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Everything posted by Adem
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Will that solve your problem?
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You can use this free plugin to force the Sam Site to attack the convoy heli. I don't want to add this feature to my plugin, because it will greatly affect performance.
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https://umod.org/plugins/heli-sams
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Patrol helicopters cannot become a target for the Sam Site. It doesn't matter if they are in a convoy. Any patrol helicopter will not be a target for SamSite
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Changed Status from Pending to Work in Progress
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Reload the Pve Mode plugin. I'm already working on fixing this
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By default, in Rust, Sam Site does not shoot at a patrol helicopter. I recorded a video for you. Maybe you use some special plugin for this? https://drive.google.com/file/d/1a-Fvr1gjtdyH3SSToPH3t60gme5mrot_/view?usp=sharing
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I think I can redo this system and make it so that you just need to enter the number of NPCs in the config. It will be more convenient)
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In order for the sedan not to spawn NPCs, You just need to delete these lines
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Hi! I found this configuration method more convenient, because administrators can configure modular machines in different ways. This is done so that the NPCs appear next to the doors of cars, and not in a random place. I agree with you that it's a little uncomfortable. But if you sort it out a bit, it will become easy)
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Changed Status from Pending to Work in Progress
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issue trying to work in store
Adem replied to Golden Coast Rust Servers's Support Request in Support
Changed Status from Pending to Work in Progress -
issue trying to work in store
Adem replied to Golden Coast Rust Servers's Support Request in Support
Hi. In the store you have to add a product with a shortname and an ID skin from the plugin config -
Did I understand your question correctly?
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sam does not shoot at a patrol helicopter. There are several plugins on the internet that allow SamSite to do this.
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"Lock the doors (you will need to raid)": true?
Adem replied to Kleementin's Support Request in Support
I planned that it would be possible to swim inside the ship. But this became impossible after the update with waves. Inside the ship there were doors without cards. This parameter was for them. I'll make it work for the cards) -
"Lock the doors (you will need to raid)": true?
Adem replied to Kleementin's Support Request in Support
If you put false. Then players will be able to open doors without cards. Just like regular doors without locks -
Changed Status from Pending to Work in Progress
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If you need help with this, send me your config and I'll do it for you. Tell me how many NPCs do you want Bradley to have
