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  1. More information about "Number Guess"

    $5.00

    Number Guess

    Allows players to guess a random number and awards the player with the closest guess. Built with a custom mono class with no timers to ensure best performance!

    Commands
    sg -server console command, manually starts or stops the number guess event. /sg -manually starts or stops the number guess event, requires permission. /guess -command for players to use to guess the number like /guess 11 Permission
    numberguess.toggle -required to use the start / stop command in game.  
    Config
    { "Sets the Manual Start-Stop Chat & Console Command": "sg", "Sets the Guess Command": "guess", "Chat Icon Steam 64-ID": 0, "Minimum number to Guess": 1, "Maximum number to Guess": 100, "Disable closest guess wins and only reward if they guess the correct number.": false, "Time in seconds for the contest to last": 60.0, "Time in seconds for the next contest to begin after previous one finished. 0 = Disabled": 7200.0, "Minimum players online needed to start the event": 2, "Minimum Participants guessing needed to give out rewards": 2, "Auto Start 5 seconds after loading the plugin": true, "Reward item list: Will grab a random item in this list": { "tool.binoculars": 1, "scrap": 5, "scraptea.pure": 2, "cratecostume": 1, "autoturret": 1 } }
    Lang File
    { "AlreadyGuessed": "You have already guessed {0}, you cannot guess again.", "CorrectGuess": "Congratulations, you have guessed the correct number!", "ServerAnnounceCorrect": "{0} has guessed the correct number and won {1}x {2}!", "ClosestGuess": "Congratulations, you were the closest guess!", "ServerAnnounceClosest": "{0} was the closest guess and won {1}x {2}!", "NoEvent": "There currently is no event on-going, please wait for an event to start.", "EventStart": "It's that time again! use <color=red>/guess #</color> to guess a number in-between {0} and {1}!\nEvent will end in {2}", "RestartEvent": "Thank you for participating! The next event will begin in {0}", "InvalidGuess": "You have entered an invalid guess, please enter a number in-between {0} and {1}", "ValidGuess": "You have guessed the number {0}!", "NoGuessers": "Nobody has guessed a number, there is no winner!\nNew event will begin in {0}", "MinGuessers": "Minimum Participants of {0} were not met so the event was cancelled.\nNew event will begin in {1}", "WrongGuessers": "Nobody guessed the correct number, there is no winner!\nNew event will begin in {0}", }  
  2. More information about "Skills"

    $24.95 $21.95

    Skills

    Introducing Skills, the ultimate skill progression system for Rust servers featuring 71+ pre-configured skills across 13 categories! Complete with 4 UI templates, modal windows system, automatic migration from SkillTree/Skills V1, and comprehensive API. Transform your server into a world of specialization where players can master every aspect of Rust - from elite resource gathering and crafting to combat dominance and survival expertise. With intuitive progression, stunning visuals, and seamless integration, Skills delivers endless replayability and keeps players engaged for months!
     

     
    📈 Why Choose Skills?
    Massive Skill Library - 71+ pre-configured skills covering every gameplay aspect Ready to Deploy - All skills are balanced and ready to use immediately Deep Progression - 10 levels per skill with meaningful advancement Visual Editor - Easy customization without coding knowledge Server Integration - Native support for ServerPanel V1/V2/V4, Notify/UINotify, and all major economy plugins Performance Focused - Optimized for high-population servers Seamless Migration - Automatic data conversion from SkillTree and Skills V1 Modal Windows - Advanced modal system for custom interfaces Multi-Template Support - Fullscreen, V1, V2, V4 ServerPanel templates Real-time Notifications - Integrated Notify/UINotify support  
    📬 Video Overview
     
     
    🖼️ Showcase
    Templates
    Fullscreen Template

    ServerPanel V1 Template

    ServerPanel V2 Template

    ServerPanel V4 Template

    Modal Windows & Editor
    Modal Windows System

     
    ⭐ Complete Skill Arsenal (71+ Skills)
    Skills comes with a massive library of pre-configured skills covering every aspect of Rust gameplay. All skills are ready to use with balanced 10-level progression systems!
     
    ⛏️ Mining Skills
    All Ores Mining - Boosts yields from stone, sulfur, metal, and HQM ore by up to 50% Stone Mining - Specialized stone gathering with up to 50% bonus Sulfur Mining - Enhanced sulfur ore collection up to 50% Metal Mining - Increased metal ore yields up to 50% HQM Mining - High-quality metal ore bonuses up to 50% Instant Ore Destruction - Chance to instantly destroy ore nodes (up to 20%)  
    🔧 Durability Skills
    Tool Durability - Reduces wear on gathering tools Weapon Durability - Preserves weapon condition in combat Clothing Durability - Maintains armor integrity  
    🌳 Wood Skills
    Wood Gathering - Increased wood collection from trees Instant Tree Chopping - Chance to fell trees instantly Coal Chance - Bonus coal drops from woodcutting  
    🔨 Resources Skills
    Smelted Ore Chance - Bonus metal from ore smelting Animal Butchering - More meat from animal carcasses Instant Butchering - Chance to butcher animals instantly Plant Gathering - Better yields from bushes and hemp Crop Harvest - Increased vegetable production Fishing - Improved fishing success and rare catches Instant Barrel Destruction - Instant barrel breaking chance  
    ⚒️ Crafting Skills
    Craft Duplicate - Chance for double crafted items Craft Speed - Faster crafting times Recycler Speed - Quicker recycling Furnace Smelting Speed - Faster ore smelting Component Find Chance - Bonus components from scrapping Cooking Speed - Faster food preparation  
    🛡️ Defense Skills
    Fire Resistance - Reduced fire damage Fall Damage Resistance - Less fall damage Temperature Resistance - Better cold/heat protection Radiation Resistance - Reduced radiation damage Explosive Resistance - Protection from explosions Stand Up Chance - Higher chance to stand when wounded Melee Damage Resistance - Less melee damage taken Damage From Scientists Resistance - Reduced scientist damage Damage From Players Resistance - PvP damage reduction  
    🐾 Animal & Shark Defense
    Animal Damage Resistance - Protection from animal attacks Shark Damage Resistance - Reduced shark damage  
    🍖 Metabolism Skills
    Hunger Metabolism - Slower hunger depletion Thirst Metabolism - Reduced thirst buildup Health Regeneration - Faster natural healing  
    🐎 Horse Skills
    Horse Speed - Faster horse movement Horse Damage Resistance - Horse takes less damage Horse Fall Resistance - Better horse fall survival  
    🌊 Underwater Skills
    Underwater Breathing - Extended underwater time  
    📦 Crate Skills
    Crate Unlocking Speed - Faster locked crate opening Crate Extra Loot - Bonus items from containers  
    🏗️ Building Skills
    Building Upgrade Cost - Reduced building upgrade costs  
    🚗 Vehicle Skills
    Fuel Consumption - Reduced vehicle fuel usage Vehicle Repair Cost - Cheaper vehicle repairs Air Vehicle Takeoff Speed - Faster helicopter takeoff  
    ⚔️ Damage Skills
    Damage To Scientists - Increased damage to scientists Damage To Animals - More damage to animals Damage To Players - Bonus PvP damage output Trap Damage - Increased trap and turret damage  
    🎯 Combat Skills
    Magazine Size - Larger weapon magazines Effect Duration - Longer buff/debuff effects Revive Healing - More health from revives  
    🎁 Special Skills
    Teleportation VIP - VIP teleport permissions Wipe Protection - Data protection across wipes  
    🔄 Migration & Conversion
    Skills supports seamless data migration from popular skill plugins:
    SkillTree Plugin - Automatic conversion of player XP and skill levels Skills V1 - Full data transfer including custom skills and configurations  
    🔌 Advanced Features
    Modal Windows System - Create custom modal interfaces for additional functionality Multi-Template UI - Support for Fullscreen, ServerPanel V1/V2/V4 templates Real-time Notifications - Integrated Notify/UINotify system for skill progression alerts Advanced API - Comprehensive developer API for third-party integrations ImageLibrary Integration - Offline image mode with automatic fallback Custom Economy Hooks - Flexible economy integration with plugin hooks XP Transfer System - Transfer XP between players on death (configurable) Cooldown System - Configurable action cooldowns to prevent spam  
    🎮 Commands
    /skills or /skill - Opens the skills interface skills.modal <modalID> - Open specific modal window Admin Console Commands:
    skills.manage addxp <player> <amount> - Add XP to player skills.manage takexp <player> <amount> - Take XP from player skills.manage setxp <player> <amount> - Set player's XP balance skills.manage setskill <player> <skillId> <level> - Set skill level skills.manage giveskill <player> <skillId> <levels> - Increase skill level skills.manage resetskill <player> <skillId> - Reset specific skill skills.manage resetall <player> - Reset all skills skills.manage info <player> - Show player skill information  
    🛡️ Permissions
    skills.use - Access to skills interface (set in config as "Permission") skills.edit - Access to visual skill editor skills.xprate.vip - 1.5x XP rate bonus skills.xprate.premium - 2x XP rate bonus skills.xptransfer.vip - 75% XP transfer on death skills.xptransfer.premium - 100% XP transfer on death skills.gathering.level6-10 - Access to advanced gathering levels  
    💻 Developer API
    Skills provides a comprehensive API for developers:
    Methods:
    API_GetPlayerSkillLevel(ulong playerId, int skillId) - Get player's skill level API_AddPlayerXP(ulong playerId, float amount) - Grant XP to player API_GetSkillInfo(int skillId) - Get skill configuration data API_OnGather(BasePlayer player, Item item) - Handle gather events API_OnSkillLevelUp(BasePlayer player, int skillId, int level) - Skill level up events API_GetSkillLevel(BasePlayer player, int skillId) → int - Skill level API_GetSkillValue(BasePlayer player, int skillId) → float - Skill effect value API_GetPlayerSkills(BasePlayer player) → Dictionary<int, int> - All skill levels API_IsPlayerLoaded(BasePlayer player) → bool - Player data loaded API_SetSkillLevel(BasePlayer player, int skillId, int level) - Set skill level API_ResetPlayerSkills(BasePlayer player) - Reset all skills Hooks:
    OnSkillsPlayerLoaded(BasePlayer player) - Player data loaded OnSkillsXPEarned(BasePlayer player, float amount) - XP earned from gameplay (not admin commands) OnSkillsSkillLevelUp(BasePlayer player, int skillId, int newLevel) - Skill upgraded. Return null to allow, string to deny  
    📨 Web Config Editor
    Easily manage your Skills settings with our web-based configuration editor. This tool allows you to adjust plugin configurations through a user-friendly interface, eliminating the need to manually edit files on your server.

    P.S. Join our Discord at https://discord.gg/mevent and request the "Skills" group for access to the web configuration editor.
     
    📚 FAQ
    Q: How many skills come with Skills?
    A: Skills includes 71+ pre-configured skills across 13 categories, all ready to use with balanced progression systems.
    Q: Do I need to configure anything?
    A: No! All skills are pre-configured and balanced. Simply install, enable desired skills, and grant permissions.
    Q: How does the XP system work?
    A: Players earn XP through gameplay activities (mining, combat, crafting, etc.) and spend it to unlock skill levels.
    Q: Can I customize skills?
    A: Yes! Use the visual editor to modify skill costs, bonuses, requirements, and create new custom skills.
    Q: What happens on server wipe?
    A: Fully configurable - you can preserve skills/XP, reset everything, or choose selective wipe protection.
    Q: Does it work with economy plugins?
    A: Yes! Full integration with ServerRewards, Economics, BankSystem, IQEconomic, and custom economy systems.
    Q: Can I migrate from SkillTree or Skills V1?
    A: Absolutely! Skills automatically converts data from both plugins. All player progress is preserved.
    Q: What are modal windows?
    A: Modal windows are custom popup interfaces you can create for additional features like shops, information displays, or mini-games.
    Q: Which ServerPanel versions are supported?
    A: Skills supports ServerPanel V1, V2, V4, and Fullscreen templates - all with dedicated banner images and layouts.
    Q: Can I use custom images?
    A: Yes! Skills supports ImageLibrary integration with offline image mode for custom skill icons and backgrounds.
    Q: Is there a cooldown system?
    A: Yes, configurable cooldowns prevent spam actions and maintain server performance.
    Q: How does XP transfer work?
    A: When enabled, defeated players can transfer a percentage of their XP to the killer, adding competitive depth.
    Q: Can I limit skill access?
    A: Yes! Skills support permission requirements, playtime requirements, and other prerequisites.
    Q: What's the performance impact?
    A: Skills  is highly optimized with caching, batch processing, and efficient data structures for minimal server load.
    Q: How do I add Skills to the ServerPanel menu?
    A: You can do this directly from the ServerPanel in-game:
    1. Open the ServerPanel menu in-game.
    2. If you have permission to edit, switch the panel to edit mode so you can see the blue "EDIT CATEGORY" and "EDIT PAGES" buttons.
    3. Choose the category where you want Skills to appear and click the "EDIT CATEGORY" button for that category.
    4. While you are in this category in the ServerPanel, click the "EDIT PAGES" button to create a new page (or edit an existing one) for Skills.
    5. For that page, set these exact parameters:
    Type: Plugin Plugin Name: Skills Plugin Hook: API_OpenPlugin 6. Save the changes. The Skills button will now appear in the ServerPanel in the category you selected.
  3. More information about "Battlepass"

    $21.95 $15.95

    Battlepass

    Creates quests/missions for users to complete in order to get rewards (currency, items, etc.). Players can spend the currency they receive to open cases. This can become a major plugin for your server. Your players will not get bored! And a nice and user-friendly interface will surprise them even more
     

     
    Features:
    Beautiful user interface Logging purchases / replenishment of the balance (both to the console and to a file) Versatility (can work with various economy plugins) Performance (plugin is faster than existing competitors) Interesting idea The ability to customize absolutely any inscription  
    Preview

    Commands
    addfirstcurrency {userid} {amount} (give the player the first currency) addsecondcurrency {userid} {amount} (give the player a second currency) battlepass.wipedata (clear player progress) pass (open interface) battlepass.migrate (migrate to PlayerDatabase) battlepass.convert.128 (convert from 1.28.0)
    Item Types
    Item Command Plugin
    Mission Types
    Gather Kill Craft Look Build Upgrade Fishing LootCrate Swipe RaidableBases RecycleItem HackCrate PurchaseFromNpc ArcticBaseEvent GasStationEvent SputnikEvent ShipwreckEvent HarborEvent JunkyardEvent SatDishEvent WaterEvent AirEvent PowerPlantEvent ArmoredTrainEvent ConvoyEvent SurvivalArena KillBoss
    FAQ
    How to use multiple NPCs in one mission Loot Hackable Crates (config example) Default Config
  4. More information about "Statistics"

    $19.95 $15.95

    Statistics

    Beautiful display of player statistics and player ratings.
     

     
    Features:
    Beautiful user interface Customization (all interface you can set up in configuration) Performance
    Commands
    stats open statistics interface stats  [steamId] open statistics interface leaderboard open leaderboard interface
    Permissions
    statistics.use  open statistics interface statistics.hide hides player from leaderboard  
    FAQ:
    Q: Where can I see an example of a config?
    A:    Config
    Q: What should I do if I get the error "You do not have permission to use this command!"?
    A: To solve this problem, you need to grant the "statistics.use" permission to your players. For example, granting this permission to the "default" group is done with the following command:
    oxide.grant group default statistics.use  
  5. More information about "TurretStock"

    $11.99 $10.79

    TurretStock

    Smart turret supply and defense management for Rust bases.
    - Overview
    TurretStock is a lightweight automation plugin that lets players manage base defenses through one linked storage box per building. Each linked box works only for its own building, which keeps every base isolated and avoids cross-base interference.
    The plugin is built for clean gameplay and stable performance. Players get simple control over turret supply and defense behavior without unnecessary UI clutter or complicated setup.
    - How It Works
    Each building can be linked to a single storage box.
    That box becomes the supply and control point for defenses in that building only.
    Players with access can open the linked box, use the built-in control UI, choose ammo or weapon behavior, and collect supported items back into the box when needed.
    - Supported Defenses
    - Auto Turrets
    - SAM Sites
    - Shotgun Traps
    - Flame Turrets
    - Key Features
    - One linked storage box per building
    - Independent building-based defense management
    - Automatic supply support for weapons, ammo, rockets, shells, and fuel
    - Smart ammo and weapon selection with automatic fallback handling
    - Optional turret power behavior for servers that want powered or non-powered turrets
    - UI that only shows buttons the player is allowed to use
    - Separate permissions for each control button
    - Designed for clean server setups and high player counts
    - Commands
    /ts link    - Link a storage box to the current building /ts unlink  - Unlink the storage box from the current building
     
    Permissions
    turretstock.use - Basic plugin access turretstock.admin - Full administrative access turretstock.collectammo - Use the collect ammo control turretstock.collectweapons - Use the collect weapons control turretstock.setammo - Open and change ammo selection turretstock.setweapon - Open and change weapon selection turretstock.supply - Toggle defense supply turretstock.turrets - Toggle turret-related defenses turretstock.sam - Toggle SAM site supply


    Example Config:
    {   "General": {     "LinkDistance": 3.0   },   "Power": {     "TurretsWorkWithoutElectricity (true = ignore power)": true   },   "Behavior": {     "DefenseRefillMode (Slow | Normal | Fast)": "Normal"   },   "Limits": {     "AutoTurretAmmo": 128,     "SamSiteRockets": 12,     "ShotgunTrapShells": 24,     "FlameTurretFuel": 200   } }  

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