ELF's Wishlist
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Rust Ship Bases
By Rust Bases in Bases
Set sail and conquer the waves with our thrilling Ship Bases package! Immerse yourself in a unique Rust experience
with our floating bases designed to challenge even the most daring players
From majestic galleons to fearsome pirate ships, each base offers a new adventure waiting to be discovered in the vast ocean of possibilities.
Our RustBase package offers you a wide range of challenges and thrills as you explore the turbulent waters and fight to establish
your dominance on the high seas. With key features like unique designs, strategic challenges, and a variety of difficulties, this package is designed to take your Rust gaming experience to the next level.
In addition to providing hours of entertainment, our floating bases are the perfect setting for exciting showdowns and clever strategies. From surprise ambushes to epic naval battles, every encounter at sea offers an opportunity to prove your worth as the ultimate leader.
Are you ready to brave the storms and claim your place as the undisputed master of the oceans in Rust? Get our RustBase package today and make your empire in Rust legendary!
3 Easy bases
3 Medium bases
5 Hard bases
5 Expert bases
2 Nightmare bases
++
all instructions for setting it up indoors
If you need to contact me send me a private message or write me on Discord. rustbases_11012 .
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Raid Simulator
By Iftebinjan in Plugins
Raid Simulator brings a new way of playing where we can simulate raiding and defending with different bases.
Multiple arena setup Setup VIP Arenas Easy setup with in-game CUI Arena view CUI Easily configuration
/play or /join - Shows all available arena /leave - Teleport to lobby
DISCORD
- #raid
- #simulator
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[Pack3] 60 Raidable Bases Different Designs From Easy To Nightmare Difficulty
Good Morning/Evening!
If you don't have time to build your own Raidable Bases you can use those bases to add on your server for everyone to love and hate at the same time! 🤭💣
Those bases are similar to my Pack2 with misleading patchways and fake doors with no loot behind them.
This pack has 12 bases of each difficulty, ready to be added onto the server and used with "Raidable Bases" plugin.
All have cupboards, chests, furnaces for loot to be distributed into and all kinds of traps to not make it too easy for players.
There's no loot in the walls! They are bases that could be used by players and all loot is accessible, some are just hidden behind other items like Grills/Windows/Workbenches or Fireplaces
Some of the bases are build in Fortify but theres no double walls/floors!
Each difficulty requires different amount of sulfur/explosives to get all the boxes knowing the best path - that can be changed by adding/removing doors you can make changes as your heart desires.
Easy - 21-26 satchels
Medium - 56-68 satchels
Hard - 55-65k sulfur
Expert - 75-85k sulfur
Nightmare - 95-110k sulfur
To remove turret limitation you need to add this command to your server config: sentry.maxinterference 999
Your free to use any loottables with those bases, all boxes/furnaces and cupboards are empty.
For the turrets, they need to be set to Requires Power Source (false) in the plugin config since they are not connected to a powersource.
Unzip the "JsonPack3" file (copy the files, not the whole folder) and place them in your oxide/data/copypaste directory.
Suggested keeping the stability setting for Raidable Bases to False.
I wanted to create a feeling those bases were used by players so they are decorated - some more than others 🧡
If you have any questions just send me a message!
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[Pack2] 60 Raidable Bases Different Designs From Easy To Nightmare Difficulty
Have a lovely day if your reading this!
If you don't have time to build your own Raidable Bases you can use those bases to add on your server for everyone to love and hate at the same time! 😇😈
This time around i added more misleading pathways and fake doors with no loot behind them.
This pack has 12 bases of each difficulty, ready to be added onto the server and used with "Raidable Bases" plugin.
All have cupboards, chests, furnaces for loot to be distributed into and all kinds of traps to not make it too easy for players.
There's no loot in the walls! They are bases that could be used by players and all loot is accessible, some are just hidden behind other items like Grills/Windows/Workbenches or Fireplaces
Some of the bases are build in Fortify but theres no double walls/floors!
Each difficulty requires different amount of sulfur/explosives to get all the boxes knowing the best path - that can be changed by adding/removing doors you can make changes as your heart desires.
Easy - 18-24 satchels
Medium - 55-68 satchels
Hard - 55-70k sulfur
Expert - 85-90k sulfur
Nightmare - 105-120k sulfur
To remove turret limitation you need to add this command to your server config: sentry.maxinterference 999
Your free to use any loottables with those bases, all boxes/furnaces and cupboards are empty.
For the turrets, they need to be set to Requires Power Source (false) in the plugin config since they are not connected to a powersource.
Unzip the "JsonPack2" file (copy the files, not the whole folder) and place them in your oxide/data/copypaste directory.
Suggested keeping the stability setting for Raidable Bases to False.
I wanted to create a feeling those bases were used by players so they are decorated - some more than others 💛
If you have any questions just send me a message!
- #bases raideables
- #bases
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Play Time Rewards
Records playtime, with option to separately record AFK time. Includes a reward system to give players points/money/cash for time played or by referring other players to your server. You can also create custom permissions to give VIP players point multipliers either by using the commands or by simply adding in more config options manually.
Features:
Discord Logging with a simple discord webhook. Last wipe data saving. Currencies. Afk & active tracking. Permissions. Multipliers. UI Leader Board. Cmds.
Recommended Rust Settings
Due to ImageLibary's cache avatar feature being broke I have coded in my own method to manually have ImageLibrary cache them.. For rust you will need ImageLibrary installed for the avatar images to work. Enable the Avatar Image Patch": true , And throw in your steam API Key " ",
Permissions
playtimerewards.admin -- Allows players to use ptr command
Chat Commands
/playtime -- Displays your name and your playtime /playtime Khan -- Display the playtime for the specified player /playtime top -- Display the top 10 play times in chat /playtime lastwipe -- Displays the last time the data was wiped /pt -- Brings up the Rust only UI Leader Board System
Admin Commands
playtimerewards.admin -- Requires the admin permissions to use /ptr add vip 10 -- Adds a new custom permission with multiplier value /ptr remove vip -- Removes a custom permission /ptr list -- Shows all available permissions Note: Permissions will automatically be prefixed with playtimerewards.
Reward System
The reward system can be used to issue currency to players based on their playtime.
It has 2 reward style plugins to handle them.
Permission System
The permission system is there to give VIP players a multiplier for the rewards they are issued. The amount of points will be the default amount set in the config, multiplied by the number you set in the permission.
For example, if you create a permission called "playtimerewards.vip" with a value of 1.5, and the amount of points is 5 (default amount), the user will get 7.5 points when issued a reward for playtime
Referral System
The referral system is simple.
PlayerA invites PlayerB to the server.
For the reward to be Deposited PlayerB simply has to type '/refer PlayerA'.
Once he/she has done this PlayerA will be given points for inviting a player and PlayerB will be given points for joining from a referral
Referred Player B Joined Server, Deposit Amount": 3,
Referral Invite Sent Deposit Amount, After player B has joined is": 5,
Once PlayerB has registered his/her referral they can never use the system again, however they can invite as many players as they want to claim referral rewards
Developer API
double? FetchPlayTime(string playerid) // Returns double playtime in seconds, or null if no data found double? FetchAfkTime(string playerid) // Returns double AFK time in seconds, or null if no data found int? FetchReferral(string playerid) // Returns int number of referrals, or null if no data found
Configuration
The settings and options can be configured in the PlayTimeRewards file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors.
{ { "1. Don't Edit This": { "LastWipe": "2021-05-29 19:05:14Z", "WasWiped": false, "WipeTime": "2021-05-29 19:05:14Z" }, "2. Discord Settings": { "1. Enable Discord Logging": false, "2. Discord Web Hook Url": "", "3. Embed Message Color": "#483D8B", "4. Include Plugin Image Name in discord messages": true, "5. Discord Plugin Image": "https://assets.umod.org/images/icons/plugin/60b0e6d6c8900.png", "6. Discord Plugin Name": "PlayTimeRewards" }, "3. Track Settings": { "1. Sets the Save Interval Timer": 15, "2. Enable Afk Time Tracking": true, "3. Enable Avatar Image Patch": true, "4. Avatar Image Patch Requires Steam API Key": "", "5. Ignore Specified Oxide Groups from getting rewards": [ "admin" ] }, "4. Reward Settings": { "1. Enable Rewards": true, "2. Use ServerRewards": false, "3. Use Economics": true, "4. Use Cash System": false, "Cash System Currency": "$", "5. Enable Referrals": true, "6. Enable Earning By Referrals": true, "7. Send Deposit Response": true, "8. PlayTime Deposit Timer": 3600, "9. PlayTime Deposit Amount": 5, "10. Referred Player Joined Deposit Amount": 3, "11. Referral Invite Sent Deposit Amount": 5 }, "5. Permission Multipliers": { "Multiplyer": 1.0, "SetPermission": "" } }
Localization
The default messages are in the PlayTimeRewards file under the lang/en directory.
To add support for another language, create a new language folder (e.g. de for German) if not already created, copy the default language file to the new folder and then customize the messages.
{ "mia": "Unable to find player number or name {0} \n Try there display-name instead.", "playeraccepted": "Your referral has been accepted", "playerread": "{0} has acknowledged a referral from you", "playeraccepteddeposit": "Your referral has been accepted and you have received {0} points", "playeracceptedplayersreferaldeposit": "{0} has acknowledged a referral from you and you have received {1} points", "self": "You can not refer yourself!", "alreadydid": "You have already acknowledged a referral", "refsyntax": "/refer <playername> - Acknowledge a referral from <playername>", "permmultiplier": "permission | multiplier", "notaperm": "The permission {0} does not exist", "permremoved": "You have successfully removed the permission {0}", "missingvalue": "You must enter a multiplier", "alreadyperm": "The permission '{0}' already exists", "permadded": "You have successfully created a new reward multiplier. Permission: {0}, Multiplier {1}", "ptr": "Create custom permissions with reward multipliers for VIP players", "add": "/ptr add <permissionname> <multiplier> - Adds a new reward multiplier", "remove": "/ptr remove <permissionname> - Removes reward multiplier", "list": "/ptr list - List available permissions and their multipliers", "list1": "Permission {0}, multiplier {1} \n", "typo": "Unable to get your playtime", "natime": "Unable to get that players playtime", "sr": "RP", "economics": "Coins", "cash": "Cash", "cashsystem": "custom", "deposit": "{0} {1} have been deposited to your account!", "toptime": "Top Playtimes: ", "topscore": "You can see the top scoring playtimes by typing \n \"/playtime top (optional:number 1, 22, etc)\"", "lastwipe": "{0} Last wipe was {1}" }
- #play time rewards
- #play
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