.
- Create local paths or link routes to standard and custom monuments.
- Configure automatic spawning, population, and respawn delays.
- Enable random road patrols.
- Use Ring Road patrols to follow the map's largest closed road continuously, without reversing at the end.
- Adjust individual spawned Scorpions separately from their saved patrol settings.
- Receive detailed feedback when a route encounters unsuitable ground or an obstacle.
Health and Damage
Configure regular bullet and explosive ammunition damage separately, including pistol ammunition. Increase its health to create a tougher encounter while retaining the ammunition damage scaling.
Loot and Rewards
Reward players with configurable Bradley loot crates, adjustable crate fire duration, and optional currency payouts.
Supported integrations include:
- AlphaLoot for custom crate loot profiles.
- LootTable for preset-based crate contents.
- Economics for money rewards.
- ServerRewards for reward points.
- TruePVE support for combat interaction.
Optional reward ownership tracks damage by individual player or combines contributions from a Rust team. Damage contributions expire after a configurable period without further damage, allowing another player or team to take over an abandoned encounter.
Crate ownership locks and currency rewards are configurable. Ownership and combined team damage are disabled by default.
In-Game Configuration
The tabbed editor separates movement, combat, damage, rewards, and player/team ownership settings.
Use different settings for defaults, road patrols, saved paths, and individual spawned Scorpions to create encounters suited to different areas of your server.
Commands
All chat commands require server administrator access or the scorpion.admin permission.
| Chat Command | Description |
|---|---|
/Scorpion
|
Opens the configuration and patrol editor. |
/Scorpion spawn
|
Spawns a Scorpion ahead of you using the default settings. |
/Scorpion remove
|
Removes the nearest Scorpion within 50 metres. |
/Scorpion path "Patrol 1"
|
Spawns one Scorpion using the named saved path and its settings. |
/Scorpion spawnpath "Patrol 1"
|
Alternative command for spawning on a saved path. |
/Scorpion "Patrol 1"
|
Shortcut for spawning on a saved path. |
Console / RCON Command
| Command | Description |
|---|---|
scorpion.spawnpath "Patrol 1"
|
Spawns one Scorpion on the specified saved path. |
Replace Patrol 1 with your saved path's name or ID. Keep quotation marks around names containing spaces.
Manual path spawning works when the path's automatic spawning is disabled. The manually spawned Scorpion does not respawn after death, and the command does not change the path's automatic spawning settings.
Permission
scorpion.admin - Grants access to Scorpion's commands and editor.
Developer Integration
Other plugins can spawn and despawn Scorpions through API calls, supply custom settings and waypoint paths, retrieve health information, and respond to damage and death hooks.
Give your players a boss that can send their own rockets back at them.
