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Everything posted by jtedal
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- 124 comments
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- 160 comments
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But if you have any ideas, I'll be happy to listen to you.
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No, they can't see these changes yet, because I do not know how to implement it. I can't change the interface on the player's client.
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Now I don't understand what you're talking about. Do you want the players to see this information, or do you mean that you don't understand what effects they have?
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ItemsInfo stores information about the item and my plugin does not change it, but only adds a percentage of protection when damage is inflicted on the player.
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I agree with you that the user doesn't see information about them in the game, but I can't change the user interface.
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Changed Status from Pending to Not a Bug
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Do you have any ideas how I could implement this?
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Changed Status from Work in Progress to Not a Bug
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Changed Status from Work in Progress to Fixed Changed Fixed In to 1.1.8
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Train homes station dont let you build
jtedal replied to mark bergervoet's Support Request in Support
I am aware of this problem, but it takes more time to solve it. For now, you can use the wagon inside the base to place some objects on it. -
Changed Status from Work in Progress to Not a Bug
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@Aton I suspect that you have a new version of the plugin installed, but you are using the old file to configure cargo. Here's a new format for you, just update its settings as you need it. Cargo.json
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Train homes station dont let you build
jtedal replied to mark bergervoet's Support Request in Support
Changed Status from Pending to Work in Progress -
Changed Status from Pending to Work in Progress
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I will check this information and get back to you.
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- 3 comments
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Version 1.0.2
14 downloads
This plugin allows you to add and customize custom Armor Inserts to clothing items. Each such insert has its own parameters that give an additional percentage of protection from different types of damage to the standard indicators of the plate, and can also be configured to fall out of different boxes with a given probability. The plugin is easily managed through the configuration file, where you can set the damage and chance of failure for each insert. The main features of the plugin: You can create an unlimited number of custom armor insert variations. For each custom item, you can set the percentage of protection for absolutely any damage (more on this below) You can customize the dropout of each custom item in the crates or add them to the preset of the custom interface for crafting items that cannot be done through the standard menu. How does it work? The values specified in the configuration file DO NOT REPLACE the standard percentage of damage protection, but only add their own value to it. That is, if the armor insert indicates that it provides 2% protection against bullets, and in the config you have, for example, the entry "Bullet": 2.0, this means that this armor insert will have 4% protection. Everything is very easy, the standard percentage of protection + the one that you specify in the config Plugin Config config How to configure the plugin correctly To set up a custom item correctly, you must specify the type of damage and the percentage of protection against it in the "Damage type and scale (0-100) for it". Keep in mind that you should not focus on the description that we see in the game, because you can see one line of the record, and in fact it means the percentage of protection for several types of damage at once. Therefore, I strongly recommend that you use the plaque that I will provide below with all the damage types that you could customize. Types of damage and their description: "Hunger" : "Hunger damage" "Thirst" : "Water shortage damage" "Cold" : "Cold damage" "Drowned" : "Suffocation damage" "Heat" : "Heat damage" "Bleeding" : "Bleeding damage" "Poison" : "Poison damage" "Bullet" : "Bullet damage" "Slash" : "Melee weapon damage" "Blunt" : "Melee weapon damage" "Fall" : "Fall damage" "Radiation" : "Radiation damage" "Bite" : "Animal bite damage" "Stab" : "Melee damage from NPCs" "Explosion" : "Explosion damage" "RadiationExposure" : "Radiation exposure damage" "ColdExposure" : "" "ElectricShock" : "Electric shock damage" "Arrow" : "Arrow damage" "AntiVehicle" : "Transport damage" "BeeSting" : "Bee damage" Console Command (RCON only) giveinsert <StemID|Player name> (wooden|asbestos|lead|metal) <SkinID> <Amount> - gives the player a custom armor insert For each custom item in the config, there is a table in the format [Damage type] = [Additional percentage of protection] Check out more of my work here JTedal's library. Come see our whole teams work Mad Mapper Library. Come by the Mad Mapper Discord for support, feedback, or suggestions!$11.99- 3 comments
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Changed Status from Pending to Not a Bug
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Version 1.1.7 does not yet support construction on wagons in custom monuments. Only on the foundation of your base