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  1. More information about "Npc Random Raids"

    $22.00 $20.90

    Npc Random Raids

    Optional Dependency  Raidable Bases  -  https://codefling.com/plugins/raidable-bases
    Optional Dependency  Custom Loot  - https://codefling.com/plugins/custom-loot

    How To Call In Random Raids
    Randomly calls in npc raids with options for Mlrs and Attack Hele Set a configurable timer and chance to auto call in raid
    With Raidable bases plugin set a chance with configurable options for the npc's to come back and attack the raiders at one of there bases.
    After a certain amount of npc kills have a random chance.
    With item found in loot containers or given in shops by admins.

    SEE ALL CONFIG SETTINGS!

    Chat Command  -  Permission = randomraids.admin

    /randomraid -- Will display command usage.
    /randomraid item list - will display list of raid item for admin to give them self.
    /randomraid item <type> -   example config types = easy, medium, hard
    Server command
    randomraid <playerid> <type> - Gives player raid item to start a raid.
     
     
    { "Random settings": { "GUI AnchorMin": "0.807 0.96", "GUI AnchorMax": "0.996 0.99", "GUI2 AnchorMin": "0.807 0.92", "GUI2 AnchorMax": "0.996 0.95", "GameTip display time in seconds": 2.0, "Total raids allowed at once": 10, "A player on the tc must be online": true, "Use random raid timer": false, "Random raid timer time": 3600, "Chance of random raid at time (1-100)": 10, "Authorized players Cooldown minutes before random raided again by chance": 1440, "The maximum amount of time a rocket will fly before exploding": 4.0, "Npc spawn damage delay": 2.0, "Display global chat message on raid start": true, "Display global map marker on raid start": true, "Display Gui to base owners": false, "Use GameTip announcement to player": false, "Disable radio chatter": false, "Wait until all NPC are dead before sending in next wave": false, "Player must have randomraids.use inorder to get raided": false, "Use world text to show base location": false, "World text display time": 60.0, "Use discord Webhook": false, "Discord Webhook URL": "", "Discord Avatar URL": "http://images.myvector.xyz/discordimage.png" }, "All Random Raid Types": { "Random raid types": { "easy": { "Total auth players on tc needed": 1, "Total npcs per wave": 10, "How many extra waves": 1, "Seconds untell next wave": 120, "Npc fires Mlrs at base": false, "Send in Attack Copter support": false, "Total event time in seconds": 640, "Npc drop loot on death": true, "Spawn health of the npc": 100.0, "Total rockets npc can fire": 20, "Total explosives npc can toss": 10, "Total AirDrops on event win": 1, "Rocket damage scale": 1.0, "Player damage scale from npc": 1.0, "Auto turret damage scale to npc": 1.0, "Raiders aimConeScale": 2.0, "Throw Explosive item shortnames": [ "explosive.timed", "explosive.satchel" ], "Spawn Attack Heli profile": [ "easy" ], "Spawn kits for the npcs": [], "Names to give the npcs": [ "Cobalt Scientist" ], "CustomLoot config profile name": [], "CustomLoot config profile names for AirDrop": [], "AlphaLoot config profile names": [], "AlphaLoot config profile names for AirDrop": [], "Juggernaut config": [ "easy" ], "Surrender costs": 200 }, "medium": { "Total auth players on tc needed": 2, "Total npcs per wave": 15, "How many extra waves": 1, "Seconds untell next wave": 120, "Npc fires Mlrs at base": false, "Send in Attack Copter support": true, "Total event time in seconds": 900, "Npc drop loot on death": true, "Spawn health of the npc": 200.0, "Total rockets npc can fire": 20, "Total explosives npc can toss": 10, "Total AirDrops on event win": 1, "Rocket damage scale": 1.0, "Player damage scale from npc": 1.0, "Auto turret damage scale to npc": 1.0, "Raiders aimConeScale": 2.0, "Throw Explosive item shortnames": [ "explosive.timed", "explosive.satchel" ], "Spawn Attack Heli profile": [ "easy" ], "Spawn kits for the npcs": [], "Names to give the npcs": [ "Cobalt Scientist" ], "CustomLoot config profile name": [], "CustomLoot config profile names for AirDrop": [], "AlphaLoot config profile names": [], "AlphaLoot config profile names for AirDrop": [], "Juggernaut config": [ "easy" ], "Surrender costs": 400 }, "hard": { "Total auth players on tc needed": 3, "Total npcs per wave": 20, "How many extra waves": 1, "Seconds untell next wave": 120, "Npc fires Mlrs at base": false, "Send in Attack Copter support": true, "Total event time in seconds": 1200, "Npc drop loot on death": true, "Spawn health of the npc": 400.0, "Total rockets npc can fire": 20, "Total explosives npc can toss": 10, "Total AirDrops on event win": 1, "Rocket damage scale": 1.0, "Player damage scale from npc": 1.0, "Auto turret damage scale to npc": 1.0, "Raiders aimConeScale": 2.0, "Throw Explosive item shortnames": [ "explosive.timed", "explosive.satchel" ], "Spawn Attack Heli profile": [ "easy" ], "Spawn kits for the npcs": [], "Names to give the npcs": [ "Cobalt Scientist" ], "CustomLoot config profile name": [], "CustomLoot config profile names for AirDrop": [], "AlphaLoot config profile names": [], "AlphaLoot config profile names for AirDrop": [], "Juggernaut config": [ "easy" ], "Surrender costs": 600 }, "expert": { "Total auth players on tc needed": 4, "Total npcs per wave": 30, "How many extra waves": 1, "Seconds untell next wave": 120, "Npc fires Mlrs at base": false, "Send in Attack Copter support": true, "Total event time in seconds": 1500, "Npc drop loot on death": true, "Spawn health of the npc": 400.0, "Total rockets npc can fire": 20, "Total explosives npc can toss": 10, "Total AirDrops on event win": 1, "Rocket damage scale": 1.0, "Player damage scale from npc": 1.0, "Auto turret damage scale to npc": 1.0, "Raiders aimConeScale": 2.0, "Throw Explosive item shortnames": [ "explosive.timed", "explosive.satchel" ], "Spawn Attack Heli profile": [ "easy" ], "Spawn kits for the npcs": [], "Names to give the npcs": [ "Cobalt Scientist" ], "CustomLoot config profile name": [], "CustomLoot config profile names for AirDrop": [], "AlphaLoot config profile names": [], "AlphaLoot config profile names for AirDrop": [], "Juggernaut config": [ "medium" ], "Surrender costs": 800 }, "nightmare": { "Total auth players on tc needed": 5, "Total npcs per wave": 30, "How many extra waves": 1, "Seconds untell next wave": 120, "Npc fires Mlrs at base": false, "Send in Attack Copter support": true, "Total event time in seconds": 2100, "Npc drop loot on death": true, "Spawn health of the npc": 400.0, "Total rockets npc can fire": 20, "Total explosives npc can toss": 10, "Total AirDrops on event win": 1, "Rocket damage scale": 1.0, "Player damage scale from npc": 1.0, "Auto turret damage scale to npc": 1.0, "Raiders aimConeScale": 2.0, "Throw Explosive item shortnames": [ "explosive.timed", "explosive.satchel" ], "Spawn Attack Heli profile": [ "easy" ], "Spawn kits for the npcs": [], "Names to give the npcs": [ "Cobalt Scientist" ], "CustomLoot config profile name": [], "CustomLoot config profile names for AirDrop": [], "AlphaLoot config profile names": [], "AlphaLoot config profile names for AirDrop": [], "Juggernaut config": [ "medium" ], "Surrender costs": 1000 } } }, "AttackCopter profiles": { "Profile Names": { "easy": { "Heli float health": 1000.0, "Total crates to drop": 2, "Heli strafe cooldown": 50.0, "Heli can strafe x times": 3 } } }, "Block Random raid in colider": { "Blocked": [ "iceberg", "ice_berg", "ice_sheet", "icesheet", "cliff", "cave" ] }, "Raidable Base plugin settings": { "Raid player on Raidable Base Completed": false, "Warn player in chat of upcoming revenge on them": false, "Raidable Base Settings": { "0": { "Total amount of mode complete before ever has chance": 3, "Reset kill count after chance happened": false, "Raidable Base Completed Delay Before Raid chance happens": 320.0, "raid chance (1-100)": 10, "Random raid to send them if chance": [ "easy" ] }, "1": { "Total amount of mode complete before ever has chance": 3, "Reset kill count after chance happened": false, "Raidable Base Completed Delay Before Raid chance happens": 320.0, "raid chance (1-100)": 10, "Random raid to send them if chance": [ "easy", "medium" ] }, "2": { "Total amount of mode complete before ever has chance": 3, "Reset kill count after chance happened": false, "Raidable Base Completed Delay Before Raid chance happens": 320.0, "raid chance (1-100)": 10, "Random raid to send them if chance": [ "easy", "medium" ] }, "3": { "Total amount of mode complete before ever has chance": 3, "Reset kill count after chance happened": false, "Raidable Base Completed Delay Before Raid chance happens": 320.0, "raid chance (1-100)": 10, "Random raid to send them if chance": [ "easy", "medium", "hard" ] }, "4": { "Total amount of mode complete before ever has chance": 3, "Reset kill count after chance happened": false, "Raidable Base Completed Delay Before Raid chance happens": 320.0, "raid chance (1-100)": 10, "Random raid to send them if chance": [ "hard", "expert", "nightmare" ] } } }, "Trigger by npc kills": { "Enable log kills and random raid on kills": false, "Reset npc kills on player raided.": false, "Warn player in chat of upcoming revenge on them": false, "Use total players on tc check on type": false, "Enable combine npc kills list": false, "Combine npc kills list": [ "scientistnpc_patrol", "scientistnpc_oilrig", "scientistnpc_heavy", "sentry.scientist.barge", "sentry.scientist.barge.static", "sentry.scientist.static", "heavyscientist_youtooz.deployed", "ch47scientists.entity", "scientist_corpse", "scientistnpc_arena", "scientistnpc_cargo", "scientistnpc_cargo_turret_any", "scientistnpc_cargo_turret_lr300", "scientistnpc_ch47_gunner", "scientistnpc_excavator", "scientistnpc_full_any", "scientistnpc_full_lr300", "scientistnpc_full_mp5", "scientistnpc_full_pistol", "scientistnpc_full_shotgun", "scientistnpc_junkpile", "sientistnpc_peacekeeper", "scientistnpc_roam", "scientistnpc_roam_nvg_variant", "scientistnpc_roamtethered", "npc_tunneldweller", "npc_tunneldwellerspawned", "npc_underwaterdweller", "scarecrow" ], "Combine Profile to use": { "Total amount of Npc killed before chance can happen": 70, "Reset kill count after chance happened": false, "Delay before chance happens": 320.0, "Raid chance (1-100)": 10, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "easy" ] }, "Npc kills settings": { "scientistnpc_heavy": { "Total amount of Npc killed before chance can happen": 30, "Reset kill count after chance happened": false, "Delay before chance happens": 320.0, "Raid chance (1-100)": 10, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "medium" ] }, "scientistnpc_oilrig": { "Total amount of Npc killed before chance can happen": 60, "Reset kill count after chance happened": false, "Delay before chance happens": 320.0, "Raid chance (1-100)": 10, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "easy" ] }, "scientistnpc_patrol": { "Total amount of Npc killed before chance can happen": 60, "Reset kill count after chance happened": false, "Delay before chance happens": 320.0, "Raid chance (1-100)": 10, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "easy" ] }, "scientistnpc_junkpile": { "Total amount of Npc killed before chance can happen": 60, "Reset kill count after chance happened": false, "Delay before chance happens": 320.0, "Raid chance (1-100)": 10, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "easy" ] } } }, "Juggernaut profiles": { "easy": { "Juggernaut spawns on witch Wave number/Total to spawn": { "1": 1 }, "Spawn health of the juggernaut": 500.0, "Player damage scale from the juggernaut": 1.0, "juggernaut aimConeScale": 2.0, "Names to give the juggernaut": [ "Juggernaut Raider" ], "Spawn kits for the juggernaut": [] }, "medium": { "Juggernaut spawns on witch Wave number/Total to spawn": { "1": 2 }, "Spawn health of the juggernaut": 700.0, "Player damage scale from the juggernaut": 1.0, "juggernaut aimConeScale": 2.0, "Names to give the juggernaut": [ "Juggernaut Raider" ], "Spawn kits for the juggernaut": [] } }, "Item profiles": { "easy": { "Raid call item skin": 2893480896, "Raid call item name": "Npc Raid Level 1", "LootContainer Spawn enabled": false, "Can Spawn In LootContainer types": [ "crate_normal", "crate_normal_2" ], "LootContainer Spawn Chance 1-100": 5.0 }, "medium": { "Raid call item skin": 2893480635, "Raid call item name": "Npc Raid Level 2", "LootContainer Spawn enabled": false, "Can Spawn In LootContainer types": [ "crate_normal", "crate_normal_2", "heli_crate" ], "LootContainer Spawn Chance 1-100": 5.0 }, "hard": { "Raid call item skin": 2893481009, "Raid call item name": "Npc Raid Level 3", "LootContainer Spawn enabled": false, "Can Spawn In LootContainer types": [ "bradley_crate", "crate_elite" ], "LootContainer Spawn Chance 1-100": 5.0 }, "expert": { "Raid call item skin": 2893481137, "Raid call item name": "Npc Raid Level 4", "LootContainer Spawn enabled": false, "Can Spawn In LootContainer types": [ "bradley_crate", "crate_elite" ], "LootContainer Spawn Chance 1-100": 5.0 }, "nightmare": { "Raid call item skin": 2893482048, "Raid call item name": "Npc Raid Level 5", "LootContainer Spawn enabled": false, "Can Spawn In LootContainer types": [ "bradley_crate", "crate_elite" ], "LootContainer Spawn Chance 1-100": 5.0 } }, "Version": { "Major": 1, "Minor": 7, "Patch": 7 } }  
    WARNING: Npc will go in and under water if there base is by water
  2. More information about "XPrison"

    $34.99

    XPrison

    XPrison - prison for your server.
     

    - Optimization of the interface for different monitor resolutions.
    - Storing player data in - oxide/data/XDataSystem/XPrison
    - There is a lang ru/en/uk/es.
    - Sound effects when interacting with the menu.
    - Ability to create a prison using the CopyPaste plugin or a custom prefab created in RustEdit.
    [  To use a prefab as a prison, you need to specify its coordinates in the config ]
    [  The prison is protected from any kind of damage. ]
    - Adjustment of attires for the prisoner.
    - Setting nicknames for prisoners. [ Random prefix with nickname in chat ]
    - Setting allowed console and chat commands. [ The rest will be blocked ]
    - Radio tuning for prisoners. [Detailed settings in the spoiler]
    - The ability to send the player to life or temporary imprisonment.
    - Two options for serving a temporary sentence:
    Online. [ The player needs to spend his entire term online in prison ] By date (offline). [ The player will be released after the specified time. He can go offline and wait offline for the end of the term ] - The ability to add prisoners even if they have never been on the server or on the date. [ A file with the prisoner's data will be automatically created ]
    - The ability to block slots with clothes. [ To prevent the prisoner from taking off his uniform ]
    - Automatic release of prisoners at the end of the term.
    - Block damage to prisoners.
    - As spawners for prisoners, the - "Tesla Coil" is used. [ If there are no spawners, then the prisoners will spawn around the map, but will not be able to farm and deal damage. There will be appropriate warnings in the server console ]
    - As a spawner for admins is used - "Press Plate".
    - "Igniter" is used as spawners for visitors.
    - Various chat notifications. [ Sending to the prisonand release. The duration of the term. ]
    - An admin or a player with a permit is not subject to various prison restrictions.
    - The ability to teleport a prisoner to prison (clear his inventory).
    [  Or kill the prisoner and he will respawn in prison ]
    - Ability to teleport prisoner from prison to Outpost or Bandit Camp (clear his inventory)
    [  Or kill the prisoner and he will respawn on the beach ]
    - If a prisoner is teleported to and from prison, without clearing his inventory, then you can arrange a quest for them: If you survive in prison, you can save your loot, as well as the loot that you got from other prisoners in prison. 😃
    - Mini game. The prisoner can press buttons and reduce his time of detention.
    [  Useful for prisoners who are serving time online ]
    - Mini game 2. The prisoner can recycle items inside the zone and reduce his time of imprisonment.
    - Ability to automatically spawn entities(stone, barrels, etc.) inside the prison. [ When the player breaks them, they will appear automatically after N seconds. ]
    - Ability to link a prison to a monument. [ Just set it up once and it's automatic from there! ]
    Important! There must already be a building on the monument! And also all elements of the prison OwnerID must be 100001. You can spawn buildings on monuments with the plugin - MonumentAddons


    You can get the prison file for the CopyPaste plugin from the developer after purchase.
     
    ->   Overview - YouTube   <-
    Permissions
    xprison.admin - access to admin functionality. [ Not required for admin player ] xprison.visitor - access to visiting the prison for ordinary players. Commands
    /zonaloc - find out your coordinates and the coordinates of the prison. /zonaloc1 - get coordinates relative to the monument. [ To link the prison to the monument. ] /tpzona - teleport to the prison. [ For Administrators/Visitors ] /zona - check the length of the term. /zonamenu - open the prisoner management menu. /entspawn cfg-key sec - spawn an entity inside the prison with an appearance interval. /entkill - delete a custom entity. [ You have to look at it. ] cmd_prisoner add <SteamID [ 76561100000000000 ]> <Life imprisonment [ True / False ]> <Term duration [ 3600 ]> <Option to serve time [ True - online / False - by date (possibly offline.) ]> - send to the player's zone. ( Regardless of online player or offline ) cmd_prisoner remove <SteamID [ 76561100000000000 ]> false 0 - release the prisoner. ( Regardless of online player or offline ) [ You can, for example, give the opportunity to redeem yourself through the store ] API
    bool API_IsOnlinePrisoner(ulong userID) - return TRUE/FALSE if the online player is a prisoner. void API_AddOnlinePrisoner(BasePlayer prisoner, bool life - Life imprisonment [ True / False ], int duration - Term duration [ 3600 ]) - send an online player to the zone. void API_RemoveOnlinePrisoner(BasePlayer prisoner) - free online prisoner. bool API_IsOfflinePrisoner(ulong userID) - return TRUE/FALSE if the offline player is a prisoner. void API_AddOfflinePrisoner(BasePlayer prisoner, bool life - Life imprisonment [ True / False ], int duration - Term duration [ 3600 ]) - send an offline player to the zone. void API_RemoveOfflinePrisoner(ulong userID) - free offline prisoner. string API_GetOnlinePrisonerPrefix(BasePlayer player) - return the prisoner's online prefix. Config
    { "General settings": { "Profile SteamID for custom avatar": 0, "List of allowed console commands on the prison": [ "global.respawn" ], "List of allowed chat commands in the prison": [ "zona" ] }, "Settings prison": { "Prison location coordinates": { "x": 1000.0, "y": 700.0, "z": 0.0 }, "Prison file name for the CopyPaste plugin": "zona606", "Diameter from the point you specify to search for prison structures, spawners, and more": 35.0, "Automatically turn on the boombox after the prison spawns": true, "Use the CopyPaste plugin for the prison [ True - CopyPaste | False - the prison location point you specified, you can use a custom prefab or build the prison manually ]": true, "Allow regular players to visit the prison": false, "Allow ordinary players to visit the prison only with an empty inventory": true }, "Prisoner settings": { "Lock the clothing slots": true, "Lock the slots on the belt": false, "Lock inventory slots": false, "Lock clothing items - [ Player will not be able to discard them ]": true, "Use a nickname prefix for the prisoner - [ Set to False if the prefix should be disabled or the prefix is used by a third party chat plugin ]": true, "Link to prisoner lock screen image": "https://i.imgur.com/SZoYTLt.png", "Layer UI lock screen image - [ Overlay | Hud ]": "Hud", "Use screen lock": false, "Do not kill the prisoner when he enters the prison, but simply teleporting": false, "When a prisoner is teleported to prison, clear his inventory": false, "Do not kill the prisoner when he is released from prison, but simply teleporting to the Outpost or Bandit Camp": false, "When a prisoner teleports out of prison, clear his inventory": false, "[ Mini-game ] Allow prisoners to shorten their time by pressing buttons inside the prison": true, "[ Mini-game ] For pressing one button, how many seconds to reduce the term of imprisonment": 1, "[ Mini-game 2 ] Allow inmates to reduce their incarceration time by recycling items inside the prison": true, "[ Mini-game 2 ] List of items and number of seconds": { "rock": 1 }, "List of prisoner's attires [ Shortname - SkinID ]": { "burlap.headwrap": 2655848185, "burlap.shirt": 2655843517, "burlap.trousers": 2655838948 }, "List of prisoner nicknames": [ "Schellen", "Schilten", "Espadas", "Bastos", "Oros", "Denari", "Rosen", "Copas", "Herz", "Eichel", "Kule", "Laub", "Zelený", "Grün" ] } }
  3. More information about "Admin Eye"

    $20.00 $12.99

    Admin Eye

    This plugin adds logs of players action  and convenient control panel for viewing them.

    Features
    Logs KIlls + Destruction of buildings (detailed description of the killed / destroyed, distance and what killed 'weapon, damage type etc.') Death (detailed description of the killer, the distance and how player was killed 'weapon, damage type etc.') Respawn (location of respawn and  on the sleeping bag or not) Teams (create, invite,  accept, leave) Loot (crates, personal boxes, wounded players and all other "lootable" entities) Authorization (in code locks, tool cups, turrets) Construction (everything that builds) Transport (the moment of boarding the transport) Convenient and functional control panel Convenient search for online players Search by name or steam ID throughout the database The ability to conveniently select the date and time, as well as view individual categories of logs Teleport to the log location and its visualization (available only for admins) The history of searching and viewing profiles Save of all the nicknames of the player with whom he logged into the server The first and last connection The database is optimized as much as possible, the data is split, which allows you to store a large number of logs for a long time The ability to clear the database on wipe and players who have not logged on server  for a long time, in automatic mode The ability to turn off the log globally and turn it on for certain players Filters for logs The plugin is fully localized for EN and RU  languages Permission
    admineye.usemenu - for open and use panel Command
    /ae - for open panel Time Zones
    Time zone its different time between 0 UTC and player time UTC.
    You need add to configuration all time zones of your admins in seconds.
    How do it? Go to site  UTC Time Standart  select city, then  you will get the difference in hours
     
    behind   its + ahead its - Then you need multiply hours to second ( -6 * 3600 )
    Done - its difference between zones. Write in config   "Washington" : -21600
    Then administrator must select (only once) his zone in menu "Time Zones", else plugin use default time zone config
    Discord  
    At first you must create and copy discord Webhook, then paste url at config (you  can use different channels)

    if you want change color, choose  Colors, copy 0xNNNNNN, then paste  Here, copy number and paste at config ^_^
    Filters
    If you dont want use filters, set it EMPTY
    If you want have specific logs, then add short prefabs names to filter
    EX.
    For kills - player, scientistnpc_bradley, wall and etc. For loots - names of crates, names of looting ents and etc. For auths - turrets, toolcups For  builts - wall, floor and other deployeble entities  
    🧪TEST SERVER
    Join our test server to view and experience all our unique features yourself!
    Copy the IP Address below to start playing!
    connect 194.147.90.147:28015  
    Future plans
    Add  console commands for search logs Add discord support for send logs  (implemented) Add more logs I am waiting for your suggestions for improvement in the discussions
    Video
     
    Config
    { "Main settings": { "Enable delete all data on wipe": false, "Delete old players data every X hours [0 - off](It works on server startup or plugin reload)": 40, "After how many days the player's data is considered old": 14, "Time zone difference in seconds (set automatically by server zone)": 10800.0, "Time zone of counties (in seconds)": { "New York": -18000, "Moscow": 10800, "Berlin": 3600, "Paris": 3600, "Canberra": 39600, "London": 0, "Beijing": 28800, "Rome": 3600, "Washington": -21600 }, "Permission for use menu": "admineye.usemenu" }, "Log settings": { "Enable logging of kill for all": true, "Enable logging of death for all": true, "Enable logging of respawn for all": true, "Enable logging of team for all": true, "Enable logging of loot for all": true, "Enable logging of auth for all": true, "Enable logging of buildings for all": true, "Enable logging of mount for all": true, "Discord webhooks for logs": { "kills": { "Webhook url": "", "Color": 15105570 }, "deaths": { "Webhook url": "", "Color": 15548997 }, "respawns": { "Webhook url": "", "Color": 2067276 }, "teams": { "Webhook url": "", "Color": 3066993 }, "loots": { "Webhook url": "", "Color": 3447003 }, "auths": { "Webhook url": "", "Color": 9807270 }, "builts": { "Webhook url": "", "Color": 15658993 }, "mounts": { "Webhook url": "", "Color": 10181046 } } }, "Config version": { "Major": 1, "Minor": 2, "Patch": 0 } }  
     
  4. More information about "Better Tin Can Alarm"

    $11.99

    Better Tin Can Alarm

    This plugin will add 5 new types of traps to your server based on Tin Can Alarm. Make the players be careful about the clinking sticks with cans.  There are also some parameters in the config that you can adjust, and most importantly, you can set the rules for whom the trap should work and who should not.

    Trap Types
    Tin Can Alarm Boom -  This trap is complemented by a regular grenade, which falls at the moment when the player passes through it. Tin Can Alarm Flame  -  This trap is complemented by the usual Molotov cocktail, which falls at the moment when the player passes through it. Tin Can Alarm Tesla  - This trap is based on a Tesla coil that shocks players. Tin Can Alarm Electrical  -  This trap is based on a flasher that can sell N amounts of energy to other electrical appliances that the player will connect Tin Can Alarm Broadcaster -  this trap will send a signal to the pager or Rf Receiver when someone passes through it.

    Video


    Console Command (RCON only)
    givetincan <type trap> {amount} {SteamID64}  -  give a custom trap to a given player.
    Example:  givetincan Boom 1 76561198334533025

    Types:
    Boom (SkinID: 3299661003)
    Flame (SkinID: 3299661403)
    Tesla (SkinID: 3299661633)
    Electrical (SkinID: 3299661847)
    Broadcaster (SkinID: 3299662188)

    Plugin Config
    config  
    Check out more of my work here JTedal's library.
    Come see our whole teams work Mad Mapper Library.
    Come by the Mad Mapper Discord for support, feedback, or suggestions!
  5. More information about "Tiers Mode"

    $45.00

    Tiers Mode

    Integrate a complete tier/stage system into your mod server. Or just set up a new server with this game mode. By default the plugin will generate 4 Tiers, but you can create all the tiers you consider necessary and configure each tier to your liking. 1 Tier for each day? You can do it.

    I know, the price of this plugin may seem expensive. But it’s several weeks of work on the development of the plugin + all the time I’ll have to spend maintaining it. Below I will show you all the features that are included.
     
     
    Features
    GUI
    Screen Counter:  It shows in the upper left part of the screen a counter with the current tier and time left for the tier to change.
    Windows Info:  Turns the use of the information display on or off. You can block it completely or simply block the information of the next tiers from being consulted.
     
    Alert Modal:  Enable or disable the plugin’s modal alerts that will notify players of blocked things.
     
    Alert Modal Changue Tier:  Enable or disable modal alerts when changing tiers.
     
    Alert Modal Events:  Enable or disable modal alerts when spawning or a server event occurs. Example when an airdrop comes out, the cargoship appears or the oil rig respawns.
     
    Custom Alert Modal:  Activate or deactivate custom modal alerts that you can perform from the  /tieralert msg  command.
    MESSAGES
    Chat:  Notifies by chat of the warnings of the server alerts.
    Welcome Message Chat:  Welcome message in chat when a player connects explaining that they are on a server with Tiers Mode enabled.
    Discord Messages:  Notify on Discord, using the Discord Messages plugin when a Wipe is started or a Tier is changed.
    OPTIMIZATION
    Hooks:  The plugin contains more than 14 oxide hooks for the operation of all features. That is why optimization has been taken care of in the use of each hook. Likewise, those features that are deactivated in each tier and their corresponding hooks are not necessary to work will be automatically deactivated.
    LOCKED OBJECT EDITING INTERFACE

    The plugin has an administrative command  /tier edit  to edit the objects that will be locked by each tier in an intuitive and easy way.
    This way you won’t have to search for the name of the object and add it to the config.
    Tiers Features
    TIER CONFIG
    Tier Name:  Sets the name of the Tier to be displayed. Tier Icon URL:  Set a URL with the image of the Tier. Tier Color:  Set a color to customize the tier. Duration of the tier in Minutes:  Sets the duration of the tier in minutes. If you want it to last an hour you will have to specify  60  minutes. If you want it to be 1 day, 24h =  1440. BUILDING
    Cupboards:  You can set a maximum of curpboards per player or leave it unlimited.
     
    Cupboards Alerts:  Destruction alert system. When a player breaks another player’s locker, the server can be notified. (As long as it is configured like this)
    Maximum Upgrade Level:  Sets the maximum upgrade level in each tier.
     
    WORKBENCH
    Research from Workbench:  Allow or block research from the workbench depending on the tier.
     
    Place All Workbench:  Allow or block placement of all Workbenchs or just the Workbenches you specify.
     
    EVENTS
    You will be able to activate or deactivate the automatic events of the Server according to the tier.
    For example: You will be able to disable the cargoship in the first tier.
    The events that you can configure are:
    Cargoship. Oil Rig. Chinook. Patrol Helicopter. Aidrop. Bradley APC.  
    SELLERS
    You can activate or deactivate the different vendors on the map. As well as vending machines and the use of drones.
    Helicopter Sale. Boat Sales. Horse Sales. Use of Drones. Use of Public Vending Machine (Rads). SPAWNS
    Spawn Cards:  Adjust the spawn of access cards. You can make only the green card appear in the first eras and as it progresses, the blue and red cards appear.
    Spawn Vehicles (Cars):  Configure if you want cars to spawn around the map. You can specify the number of modules that can appear. For example: Make that in the first tier no cars come out, but in the second only cars of 2 modules come out and in the third tier that they come out of 3 modules.
    Use Vehicle MLRS:  Allows or not, to use the MLRS vehicle.
    Use Vehicle Workcart:  Allows or not, to use the Workcart.
    Use Vehicle Locomotive:  Allows or not, to use the Locomotive.
     
    SPEED
    Crafting Rate:  As the tiers progress, you can configure the crafting time to be faster, or always leave it vanilla.
    Research Seconds:  As the tiers progress, you can configure the research time to be faster or leave it vanilla. You can also make it last longer than vanilla.
    Recycler Seconds:  As the tiers progress, you can configure the recycling time to be faster or leave it vanilla. You can also make it last longer than vanilla.
    Gather System:A complete Gather system is integrated so that depending on the tier you can configure it in a different way. In this way the first tier can be vanilla and as you advance from tier the farming ratio will go up. Of course, if you activate it, make sure that you do not use any other similar plugin for this. You can configure the following parameters:
    Dispenser Gather. Dispenser Bonus. Collectible Pickup. Growable Gathered. Survey Gather. Quarry Gather. Excavator Gather. BLOCK
    Items lock Craft:  Blocks the ability to craft items that are locked in the current tier.
    List of Blocked Items:  You can easily edit the locked items in each tier with the  /tier edit  command.
    Deployable lock without Building Permissions:  Blocks the ability to place certain items if the player does not have locker permission. Ideal to prevent players from placing certain items anywhere on the map.
     
    EXECUTION COMMANDS
    You will be able to set your own commands that will be executed when the tier loads. Both in tier changes, and in server restarts. Ideal for disabling certain plugins up to a certain tier. Or to execute another plugin’s command to trigger an event. Or any other idea you can think of.
     
    Permissions
    tiersmode.admin  With this permission you will be able to use the /tier edit command and the /tieralert command. Do not grant this permission to players. tiersmode.bypass.use_workcart  and  tiersmode.bypass.use_locomotive  Permission to bypass Workcart and Locomotive usage lock. tiersmode.bypass.use_mlrs  Permission to bypass the MLRS usage block. tiersmode.bypass.limit_cupboard  Permission to evade the maximum limit of TC. tiersmode.bypass.block_items  Permission to evade blocking of all items. tiersmode.bypass.block_place_no_building  Permission to bypass the build lock of specific items without cabinets. tiersmode.bypass.upgrade  Permission to bypass the building improvement limit. tiersmode.bypass.block_place_all_workbench  Permission to bypass the placement lock of any workbench. tiersmode.bypass.block_research  Permission to bypass the workbench research lock. tiersmode.bypass.block_vending_helis  Permission to evade vendor blocking (Helis, Boats, Horses) tiersmode.bypass.block_vending_boat  Permission to evade vendor blocking (Helis, Boats, Horses) tiersmode.bypass.block_vending_horses  Permission to evade vendor blocking (Helis, Boats, Horses) tiersmode.instant_research  Permission for instant research. tiersmode.alerts.block  Permission to block alerts to that player. tiersmode.instant_recycler  Permission for instant recycling.  
    Commands
    /tier  Opens the info screen if enabled in the config. /tier edit  Opens the edit screen for locked items for tiers. Only with Admin. /tieralert textmsg  Send a message in alert format to all online players on the server. You can only do this if you have admin permission. Configuration
    DEFAULT CONFIGURATION WITH 4 TIERS
    Language
    Language support. By default it will be generated in English. If you are interested in the Spanish language, you just have to ask me privately.
     
    Bonus
    For any problem, doubt, suggestion or assistance do not hesitate to contact me by Discord  ninco90#6219

    If you need me to configure everything from scratch, according to your tastes, for your server I can also do it for an additional fee. Although you should be able to configure everything yourself.
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