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  1. More information about "Nuclear Submarine Monument"

    $18.00

    Nuclear Submarine Monument

    Welcome to my nuclear submarine monument at 193m long with 3 decks to explore with mid to high-end loot and various puzzle levels from green-up to red you can visit soon as you think you're ready for a fight. Comes in one version with a snap on surface decor prefab.
    Quick Start
    Extract the zip file into your  RustEdit install folder. Start Rust Edit. Click on  Prefabs  at the top & open up your  Prefab  List. Under the  Custom  category you will now find  RobJs Premium Prefabs. Double click on the prefab file and it will spawn it into the map for you. Align with the ocean. Contact And Help
    If you need to contact me discord is best: RobJ2210#2553
    For help/support my discord group is best:  Click Here To Join
    Puzzle Guide Video
    Install Guide Video
  2. More information about "Doc's Haunted Church Hdrp"

    $6.99

    Doc's Haunted Church Hdrp

    Welcome to Doc's Haunted Church.  
    This is a good replacement  for mining outpost/gas station/supermarket  
    You will need 1 fuse and 1 green card  to access all the loot in the monument  
    4 zombies spawn in the grave yard  
    1 Blue key card spawner  
    1 recycler  
     

    Prefab count: 782

    Please make yourself aware of the TOS-Restrictions for use.
    If you find any bugs or issues contact me on here or discord and il sort them out straight away  
    DocNorris#5423
     
  3. More information about "Vehicle Speed"

    $18.00

    Vehicle Speed

    SUPPORTS EVERY VEHICLE IN THE GAME! A simple plugin that brings in new types of fuel. Depending on the fuel type helis fly faster or slower.
    Out of the box this plugin adds 2 new fuel types to the game: Medium Grade Fuel and High Quality Fuel. For each fuel type you can configure a speed multilplier. For example High Quality Fuel makes helis go 3x as fast by default. Furthermore you can configure the fuel consumption per minute for each fuel type.
     
    Supported vehicles:
    Minicopter, Scrap Heli, Attack Heli Rowboat, RHIB Modular Car Small & Large Submarine Horse Bike, Motorbike Snowmobile Diver Propulsion Vehicle  
    Configuration:
    Item name: The name of the ingame item; set it to null to use the default item name.
    Fuel skin id: the skin id of the fuel item. Note that each skin id has to be unique and can not be used for multiple fuel types
    Speed multiplier: the speed multiplier for the heli, 1 = default speed. It is not recommended to set this higher than 4.
    Fuel consumption per minute: fuel consumption per minute, set to -1 to use the default fuel consumption.
     
    Loot Table integration:
    This plugin supports the custom item api of Loot Table and Stack Size GUI, so you can easily add your custom fuel items to the loot table. When both plugins are installed on the server, the fuel items you configured will show up in the custom items tab of Loottable (right image):
     

     
    Admin commands:
    fuel list - View fuel types and their id fuel <id> <amount> - Give yourself x amount of fuel with the given id fuel <id> <amount> <player name or id> - Give the specified player x amount of fuel with the given id These commands are intended for admin use only and require the permission
    helispeed.admin  
    Default configuration:
    { "Fuel Configuration": [ { "Item name": null, "Fuel skin id": 0, "Minicopter speed multiplier": 0.8, "Minicopter fuel consumption per minute (-1 for default)": -1.0, "Scap heli speed multiplier": 0.8, "Scap heli consumption per minute (-1 for default)": -1.0, "Row boat speed multiplier": 0.8, "Row boat fuel consumption per minute (-1 for default)": -1.0, "RHIB speed multiplier": 0.8, "RHIB fuel consumption per minute (-1 for default)": -1.0, "Modular car speed multiplier": 0.8, "Tugboat speed multiplier": 0.8, "Tugboat fuel consumption per minute (-1 for default)": -1.0, "Attack helicopter speed multiplier": 0.8, "Attack helicopter fuel consumption per minute (-1 for default)": -1.0 }, { "Item name": "Medium Grade Fuel", "Fuel skin id": 2501207890, "Minicopter speed multiplier": 1.5, "Minicopter fuel consumption per minute (-1 for default)": -1.0, "Scap heli speed multiplier": 1.5, "Scap heli consumption per minute (-1 for default)": -1.0, "Row boat speed multiplier": 1.5, "Row boat fuel consumption per minute (-1 for default)": -1.0, "RHIB speed multiplier": 1.5, "RHIB fuel consumption per minute (-1 for default)": -1.0, "Modular car speed multiplier": 1.5, "Tugboat speed multiplier": 1.5, "Tugboat fuel consumption per minute (-1 for default)": -1.0, "Attack helicopter speed multiplier": 1.5, "Attack helicopter fuel consumption per minute (-1 for default)": -1.0 }, { "Item name": "High Quality Fuel", "Fuel skin id": 2664651800, "Minicopter speed multiplier": 3.0, "Minicopter fuel consumption per minute (-1 for default)": -1.0, "Scap heli speed multiplier": 3.0, "Scap heli consumption per minute (-1 for default)": -1.0, "Row boat speed multiplier": 3.0, "Row boat fuel consumption per minute (-1 for default)": -1.0, "RHIB speed multiplier": 3.0, "RHIB fuel consumption per minute (-1 for default)": -1.0, "Modular car speed multiplier": 3.0, "Tugboat speed multiplier": 3.0, "Tugboat fuel consumption per minute (-1 for default)": -1.0, "Attack helicopter speed multiplier": 3.0, "Attack helicopter fuel consumption per minute (-1 for default)": -1.0 } ] }  
  4. More information about "Abandoned Building Coblat"

    $5.00

    Abandoned Building Coblat

    Building cobalt: explore the rooms and levels find the secret passage to go to the safe room.
  5. More information about "Custom Modules"

    $14.99

    Custom Modules

    Let your players use cars in a new way! The plugin will allow cars to float, driving underwater, use jet propulsion and become a mobile turret. You can configure any number of different modules. They can combine many functions, for example, a turret can be installed on a floating or underwater module. Modules are custom items that can be added to kits or loot tables of crates, sold in a server store, or may randomly appear on modular cars.
     

    Types of modules
    Buoyancy module. Adds a buoyancy point to the car. The modules should be placed symmetrically or in the center of the machine in order to allow it to float well.  For this module, the buoyancy force, the turning speed and the speed of movement on the water can be configured.
    Turret module. The module works only if there is a driver in the cabin. It can contain any number of turrets. If the car is closed, then other players will not be able to authorize in its turrets.
    Jet module  When the shift button is pressed, the car accelerates with the help of jet propulsion. For each module of this type, the thrust force and additional fuel consumption can be configured. Any number of fire rocket launchers can be placed on the module.
    Remote control module  A camera is installed in this module, for which you can change the frequency. Knowing the frequency, you can connect to the car using a computer station and control it.
    Underwater module  Allows the car to move underwater.
     
    Chat commands  (For administrators!)
    /givemodule <Custom item shortname> – give the item to yourself. /customcarspawnpoint – adds a custom spawn point of a random custom car to the monument or to the map if the point is outside the monument /customcarspawnpoint <Custom car preset name> – adds a custom spawn point of <Custom car preset name> to the monument or to the map if the point is outside the monument  
    Console commands (RCON)
    givemodule <userId> <Custom item shortname> <amount> – give the item to player.  
    Config
    en  –  example of plugin configuration in English ru  –  example of plugin configuration in Russian
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