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Everything posted by shady14u
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Have you referred to the readme yet about the data files
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Changed Status from Pending to Not a Bug
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Did this resolve your issue?
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Changed Status from Pending to Not a Bug
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This plugin caches the turrets with loaded but the benefit is lower frame times to INCREASE FPS. having the items cached is for performance, If you look at the reviews there is a graph of how this plugin reduces the frame times needed for all turrets. what is powered switches? Are you using a plugin that is providing power to turrets? This may effect the plugin knowing if it should be on depending on how that plugin implements powerless turrets. I would be happy to review that plugin if that is the case for you.
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What issues are you having. This plugin should not increase memory usage by any huge margin. What other plugins are you using to effect turrets? I have this running on many servers and no one is reporting your issue. I would be happy trying to resolve any conflicts with other plugins but it does work as intended. What are you doing with zones that could effect your turrets?
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- 4 comments
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- #autoturret
- #performance
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Make sure you added your steam api to the config and reloaded the plugin
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- 3 comments
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- #permissions
- #groups
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Version 1.0.0.0
7 downloads
Rust Manager is a robust and user-friendly windows application designed to streamline the management of your Rust game server. Built on the latest .NET 8 framework, Rust Manager offers a comprehensive suite of tools to help you efficiently manage your server and its users, all from a local environment without the need to log on to any rust servers. Key Features: • User Management: Easily register, edit, and manage user accounts with a secure and intuitive interface. The application supports user authentication and email confirmation to ensure the integrity of your user base. • Local Management: All management tasks are performed locally, ensuring that your data remains secure and private. There is no need to log on to your rust servers, providing you with complete control over your server management. • Email Notifications: Integrated email sending capabilities allow you to send confirmation emails and other notifications directly from the application. • Profile Editing: Users can update their profiles, including changing their passwords, directly within the application. • Secure Authentication: The application uses ASP.NET Core Identity for secure user authentication and management, ensuring that your server remains protected from unauthorized access. • Permission Group Management: Easily manage permission groups and individual permissions through the intuitive UI. Create, delete, and sync groups across multiple Rust servers seamlessly. • Group Synchronization: Sync permission groups across multiple Rust servers, ensuring consistency and ease of management. • Permission Comparison: Compare permissions and groups across different servers to identify discrepancies and ensure uniformity. Rust Manager is the easiest way to manage permissions across a single or multiple servers. It runs on windows as a stand alone application and you maintain 100% of the information. No subscriptions or hosting is required. Rust Manager is the perfect solution for Rust server administrators who want a powerful, secure, and easy-to-use tool for managing their servers locally. DEMO VIDEO$39.99- 3 comments
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.0.9
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Sorry my mistake in the docs.. the command is /ssb As for the images can you access them at https://www.dropbox.com/scl/fi/kbqivx6lr2iyl142ns7a8/Arrows.png?rlkey=enzg4r0sf0lnellvb6wjaw0xk&st=a21n32a3&dl=1 You can always move the location and update the config for these images
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Are you using ui scaling? That seams grainy more then a size issue. you can edit the 7 in the following lines to 8 for instance to increase the size CreateLabel(ref container, Anchors.BottomLeft, Anchors.BottomRight, "0 12", "0 22", 0, "0 0 0 0", "1 .45 0 1", playerInfo.PlayerName, 7, TextAnchor.MiddleCenter, bountyPoster); CreateLabel(ref container, Anchors.BottomLeft, Anchors.BottomRight, "0 3", "0 12", 0, "0 0 0 0", "1 .45 0 1", bounty, 7, TextAnchor.MiddleCenter, bountyPoster);
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Changed Status from Work in Progress to Not a Bug
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Issue was no materials in the players inventory.. Plugin currently doesnt support Creative without materials. Feature has been added to the queue for the next release
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Are you using this on a creative server? IE without materials in your inventory? In this version you need to have the materials in your inventory. I will be making an update for creative servers that dont want to have the materials in their inventory. If you still see this error, unload the plugin and then delete the /Data/SimpleSymmetry.json file and then load the plugin. This should reload the images from the assets folder.
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If you dont get the ui back after reloading the plugin. Unload the plugin and delete the /Data/SimpleSymmerty.json file then reload the plugin. This should prevent any errors.
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Changed Status from Pending to Not a Bug
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Sure you want to edit the Offsets in both plugin configs For example in SimpleSymmetry you can use OffsetMax = "-145 -355" and OffsetMin = "-385 -490" and in SimpleBuild Use OffsetMax = "-145 -490" and offsetmin = "-385 -590" to get the following layout.. Adjust these as you like.
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Changed Status from Pending to Not a Bug
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Add the assets into your data folder from the zip. See the readme for details
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Changed Status from Pending to Not a Bug
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This could be possible with a single block but you could set the point over 6 blocks or 3 floors up. It’s up to the user to toggle symmetry on and off