Brasiliannut's Wishlist
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Customizable Weapons
The plugin offers a wide range of weapon customization options, allowing you to adjust parameters such as damage, durability and magazine capacity depending on the module or resolution you are carrying. With the ability to create custom items and define unique damage types, the plugin easily works in all areas with weapons, including turrets, npc and bosses.
What I can do with this plugin?
The plugin allows you to create weapons that are effective against certain types of players. You can also create NPCs or bosses with weapons that deal significant damage to regular players, while applying special armor from another plugin (CustomizableProtection) to reduce the impact of this type of damage. To improve gameplay, you can use crafting to add armor. In addition, thanks to the plugin, you can create a weapon improvement system from +1 to +20 levels, offering the ability to gradually increase strength with each level. Ultimately, the customization possibilities are endless and limited only by your imagination.
Features:
Customizability Item setup files are all separately in their own file and folder, making it easy to customize items Support for NPCs, turrets, etc. Ability to create your own items Nice UI, allowing players to see items as best as possible
Permissions:
customizableweapons.give - Permission to issue weapons customizableweapons.icon.show customizableweapons.icon.hide customizableweapons.***** any permissions you configure, the default with the examples goes vip1, vip2
Console Commands:
cw.give <custom item name> - give yourself a custom item cw.give <steamid> <custom item name> - give the player a custom item cw.create <new unique shortname> <shortname> - Add a custom item based on the image of another item cw.reload - Quick reloading of items
File Hierarhy:
• CustomizableWeapons ↳ • Custom ↳ admin.lr.json ↳ • Permissions ↳ • [0] vip2 ↳ rifle.lr300.json ↳ • [1] vip1 ↳ rifle.lr300.json ↳ • Default ↳ bow.compound.json ↳ bow.hunting.json ↳ crossbow.json ↳ hmlmg.json ↳ lmg.m249.json ↳ multiplegrenadelauncher.json ↳ pistol.eoka.json ↳ pistol.m92.json ↳ pistol.nailgun.json ↳ ... etc. Custom item settings:
{ "Name": "Admin LR300", "Description": "Powerful admin gun", "UI Settings": { "Name Color (or use <color></color> in name)": "1 0 0 1", "Frame Color": "1 0 0 1" }, "Unique SkinId": 2400056213, "Shortname": "rifle.lr300", "Unbreakable": true, "Durability": 1000000.0, "Magazine Capacity": 10000, "Effects when hit": { "Maximum and minimum values in the accumulation": { "Max Radiation Poison": 500.0, "Max Bleading": 100.0, "Min Temperature": -100.0, "Max Temperature": 100.0, "Max Wetness": 100.0 }, "Radiation Poison": 0.0, "Bleading": 0.0, "Temperature": 0.0, "Hunger": 0.0, "Thirst": 0.0, "Wetness": 0.0, "Number of electric balls (recommended to 10)": 0 }, "Base damage by type & ammo": { "ammo.rifle": { "Hunger": 1000000.0, "Thirst": 1000000.0, "Cold": 1000000.0, "Drowned": 1000000.0, "Heat": 1000000.0, "Bleeding": 1000000.0, "Poison": 1000000.0, "Bullet": 1000000.0, "Slash": 1000000.0, "Blunt": 1000000.0, "Radiation": 1000000.0, "Bite": 1000000.0, "Stab": 1000000.0, "Explosion": 1000000.0, "ElectricShock": 1000000.0, "Arrow": 1000000.0, "AntiVehicle": 1000000.0, "Collision": 1000000.0 }, "ammo.rifle.explosive": { "Hunger": 1000000.0, "Thirst": 1000000.0, "Cold": 1000000.0, "Drowned": 1000000.0, "Heat": 1000000.0, "Bleeding": 1000000.0, "Poison": 1000000.0, "Bullet": 1000000.0, "Slash": 1000000.0, "Blunt": 1000000.0, "Radiation": 1000000.0, "Bite": 1000000.0, "Stab": 1000000.0, "Explosion": 1000000.0, "ElectricShock": 1000000.0, "Arrow": 1000000.0, "AntiVehicle": 1000000.0, "Collision": 1000000.0 }, "ammo.rifle.incendiary": { "Hunger": 1000000.0, "Thirst": 1000000.0, "Cold": 1000000.0, "Drowned": 1000000.0, "Heat": 1000000.0, "Bleeding": 1000000.0, "Poison": 1000000.0, "Bullet": 1000000.0, "Slash": 1000000.0, "Blunt": 1000000.0, "Radiation": 1000000.0, "Bite": 1000000.0, "Stab": 1000000.0, "Explosion": 1000000.0, "ElectricShock": 1000000.0, "Arrow": 1000000.0, "AntiVehicle": 1000000.0, "Collision": 1000000.0 }, "ammo.rifle.hv": { "Hunger": 1000000.0, "Thirst": 1000000.0, "Cold": 1000000.0, "Drowned": 1000000.0, "Heat": 1000000.0, "Bleeding": 1000000.0, "Poison": 1000000.0, "Bullet": 1000000.0, "Slash": 1000000.0, "Blunt": 1000000.0, "Radiation": 1000000.0, "Bite": 1000000.0, "Stab": 1000000.0, "Explosion": 1000000.0, "ElectricShock": 1000000.0, "Arrow": 1000000.0, "AntiVehicle": 1000000.0, "Collision": 1000000.0 } } }
Default item settings:
{ "Shortname": "multiplegrenadelauncher", "Unbreakable": false, "Durability": 200.0, "Magazine Capacity": 6, "Effects when hit": { "Maximum and minimum values in the accumulation": { "Max Radiation Poison": 500.0, "Max Bleading": 100.0, "Min Temperature": -100.0, "Max Temperature": 100.0, "Max Wetness": 100.0 }, "Radiation Poison": 0.0, "Bleading": 0.0, "Temperature": 0.0, "Hunger": 0.0, "Thirst": 0.0, "Wetness": 0.0, "Number of electric balls (recommended to 10)": 0 }, "Base damage by type & ammo": { "ammo.grenadelauncher.buckshot": { "Hunger": 0.0, "Thirst": 0.0, "Cold": 0.0, "Drowned": 0.0, "Heat": 0.0, "Bleeding": 0.0, "Poison": 0.0, "Bullet": 15.0, "Slash": 0.0, "Blunt": 0.0, "Radiation": 0.0, "Bite": 0.0, "Stab": 0.0, "Explosion": 0.0, "ElectricShock": 0.0, "Arrow": 0.0, "AntiVehicle": 0.0, "Collision": 0.0 }, "ammo.grenadelauncher.he": { "Hunger": 0.0, "Thirst": 0.0, "Cold": 0.0, "Drowned": 0.0, "Heat": 0.0, "Bleeding": 0.0, "Poison": 0.0, "Bullet": 0.0, "Slash": 0.0, "Blunt": 55.0, "Radiation": 0.0, "Bite": 0.0, "Stab": 0.0, "Explosion": 35.0, "ElectricShock": 0.0, "Arrow": 0.0, "AntiVehicle": 0.0, "Collision": 0.0 }, "ammo.grenadelauncher.smoke": { "Hunger": 0.0, "Thirst": 0.0, "Cold": 0.0, "Drowned": 0.0, "Heat": 0.0, "Bleeding": 0.0, "Poison": 0.0, "Bullet": 0.0, "Slash": 0.0, "Blunt": 0.0, "Radiation": 0.0, "Bite": 0.0, "Stab": 0.0, "Explosion": 0.0, "ElectricShock": 0.0, "Arrow": 0.0, "AntiVehicle": 0.0, "Collision": 0.0 } } }
Defaut Config:
{ "Icon Position (0 - Off | -1 - left by 1 slot, 1 - right by 1 slot | ..)": -2, "Global Settings": { "Give Options": { "Attachments": { "weapon.mod.8x.scope": false, "weapon.mod.burstmodule": false, "weapon.mod.extendedmags": false, "weapon.mod.flashlight": false, "weapon.mod.holosight": false, "weapon.mod.lasersight": false, "weapon.mod.muzzleboost": false, "weapon.mod.muzzlebrake": false, "weapon.mod.simplesight": false, "weapon.mod.silencer": false, "weapon.mod.small.scope": false } }, "Disable the mechanics of unloading ammunition when removing the magazine?": false, "Disable the magazine bonus when you change capacity?": false, "Limit the number of bullets loaded in the weapon to the capacity of the magazine set for the player holding the weapon?": true } }- #custom
- #customizable
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Automated Messages
Automated chat messages based on chat keywords, timer or various other triggers. Plugin comes with an easy to use Admin UI for complete setup, and supports special localization for your messages. You can define messages to be sent only to specific Groups or Permissions, and you can allow players to toggle on/off messages if they do not find them useful.
SUPPORTED TRIGGERS If what you need is not here and still falls under the scope of the plugin description, reach out to me
Timed | ChatCommand | AutoReply | NewPlayerJoined | PlayerConnected | PlayerDisconnected | PermissionGranted | PermissionRevoked | AddedToGroup | RemovedFromGroup | PlayerDead | CrateHacked | EnteredZone | LeftZone | EnteredMonument | LeftMonument
COMMANDS
/am.edit - (Admin UI for complete setup) - requires automatedmessages.admin permission /tips - (Player command for toggling on/off messages) command can be changed in the config file
MESSAGES LOCALIZATION
You can switch between languages in Admin UI to setup localized replies for every language the game supports. Check config section below for how to add languages.
Game Tips
You can utilize Rust's native game tip UI to show specific messages instead or along with sending it to chat.
VARIABLES
Variables can be included in the messages text to show further info based on the trigger or player. The plugin also supports https://umod.org/plugins/placeholder-api with the extensive list of variables it brings.
{playername} {playerid} - Player steam id {playercountry} {hacklocation} - Specific to messages with type CrateHacked {wipetimeremaining} - Days/Hours till wipe (based on rust convar settings if a missile silo monument is present) {online} - # of players online {sleeping} - # of players sleeping {joining} - # of players joining
CONFIG SETTINGS Below are only settings not currently available in Admin UI, highly recommended to edit triggers or actions using /am.edit
Chat Icon (Steam Id) - Icon that will be used for all messages sent by the plugin, must be a steam id. Toggle Chat Command - "tips" - Chat command that allows a player to toggle on/off messages. AutoReply Cooldown (in seconds) - Per action cooldown timer when players type a keyword set. ChatCommand Cooldown (in seconds) - Per player cooldown timer when a player types a chat command. ZoneManager Cooldown (in seconds) - Per player cooldown timer on enter or exit zone. MonumentWatcher Cooldown (in seconds) - Per player cooldown timer on enter or exit monument. Replies Server Languages - Languages your server will support. Available options: af, ar, ca, cs, da, de, el, en-PT, en, es-ES, fi, fr, hu, it, ja, ko, nl, no, pl, pt-PT, pt-BR, ro, ru, sr, sv, tr, uk, vi, zh-CN, zh-TW Default Server Language - Fallback language if player client language had no available replies, you must have at least one reply for this language for the action to function. AutoReply `Broadcast to all` option to broadcast to team only if keywords sent from team chat - true/false -
Offline Raid Announcer
Features
Automatically detects when offline players are being raided
Notifies online players about raids in progress
Tracks and stores raid statistics for each player
Provides map markers at raid locations
Optional Discord webhook integration for raid notifications
Customizable notification cooldowns
Notifies players of raids that occurred while they were offline
Team-based notification system
Commands
| Command | Description | Permission |
|---------|-------------|------------|
| /raidinfo | View your own raid statistics | offlineraidannouncer.stats |
| /raidinfo [player] | View raid statistics for another player | offlineraidannouncer.admin |
| /raidstats | Alias for /raidinfo | Same as raidinfo |
| /ofra.clear | Clear all stored raid data | offlineraidannouncer.admin |
Permissions
| Permission | Description |
|------------|-------------|
| offlineraidannouncer.receive | Allows a player to receive raid notifications |
| offlineraidannouncer.bypasscooldown | Allows a player to bypass the notification cooldown |
| offlineraidannouncer.admin | Grants administrative access to commands and features |
| offlineraidannouncer.stats | Allows a player to view raid statistics |
Configuration Options
| Option | Description | Default |
|--------|-------------|---------|
| NotificationCooldown | Time in seconds before sending another notification to the same player | 600 |
| IncludeOwnerName | Whether to include the name of the base owner in raid alerts | true |
| IncludeRaiderName | Whether to include the name of the raider in raid alerts | true |
| WipeDataOnWipe | Whether to clear all stored data when the server wipes | false |
| NotifyRaidersTeam | Whether to notify the raider's team members about the raid | true |
| SaveRaidStatistics | Whether to save and track raid statistics for each player | true |
| NotifyOfflineOnReconnect | Whether to notify players about raids that happened while they were offline | true |
| RecentlyOfflineTime | Time in seconds to consider a player 'recently offline' after disconnecting | 300 |
| UseDiscordWebhook | Whether to send raid alerts to a Discord webhook | false |
| DiscordWebhookUrl | The URL of your Discord webhook for raid notifications | https://discord.com/api/webhooks/your/webhook/url |
| ExcludedZones | List of zone names where raid notifications won't be triggered (requires ZoneManager) | [] |
| RaidThreshold | The minimum number of raid events before triggering notifications | 3 |
| ShowMapMarker | Whether to show a map marker at the location of a raid | true |
| MapMarkerDuration | Duration in seconds that a raid map marker will remain visible | 300 |
| AdminOnlyNotifications | Whether to only send raid notifications to admins | false |
| MonitoredEntities | Entity types to monitor for raid detection | [BuildingBlock, Door, StorageContainer, ExternalWall, Lock, Trap, Barricade, SleepingBag, Turret, Furnace, Workbench] |
Dependencies
Optional: ZoneManager - Required for zone exclusion functionality
Discord Integration
To enable Discord notifications:
Create a webhook in your Discord server settings
Set UseDiscordWebhook to true in the plugin config
Add your webhook URL to the DiscordWebhookUrl setting
The plugin will now send raid notifications to your Discord server whenever an offline raid is detected.
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Raid Markers
This plugin can help show all Raid activities (all entitys destroyed that are owned by a player) . When players destroy any entity that is owned, a marker will show on the map and can be adjusted to give you a chat notifiction. This can help players who are online by notifiying them if they are being raided or can help other players know that a base is being raided so they could counter.
You can change the marker settings from the config file.
You can change chat messages from the language folder.
All Config Settings
{ "Raid Map Marker Enabled": true, "Raid Chat Message Enabled": true, "Show Message If player in Raid area": true, "Webhook Message Enabled": true, "Webhook Url": "https://discord.com/api/webhooks/YOUR_URL", "Webhook Raid Message": "Raid Start At {0}",// {0} => coordinate "Marker Color": "00FF00", "Marker Outline Color": "00FFFFFF", "Marker Duration (Second)": 10, "Marker Radius (float)": 0.4, "Show Entity Owner Name": false, "Iconid": 0, "Color Opacity Percent example (%25 =0.25, %50 = 0.5 ...": 0.5, "Use Map Marker Plugin (true or false)": true, "If Player Own Entity Dont Show Marker": true, "Showing Damage Type": [ "Bullet", "Stab", "Explosion", "Arrow", "Heat" ] } Language Settings:
You can modify the notification messages in different languages under the 'Language' folder.
Discord:
If you find any bugs, need assistance, or have suggestions related to the plugin, you can reach out on Discord. Discord pisagor0104
https://discord.gg/JnQftZeSXD
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Pvp Marker
This plugin can help top showing all pvp activities (player vs player, player vs bot). if players kill each other or kill bots their coordinate marked on map and giving chat notification message.
You can change the marker settings from the config file.
You can change chat messages from the language folder.
All Config Settings
{ "Pvp Map Marker Enabled": true, "Pvp Chat Message Enabled": true, "Npc Fight All Notification Enabled": true, "Npc Pvp Map Marker Enabled": true, "Npc Pvp Chat Message Enabled": true, "Show Message If player in pvp area": false, "Marker Color": "00FF00", "Marker Outline Color": "00FFFFFF", "Marker Duration (Second)": 60, "Marker Radius (float)": 0.3, "Show Special Bot Name for TrafficDrivers Plugin": false "Iconid": 76561198283261741, "Color Opacity Percent example (%25 =0.25, %50 = 0.5 ...": 0.5, "Use Map Marker Plugin (true or false)": false } Language Settings:
You can modify the notification messages in different languages under the 'Language' folder.
Discord:
If you find any bugs, need assistance, or have suggestions related to the plugin, you can reach out on Discord. Discord pisagor0104
https://discord.gg/JnQftZeSXD