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Everything posted by ninco90
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- 303 comments
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- 303 comments
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Changed Status from Pending to Not a Bug
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https://steamcommunity.com/workshop/browse/?appid=252490&browsesort=toprated§ion=readytouseitems&requiredtags%5B%5D=wallpaper%20ceiling https://steamcommunity.com/workshop/browse/?appid=252490&browsesort=toprated§ion=readytouseitems&requiredtags%5B%5D=wallpaper%20wall https://steamcommunity.com/workshop/browse/?appid=252490&browsesort=toprated§ion=readytouseitems&requiredtags%5B%5D=wallpaper%20flooring
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Hello again! Those wallpapers are no longer supported after an update from FacePunch. You'll need to find them here: - Walls: https://steamcommunity.com/workshop/browse/?appid=252490&browsesort=toprated§ion=readytouseitems&requiredtags[]=wallpaper wall - Ceilings: https://steamcommunity.com/workshop/browse/?appid=252490&browsesort=toprated§ion=readytouseitems&requiredtags[]=wallpaper ceiling - Floors: https://steamcommunity.com/workshop/browse/?appid=252490&browsesort=toprated§ion=readytouseitems&requiredtags[]=wallpaper flooring I hope this helps! When you're more experienced with the plugin, I'd really appreciate it if you could leave a review. Best regards!
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Some wallpapers may take a while to load. Can you send me the link to the wallpapers you're adding?
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Hi! You can edit the upgrade or repair speed in the config. "Cooldown Frequency Upgrade (larger number is slower)": { "bettertc.use": 0.1, "bettertc.vip": 0.1 }, "Cooldown Frequency Reskin (larger number is slower)": { "bettertc.use": 0.1, "bettertc.vip": 0.1 }, "Cooldown Frequency Repair (larger number is slower)": { "bettertc.use": 0.1, "bettertc.vip": 0.1 }, "Cooldown Frequency Wallpaper (larger number is slower)": { "bettertc.use": 0.1, "bettertc.vip": 0.1 }, However, I don't recommend setting it too fast, as in large builds, it could cause minor lag for players near the area and a small FPS spike on the server. That's why the ideal, and I think the point of this plugin, is that it improves gradually. Unlike other plugins like /up/down, which change the entire build.
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I noticed that even if you don't have upskin permission, it still lets you reskin. I've fixed this. I've also noticed that it lets you reskin even if you don't have the DLC. So it's now fixed, as shown in my screenshot.
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Can you attach a screenshot of how they're displayed? Have you purchased the DLC? If you have, it will let you.
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No, you must still grant that permission for building skins to be displayed on screen. Only those who have purchased them will be able to use them.
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{ "items": { "gates.external.high.adobe_0": { "shortname": "gates.external.high.adobe", "customIcon": null, "amount": 64, "skinId": 0, "isBp": false, "category": 9, "displayName": "High External Adobe Gate", "cost": 100, "cooldown": 0 }, } It seems to work like this, although I noticed that it doesn't seem to process large jsons properly. Feel free to send me the file privately on Discord if you'd like for me to review.
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Ahh, now I understand. What this does is search for any numerical matches to adapt to different use cases. That's why if another variable, like amount, has a numerical match, this appears. I'll try to figure out how to filter better or even make it possible to select only the field to validate. Thanks for the information!
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Hi! What's not matching exactly? My tool uses the RustHelp API, where one of its developers currently works for Facepunch. This API collects both Steam store items and approved skins. I believe the list also includes items that were never released or were deleted for some reason but exist hidden on Steam.
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Changed Status from Work in Progress to Fixed Changed Fixed In from 1.5.7 to 1.5.8
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Changed Status from Work in Progress to Fixed
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- 303 comments
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Changed Status from Pending to Work in Progress Changed Fixed In to 1.5.7
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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Hello! Known issue, working on it. Will be fixed in the next update. Thanks for reporting!