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Raidable Bases Loot Table Editor 1.4.10

   (17 reviews)

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Batenka

Posted

about the functionality

It would be very cool if you could edit all the fields in the interface

{

    "shortname": "pistol.m92",

    "name": null,

    "amount": 1,

    "skin": 0,

    "amountMin": 1,

    "probability": 0.3,

    "stacksize": -1

  },

  {

 

beee

Posted

11 minutes ago, Batenka said:

about the functionality

It would be very cool if you could edit all the fields in the interface

{

    "shortname": "pistol.m92",

    "name": null,

    "amount": 1,

    "skin": 0,

    "amountMin": 1,

    "probability": 0.3,

    "stacksize": -1

  },

  {

 

You're right, will include soon. Thanks

Batenka

Posted

13 minutes ago, beee said:

You're right, will include soon. Thanks

Thank you for your wonderful work, by the way, there is a similar Alphalot loot editing program and there is a system for updating items immediately from the AlphaLoot Profile Editor client Rust

 

  • Like 1
rrex

Posted

Maaan! I spent 2 weeks by managing the loot of my RB. Where were you all this years xD

  • Like 1
  • Haha 2
Batenka

Posted

Thank you for your work!

Batenka

Posted (edited)

Please add the "name" field for use with custom items!

And it would be great to be able to add items with the same "shortname" nor different "skin"

Edited by Batenka
beee

Posted

3 hours ago, Batenka said:

Please add the "name" field for use with custom items!

And it would be great to be able to add items with the same "shortname" nor different "skin"

So i would understand, with editing the name you can add for example "Helpful Supply" signals to the loot table? If so, I wasn't aware of that. Also was unaware of the adding same item with different skins. Will modify the duplicate checker to not block but warn.

Batenka

Posted (edited)

yes yes there is support, "shortname" and "name" can be specified any "name" and the name of the item will be changed, but not the "shortname" itself, so you can do a lot of items with the same "shortname" but with different "name" and "skinid"

it would be great to add this, if you manually edit the config, then you can do it, it remains only to finish drawing the fields in the interface)

 

Edited by Batenka
The Donk

Posted

how do i make it not comes out like this...

{"amount":40,"amountMin":40,"name":null,"probability":1,"shortname":"ammo.pistol.hv","skin":0,"stacksize":128},{"amount":256,"amountMin":60,"name":null,"probability":1,"shortname":"ammo.rifle","skin":0,"stacksize":128},{"amount":60,"amountMin":25,"name":null,"probability":0.4,"shortname":"ammo.rifle.explosive","skin":0,"stacksize":128},{"amount":60,"amountMin":60,"name":null,"probability":1,"shortname":"ammo.rifle.hv","skin":0,"stacksize":128},{"amount":60,"amountMin":60,"name":null,"probability":1,"shortname":"ammo.rifle.incendiary","skin":0,"stacksize":128},{"amount":24,"amountMin":24,"name":null,"probability":1,"shortname":"ammo.shotgun","skin":0,"stacksize":20},{"amount":40,"amountMin":40,"name":null,"probability":1,"shortname":"ammo.shotgun.slug","skin":0,"stacksize":20},{"amount":1,"amountMin":1,"name":null,"probability":1,"shortname":"bucket.helmet","skin":0,"stacksize":1},{"amount":2,"amountMin":1,"name":null,"probability":1,"shortname":"cctv.camera","skin":0,"stacksize":5},{"amount":1,"amountMin":1,"name":null,"probability":1,"shortname":"coffeecan.helmet","skin":0,"stacksize":1},{"amount":4,"amountMin":1,"name":null,"probability":0.05,"shortname":"explosive.timed","skin":0,"stacksize":1},{"amount":1,"amountMin":1,"name":null,"probability":1,"shortname":"metal.facemask","skin":0,"stacksize":1},{"amount":1,"amountMin":1,"name":null,"probability":1,"shortname":"metal.plate.torso","skin":0,"stacksize":1},{"amount":1,"amountMin":1,"name":null,"probability":1,"shortname":"pistol.m92","skin":0,"stacksize":1},{"amount":1,"amountMin":1,"name":null,"probability":0.05,"shortname":"rifle.bolt","skin":0,"stacksize":1},

But like this...?

{

    "shortname": "pistol.m92",

    "name": null,

    "amount": 1,

    "skin": 0,

    "amountMin": 1,

    "probability": 0.3,

    "stacksize": -1

  },

  {

 

The Donk

Posted

nvm, just format it in visual studio ctrl E+D

  • Like 1
The Donk

Posted

wrong order tho. .:(

   

    "amount": 5,
        "amountMin": 2,
        "name": null,
        "probability": 0.6,
        "shortname": "ladder.wooden.wall",
        "skin": 0,
        "stacksize": 1

beee

Posted (edited)

9 minutes ago, TheCzyMonk said:

wrong order tho. .:(

   

    "amount": 5,
        "amountMin": 2,
        "name": null,
        "probability": 0.6,
        "shortname": "ladder.wooden.wall",
        "skin": 0,
        "stacksize": 1

file formatting and properties order in file doesn't have any effect to the plugin

Edited by beee
The Donk

Posted

12 minutes ago, beee said:

file formatting and properties order in file doesn't have any effect to the plugin

i was leaving out my [ ] first and last line... im stupid 

beee

Posted

10 minutes ago, TheCzyMonk said:

i was leaving out my [ ] first and last line... im stupid 

no worries

Dad Frog

Posted

Excellent plugin, very useful and easy to use.
I'm willing to pay for the same with the BetterLoot plugin

beee

Posted

26 minutes ago, Dad Frog said:

Excellent plugin, very useful and easy to use.
I'm willing to pay for the same with the BetterLoot plugin

Thanks. For betterloot you could try https://blmc.artemdanilkin.ru/.

Dad Frog

Posted

oh cool, thx.
The interface is less pretty and practical than yours but it will be useful to me

  • Like 1
Andres S

Posted

OMG !!!! WHAT I did just found..... Dude... why u didnt tell me about that earlier 😄  I spent hrs and hrs on those files and rows 😄 LOVE it

  • Haha 1
SlayersRust

Posted

How to get this working on M1 Mac Ventura 13.2 ?

I downloaded the .net Framework and still can't open the .exe for the Editor.

ChickenNugget

Posted

can you help me to identify which folder should I use for editing ? I have quite many loot folder and everything started to get fuzzy here @@

image.png.bb5555ed69587873724446f96630a474.png

beee

Posted

7 hours ago, Thang Duong said:

can you help me to identify which folder should I use for editing ? I have quite many loot folder and everything started to get fuzzy here @@

image.png.bb5555ed69587873724446f96630a474.png

Difficulty_Loot

  • Love 1
jekalevader

Posted

Do you by any chance know if there is a stacksize that ensures all your boxes get filled?

 

Delltus

Posted

I had to develop this kind of application in no code, the concern being the limitation in db so I can no longer use it, Your tools is a big surprise I wanted to know if it was possible in the near future to add a trie part workbench, as on my screen the 3 workbench buttons I base my loots on the different tables it can be useful to others

image.thumb.png.1f83d3dcf23d649ffec663325827c344.pngimage.thumb.png.8c4edad9f7e415565a6fdfef0a53e5ca.png

beee

Posted

34 minutes ago, Delltus said:

I had to develop this kind of application in no code, the concern being the limitation in db so I can no longer use it, Your tools is a big surprise I wanted to know if it was possible in the near future to add a trie part workbench, as on my screen the 3 workbench buttons I base my loots on the different tables it can be useful to others

image.thumb.png.1f83d3dcf23d649ffec663325827c344.pngimage.thumb.png.8c4edad9f7e415565a6fdfef0a53e5ca.png

I like that @Delltus, haven't thought about it. The tool looks pretty cool too, what did you use to make that?

BrettG

Posted

This is a life saver. Thanks for making this. My only suggestion is to add the ability to toggle off / bypass the delete confirmation warning to skip clicks when wanting to delete a lot of stuff.

  • Like 1

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