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ThePitereq

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Everything posted by ThePitereq

  1. Every player can redeem 1 reward from every day. For now i am not sure if plugin will work after 25th because there is limit in calendar by default, but i can add option in config for customization.
  2. Basic config contains basic RUST values. You need to change anything to make it work. When player redeem reward from advent calendar he gets the custom one from the config.
  3. The problem is that basic Rust calendar works on ItemDefinions which doesnt contains data about skin. I am not sure if there is any hook for redeeming reward on calendar now (even if there is) it would require full custom reward system. And it is not worth of making it for few days of work ^^
  4. Version 2.0.1

    824 downloads

    RUST Plugin Test Server TEST MY PLUGINS THERE! connect play.thepitereq.ovh:28050 Custom Advent Calendar lets you personalize the advent calendar on your server and adjust how rewards should be redeemed. SQL support is included. Allows for multiple daily rewards, custom names, skins, and random reward amounts. Includes a player-based day counter, with a global option available in the config. Support for command rewards. { "Count Rewards Per Player (true) or Count Rewards Per Day of Month (false)": true, "Enable Console Logs": true, "Use SQL Database": false, "SQL Credentials": { "IP": "127.0.0.1", "Port": 3306, "Database Name": "CustomAdventCalendarPro", "Username": "admin", "Password": "YourSuperSecretPassword" }, "Reward List": [ { "Max Daily Redeems": 1, "Cooldown (in minutes, works only if Max Daily Redeems more than 1)": 360, "Item Rewards": [ [ { "Command (Ignored if empty)": "", "Shortname": "metal.fragments", "Minimum Amount": 10000, "Maximum Amount": 10000, "Skin": 0, "Display Name": "" }, { "Command (Ignored if empty)": "", "Shortname": "wood", "Minimum Amount": 15000, "Maximum Amount": 15000, "Skin": 0, "Display Name": "" } ], [ { "Command (Ignored if empty)": "", "Shortname": "stones", "Minimum Amount": 10000, "Maximum Amount": 10000, "Skin": 0, "Display Name": "" }, { "Command (Ignored if empty)": "", "Shortname": "sulfur", "Minimum Amount": 10000, "Maximum Amount": 15000, "Skin": 0, "Display Name": "" } ] ] }, { "Max Daily Redeems": 1, "Cooldown (in minutes, works only if Max Daily Redeems more than 1)": 0, "Item Rewards": [ [ { "Command (Ignored if empty)": "oxide.grant user {userId} permission.here", "Shortname": "", "Minimum Amount": 1, "Maximum Amount": 1, "Skin": 0, "Display Name": "" }, { "Command (Ignored if empty)": "say Player {userName} redeemed an reward!", "Shortname": "", "Minimum Amount": 1, "Maximum Amount": 1, "Skin": 0, "Display Name": "" } ] ] }, { "Max Daily Redeems": 1, "Cooldown (in minutes, works only if Max Daily Redeems more than 1)": 0, "Item Rewards": [ [ { "Command (Ignored if empty)": "", "Shortname": "box.repair.bench", "Minimum Amount": 1, "Maximum Amount": 1, "Skin": 2795785961, "Display Name": "Recycler" } ] ] } ] }
    Free
  5. When you click your quarry in UI in bottom right corner you have small red button for deleting quarry. It is placed there to not click it by mistake.
  6. I am still using StackSizeController 2.0.1 because i dont like the new version ^^. You can send here what version of SSC you use so i could check whats wrong.
  7. About the large stats i didn;t have that problem. Maybe one of your other plugins cause this issue? (Plugin caluclates amount based on max item stack). What plugin to increase stacks do you use, if you use any? About second bug it is fixed in 1.0.2. Sorry!
  8. Hey. Yeah. I've found that today too. I next few minutes there should be fix for that. In the next days i will add custom recycling method which will allow customizing input amount.
  9. Could you send me your data and config please? I've made it and I want to test it in bigger scale but i don't have any data and config for that.
  10. As I said before. There is no transfer of quarries through the wipe right now. You need to clear your data after wipe.
  11. I have almost ready plugin for furnace leveling. I can make them virtual as well. Maybe will release that on next week.
  12. For now you cannot. In future bigger update i want to add config option to require adding real output box for quarries in base.
  13. 1. If you use custom skin you need to add icon URL to Imgor or any other image host. 2. I can add option for that in next update. 3. Sorry but i don't understand. The function on plugin description is only for owners. The output shown ot tab ir real quarry output
  14. Version 2.1.0

    1,044 downloads

    RUST Plugin Test Server TEST MY PLUGINS THERE! connect play.thepitereq.ovh:28050 Custom Recycle plugin expands the possibilities of RUST recycler recipes. You can customize and remove existing recipes, and add new ones, even for non-recyclable items. Additionally, you can add levels to your recycler to increase its speed. The only limit with this plugin is your imagination! Edit existing recycler recipes and add your own. Disable RUST's default recipes. Set editable chances for custom recipe items. Change the speed of the recycler. Place and pick up the recycler. Set custom recycle amounts with levels. A RUST-themed level UI. Supports currency plugins. Level progress is saved when the recycler is picked up. giverecycler <userId> - Gives you or player (if ID is set) an placeable recycler. (From player console - requires permission) customrecycle.give - Required to use giverecycler command from player console. ImageLibrary plugin is required ONLY when Recycler Levels are enabled. When you have problems like DOUBLE RECYCLER PLACING try CHANING ITEM NAME in configuration! { "Override Custom Skinned Items With Steam Icons (no URLs needed)": false, "Recycler Speed (5 = Default)": 5.0, "Recycler Speed Permissions": { "customrecycle.admin": 1.0, "customrecycle.vip": 4.0 }, "Require Permission To Place": false, "Placed Recycler Amount Permissions": { "customrecycle.admin": 1000, "customrecycle.default": 1, "customrecycle.vip": 3 }, "Recycler Item Name": "Recycler", "Allow Placing Only On Floor": false, "Allow Placing On Tug Boat": false, "Enable Better Amount Accuracy (More Calculations)": true, "Allow Pickup Recycler To Everyone Authed": true, "Disabled Vanilla Recipes": [ "axe.salvaged", "box.wooden.large" ], "Recycler Levels - Enable": true, "Recycler Levels - Save Levels On Pickup In Name": false, "Recycler Levels - Enable For No Owner": false, "Recycler Levels - Money Plugin (0 - None, 1 - Economics, 2 - ServerRewards, 3 - ServerRewards)": 0, "Recycler Levels - Money Plugin Currency (If ShoppyStock Is Used)": "rp", "Recycler Levels": [ { "Recycler Stack Percentage Per Tick": 0.15, "Custom Recycle Chance Multiplier": 1.0, "Next Level Currency Cost (0 to disable)": 1000, "Required For Next Level": [ { "Item Shortname": "wood", "Item Skin": 0, "Item Amount": 1000, "Icon URL": "" }, { "Item Shortname": "stones", "Item Skin": 0, "Item Amount": 1000, "Icon URL": "" } ] }, { "Recycler Stack Percentage Per Tick": 0.2, "Custom Recycle Chance Multiplier": 1.0, "Next Level Currency Cost (0 to disable)": 1000, "Required For Next Level": [ { "Item Shortname": "wood", "Item Skin": 0, "Item Amount": 3000, "Icon URL": "" }, { "Item Shortname": "stones", "Item Skin": 0, "Item Amount": 3000, "Icon URL": "" } ] } ], "Custom Recyclables - Show Level Bonus": true, "Custom Recyclables - Allow Only In Placed Recyclers": false, "Custom Recyclables (Shortname or SkinID)": { "2483299228": { "Give Default Output": true, "Custom Output Items": [ { "Item Shortname": "coal", "Item Chance (0-100)": 50.0, "Minimum Item Amount": 1, "Maximum Item Amount": 1, "Item Skin": 2550800428, "Item Display Name": "Golden Jackhammer Body" }, { "Item Shortname": "coal", "Item Chance (0-100)": 50.0, "Minimum Item Amount": 1, "Maximum Item Amount": 1, "Item Skin": 2550800641, "Item Display Name": "Golden Jackhammer Drill" } ] }, "metal.refined": { "Give Default Output": true, "Custom Output Items": [ { "Item Shortname": "metal.fragments", "Item Chance (0-100)": 100.0, "Minimum Item Amount": 50, "Maximum Item Amount": 100, "Item Skin": 0, "Item Display Name": "" } ] }, "rifle.ak": { "Give Default Output": true, "Custom Output Items": [ { "Item Shortname": "techparts", "Item Chance (0-100)": 100.0, "Minimum Item Amount": 1, "Maximum Item Amount": 2, "Item Skin": 0, "Item Display Name": "" }, { "Item Shortname": "scrap", "Item Chance (0-100)": 100.0, "Minimum Item Amount": 30, "Maximum Item Amount": 70, "Item Skin": 0, "Item Display Name": "" } ] } } }
    $9.99
  15. Hey! Your requested update is live! Have fun! ^^
  16. Sure! I can add more customizable config in next version, with scientists, murderers and min-max spawn amounts.
  17. Are you sure that you don't have any other plugin, that multiply output from quarries? I will check in few minutes too to be sure that its not a bug. Edit: Yeah. In my server everything seems fine. YOu must have other plugin that multiply quarry output.
  18. For now you can't increase fuel used, because quarries are made in best performance way possible. The output per minute is counted by 45 / <value in config> so if you set in config "Minimal work to gather" to 0.1 it is counted by 45 / 0.1 = 450 per minute and "Maximal work to gather" to 1 it is counted by 45 / 1 = 45 per minute. So finally you can find this resource with output between 45 and 450 per minute. I can replace current values in config into in-game one, but i think it will require whole config wipe (or at least one section)
  19. It is the same place for configuration as for RP. Just change "Upgrade Required RP" to your value. Also if you want different currency display you need to edit your language file.
  20. It is calcuation method for getting final result. The output per minute is counted by 45 / <value in config> so if you set in config "Minimal work to gather" to 0.1 it is counted by 45 / 0.1 = 450 per minute and "Maximal work to gather" to 1 it is counted by 45 / 1 = 45 per minute. So finally you can find this resource with output between 45 and 450 per minute.

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