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shady14u

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Everything posted by shady14u

  1. shady14u

    Dookie Drop

    Version 1.0.0

    16 downloads

    Demo Video Players with permission have a chance of dropping a deuce when crouching { "Chance to Drop 0-100”: 20.0, "Delay Between Drops (seconds)”: 300.0, "Dookie Name”: "Human Dung” }
    $4.99
  2. Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  3. the destroy function is using trying to find other destoryable items of the same type around the center point.. It may be 2 large a radius being used to find the matches.. if you only want to destroy 1 item you can toggle symmetry while you destroy then toggle on afterwards.. I will do some testing on my side as well to fine tune the radius
  4. Supports "Destroy" with the hammer like vanilla once a TC is down
  5. Can you enter a ticket or a suggestion on my support discord so i can track it.. I will look at a solution for you here. No promises, but I will do my best
  6. shady14u

    Notice this beg/error

    Changed Status from Work in Progress to Closed
  7. shady14u

    Notice this beg/error

    Changed Status from Pending to Work in Progress Changed Fixed In to 2.2.6
  8. shady14u

    Notice this beg/error

    Can you reach me on discord Shady14u. I would like to send you a version to test
  9. shady14u

    Destroys External TC

    Changed Status from Pending to Closed Changed Fixed In to 1.0.4
  10. shady14u

    Destroys External TC

    Issue found and resolved in the current version
  11. shady14u

    Destroys External TC

    I dont know why they would break, I know they may think the entire building is 1 TC in witch case removing 1 block and replacing it from the new tc building shoudl solve that.. ie place all the tcs down after you make the structure. I will look at a better way to tell if the blocks should be a new building or part of the existing
  12. Changed Status from Pending to Can't Reproduce Changed Fixed In to 2.2.5
  13. There is nothing in this update that should have effected this plugin. If your seeing an issue can you explain what it is?
  14. Changed Status from Pending to Closed Changed Fixed In to 2.2.5
  15. How do you enforce the plugin to do the checks.. Unless I am wrong, This would require the plugin to verify the license, what is going to stop someone from removing that check or making it always valid? Prove me wrong here please.
  16. update this line if your using the config "Fuel * This = Additional Charcoal per Tick": 2
  17. what is the config giving you that result I suspect its a number that needs to be a whole number vs a decimal
  18. How fast are you looking to smelt roughly I see the issue in your config and will send you an updated one but If I know your target i can get one closer to that for you This one should be a much faster smelting time for you your Wood usage is going to be high with that set to 50 FYI SimpleSplitter.json
  19. did you happen to have any plugins on that edited ovens like "Quick Smelt" Some plugins do not remove the behavior on unload. Can you do this. On your server / test server reload "SimpleSplitter" then place down an oven. This should work as intended. If you are still seeing issues please send me your config, expected result, and what oven is not working as you expect. This will help me understand your issue. Sorry you are seeing an issue. This is not typical.
  20. They allow you to set the specific Smelted per slot for in individual oven. If there isnt an override the Global value is used
  21. Changed Status from Pending to Not a Bug Changed Fixed In to 2.2.5
  22. Changed Status from Pending to Closed Changed Fixed In to 2.2.5
  23. i dont know how far you want to go up but you can edit the theme offsets to raise it, for instance to raise 50px, add 50 to the 120 and 80 (see below) "OffsetMax": "240 120", "OffsetMin": "-200 80", "OffsetMax": "240 170", "OffsetMin": "-200 130",
  24. Changed Status from Pending to Closed Changed Fixed In to Next Version
  25. Thank you very much... I will include it next update
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