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  1. More information about "DropBags"

    $14.99

    DropBags

    Drop Bags tracks items dropped into the rust world. When there are high-volume drops, they are combined into a single "drop bag.” This method enhances performance by streamlining the handling of item drops and reducing item physics.

    Stop server stalls and freezing from item spam Works on craft spam, dropped item spam, gutted shark spam and horse dung! Light weight and easy to use Easy config

    DropBags uses one light weight hook to track dropped items. Dependent on how many items are dropped in a given radius those items get placed into a drop bag. This stops mass item spam effecting your server performance.



    { "Area Size - How far away items can be moved into a container": 7, "Max drops before moving items to container": 36, "Time to wait before moving items": 5.0, "Vischeck - checks items are visable before moving to container": true, "Calculate despawntime from drop bag items": true, "Reset dropbag despawn time on loot": false, "Override drop bag despawn time (seconds), 0 = false": 0.0 }  
  2. More information about "Sputnik"

    $29.99

    Sputnik

    Sputnik is a server event that allows players to contest fallen sputnik satellite fragments that fall around the map. Players will need to battle their way past patrol helicopters, NPCs, turrets, and mines to gain access to loot locked behind keycards that require 'Space Cards,' which can be added to loot tables or sold in a shop! Alternatively, you can use standard keycards.
     

    Overview
    By default, there are five types of debris that can fall in any quantity and combination. The fragment can be guarded by a helicopter, NPCs, turrets, and mines. For each preset, you can configure the location and number of crates. A radiation zone can be created around the fragment. By default, there is a card reader in one of the locations that open a locked crate. It is activated using the "Space card.” For more information, see the "Space card” section.
     
    Space Card
    A card reader can be placed on any type of sputnik debris. By default, it is activated using a purple "Space Card." This card reader opens the crates specified in a special section of the config. A custom card can be added to the loot tables of standard crates and crates of this event. It can also be given with the help of a command or sold in the server store. If necessary, the card reader can be removed, and the card can be replaced with any type of standard card.
     
    Location presets
    The location preset is specified for each wreckage preset separately. By default, a data file with five types of prefabs is included:
    sputnik_1 debris_1 debris_2 debris_3 debris_4 They are shown in pictures 6 - 10.  The first location includes a locked crate that opens with the help of a "Space Map."
     
    Chat commands (only for administrators)
    /sputnikstart– launches the event in a random configuration /sputnikstart <eventPresetName> –   launches the event in the <eventPresetName> configuration /sputnikstop – stops the event /givespacecard – give yourself a "Space Card".  
    Console commands (RCON only)
    sputnikstart– launches the event in a random configuration sputnikstart <eventPresetName> –   launches the event in the <eventPresetName> configuration givespacecard <userID> – give a "Space Card" to player  
    Config
    en  –  example of plugin configuration in English ru  –  example of plugin configuration in Russian  
    Dependencies (optional, not required)
    True PVE PveMode GUI Announcements Notify DiscordMessages AlphaLoot CustomLoot Economics Server Rewards IQEconomic  
    Hooks
    OnSputnikEventStart () OnSputnikEventStop () OnSputnikEventWin (ulong userID) OnPlayerEnterSputnik{BasePlayer player} OnPlayerExitSputnik{BasePlayer player}  
    My  Discord:  Adem#9554
    Join the Mad Mappers Discord  here!
    Check out more of my work  here!
  3. More information about "Discord Raid Alarm"

    $29.99 $14.99

    Discord Raid Alarm

    DiscordRaidAlarm is a fully vanilla-friendly Rust plugin and Discord integration that alerts defenders when their base is under attack. It does not rely on Rust+ or any external "seismic sensors.” By detecting building damage in a standard Rust server (Oxide/uMod or Carbon), the system sends raid data to a PHP script with a MySQL database, and a Discord bot delivers real-time notifications to defenders via direct messages. You can either host your own single-tenant bot or register with our public multi-tenant bot (no hosting required). Once Steam-to-Discord mapping is in place, your players receive automated alerts about raids, even on completely vanilla Rust servers.If you need help configuring it, message me on Discord: CrypticRedhat.
     
    1. Overview
    DiscordRaidAlarm  notifies Rust players on Discord if their base is under attack. Its core components:
    Rust Plugin: Captures damage events and posts them to a PHP script. PHP Script + MySQL: Stores raid data in a  raid_events  table. Discord Bot: Reads the table and DMs defenders. You can either use:
    Our Public Multi-Tenant Bot  (simplest; no hosting required), or A Self-Hosted Single-Tenant  .exe  (full control, optional). This guide focuses first on the public multi-tenant bot approach—especially how to  invite  the bot and use  
    /registertenant.
    2. Prerequisites
    Rust Server  supporting  Oxide/uMod  or  Carbon. A  web host  or cPanel environment for  PHP + MySQL. A  MySQL  database (username, password, DB name, etc.). Token  generated from  it-tools.tech/token-generator  (used across plugin & PHP script, and you’ll provide it to the multi-tenant bot). If you choose to self-host your own bot:  A  Windows  machine and optionally a  Discord Developer Portal  application for a custom bot token.  
    3. Token Generation & Matching
    Go to  it-tools.tech/token-generator  → click generate. Use  that random string for: Rust plugin config  (API Auth Token), PHP script  (API_TOKEN), And you’ll also provide it to the multi-tenant bot in  /registertenant  or your self-hosted bot config. All must match exactly or you’ll see 401/403 errors.
     
    4. Rust Plugin Setup (Oxide/uMod or Carbon)
    Obtain  DiscordRaidAlarm.cs. Place  in your Rust server’s plugin folder: Oxide:  oxide/plugins/ Carbon:  Carbon/Plugins/         3. Load  the plugin:
    Oxide:  oxide.reload DiscordRaidAlarm  or restart. Carbon:  c.reload DiscordRaidAlarm.         4. Config:
    Check  oxide/config/DiscordRaidAlarm.json  or similar. Set  "API URL"  to your  DiscordRaidAlarm.php  location, e.g. https://yourdomain.com/DiscordRaidAlarm.php. Set  "API Auth Token"  to the same token from Step 3. Verify  no errors. Run  oxide.plugins  or  carbon.plugins  to confirm it’s loaded.
     
    5. PHP API Setup
    Upload  DiscordRaidAlarm.php  to your web host. Edit  lines like: define('DB_HOST', 'localhost'); define('DB_NAME', 'my_database'); define('DB_USER', 'my_db_user'); define('DB_PASS', 'my_db_pass'); define('API_TOKEN', 'YOUR_RANDOM_TOKEN'); Make sure  API_TOKEN  matches your plugin.
    Ensure  you can reach  DiscordRaidAlarm.php  in a browser (it may show an error, that’s normal with no parameters).
     
    6. Database Creation
    Create  a MySQL DB or use an existing one. Import  create_table.sql: mysql -u my_db_user -p my_database < create_table.sql         3. Check  for  raid_events:
    SHOW TABLES; If it’s there, you’re set.
     
    7. Using the Public Multi-Tenant Bot
    If you don’t want to host a  .exe, our  public multi-tenant  Discord bot can poll your  raid_events  for you. Below are the  two  main steps: inviting the bot, then registering your tenant via the  /registertenant  slash command.
    7.1 Invite the Bot to Your Server
    Click  this invite link: Invite
    It’s pre-configured with minimal but necessary permissions, including  Send Messages  (crucial for DM or channel posting) and other relevant scopes.
    Select  your Discord server and authorize it. The bot will now appear in your server’s member list. If it can’t send messages or you want slash commands to work, ensure it has the right role/permission in the server. Typically "Send Messages,” "Embed Links,” "Read Messages History,” and "Use Application Commands” are enough. 7.2 Register Your Tenant with  /registertenant
    Open  a text channel (or any channel)  in the same server  where you invited the bot. Type  /registertenant. You’ll see a form for:  
    api_url   (required) – The URL to your  DiscordRaidAlarm.php.
     
    api_token   (required) – The same token from your plugin +  DiscordRaidAlarm.php.
     
    steamlink_url   (required) – If you’re using a steam-to-discord link system.  
     
    steamlink_secret   (required) – Also for your steam link system.  
     
    bypass_token   (optional) – For some advanced steam link usage.
     
    poll_interval   (optional) – How often the bot checks your raids, in seconds. Defaults to the global fallback if omitted.
     
    Fill  out each field carefully:
    api_url: e.g., https://yourdomain.com/DiscordRaidAlarm.php api_token: your random token. steamlink_url  /  steamlink_secret: If you do not have a steam linking system, just enter placeholders. (Optional)  bypass_token  or  poll_interval  if needed. Press Enter. The bot will respond ephemerally with either  "Tenant registered/updated successfully!”  or an error message if something went wrong.
    If successful, the bot automatically logs your server info (guild_id  + config) in its multi-tenant DB.
    From this point on, the bot polls your  raid_events  table.
    Done! Whenever your plugin logs a raid, the bot sees it and DMs the defenders (assuming you have steam-to-discord mapping set up).
    Important: You  must  run  /registertenant  from  within  the server that the bot is invited to. The bot automatically captures your  guild_id  from the slash command, linking that guild to the  api_url  +  api_token  you provided.
     
    8. Self-Hosted Bot (Optional)
    If you prefer hosting your own single-tenant  .exe, skip Section 7 and do this:
    Create a Discord bot  in the Developer Portal. Invite  it with permissions like Send Messages, etc. Edit  appsettings.json  or  .config: { "BotSettings": { "BotToken": "YOUR_BOT_TOKEN", "RaidApiUrl": "https://yourdomain.com/DiscordRaidAlarm.php", "RaidApiToken": "YOUR_RANDOM_TOKEN", "PollIntervalSeconds": "10" } } Run  DiscordRaidAlarmBot.exe. It polls your  raid_events  table, DMs defenders.  
    9. Testing & Verification
    Trigger  a test from your Rust server plugin if it supports a test command (like  /raidalarm.test). Otherwise, damage a building block. Check  your MySQL  raid_events  table: SELECT * FROM raid_events; If a new row is added with  processed=0, the bot should see it next poll cycle (every 10–30 seconds or your chosen interval). The bot (public multi-tenant or your own) sends direct messages to any defenders with known Discord IDs. If you see "Tenant registered/updated successfully!” from  /registertenant  but no raids are processed, check  Troubleshooting.  
    10. Troubleshooting
    No DMs: Possibly defenders’ privacy settings block DMs from that server’s members. The user might not be in the same Discord server. Steam ID → Discord ID mapping is missing if you rely on external link systems. "Tenant registration failed”  or 403/401 messages: Mismatched  api_token  between the Rust plugin, the  DiscordRaidAlarm.php, or the data you entered in  /registertenant. Typo in the  api_url  or server didn’t load the plugin. Bot Not Sending: For the public multi-tenant bot, confirm you typed  /registertenant  in the correct server, and it responded with success. For your self-hosted bot, ensure the  .exe  is running, the token is valid, and it’s in your server with  Send Messages  permission. Plugin Not Logging: Check the console logs for  DiscordRaidAlarm.cs  loading errors. Possibly it’s in the wrong folder for Oxide/Carbon, or you didn’t set "API Auth Token” in the plugin config.
  4. More information about "Cargo Convoy Event"

    $20.00

    Cargo Convoy Event

    The Cargo Convoy plugin creates a Cargo Ship with three different levels of defensive escorts.  In addition to this, the Cargo ship is equipped with a samsite, an autoturret, and a raidable door. If any of the escort ship's captains dies, that ship will stop. If the someone kills the Cargo ship's captain, the Cargo will stop, and if the PveMode plugin is enabled, they will become the owner of the event.
    Supports the PveMode plugin.
    Console Commands:
    ccstart (random difficult event started)
    ccstart.easy
    ccstart.medium
    ccstart.hard
    ccstop
    Contact:
    Additional free plugins created by me are available  on Discord: https://discord.gg/C5CehdJMdK 
    If you want to try out this plugin, you can do so on the test server. IP:  212.73.137.3:27195 
    My public Rust server IP: 136.243.135.46:28050 
    Video:
    Config:
    { "Plugin version": { "Major": 1, "Minor": 0, "Patch": 0 }, "Automatic event start": true, "Minimum time for event start": 3600.0, "Maximum time for event start": 7200.0, "Duration of the event": 3600.0, "Warning messages before event start": 300.0, "Warning messages before event end": 300.0, "Facepunch cargoship event enabled?": false, "Chat icon": 0, "Event Locked crates hack time": 900.0, "Autoturret setting Easy difficult": { "Health": 200.0, "Weapon ShortName": "smg.2", "Ammo ShortName": "ammo.pistol", "Number of ammo": 5000 }, "Autoturret setting Medium difficult": { "Health": 300.0, "Weapon ShortName": "rifle.lr300", "Ammo ShortName": "ammo.rifle", "Number of ammo": 5000 }, "Autoturret setting Hard difficult": { "Health": 400.0, "Weapon ShortName": "rifle.ak", "Ammo ShortName": "ammo.rifle", "Number of ammo": 5000 }, "Medium difficult door setting.": { "Door SkinID (0 - default, TugBoat and Medium difficult only use Sheet Metal Door skinID, Hard difficult only use Armored Door skinID! )": 1443957299, "Door Health": 250.0 }, "Hard difficult door setting.": { "Door SkinID (0 - default, TugBoat and Medium difficult only use Sheet Metal Door skinID, Hard difficult only use Armored Door skinID! )": 1130245250, "Door Health": 1000.0 }, "TugBoat door setting.": { "Door SkinID (0 - default, TugBoat and Medium difficult only use Sheet Metal Door skinID, Hard difficult only use Armored Door skinID! )": 1447958101, "Door Health": 250.0 }, "Elit crates setting on Easy difficult": { "Delete the Rust loottable loot?": false, "Add custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, "Elit crates setting on Medium difficult": { "Delete the Rust loottable loot?": false, "Add custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, "Locked crates setting on Medium difficult": { "Delete the Rust loottable loot?": false, "Add custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, "Elit crates setting on Hard difficult": { "Delete the Rust loottable loot?": false, "Add custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, "Locked crates setting on Hard difficult": { "Delete the Rust loottable loot?": false, "Add custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, "Elit crates setting on TugBoats": { "Delete the Rust loottable loot?": false, "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, "Setting the Captains": { "Name": "Captain", "Health": 300.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.7, "Aim Cone Scale": 1.5, "Sense Range": 0.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 2454376365 }, { "ShortName": "burlap.trousers", "SkinID (0 - default)": 3027295270 }, { "ShortName": "burlap.shirt", "SkinID (0 - default)": 3027301658 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 2454377972 }, { "ShortName": "hat.boonie", "SkinID (0 - default)": 3112171056 } ], "Belt items": [ { "ShortName": "syringe.medical", "Amount": 3, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ] }, "Setting the EASY Npc's": { "Name": "Cargo Soldier", "Health": 125.0, "Attack Range Multiplier": 4.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.7, "Aim Cone Scale": 1.5, "Sense Range": 150.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 800967386 }, { "ShortName": "pants", "SkinID (0 - default)": 681804489 }, { "ShortName": "hoodie", "SkinID (0 - default)": 963496340 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 0 }, { "ShortName": "wood.armor.pants", "SkinID (0 - default)": 0 }, { "ShortName": "wood.armor.jacket", "SkinID (0 - default)": 0 }, { "ShortName": "bucket.helmet", "SkinID (0 - default)": 2929522461 } ], "Belt items": [ { "ShortName": "smg.thompson", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "pistol.m92", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 3, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ] }, "Setting the MEDIUM Npc's": { "Name": "Cargo Soldier", "Health": 200.0, "Attack Range Multiplier": 4.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.7, "Aim Cone Scale": 1.5, "Sense Range": 150.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 3251246600 }, { "ShortName": "pants", "SkinID (0 - default)": 3246192739 }, { "ShortName": "hoodie", "SkinID (0 - default)": 3246191692 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 0 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 3260691772 }, { "ShortName": "roadsign.jacket", "SkinID (0 - default)": 3260693328 }, { "ShortName": "coffeecan.helmet", "SkinID (0 - default)": 3260694842 } ], "Belt items": [ { "ShortName": "smg.mp5", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 3, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ] }, "Setting the HARD Npc's": { "Name": "Cargo Soldier", "Health": 350.0, "Attack Range Multiplier": 4.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.7, "Aim Cone Scale": 1.5, "Sense Range": 180.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 2936561559 }, { "ShortName": "pants", "SkinID (0 - default)": 2933205831 }, { "ShortName": "hoodie", "SkinID (0 - default)": 2933205232 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 2936561057 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "metal.plate.torso", "SkinID (0 - default)": 2601631390 }, { "ShortName": "metal.facemask", "SkinID (0 - default)": 2601630796 } ], "Belt items": [ { "ShortName": "rifle.lr300", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 3, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ] }, "NPC Turret Damage Multiplier": 1.0, "Messages setting": { "GameTip message": "Cargo Convoy Inbound", "Message before the event starts.": "<color=#ff0000>Cargo Convoy</color> will start soon", "Message before the event stop.": "Cargo Convoy will end soon!!", "Message when someone stopped Cargo Convoy": "Someone stopped the Cargo Convoy", "Start message": "Cargo Convoy Event start! Kill the <color=#2296ff>Cargo Captain</color> to stop the cargo convoy and you will be the event owner", "Stop message": "Cargo Convoy Event end!", "Map marker name": "Cargo Convoy", "Map marker radius": 0.6, "Color": { "r": 1.0, "g": 0.0, "b": 0.0 } }, "PVE Mode Setting (only for users PveMode plugin)": { "Use PveMode plugin?": false, "Non owner can loot the crates?": false, "Non owner can loot the Npc's?": false, "Non owner can damage Npc's?": false, "Non owner can be attacked by Npc's?": false, "Non owner, can you enter the event zone?": false, "Allow a player who has an active cooldown of the Event Owner to enter the event zone?": true, "The time that the Event Owner may not be inside the event zone.": 300, "The time until the event owner can return to the event zone.": 60, "Block the RestoreUponDeath plugin in the event zone.": true, "After all this time, an event owner can be an event owner again.": 86400.0, "Darkening the sphere.": 15 } }  
  5. More information about "Loadout Controller"

    $19.99

    Loadout Controller

    Loadout controller is made to assist in allowing your Battlefield or even PVE community to thrive with customizable loadouts.

    FEATURES
    - Supports infinite permission groups - Easy UI system to modify permission groups - PERMISSION GROUP OPTIONS: - Item saving amount per item - Item saving amount per category (Weapons, attire, etc*) - Blacklisted ammo types loaded in weapons - Blacklied skin ID's - Priority settings - Max saves per permission - ETC* - Plyers can easily save their loadouts through the UI or chat commands. - The UI shows players exactly what items they can save, can't save, or can only save part of. - You can easily delete, override, select, or save new loadouts through the UI. - You can see what items are in your currently selected loadout in the UI - Loadouts automatically apply when a player respawns - Extremely performant UI system  
     
     
2.1m

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