will007's Wishlist
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Radtown Event
By The_Kiiiing in Plugins
This plugin adds a high-risk, high-reward element to the newly introduced Radtown Monument. This dynamic event spawns a hazardous shipping container filled with valuable loot but surrounded by dangerous radioactive material. The challenge is twofold: not only must players manage the intense radiation levels, but they must also defend the container from relentless attack drones that aim to destroy it.
Key Features:
Valuable Loot: The container holds rare and powerful resources, making it a highly coveted prize.
Multiple drone attack waves: Drones attack in mul
Intense Radiation: High levels of radiation require careful planning and protective gear to approach safely.
Drone Defense: As players attempt to claim the loot, AI-controlled drones will attack the container. Players must defend it until the crate unlocks.
Catastrophic Explosion: If players fail to protect the container or take too long, it will trigger a massive explosion, devastating the area and killing any nearby players.
Configuration options:
Drone wave count, drone count per wave Drone health and damage Container health Crate Loot and much more ...
This plugin enhances the Radtown Monument with intense, timed gameplay, rewarding those who can outlast both the environment and the drones—but punishing failure with explosive consequences!
Permissions:
radtownevent.admin - Required to run admin commands
Commands:
radtown start - Start the event radtown stop - Stop the event
Developer Api:
void OnRadtownEventContainerDelivered() // Called when the container has been delivered and the event is ready to start void OnRadtownEventStart() // Called when the locked crate inside the container has been hacked void OnRadtownEventEnd(bool success) // Called when the event is over. Success is false when the container exploded
Configuration:
{ "Time between events (minutes)": 60, "Crate hack time (seconds; drone waves will spawn until the crate is fully hacked)": 600, "Container health": 8000, "Time before despawn after event has been completed (seconds)": 300, "Time before despawn if event is not started (minutes)": 30, "Make event zone visible": false, "Drone wave configuration": [ { "Wave number": 1, "Preparation time before drones spawn (seconds)": 5, "Maximum number of concurrent drones": 3, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 20, "Drone health": 100, "Damage per shell": 40, "Target players": false }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 0, "Drone health": 100, "Damage on explosion": 60, "Target players": false } }, { "Wave number": 2, "Preparation time before drones spawn (seconds)": 20, "Maximum number of concurrent drones": 4, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 20, "Drone health": 150, "Damage per shell": 50, "Target players": false }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 30, "Drone health": 150, "Damage on explosion": 60, "Target players": false } }, { "Wave number": 3, "Preparation time before drones spawn (seconds)": 20, "Maximum number of concurrent drones": 5, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 40, "Drone health": 200, "Damage per shell": 40, "Target players": true }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 40, "Drone health": 200, "Damage on explosion": 60, "Target players": false } }, { "Wave number": 4, "Preparation time before drones spawn (seconds)": 20, "Maximum number of concurrent drones": 8, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 40, "Drone health": 250, "Damage per shell": 70, "Target players": true }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 40, "Drone health": 250, "Damage on explosion": 80, "Target players": true } }, { "Wave number": 5, "Preparation time before drones spawn (seconds)": 20, "Maximum number of concurrent drones": 8, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 40, "Drone health": 250, "Damage per shell": 70, "Target players": true }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 40, "Drone health": 250, "Damage on explosion": 80, "Target players": true } } ], "Locked crate loot table": { "Enabled": false, "Minimum items": 4, "Maximum items": 8, "Item list": [ { "Short name": "scrap", "Min amount": 12, "Max amount": 48, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }
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30 - Raidable Bases Pack - Boom Pack1
30 Raid Pack
Unlock 30 meticulously crafted Raidable Bases for Rust, each uniquely designed with its own flair, perfect for players who crave variety and a new challenge every time!
[ATTENTION] Art in bases may include semi nude pictures
Number of bases per difficulty:
Easy: 11 Medium: 5 Hard; 9 Expert: 4 Nightmare: 1
In main config file /config/raidablebases.json set parameter below to true to keep pre defined skins and keep the vibe of the bases
"Ignore If Skinned Already": true,
Rename bases or just add bases with these commands (note that your profiles may vary):
Easy Bases:
rb.config add "Easy Bases" Boom-Easy-Art Boom-Easy-BewareOfBob Boom-Easy-Cottage Boom-Easy-ElectricFence Boom-Easy-Fishing Boom-Easy-Glencoe Boom-Easy-Manik Boom-Easy-Pumpkin Boom-Easy-Saloon Boom-Easy-Tie Boom-Easy-WoodyTower Medium Bases:
rb.config add "Medium Bases" Boom-Medium-Bricks Boom-Medium-HomerHouse Boom-Medium-OnAir Boom-Medium-Pyramid Boom-Medium-Xipil Hard Bases:
rb.config add "Hard Bases" Boom-Hard-Brutal Boom-Hard-Caretaker Boom-Hard-Disfear Boom-Hard-Dragon Boom-Hard-Enterprise Boom-Hard-JoesGarage Boom-Hard-Molecule Boom-Hard-TheCube Boom-Hard-Triskelion Expert Bases:
rb.config add "Expert Bases" Boom-Expert-Camelot Boom-Expert-Demonology Boom-Expert-Squaw Boom-Expert-Trimurti Nightmare Bases:
rb.config add "Nightmare Bases" Boom-Nightmare-Virus
Please note that the links to images provided are public and might break or become unavailable over time due to changes on the hosting platform. If an image does not load, it could be because the link has expired or the image has been removed.
All bases made by Boom
- #raidablebases
- #bases
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30 Raidable Bases Pack 4 (Easy To Nightmare)
This Pack is NOT Included in the 100 Raidable Bases Pack All in One!!!
https://codefling.com/bases/100-raidable-bases-pack-all-in-one-easy-to-nightmare
This New pack includes 30 different raidable bases, ready to use with the "Raidable Bases" plugin.
They are tested and running very well and were built in Rust.
Difficulty level goes from Easy to Nightmare.
Each Tier are 6 Bases.
To install, put in "oxide/data/copypaste" and rename the files to your liking from your profile settings.
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Vehicle Buy
VehicleBuy - The Ultimate Vehicle Plugin for Rust
Immerse yourself in the world of Rust with the VehicleBuy plugin! This powerful tool allows authorized players to easily access the /vehiclebuy command, which opens an intuitive interface for purchasing a variety of vehicles. With multiple payment options, including Items, Economics, and Server Rewards, you can enjoy a smooth gaming experience. Additionally, the Buy Cooldown feature helps maintain balance in the game.
Upon purchasing a vehicle, players receive a unique gift: a skinned crate for land vehicles or a lifebuoy for water vehicles, which can be conveniently stored in their inventory.
🌟 Features of VehicleBuy
User-Friendly Interface: Access vehicle purchases through an easy-to-navigate GUI. Flexible Payment Methods: Choose from various payment options to suit your preferences. Customizable Settings: Administrators can adjust prices and fees as needed. Convenient Vehicle Recall: Use the /callback command to quickly retrieve your vehicle. Easy Re-packaging: Re-package vehicles using the /pickup command or by hitting them with a hammer.
🎮 Commands
/vehiclebuy: Open the vehicle purchase interface (for players) /callback "VehicleName": Retrieve your purchased vehicle /pickup: Re-package your vehicle or hit it three times with a hammer Admin Command: (VehicleName.add SteamID): Spawn vehicles directly into players' inventories vehiclebuy.template [fullscreen/inmenu]: Customize your UI templates with options for fullscreen or in-menu displays (only server console)
🛡️ Permissions
vehiclebuy.use: Allows players to use the /vehiclebuy command and access the vehicle purchase interface. vehiclebuy.free: Grants players the ability to acquire vehicles for free, bypassing the payment requirements. vehiclebuy.pickup: Permits players to use the /pickup command to re-package their vehicles. vehiclebuy.recall: Allows players to use the /callback command to retrieve their vehicles.
📨 Video Overview
old overview:
🧪 Test Server
Join our test server to experience all our unique features firsthand!
Copy the IP address below to start playing!
connect 194.147.90.147:28015
📚 FAQ
Q: Where can I see an example of a config?
A: Config
Q: How do I add VehicleBuy to the ServerPanel menu?
A: Follow these simple steps:
1. Open ServerPanel menu in-game and click "+ADD CATEGORY" button
2. Set these exact parameters:
Type: Plugin Plugin Name: VehicleBuy Plugin Hook: API_OpenPlugin 3. Click "SAVE" button to create the category
Note: If VehicleBuy doesn't appear in ServerPanel menu, make sure both plugins are loaded and you typed the parameters exactly as shown above.
- #vehicle
- #buy
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(and 25 more)
Tagged with:
- #vehicle
- #buy
- #gui
- #shop
- #vehiclebuy
- #vehicleshop
- #m&b-studios
- #vehiclebuy rust plugin
- #mevent team
- #rust vehicle purchase plugin
- #buy vehicles in rust
- #rust game vehicle management
- #vehicle buying system rust
- #rust vehicle gui
- #purchase vehicles rust plugin
- #rust admin vehicle commands
- #vehicle recall command rust
- #customizable vehicle prices rust
- #vehicle spawning plugin rust
- #rust game server plugins
- #user-friendly vehicle interface rust
- #vehicle rust
- #vehicles
- #cars
- #minicopter
- #motorbike
- #bike
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Personal Wipe Plugin
By Cobalt Studios in Plugins
SelfWipe is a plugin with a simple GUI
Discussions whether 1 weekly, 2 weekly or monthly are a thing of the past.
That means every player can decide for himself when he wants to wipe.
I play 10 hours a day for two weeks and have everything after 2 weeks, then it gets boring on the server).
But now I can decide for myself whether I want a wipe or not on a server that runs for 4 weeks.
With the command /wipe I have the following options:
-Wipe All
-Wipe Blueprints
-Wipe Inventory
-Wipe Backpack
-Wipe Building
This means that each player makes this decision himself and no one else suffers from it.
If you have any questions or problems, join my discord
https://discord.gg/D2zTWCEnrN
The plugin was created by ☆☆☆ M&B Studios ☆☆☆
Thanks to @CASHR and Shaigann for the help
- #wipe
- #playerwipe
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(and 2 more)
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