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Everything posted by ninco90
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- 220 comments
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- 220 comments
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- 220 comments
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Can we add dynamic button position for UI scale ?
ninco90 replied to OfflineGotOfflined's Support Request in Support
Interface scaling is a pain; you need to use another external plugin to configure the scale and then display it to the user based on that. I've had bad experiences with this. -
Ufff, I understand... the game tries to replace the skin change system with its own. And of course, since it's not allowed in Vanilla, these items disappear. I'll have to investigate a way to override the default system and make it possible to change the skin through the TC. For now, I would recommend warning your players not to change their skin with the spray can and letting them do it through the plugin itself if they want. When you wipe, make sure to disable this until it's fixed.
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I fixed this tier issue today. I'm planning to fix it for the next update I'm working on. Regarding locked items, make sure you only lock items in the tier you want to lock. That is, if you want to lock C4 up to Tier 3, make sure it's only available in Tier 3. You don't need to lock it again in Tier 1 or Tier 2. I don't know if I'm making myself clear. The interface shows you the items that will be unlocked in that tier. Obviously, the ones you have unlocked from the start aren't shown, as they're never added anywhere.
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Hi, the plugin is currently working. However, I still have an update pending (1.3.0) with some improvements and fixes. Regarding your comment: - You can lock the new engineering workbench like a normal item so the player can't place it. So, with that, it would be disabled. - I've made a note to try to add support for activating/deactivating motorcycles and bicycles. However, this is something you could also do yourself using a command: bike.motorbikemonumentpopulation 0 and bike.pedalmonumentpopulation 0 (to deactivate it). - New items like the chicken coop, the bee grenade, or similar can be locked like any other item if you don't want them to be used until a certain tier. As a general rule, this plugin doesn't need to be updated as the game updates. Although I do try to add some improvements from time to time.
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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I just tried it myself and nothing moves. Resolution 25601440 (2K) and with default scale at 1.0 full screen.
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What plugin did you say you added that changed that? I find that strange, you can also change the position of the buttons from the plugin config and adjust it. But by default the plugin should have a more universal position for most players.