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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    @chuck norris you can't remove the skin from it if its in the copypaste file already. you can only prevent a different skin from being set Skin Everything -> false Partial Names -> remove rug in config if it still has a skin then its from the copypaste file
  2. nivex

    Raidable Bases

    @chuck norris you can edit the skin in the copypaste file if you set it to 50 then only 50 turrets can be active. there is no limit next update
  3. nivex

    Spawn location issue

    hi, Spawn Bases X Distance Apart should not be higher than 200 on most maps as most maps can't support that. Buyable Events, Scheduled Events and Maintained Events should all have this set to 200 or less even if not enabled. aside from that, you don't have enough spawns on that map. you want at least 2000+ no reason the spawns will be clustered into that single area unless the map can't support it or there's too many player entities taking all the other spots. what map is it
  4. nivex

    Raidable Bases

    @imkat98 hi, yes, in the profiles Allow Third-Party Npc Explosive Damage To Bases
  5. Changed Status from Pending to Closed
  6. new loot barrels will be default in the next update:) you too!
  7. no problem. glad you sorted it. "Additional Containers To Include As Boxes": [ "locker" ], boxes and TC are the only loot amounts shown on the UI because they're the only thing required to complete the raid if you want to require other containers then you can add them to this list.
  8. heya, nah, I wouldn't know without both the config file and nightmare profile you can use rbe debug command to see what's going on I'm off to bed so I won't be able to help until later the difficulty might not be set in the profile, profile enabled might be false, height setting could be wrong somewhere, protection radius might be wrong (should be 50 by default), if Include PVP is false and Allow PVP is true in the profile then it won't spawn, etc lots of ways to break it! definitely try rbe debug. that's what it's there for
  9. nivex

    Abandoned Bases

    @KayKay heya 1. events will start a despawn timer in the next update (2.0.9) when all loot is taken. you can enable these so that it won't despawn the base in 2.0.8 2. that PVP/PVE UI isn't from this plugin. another plugin is controlling that behavior
  10. nivex

    Turret not working.

    hi, great:)
  11. nivex

    New issues since update

    ok I appreciate that
  12. nivex

    Raidable Bases

    @Merdynn Im not sure about that plugin
  13. hi, this isn't intentional. it's a bug that's being worked on:)
  14. nivex

    Turret not working.

    everyone does, you can use that plugin until the next update trying to fix a nasty bug atm then it will be released
  15. nivex

    Spawn location issue

    hi, post the config post every message the plugin says when it loads, including the grid message (14:32:40) | [RaidableBases] Grid initialization completed in 102 seconds and 557 milliseconds on a 4600 size map with 5231 potential points.
  16. Changed Status from Pending to Closed Changed Fixed In to Next Version
  17. nivex

    protected base notification?

    Changed Status from Pending to Closed
  18. Changed Status from Pending to Closed
  19. nivex

    Minimum time online tiner

    Changed Status from Pending to Closed
  20. Changed Fixed In to 2.0.8
  21. nivex

    Base_Loot Keeps resetting

    Changed Status from Pending to Closed
  22. nivex

    barrier

    Changed Status from Pending to Closed
  23. nivex

    Stability not working

    Changed Status from Pending to Closed
  24. nivex

    How Auto Start events?

    Changed Status from Pending to Closed
  25. nivex

    raidnightmare9

    Changed Status from Pending to Closed
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