ChristopherS's Wishlist
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Heavy Cargo Ship Event
Heavy Cargo Ship Event is a configurable plugin that allows for a new type of random event. Randomly a message will appear letting players know that there's an incoming heavy cargo ship.
The ship is equipped with extra scientists, auto turrets, and a Bradley. Players must try to board the ship and kill the scientists in the lower decks to find the code to disable the auto turrets OR destroy all the turrets. If the code is found, it can be entered into the code lock in the lower decks to disable the turrets. Once the turrets are dealt with, players must defeat the Bradley. This can be a real challenge while on a moving ship. Finally, once the Bradley is defeated, players can collect all the loot. That's if someone else doesn't get to it first!
This is a great event to add to your server to give it a little more variety. It can be a fun PVP zone or a PVE event for non PVP servers.
EASY OPTIONAL SETUP - NO SETUP REQUIRED
You can simply drop the plugin in as-is and it will start the random event every 1 to 2 hours OR you can modify the config to change how often it should occur and/or how long until the Heavy Cargo Ship comes.
Configuration
"How many hackable loot crates should spawn.": 4,
"If this is true auto turrets will target and kill NPCs as well as players on the cargo ship.": false,
"If this is true it will spawn auto turrets on the cargo ship.": true,
"If this is true it will spawn the APC Bradley on the cargo ship.": true,
"Maximum time between events(minutes):": 180,
"Minimum number of players before event will start": 4,
"Minimum time between events(minutes):": 60,
"Set this to true if you want to use the custom loot table in this config. If it's false, it will use your server default.": false,
"Should the event start automatically(false if you only want manually start with HeavyCargoStart command": true
Admin Only Commands
/HeavyCargoStart
/HeavyCargoStop
Hooks
void HeavyCargoShipEventStarted()
void HeavyCargoShipEventStopped()
Discord: cahnu
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Prohibition Inside Objects
Plugin allows you to close one of the headaches of administrators of PVP servers in particular, allowing you to block the stay, as well as building inside objects.
Config:
{ "Interval between checks (in seconds)": 3.0, "Time given to exit the object (in seconds)": 10 }
// the idea was @mrdecoder
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Walkie-Talkie
Introducing the Walkie-Talkie Plugin: Seamlessly integrate real-time communication into your gaming experience! Stay connected with your teammates, strategize on-the-go, and coordinate your moves effortlessly with this immersive in-game communication tool. Whether you're navigating treacherous terrains or planning tactical maneuvers, the Walkie-Talkie keeps you in sync, enhancing teamwork and elevating your gaming adventure to a whole new level!
Features:
Gives players the ability to commiserate with each other, come up with strategies, and ambush each other. It is possible to create different variations of walkie-talkies for different distances. By default, 5 variations of walkie-talkies are given ready-made. Walkie-talkies can be both automatic and manual (in manual mode it is necessary to press LMB to hold the walkie-talkie, in automatic mode it is not required).
Installation:
Before installing the plugin, make sure you have the CustomItemDefinitions library installed.
It is necessary for the plugin to work. Download it here. Put this plugin in the plugins folder How does a walkie-talkie work?
Several players must have a walkie-talkie tuned to the same frequency in their inventory.
To start talking into the walkie-talkie you need to take it in your hand, then press LMB (in case of manual walkie-talkie, for automatic walkie-talkie it is not required) and then press V button (if the microphone mode is enabled), that's it, now you can start talking.
How do I get a walkie-talkie?
Since each walkie-talkie has its own unique shortname and ItemId you can receive it like any other item. That is, you can give it out via the give or giveto command, or add it to the loot table or other ways via plugins.
- #custom item
- #walkie
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(and 4 more)
Tagged with:
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NPCShop
EATURES:
Selling custom items with a modified skin and display name Commands for sale as an item, allows you to use the command whenever the player wants, can be changed to instant use after purchase Creating a trader with the right set of items Players can check item description before they buy it Refill system Players can see marker on the map to check what the bot can sell them Local positions for Monuments (after wipe you don't need to change positions anymore) [Dependent on MonumentFinder]
Commands:
permission for use commands and edit the npc shop - npcshop.admin
/settrader (use for create new trader) /remtrader (use for remove trader by his name) /newtraderpos (look directyl at the bot) then /newtraderpos update (use on new position) or /newtraderpos cancel (if you unselect the bot)
Hooks:
void OnNPCShopItemBuy(BasePlayer buyer, Item saleItem, Item priceItem) - called when player buys an item
Example of plugin config
My Discord Profile
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Drop Bags
By Whispers88 in Plugins
Drop Bags tracks items dropped into the rust world. When there are high-volume drops, they are combined into a single “drop bag.” This method enhances performance by streamlining the handling of item drops.
Stop server stalls and freezing from item spam Works on craft spam, dropped item spam, gutted shark spam and horse dung! Light weight and easy to use Easy config
DropBags uses one light weight hook to track dropped items. Dependent on how many items are dropped in a given radius those items get placed into a drop bag. This stops mass item spam effecting your server performance.
{ "Area Size - How far away items can be moved into a container": 7, "Max drops before moving items to container": 36, "Time to wait before moving items": 5.0, "Vischeck - checks items are visable before moving to container": true, "Calculate despawntime from drop bag items": true, "Reset dropbag despawn time on loot": false, "Override drop bag despawn time (seconds), 0 = false": 0.0 }