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Qbis

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Everything posted by Qbis

  1. Qbis

    taxi stuck

    I am unable to reproduce this error. Maybe other plugins have something to do with it...
  2. Qbis

    Town Wars

    This is pvp plugin. Not supported pve.
  3. Qbis

    Make Unbreakable

    No alert for this message, sorry for long answer
  4. Qbis

    Make Unbreakable

    Hello, barrel must be unbreakable, I check it, maybe bug, maybe one of your plugin does it breakable
  5. Qbis

    Animals gone after reboot

    Changed Status from Pending to Closed
  6. Qbis

    Animals gone after reboot

    Changed Fixed In to 1.1.0
  7. Qbis

    Animals gone after reboot

    Changed Status from No Response to Pending
  8. Qbis

    Animals gone after reboot

    I'll add it to my task list, I can't say when it's fixed
  9. Qbis

    Scrap Copter Taxi

    Have your map standart npc town?
  10. Qbis

    Scrap Copter Taxi

    write me in pm, I will give you a version with other command, whichever you need
  11. Qbis

    My Animal Farm

    Version 1.3.1

    284 downloads

    This plugin adds animal farms on the server. Create a farm A player who has the required privilege can create a farm by going into the animal feeder and clicking on the type of animal available to him. After that, you need to put a box next to it, into which all resources will come. Animal capture Catching animals is done with bait traps that can be crafted in the menu of the created farm or you can sell these traps in the in-game or donate store using the command. Plugin settings Max farms per player Changing animal pictures in the interface Localization for RU and EN languages Detailed farm settings and the ability to create new ones Trap Skin Change Changing the name of a trap Trap model changes Trap range Customization of which animals can be caught with a trap Changing the skin of an animal item after being caught Enable / disable crafting in the interface Changing the trap picture in the interface List of necessary items for crafting Detailed farm settings and the ability to create new ones Farm creation privilege for each species The name of the animal that will bring the resources (should be ShortPrefabName) The interval for obtaining resources from the farm How much to take away HP from an animal Maximum number of animals Farm range The amount of food needed per 1 tick (0 - off) What food do you need for a farm (ShortName) Detailed settings for rewards that are placed in a connected box to the farm Video Player Permissions (Standard, change in config) myanimalfarm.bear myanimalfarm.boar myanimalfarm.stag myanimalfarm.wolf Administrator Permissions myanimalfarm.give.animal - allows you to give animals by skin myanimalfarm.give.trap - allows you to give traps by skin Commands for administrator and shops ganimal "name|steamid" "SkinId" - gives an animal by skin gtrap "name|steamid" "SkinId" - gives a trap by skin Note For traps to work correctly, AI must be enabled on the server Config v1.3.1 { "General settings": { "Maximum farms per player": 4, "Link to pictures of animals": { "bear": "https://i.imgur.com/rwNKrbQ.png", "wolf": "https://i.imgur.com/AHpf3pf.png", "stag": "https://i.imgur.com/WmIKIFG.png", "boar": "https://i.imgur.com/GehMURO.png" }, "Add button 'attach animal'": false }, "Trap settings": [ { "Trap's skinID": 2700797172, "Trap's name": "Boar/Deer Trap", "Bait's ShortName": "pumpkin", "Trap's radius": 30.0, "Who can be caught": [ { "SkinID of item after capture": 2683341177, "Animal name (ShortPrefabName)": "boar", "Animal prefab": "assets/rust.ai/agents/boar/boar.prefab" }, { "SkinID of item after capture": 2700820020, "Animal name (ShortPrefabName)": "stag", "Animal prefab": "assets/rust.ai/agents/stag/stag.prefab" } ], "Can be crafted": true, "Link to picture": "https://i.imgur.com/IL0QYe0.png", "List of necessary items for crafting": [ { "Item Shortname": "pumpkin", "Item Amount": 1 }, { "Item Shortname": "trap.bear", "Item Amount": 1 } ] }, { "Trap's skinID": 2700876388, "Trap's name": "Wolf/Bear Trap", "Bait's ShortName": "meat.boar", "Trap's radius": 30.0, "Who can be caught": [ { "SkinID of item after capture": 2700880093, "Animal name (ShortPrefabName)": "bear", "Animal prefab": "assets/rust.ai/agents/bear/bear.prefab" }, { "SkinID of item after capture": 2700884049, "Animal name (ShortPrefabName)": "wolf", "Animal prefab": "assets/rust.ai/agents/wolf/wolf.prefab" } ], "Can be crafted": true, "Link to picture": "https://i.imgur.com/sZyLCgP.png", "List of necessary items for crafting": [ { "Item Shortname": "meat.boar", "Item Amount": 1 }, { "Item Shortname": "trap.bear", "Item Amount": 1 } ] } ], "Farm settings": [ { "Permission to be able to create a farm": "myanimalfarm.bear", "Animal name": "bear", "Interval between receiving items": 300, "How much to take away HP from animals for 1 tick of rewards (0 - off)": 25, "Maximum farm animals": 2, "Farm radius": 10, "The amount of food eaten per 1 animal per 1 tick (0 - off)": 1, "Food ShortName": "wolfmeat.raw", "Rewards": [ { "Item ShortName": "stones", "Item amount": 100, "Item skinID": 0, "Item name (if custom)": "", "Drop chances (1 - 100)": 100 }, { "Item ShortName": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Drop chances (1 - 100)": 1 }, { "Item ShortName": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Drop chances (1 - 100)": 25 } ] }, { "Permission to be able to create a farm": "myanimalfarm.boar", "Animal name": "boar", "Interval between receiving items": 3, "How much to take away HP from animals for 1 tick of rewards (0 - off)": 0, "Maximum farm animals": 4, "Farm radius": 10, "The amount of food eaten per 1 animal per 1 tick (0 - off)": 1, "Food ShortName": "pumpkin", "Rewards": [ { "Item ShortName": "stones", "Item amount": 100, "Item skinID": 0, "Item name (if custom)": "", "Drop chances (1 - 100)": 100 }, { "Item ShortName": "sulfur.ore", "Item amount": 100, "Item skinID": 0, "Item name (if custom)": "", "Drop chances (1 - 100)": 100 }, { "Item ShortName": "cloth", "Item amount": 50, "Item skinID": 0, "Item name (if custom)": "", "Drop chances (1 - 100)": 100 }, { "Item ShortName": "fat.animal", "Item amount": 50, "Item skinID": 0, "Item name (if custom)": "", "Drop chances (1 - 100)": 100 } ] }, { "Permission to be able to create a farm": "myanimalfarm.stag", "Animal name": "stag", "Interval between receiving items": 300, "How much to take away HP from animals for 1 tick of rewards (0 - off)": 10, "Maximum farm animals": 6, "Farm radius": 10, "The amount of food eaten per 1 animal per 1 tick (0 - off)": 1, "Food ShortName": "pumpkin", "Rewards": [ { "Item ShortName": "stones", "Item amount": 100, "Item skinID": 0, "Item name (if custom)": "", "Drop chances (1 - 100)": 100 }, { "Item ShortName": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Drop chances (1 - 100)": 1 }, { "Item ShortName": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Drop chances (1 - 100)": 25 } ] }, { "Permission to be able to create a farm": "myanimalfarm.wolf", "Animal name": "wolf", "Interval between receiving items": 300, "How much to take away HP from animals for 1 tick of rewards (0 - off)": 10, "Maximum farm animals": 3, "Farm radius": 10, "The amount of food eaten per 1 animal per 1 tick (0 - off)": 1, "Food ShortName": "meat.boar", "Rewards": [ { "Item ShortName": "stones", "Item amount": 100, "Item skinID": 0, "Item name (if custom)": "", "Drop chances (1 - 100)": 100 }, { "Item ShortName": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Drop chances (1 - 100)": 1 }, { "Item ShortName": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Drop chances (1 - 100)": 25 } ] } ], "Config version": { "Major": 1, "Minor": 3, "Patch": 1 } }
    $20.00
  12. Qbis

    Town Wars

    My plugin does not work with images in any way, it only takes them from the image library plugin. The long load may depend on the server itself. Every wipe you need to clean the server's data files, not just the map files, try deleting the data files from the image library plugin. If you upload your picture for a custom item, then make sure that it does not have a lot of weight and is available at this link.
  13. Qbis

    what does grab the rt mean?

    hello, rewards begin to be added to the inventory after the capture of the monument, every N seconds, which are specified in the plugin configuration. Param "Frequency of distribution of awards in seconds"
  14. Qbis

    Town Wars

    Change xlarge to large
  15. Qbis

    Town Wars

    One of the solutions. You can set the minimum radius of the capture zone, then the players will not be able to hide
  16. Qbis

    Town Wars

    Thanks for the bug found, I will fix it in the next update
  17. Qbis

    not found

    Changed Status from No Response to Closed
  18. Qbis

    Big Barrel

    If you purchase a plugin, then I will help to do it for you.
  19. Qbis

    Big Barrel

    Version 1.1.3

    64 downloads

    This plugin adds a Big Barrel to the server, which fills with rewards for breaking barrels all over the server. About The barrel is attached to the city of the NPC or the administrator himself assigns a point for the Big Barrel. When players break the barrels, the Big Barrel fills with rewards and grows in size. As soon as it is 100% full, the countdown begins until these rewards are thrown around the Big Barrel. Settings Number of barrels to break before filling How many barrels do you need to break to add a reward to the Big Barrel How many barrels need to be broken to notify the chat about the fullness of the Big Barrel in% Configurable spawn point of the Big Barrel (by default it is tied to the NPC city) Creating a prefab for the Big Barrel Configuring which barrels on the map will count towards the Big Barrel. Setting up rewards and supporting custom 3D text near the barrel with all information Commands /bb pos - Set the spawn point for the Big Barrel (only for admin) /bb test - Artificially fills the Big Barrel with rewards to 100% (only for admin Video Config { "General settings": { "How many barrels do players need to break to start emptying the barrels": 100, "Every how many barrels a reward is added": 10, "How many seconds will items start pouring from the Big Barrel": 30, "BigBarrel spawn point (0, 0, 0 - the spawn will be tied to the NPC city)": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Every N broken barrels notify about fullness of Big Barrel (0 - off)": 10, "What is the radius from the barrel to draw 3D text with information": 15.0, "Which barrel is taken as the basis for BigBarrel": "assets/bundled/prefabs/radtown/loot_barrel_1.prefab", "What barrels count towards BigBarrel": [ "loot_barrel_1", "loot_barrel_2", "oil_barrel", "loot-barrel-1", "loot-barrel-2" ] }, "Rewards setting": [ { "Item shortname": "sulfur", "Item amount": 500, "Item skinID": 0, "Item name (if custom)": "" }, { "Item shortname": "stones", "Item amount": 1000, "Item skinID": 0, "Item name (if custom)": "" }, { "Item shortname": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "" }, { "Item shortname": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$" }, { "Item shortname": "techparts", "Item amount": 10, "Item skinID": 0, "Item name (if custom)": "" }, { "Item shortname": "weapon.mod.8x.scope", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "" } ], "Marker settings": { "Include marker": false, "Marker radius": 0.5, "Marker transparency": 0.4, "Marker color": "#10c916", "Marker name": "Big Barrel" }, "Config version": { "Major": 1, "Minor": 1, "Patch": 0 } }
    $10.00
  20. Qbis

    Town Wars

    Hello, you can ask your questions about the plugin in pm
  21. Qbis

    Town Wars

    Version 1.0.7

    84 downloads

    This plugin adds a war for map's monuments. About Any clan can start capturing monuments, if the marker on the map is green, after the start of the capture, points are awarded for each player in the zone every 1 second, any clan can join the capture, even if it did not start, for this you just need to enter any clan member into the capture zone. After the end of the capture of the monument, the clan that scored the most points captures it and items from the config are added to the inventory (which is in the / tw menu) every N seconds. Settings You can choose the type of work Team (game teams), when this parameter is selected, if the team completely disintegrates, then it will lose the inventory of awards, so the advice is to wipe the inventory after the wipe for this parameter Solo works well for Solo servers Clans support for clans, suitable for the server where the clan system is installed Setting up rewards for each monument Support for custom rewards Setting the frequency of issuing rewards Duration of capture and cooldown until the next capture 3D text in the game itself with all the information when entering the capture area Dynamic markers on the map allow you to visually assess the state of the monument Detailed setting of markers on the map Interface customization Plugin localization for EN and RU languages Commands / tw - allows you to open a menu to take items from the inventory and start capturing the monument Video Config { "General settings": { "Plugin type of work: Team - game teams, Solo - for solo server, Clans - clan support ClanReborn(Chaos), ClansUI(RP), Clans(Umod), Clans(CF)": "Clans", "Frequency of distribution of awards in seconds": 1800, "Items from the inventory can only be taken by the head of the clan": false, "Only the leader of a clan or group can start a capture": false, "Whether to delete inventory of items after wipe": true, "Waiting until the next capture in seconds": 14400, "How many seconds does the capture take": 1800, "Whether to add visible spheres to indicate the capture boundaries": true, "Minimum players on the server to start capturing (0 - off)": 0 }, "Marker settings": { "Marker radius": 0.5, "Marker transparency": 0.4, "Marker color when monument can be captured": "#10c916", "Marker color when monument is captured": "#ed0707", "Marker color when monument cannot be captured": "#ffb700", "Added marker to the map with the name of who last captured monument": true }, "Monuments settings": { "assets/bundled/prefabs/autospawn/monument/large/trainyard_1.prefab": { "Monument name": "Train Yard", "What distance from the center of the monument to gain capture points": 85, "Rewards": [ { "Item shortname": "stones", "Item amount": 10000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "sulfur", "Item amount": 5000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": null }, { "Item shortname": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "techparts", "Item amount": 10, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "lmg.m249", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "weapon.mod.8x.scope", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Link to picture (if custom)": "https://i.imgur.com/jBaVKHu.png", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" } ] }, "assets/bundled/prefabs/autospawn/monument/large/airfield_1.prefab": { "Monument name": "Airfield", "What distance from the center of the monument to gain capture points": 55, "Rewards": [ { "Item shortname": "stones", "Item amount": 10000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "sulfur", "Item amount": 5000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Link to picture (if custom)": "https://i.imgur.com/jBaVKHu.png", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" } ] }, "assets/bundled/prefabs/autospawn/monument/xlarge/launch_site_1.prefab": { "Monument name": "Launch Site", "What distance from the center of the monument to gain capture points": 100, "Rewards": [ { "Item shortname": "stones", "Item amount": 10000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "sulfur", "Item amount": 5000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Link to picture (if custom)": "https://i.imgur.com/jBaVKHu.png", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" } ] }, "assets/bundled/prefabs/autospawn/monument/xlarge/military_tunnel_1.prefab": { "Monument name": "Military Tunnel", "What distance from the center of the monument to gain capture points": 50, "Rewards": [ { "Item shortname": "stones", "Item amount": 10000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "sulfur", "Item amount": 5000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Link to picture (if custom)": "https://i.imgur.com/jBaVKHu.png", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" } ] }, "assets/bundled/prefabs/autospawn/monument/large/powerplant_1.prefab": { "Monument name": "Power Plant", "What distance from the center of the monument to gain capture points": 85, "Rewards": [ { "Item shortname": "stones", "Item amount": 10000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "sulfur", "Item amount": 5000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Link to picture (if custom)": "https://i.imgur.com/jBaVKHu.png", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" } ] }, "assets/bundled/prefabs/autospawn/monument/large/water_treatment_plant_1.prefab": { "Monument name": "Water Treatment Plant", "What distance from the center of the monument to gain capture points": 85, "Rewards": [ { "Item shortname": "stones", "Item amount": 10000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "sulfur", "Item amount": 5000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Link to picture (if custom)": "https://i.imgur.com/jBaVKHu.png", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" } ] }, "assets/bundled/prefabs/autospawn/monument/small/sphere_tank.prefab": { "Monument name": "Sphere Tank", "What distance from the center of the monument to gain capture points": 40, "Rewards": [ { "Item shortname": "stones", "Item amount": 10000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "sulfur", "Item amount": 5000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Link to picture (if custom)": "https://i.imgur.com/jBaVKHu.png", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" } ] }, "assets/bundled/prefabs/autospawn/monument/small/satellite_dish.prefab": { "Monument name": "Satellite Dish", "What distance from the center of the monument to gain capture points": 40, "Rewards": [ { "Item shortname": "stones", "Item amount": 10000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "sulfur", "Item amount": 5000, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "rifle.ak", "Item amount": 1, "Item skinID": 0, "Item name (if custom)": "", "Link to picture (if custom)": "", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" }, { "Item shortname": "glue", "Item amount": 10, "Item skinID": 2409891781, "Item name (if custom)": "$", "Link to picture (if custom)": "https://i.imgur.com/jBaVKHu.png", "Command to execute %STEAMID% (to upload a picture, think of any number skinID and shortname)": "" } ] } }, "UI settings": { "Background color": "0 0 0 0.3", "Outline color": "0.75 0.60 0.20 1.00", "'Start Capture' button color": "0.00 0.17 0.33 1", "'Inventory' button color": "0.00 0.17 0.33 1" }, "Config version": { "Major": 1, "Minor": 0, "Patch": 3 } }
    $13.50
  22. Qbis

    Magic Items

    Version 1.2.4

    67 downloads

    The plugin adds magic items to the server that can be customized and new ones can be created. About The plugin has its own inventory which is opened by the command /mi or by the open button. Each magic item can be customized and an unlimited number can be created. Properties Fast extraction of ore and trees Increase the percentage of resource gather Increased damage to players Protection against damage from players Protection from heat and cold Protection against bleeding Radiation during damage Reduction of breakage of items as a percentage Adding a group Adding a permission For the last 2 properties, add those groups/permissions that are unique, since after removing the item, they are removed from the player, even if they were previously given by another plugin Settings Unlimited item creation Loss of magic items after death Number of slots by permissions Full customization of the magic item Commands /mi - open magic items inventory /givemi "Name or steamID" "MagicItem Name" /givemiid "Name or steamID" "MagicItem skinID" (only with permission magicitems.give) givemiid "givemiid|givemiid" "givemiid" (for server console) Permissions "Number of slots for items by permission": { "magicitems.default": 1, "magicitems.vip": 2, "magicitems.premium": 3 } "Permission to take a magic item with command" : { "magicitems.give" } Video Config { "Drops no more than 1 item at a time": true, "Do magic items drop after death": true, "Main item for magic items (shortname)": "glue", "All Lootboxes from which magic items can drop (to add to the magic item settings, make sure this Lootbox is here!)": [ "crate_normal", "crate_normal_2", "crate_tools", "bradley_crate", "crate_basic", "crate_elite", "crate_mine", "supply_drop", "codelockedhackablecrate", "heli_crate" ], "Number of slots for items by permission": { "magicitems.default": 1, "magicitems.vip": 2, "magicitems.premium": 3 }, "Magic items settings": [ { "MagicItem name": "Loot artifact", "MagicItem skinID (all items should be different!)": 2358748270, "Link to picture": "https://i.imgur.com/66vrZFB.png", "Indicate from which lootboxes and the chance of drop (from 1 to 100) (if not needed, leave blank)": {}, "Indicate from which ores when mining and the chance of falling out (from 1 to 100) (if not needed, leave blank)": { "sulfure-ore": 65, "stone-ore": 5, "metal-ore": 5 }, "By what percentage does the item increase the extraction of resources": 50, "By what percentage does the item increase damage to enemies": 0, "What percentage of the item protects against damage": 0, "Does the item protect from heat and cold": false, "Does the item prevent bleeding": false, "Fast extraction of resources": true, "Radiation for each hit on the player": 0, "What permissions MagicItem add": { "signartist.url": "Drawing on tablets" }, "What groups MagicItem add": { "Miner": "Grants the Hunter group" }, "What percentage does the MagicItem reduce the breakage of items": 0 }, { "MagicItem name": "Power sword", "MagicItem skinID (all items should be different!)": 2360703637, "Link to picture": "https://i.imgur.com/978jemJ.png", "Indicate from which lootboxes and the chance of drop (from 1 to 100) (if not needed, leave blank)": { "crate_elite": 15 }, "Indicate from which ores when mining and the chance of falling out (from 1 to 100) (if not needed, leave blank)": {}, "By what percentage does the item increase the extraction of resources": 0, "By what percentage does the item increase damage to enemies": 10, "What percentage of the item protects against damage": 0, "Does the item protect from heat and cold": false, "Does the item prevent bleeding": false, "Fast extraction of resources": false, "Radiation for each hit on the player": 3, "What permissions MagicItem add": {}, "What groups MagicItem add": {}, "What percentage does the MagicItem reduce the breakage of items": 50 }, { "MagicItem name": "Mantle", "MagicItem skinID (all items should be different!)": 2361459327, "Link to picture": "https://i.imgur.com/oI21TIn.png", "Indicate from which lootboxes and the chance of drop (from 1 to 100) (if not needed, leave blank)": { "crate_elite": 15 }, "Indicate from which ores when mining and the chance of falling out (from 1 to 100) (if not needed, leave blank)": {}, "By what percentage does the item increase the extraction of resources": 0, "By what percentage does the item increase damage to enemies": 0, "What percentage of the item protects against damage": 10, "Does the item protect from heat and cold": true, "Does the item prevent bleeding": false, "Fast extraction of resources": false, "Radiation for each hit on the player": 0, "What permissions MagicItem add": {}, "What groups MagicItem add": {}, "What percentage does the MagicItem reduce the breakage of items": 0 }, { "MagicItem name": "Blood bottle", "MagicItem skinID (all items should be different!)": 2361427324, "Link to picture": "https://i.imgur.com/XEqkn5L.png", "Indicate from which lootboxes and the chance of drop (from 1 to 100) (if not needed, leave blank)": { "crate_elite": 25 }, "Indicate from which ores when mining and the chance of falling out (from 1 to 100) (if not needed, leave blank)": {}, "By what percentage does the item increase the extraction of resources": 0, "By what percentage does the item increase damage to enemies": 0, "What percentage of the item protects against damage": 0, "Does the item protect from heat and cold": false, "Does the item prevent bleeding": true, "Fast extraction of resources": false, "Radiation for each hit on the player": 0, "What permissions MagicItem add": {}, "What groups MagicItem add": {}, "What percentage does the MagicItem reduce the breakage of items": 0 } ], "Notification and interface settings": { "Whether to display a message in the chat that a magic item fell from a resource in the chat": true, "Is the open button active": true, "Link to the picture for the open button": "https://i.imgur.com/1nfaYn6.png", "Open button: Amin": "0.648125 0.02500001", "Open button: Amax": "0.6960313 0.1041667" }, "Config version": { "Major": 1, "Minor": 2, "Patch": 3 } }
    $12.00
  23. Qbis

    not found

    Its not error, plugin work correctly I really don't know why the developer of TruePve removed damage through true instead of false use this version, I change false for true) CopterTaxi.cs
  24. Qbis

    not found

    Download new version, I added it. Edit config 😁
  25. Qbis

    not found

    Have you standart bandit city, that generate with map? If yes, then you need send me screenshots when copters must to stand
1.7m

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