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  1. More information about "Indoor Furnace"

    $9.99

    Indoor Furnace

    Effortlessly allow players to place entities like large furnaces and oil refineries on foundations inside their bases. Simply place the items like normal, no chat commands needed, and supports water bases too!
     
    Simple Config
    { "Custom Placeable Entities": [ { "PrefabName": "assets/prefabs/deployable/furnace.large/furnace.large.prefab", "ItemID": -1992717673, "PlacementDistance": 2.2, "Permission": "indoorfurnace.largefurnace", "skinID": 0 }, { "PrefabName": "assets/prefabs/deployable/oil refinery/refinery_small_deployed.prefab", "ItemID": -1293296287, "PlacementDistance": 1.0, "Permission": "indoorfurnace.refinery", "skinID": 0 } ] }  
    Support and More
    Checkout my discord server here.
  2. More information about "Virtual Furnace"

    $25.00

    Virtual Furnace

    Virtual Furnace is a new look at the use of stoves. Allow players to install a virtual oven and access it from anywhere on your server.  The plugin allows players to install a virtual furnace and improve it to obtain a more efficient melting method. You can connect your economy plugin so that players can get improvements.


    Video

     
    Plugin Features
    The possibility of creating/improving furnaces with the help of items/economy balance Setting limits for each of the players by privilege The ability to adjust the number of available slots for each player individually Support for popular economy plugins(Economics, Server Rewards,IQEconomic,Bank System) You can customize each level individually to suit your ideas Using a standard storage system, which eliminates the possibility of losing resources or duplicating them  
    Plugin Config
    Example of plugin configuration in English Example of plugin configuration in Russian  
     
    Check out more of my work here CASHR's library.
    Come see our whole teams work  Mad Mapper Library.
    Come by the Mad Mapper Discord for support, feedback, or suggestions!
  3. More information about "ObjectStacks"

    $21.95 $15.95

    ObjectStacks

    Tired of cluttered bases? ObjectStacks allows players to stack deployable objects vertically, creating organized, space-efficient storage areas and base layouts. Simply right-click while holding a deployable item to stack it on top of an existing object of the same type. Perfect for organizing furnaces, storage containers, generators, and more!
     

     
    ⭐ Features of ObjectStacks
    One-Click Stacking: Right-click to stack objects - no commands needed, just intuitive gameplay Precise Vertical Spacing: Customizable Y-Offset for each object type ensures perfect alignment and prevents clipping Permission-Based Stacking Limits: Control how many objects each player group can stack (e.g., regular users: 2, VIPs: 4) Building Privilege Restriction: Optional restriction to Tool Cupboard zones to maintain game balance Smart Stability System: Automatic stability checking prevents floating structures and ensures realistic placement Skin Blacklist System: Prevent stacking of specific item skins that might cause visual or gameplay issues Tugboat Integration: Full support for stacking on tugboats with automatic parenting and stability bypass Ground Protection: Prevents stacked objects from falling when base objects are removed, maintaining structural integrity Automatic Permission Management: All permissions are automatically registered based on your configuration Comprehensive Logging: Optional logging system with multiple levels (None, File, Console, All) for debugging Wide Compatibility: Supports storage containers, electrical items, composters, and many more deployable objects Easy Configuration: Simple JSON configuration file - add new objects in minutes  
    🎮 Usage
    To stack an object:
    Hold the deployable item you want to stack in your hands Look at an existing object of the same type (must be within 3 meters) Press right-click (secondary fire button) The item will be automatically placed on top at the correct height Cooldown: There's a 0.5 second cooldown between stacking attempts to prevent spam-clicking.
     
    🛡️ Permissions
    Permissions follow the format: objectstacks.<shortname>.<group>
    Permission Format Explanation:
    objectstacks - Plugin prefix <shortname> - The shortname defined in the object's configuration (e.g., "box_wooden", "electric_furnace") <group> - Your custom group name (e.g., "use", "vip", "premium") Examples:
    objectstacks.storage_barrel_b.use - Regular users can stack up to 2 storage barrels (limit set in config) objectstacks.storage_barrel_b.vip - VIP users can stack up to 4 storage barrels objectstacks.electric_furnace.use - Regular users can stack up to 2 furnaces objectstacks.electric_furnace.vip - VIP users can stack up to 4 furnaces Important: The plugin uses the highest limit among all permissions the player has. If a player has both objectstacks.box_wooden.use (limit: 2) and objectstacks.box_wooden.vip (limit: 4), they will be able to stack up to 4 boxes.
     
    📈 Supported Objects
    Storage Containers:
    Wooden Box (small) Large Wooden Box Storage Barrel B Storage Barrel C Coffin Storage Medieval Large Wooden Box Bamboo Barrel Wicker Barrel Abyss Barrel (Vertical and Horizontal) Electrical Items:
    Electric Furnace Small Generator Small Fuel Generator Rechargeable Battery (Small, Medium, Large) Other:
    Composter Note: You can add any deployable object to the configuration. Simply find its prefab path and configure the Y-Offset and permissions.
     
    🔧 Configuration Guide
    Logging Level:
    None - Disable all logging File - Log to files in oxide/logs (or carbon/logs) Console - Log to server console All - Log to both files and console Can stack only in Building Privileged zones?: When set to true, players can only stack objects within Tool Cupboard zones (or on tugboats). This prevents excessive stacking in public areas and maintains game balance. Set to false to allow stacking anywhere.
    Blacklisted Skins: Array of skin IDs that cannot be used for stacking. Add skin IDs here to prevent stacking of problematic skins. Example: [123, 1223]
    Permissions & their amount of stacked objects allowed: Dictionary mapping permission names to stacking limits. The limit represents the maximum number of objects that can be stacked in a single stack.
    Objects and offsets: Dictionary mapping object prefab paths to their configuration:
    YOffset - Vertical spacing between stacked objects (in meters) Shortname - Used for permission names (format: objectstacks.<shortname>.<group>)  
    📚 FAQ
    Q: How do I stack objects?
    A: Hold the item in your hands, look at an existing object of the same type (within 3 meters), and right-click. The item will be automatically stacked on top.
    Q: Why isn't stacking working for me?
    A: Check these requirements:
    The object type must be configured in the plugin You need the appropriate permission (e.g., objectstacks.box_wooden.use) You must not have exceeded your stacking limit If "Only in Building Privileged zones" is enabled, you must be in a Tool Cupboard zone The item skin must not be blacklisted There must be enough stability at the placement location You must be looking at the object (within 3 meters) The object you're looking at must be the same type as the item in your hands Q: How do I add a new object to the configuration?
    A: Follow these steps:
    Find the object's prefab path (use spawn command in F1 console or check Rust documentation) Add an entry to "Objects and offsets": "assets/prefabs/path/to/object.prefab": { "YOffset": 1.0, "Shortname for permissions (objectstacks.THISNAME.[use/vip/etc.])": "my_object" } Add permissions with limits: "objectstacks.my_object.use": 2, "objectstacks.my_object.vip": 4 Reload the plugin: o.reload ObjectStacks (Oxide) or c.reload ObjectStacks (Carbon) Q: What is Y-Offset and how do I determine the right value?
    A: Y-Offset is the vertical spacing between stacked objects, measured in meters. To determine the right value:
    Check the object's height in-game or in Unity Set Y-Offset slightly larger than the object's height to prevent clipping Common values: 0.5-0.7 for small objects, 1.0-1.5 for medium objects, 1.5-2.0 for large objects Test and adjust as needed - you can see the spacing immediately when stacking Q: How do stacking limits work?
    A: Limits control the maximum number of objects that can be stacked in a single stack. The plugin counts all objects of the same type in the vertical column and prevents stacking beyond the limit. The plugin uses the highest limit from all permissions the player has.
    Q: Can I stack objects outside Tool Cupboard zones?
    A: Yes, if you set "Can stack only in Building Privileged zones?": false in the config. By default, this is set to true to maintain game balance.
    Q: Does stacking work on tugboats?
    A: Yes! ObjectStacks fully supports tugboats. When stacking on a tugboat:
    Stability checks are bypassed Objects are automatically parented to the tugboat Building privilege restrictions don't apply Q: What happens if I remove a base object from a stack?
    A: The plugin includes ground protection via the OnEntityGroundMissing hook. If you remove a base object, stacked objects above will check if there's another object of the same type below them. If found within the Y-Offset range, they won't fall, preventing accidental destruction.
    Q: How do I find the prefab path for an object?
    A: Several methods:
    Use spawn command in F1 console - it shows prefab paths as you type Check the default config for examples of similar objects Look up Rust prefab documentation online Use server console commands that list prefabs Q: Can I prevent specific skins from being stacked?
    A: Yes! Add the skin ID to the "Blacklisted Skins" array in the config. For example: "Blacklisted Skins": [123, 1223, 4567]
    Q: What does the error message "Building blocked!" mean?
    A: This means "Can stack only in Building Privileged zones?" is enabled, and you're trying to stack outside a Tool Cupboard zone. Either move to a TC zone, or disable this setting in the config.
    Q: What does "Not enough stability to place the entity" mean?
    A: The plugin checks if the placement location has enough structural support. If you see this message, try stacking in a different location or ensure there's proper foundation below.
    Q: Where can I see an example configuration?
    A: The default config file generated by the plugin contains comprehensive examples of all supported objects. You can use it as a template when adding new objects.
  4. More information about "Farmers Paradise (FarmPro)"

    $20.00 $10.00

    Farmers Paradise (FarmPro)

    FarmPro turns regular planter boxes into a fully automated, wireless farming system.
    No pipes, no cables—just place a FarmPro barrel anywhere, and nearby planters will instantly link over the air.
    It takes care of everything for you: planting, watering, cloning, fertilizing, harvesting, and even generating special items. All of this happens virtually, with no visible devices or messy connections.
    Whether you're growing hemp, berries, potatoes, or something more exotic, FarmPro makes your farm faster, cleaner, and way more fun to manage.
     
    ⚙️ What You Can Do with FarmPro
    Plant and harvest automatically – Seeds and clones are planted into empty sockets, and ripe crops are harvested or cloned depending on your settings. Go 100% wireless – No industrial piping or power required. Planters connect wirelessly within a radius that you define. Choose between clone or harvest mode – Each planter can be switched between cloning or harvesting, and you'll see visual feedback when it's changed. Use simulated farming hardware – Sprinklers, heaters, and lights work virtually—no deployables. Craft special items – Combine specific fertilizers with plants and gene patterns to generate rare, customized items with unique names and effects. Access an in-game shop – Use a clean UI to buy FarmPro gear, fertilizers, and consumables. You can even sell items back for scrap or RP. Add NPC vendors – Spawn a FarmPro seller at the Outpost or anywhere you want, with a visible map marker and fully configurable stock. 🔥 Special Items with Real Buffs
    Grow plants using the right fertilizer and genes to generate rare items like: Ore Booster – Boosts mining yield and radiation resistance Beer of Strength – Gives cooling and comfort Recovery Balm – Increases max health and speeds up healing Energy Bloom – Makes you run and ride faster Recycler Fuel – Increases scrap yield and vision in darkness Each item is visually distinct and applies real, timed modifiers when used. 👥 Player Groups and Permissions
    You can set up multiple player tiers with different farming powers. For example: Control how many planters a player can use Adjust the wireless detection radius Set cloning and harvesting multipliers per crop Choose whether new planters start with full water Enable or disable access to the in-game shop You might have a "Default" group, and then extra perks for VIP1, VIP2, VIP3, VIP4, and Admins—each with more benefits. 💬 Useful Chat Commands
    /farmpro.give – Gives yourself a FarmPro box (permission: farmpro.give) /farmpro.menu – Opens the shop menu (only if allowed by your tier) /farmpro.spawnnpc – Spawns a vendor NPC where you're standing /farmpro.removenpc – Removes the nearest FarmPro NPC /farmpro.planters – Shows how many planters are currently on the server (admin only) /farmgive <identifier> <amount> <playerName|playerId> Parameters: <identifier>: The unique identifier for the custom item to be given. <amount>: The number of items to give. If the value is invalid or less than 1, it defaults to 1. <playerName|playerId>: The target player's display name or Steam64 ID. 🛒 Shop and Economy Integration
    FarmPro supports Scrap, Economics, and ServerRewards.
    All prices, items, and categories are fully configurable.
    Here’s the default FarmPro item setup:
    "Item Short Prefab Name": "box.wooden.large",
    "Item SkinID": 3529006189
    You can also add your own items and fertilizers to the shop.
    🔌 Plugin Compatibility
    FarmPro works great alongside:
    Ganja – Integrates with cannabis-related plants and items
    SkillTree – Grants XP and activates buffs on harvest
    Economics, ServerRewards – All fully supported
    ✅ Why Server Owners Love It
    No visible wiring or clutter
    Custom farming economy that players can grow into
    Clean, mobile-friendly UI
    Flexible configuration and permissions
    Powerful admin controls
    Fully monetizable with VIP perks and special items
     
    Start farming smarter today.
    No wires, no mess—just FarmPro.
     
    Configuration File
     
  5. More information about "Murder Farm"

    $6.99

    Murder Farm

    A lone homestead in the desolate valley. The family that lived here is gone, but their final, twisted celebration lingers. What really happened on that night? Find out if you dare.

    Category: Custom Monument / Farmstead
    Theme: Horror / Survival / Abandoned Agriculture

    Great for PvE or PvP servers!!

    This prefab can be used as:
    A custom event location (with loot crates + AI).
    A PvP hotspot for small to medium groups.
    A roleplay horror landmark for server events.

    Has 441 Prefabs

    Loot Includes 
    1 x Basic Crate
    1 x Ammo Crate
    1 x Tech Parts Crate
    1 x Food Crate
    2 x Tool Crate
    4 x Normal Crate
    3 x Normal Crate Random
    1 x Oil Barrel
    3 x Barrel
    2 x Diesel Barrel

    For any support contact me on discord @ https://discord.gg/HNhPTPZVmd

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