Vinni_TV_'s Wishlist
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Meteor Rain
🗒️The plugin adds a meteorite fall event to your server that can destroy buildings. Also, players can protect themselves from the meteorite with a meteor shield!
📢Video demonstration - https://www.youtube.com/watch?v=kzAkRqBWjgE&feature=emb_logo
📢Meteor Shield:
ShortName: electric.teslacoil SkinID: 2759495190 Console command for issuing a Meteor Shield to a player: mrgiveshield <SteamID> <Amount> 🔖Commands:
/mrsettings - open MeteorRain setup UI -
Gifts from Santa
🗒️Features:
Adds behavioral points for each player. The player gains or loses his behavior points for various actions (configurable in the config). Santa will cyclically give gifts to the player (the interval is configured in the config). The gift, as well as its content, depends on the behavior of the player. (All of the above is configured in the config). The plugin has a standard, playable configuration.
🔖Config:
{ "Command for open UI": "gifts", "SteamID for icon in chat messages": 0, "The interval for giving out gifts from Santa.(In seconds)": 86400, "Behaviors": [ { "The minimum number of behavior points to achieve this behavior": 0, "Name of behavior": "<color=red>UNSATISFACTORY</color>", "List of gifts for this behavior with random drop chance": [ { "Behavior name": "COMMON GIFT", "Minimum number of items to be given out": 1, "Maximum number of items to be given out": 2, "Item list": [ { "Shortname": "coal", "Amount": 1, "SkinID": 0 }, { "Shortname": "coal", "Amount": 1, "SkinID": 0 }, { "Shortname": "coal", "Amount": 1, "SkinID": 0 }, { "Shortname": "giantcandycanedecor", "Amount": 1, "SkinID": 0 } ] }, { "Behavior name": "UNCOMMON GIFT", "Minimum number of items to be given out": 2, "Maximum number of items to be given out": 3, "Item list": [ { "Shortname": "coal", "Amount": 1000, "SkinID": 0 }, { "Shortname": "coal", "Amount": 1000, "SkinID": 0 }, { "Shortname": "sulfur", "Amount": 1000, "SkinID": 0 }, { "Shortname": "metal.fragments", "Amount": 1000, "SkinID": 0 }, { "Shortname": "shotgun.waterpipe", "Amount": 1, "SkinID": 0 }, { "Shortname": "ladder.wooden.wall", "Amount": 1, "SkinID": 0 }, { "Shortname": "candycaneclub", "Amount": 1, "SkinID": 0 }, { "Shortname": "bow.compound", "Amount": 1, "SkinID": 0 }, { "Shortname": "door.double.hinged.metal", "Amount": 1, "SkinID": 0 } ] } ] }, { "The minimum number of behavior points to achieve this behavior": 500, "Name of behavior": "<color=yellow>SATISFACTORY</color>", "List of gifts for this behavior with random drop chance": [ { "Behavior name": "RARE GIFT", "Minimum number of items to be given out": 3, "Maximum number of items to be given out": 4, "Item list": [ { "Shortname": "scrap", "Amount": 200, "SkinID": 0 }, { "Shortname": "metal.fragments", "Amount": 1000, "SkinID": 0 }, { "Shortname": "gunpowder", "Amount": 500, "SkinID": 0 }, { "Shortname": "metalpipe", "Amount": 5, "SkinID": 0 }, { "Shortname": "riflebody", "Amount": 1, "SkinID": 0 }, { "Shortname": "smgbody", "Amount": 1, "SkinID": 0 }, { "Shortname": "pistol.m92", "Amount": 1, "SkinID": 0 }, { "Shortname": "grenade.f1", "Amount": 4, "SkinID": 0 }, { "Shortname": "jackhammer", "Amount": 1, "SkinID": 0 }, { "Shortname": "ammo.pistol", "Amount": 100, "SkinID": 0 } ] }, { "Behavior name": "EPIC GIFT", "Minimum number of items to be given out": 3, "Maximum number of items to be given out": 4, "Item list": [ { "Shortname": "scrap", "Amount": 500, "SkinID": 0 }, { "Shortname": "lowgradefuel", "Amount": 300, "SkinID": 0 }, { "Shortname": "metal.refined", "Amount": 100, "SkinID": 0 }, { "Shortname": "ammo.pistol", "Amount": 100, "SkinID": 0 }, { "Shortname": "ammo.pistol", "Amount": 28, "SkinID": 0 }, { "Shortname": "workbench2", "Amount": 1, "SkinID": 0 }, { "Shortname": "explosive.satchel", "Amount": 4, "SkinID": 0 }, { "Shortname": "smg.thompson", "Amount": 1, "SkinID": 0 }, { "Shortname": "oretea.advanced", "Amount": 3, "SkinID": 0 }, { "Shortname": "wall.frame.garagedoor", "Amount": 1, "SkinID": 0 }, { "Shortname": "supply.signal", "Amount": 100, "SkinID": 0 } ] } ] }, { "The minimum number of behavior points to achieve this behavior": 1000, "Name of behavior": "<color=green>SANTA'S FAVORITE</color>", "List of gifts for this behavior with random drop chance": [ { "Behavior name": "LEGENDARY GIFT", "Minimum number of items to be given out": 2, "Maximum number of items to be given out": 3, "Item list": [ { "Shortname": "ammo.rifle", "Amount": 100, "SkinID": 0 }, { "Shortname": "ammo.rifle", "Amount": 28, "SkinID": 0 }, { "Shortname": "ammo.rifle.explosive", "Amount": 100, "SkinID": 0 }, { "Shortname": "ammo.rifle.explosive", "Amount": 28, "SkinID": 0 }, { "Shortname": "hazmatsuit", "Amount": 1, "SkinID": 0 }, { "Shortname": "easter.silveregg", "Amount": 1, "SkinID": 0 }, { "Shortname": "door.hinged.toptier", "Amount": 1, "SkinID": 0 }, { "Shortname": "door.hinged.toptier", "Amount": 1, "SkinID": 0 }, { "Shortname": "metal.refined", "Amount": 100, "SkinID": 0 }, { "Shortname": "rifle.lr300", "Amount": 1, "SkinID": 0 }, { "Shortname": "workbench3", "Amount": 1, "SkinID": 0 }, { "Shortname": "syringe.medical", "Amount": 2, "SkinID": 0 }, { "Shortname": "gunpowder", "Amount": 1000, "SkinID": 0 }, { "Shortname": "gunpowder", "Amount": 1000, "SkinID": 0 }, { "Shortname": "gunpowder", "Amount": 1000, "SkinID": 0 }, { "Shortname": "gunpowder", "Amount": 1000, "SkinID": 0 } ] }, { "Behavior name": "SUPERIOR GIFT", "Minimum number of items to be given out": 2, "Maximum number of items to be given out": 3, "Item list": [ { "Shortname": "scrap", "Amount": 1000, "SkinID": 0 }, { "Shortname": "explosives", "Amount": 100, "SkinID": 0 }, { "Shortname": "explosive.timed", "Amount": 2, "SkinID": 0 }, { "Shortname": "jackhammer", "Amount": 1, "SkinID": 0 }, { "Shortname": "chainsaw", "Amount": 1, "SkinID": 0 }, { "Shortname": "metal.refined", "Amount": 100, "SkinID": 0 }, { "Shortname": "lmg.m249", "Amount": 1, "SkinID": 0 }, { "Shortname": "weapon.mod.small.scope", "Amount": 1, "SkinID": 0 }, { "Shortname": "weapon.mod.silencer", "Amount": 1, "SkinID": 0 }, { "Shortname": "weapon.mod.lasersight", "Amount": 1, "SkinID": 0 }, { "Shortname": "metal.facemask", "Amount": 1, "SkinID": 0 }, { "Shortname": "metal.plate.torso", "Amount": 1, "SkinID": 0 } ] } ] } ], "Behaivor Points per player kill": 20.0, "Behaivor Points per NPC kill": 20.0, "Behavior points per chat message": 0.1, "Behavior Points for Learning a Recipe": 1.5, "Behavior points per broken stone/ore/wood/corpse": 4.0, "The interval for giving the player 1 behavior point for being on the server": 300, "Behavior score for object destruction": { "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab": 0.5, "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-2.prefab": 0.5, "assets/bundled/prefabs/radtown/loot_barrel_1.prefab": 1.0, "assets/bundled/prefabs/radtown/loot_barrel_2.prefab": 0.5, "assets/bundled/prefabs/radtown/oil_barrel.prefab": 1.0, "assets/rust.ai/agents/bear/bear.prefab": 1.0, "assets/rust.ai/agents/boar/boar.prefab": 1.0, "assets/rust.ai/agents/stag/stag.prefab": 1.0, "assets/rust.ai/agents/stag/wolf.prefab": 1.0 }, "Behavior points for the presence of certain words in the chat": { "dick": -0.5, "bitch": -0.5, "fuck": -1.0, "prick": -0.5, "bastard": -1.0, "bellend ": -0.5, "cunt": -0.5, "balls": -0.5, "shit": -1.0, "fucker": -0.5, "asshole": -1.0, "slave": -5.0, "nigger": -5.0, "best server": 5.0, "sorry": 1.0, "good": 0.5, "well done": 1.0, "cool": 0.5, "pretty": 0.5, "cute": 0.5 } } 🏳️Lang:
{ "CM_TAKEGIFT": "Received a {0} gift from Santa", "UI_BEHAVIOR": "YOUR BEHAVIOR " }- #new year
- #christmas sale
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(and 9 more)
Tagged with:
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Vending Captcha
Prompt AFK players that use bots that use vending machines with captcha checkboxes to prevent them from holding the vending machine.
Key Features
Dynamic Positions: The checkbox location is randomized, making it harder to automate bypasses. Lightweight: No significant impact on server performance. Complete Customization: Change any text or threshold via the config file. API: Any other plugin can call the "captcha" command to prompt a player with a captcha checkbox.
Command and Permission
captcha - Creates the captcha checkbox UI. Must be used through the F1 Console.
captcha.bypass - Makes the user bypass automated captcha popups.
Config
{ "Captcha bypass permission": "captcha.bypass", "Purchase Time Frame (seconds)": 60.0, "Purchase Count Threshold Per Time Frame": 5, "Captcha UI title": "Quick Check", "Captcha UI description": "Please confirm you’re human:", "Captcha UI button text": "I’m not a bot", "Captcha UI checkbox text": "☐" } Support and More
Checkout my discord server here.
Showcase Video
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Floating Text
Display's a customizable, holographic text messages in-game.
Key Features
Dynamic Proximity-Based Messages: Create immersive experiences with text that appears and changes based on player proximity. Real-Time Text Manipulation: Instantly add or update holographic texts in-game, allowing for dynamic communication. Complete Customization: Tailor text content, refresh rates, visibility distances, and positions to create unique and engaging scenarios. Efficient Performance: Optimized to ensure minimal impact on server load, maintaining smooth gameplay even in high-action moments. Intuitive Command Interface: Simple and easy-to-use chat commands for adding and updating holographic texts. API: Easy to use API, which allows other plugins to automatically create and update holographic texts.
Commands and Permission
/AddHolo <name> <refresh> <distance> <"Text Displayed"> - Quickly set up new holographic texts at your location. /UpdateHolo <name> <"New Text"> - Effortlessly modify existing holographic texts.
holotext.admin - allows player to use the commands. Config
{ "Holo Texts": [ { "Name": "first", "Refresh": 1, "Distance": 25, "Text": "Hello this is a rock!", "Position": { "x": -1903, "y": 12, "z": -605 } } ] }
API (for developers)
void AddHoloText(string name, string text, float refresh, float distance, Vector3 position) void UpdateHoloText(string name, string newText)
Support and More
Checkout my discord server here.
- #holo
- #holographic
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Helipad Event
Adds an event for the Lunchsite monument to your server. A crate with valuable loot will spawn on the helipad. The crate is protected by NPC guards and a patrol helicopter. The event is completely ready for use immediately after installation, you can flexibly configure it at your discretion
Features:
Easy to set up. Excellent customization options in the config
You can customize the contents of the box:
in the config file, set up a list of items that will be inside also you can use kits (you need Kits plugin), just set the name of the kit in the config file, you can use the list of kits and choose them randomly also you can use loot tables (you need SimpleLootTable plugin) You can customize the NPCs:
you can set the health of the npc you can set NPC damage multiplier on players you can give kits for NPCs (you need a Kits plugin)
Commands(admin only):
hpestart - force the event to start
hpestop - force stop the event
Hooks:
void LaunchSiteHelipadEventStarted() // called when the event starts
{
}
void LaunchSiteHelipadEventEnded() // called when the event has ended
{
}
Config file:
{ "Triggering an event by timer (disable if you want to trigger the event only manually)": true, "Minimum time to event start(in seconds)": 900, "Maximum time to event start(in seconds)": 10800, "PVE mode (A dome will be created inside which everyone except the owner and his teammates will be poisoned by radiation)": false, "Ownership time (after how long will the owner be removed if he leaves the dome or server)": 300, "Radius of the dome": 100, "Dome offset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Effect of radiation on players inside the dome, except owners": 10, "Dome color(0 - default, 1 - blue, 2 - green, 3 - purple, 4 - red)": 0, "Dome entry message": "You have entered the helipad event zone on the launch site", "Dome exit message": "You have exited the helipad event zone at the launch site", "Message about player's entry if he is not the owner of the event": "Leave this area immediately, you are not the owner of the event!", "Message about player leaving dome if he is the owner of the event": "If you do not return to the dome within 5 minutes, then you will no longer be the owner of this event!", "Box lifetime(in seconds)": 1800, "Time the box is closed(in seconds)": 900, "Box skin": 0, "End the event immediately after someone loots a crate": false, "NPCs lifetime(in seconds)": 3600, "NPCs amount(maximum 20)": 2, "NPCs type, 0 - tunneldweller; 1 - underwaterdweller; 2 - excavator; 3 - full_any; 4 - lr300; 5 - mp5; 6 - pistol; 7 - shotgun; 8 - heavy; 9 - junkpile_pistol; 10 - oilrig; 11 - patrol; 12 - peacekeeper; 13 - roam; 14 - roamtethered; 15 - bandit_guard; 16 - cargo; 17 - cargo_turret_any; 18 - cargo_turret_lr300; 19 - ch47_gunner": 8, "NPCs health(0 - default)": 0, "NPCs damage multiplier": 1.0, "List of kits for each NPC(requires Kits plugin)": [ "kit1", "kit2", "kit3" ], "List of displayNames for each NPC(for SimpleKillFeed/DeathNotes plugin)": [ "LaunchSite NPC1", "LaunchSite NPC2", "LaunchSite NPC3" ], "Give NPC names randomly from the list (if false, names will be assigned according to the list one by one)": true, "Event start message(if empty, no message will be displayed)": "The helipad event has started! Find the crate located on the helicopter pad at the Launch Site", "Message when box is unlocked(if empty, no message will be displayed)": "The crate on the helicopter pad at the Launch Site is unlocked", "Message that someone has looted the crate(if empty, no message will be displayed)": "Someone found the box on the helipad at the launch site first", "Spawns a helicopter right on the launchsite(if false, then the helicopter will arrive from afar in a few seconds)": false, "Patrol helicopter spawn chance (0 - 100%)": 50, "Helicopter patrol range": 150, "How long the helicopter will patrol the launchsite (in minutes)": 5, "Helicopter damage multiplier": 1.0, "Helicopter health": 10000.0, "Helicopter main rotor health": 900.0, "Helicopter tail rotor health": 500.0, "The patrol helicopter will not patrol the helipad if it has found a target": false, "Make helicopter fly away after end of patrol time": false, "Event marker on the map(will spawn a marker immediately after the start of the event)": false, "Event marker name": "LaunchSite helipad event", "Event marker lifetime(in seconds)": 3600, "Event marker transparency(0-1)": 0.75, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Use box kit(need a plugin Kits)": false, "Messages list - messages that players will see, depending on how much time (in seconds) is left before the box is opened": [ { "message": "The crate on the helicopter pad at the Launch Site will open in 15 minutes", "time": 900 }, { "message": "The crate on the helicopter pad at the Launch Site will open in 10 minutes", "time": 600 }, { "message": "The crate on the helicopter pad at the Launch Site will open in 5 minutes", "time": 300 }, { "message": "The crate on the helicopter pad at the Launch Site will open in 3 minutes", "time": 180 }, { "message": "The crate on the helicopter pad at the Launch Site will open in 1 minute", "time": 60 } ], "List of items in the box": [ { "shortname": "ammo.rocket.basic", "minAmount": 1, "maxAmount": 3, "skinID": 0 }, { "shortname": "explosive.timed", "minAmount": 1, "maxAmount": 3, "skinID": 0 }, { "shortname": "explosive.satchel", "minAmount": 5, "maxAmount": 10, "skinID": 0 }, { "shortname": "explosives", "minAmount": 40, "maxAmount": 100, "skinID": 0 }, { "shortname": "ammo.rifle.explosive", "minAmount": 64, "maxAmount": 128, "skinID": 0 }, { "shortname": "rocket.launcher", "minAmount": 1, "maxAmount": 1, "skinID": 0 } ], "Kit list": [ "111111111", "222222222", "333333333" ], "Use random kit(if false, then the first Kit in the list is always used": false, "Box simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in the box(plugin SimpleLootTable is required)": 1, "Maximum number of items in the box(plugin SimpleLootTable is required)": 3, "SteamID for chat message icon": 0, "Use Notify plugin for messages": false, "Notify message type": 0 }