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Zzyzxx71

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  1. I'm getting a similar error. Failed to call hook 'OnServerInitialized' on plugin 'RoadBradley v1.5.2' (IndexOutOfRangeException: Index was outside the bounds of the array.) at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at Oxide.Plugins.RoadBradley.SpawnTank (System.String profileName, System.String routeName) [0x001e3] in <2673bfe0820045be9de90161d39bcff6>:0 at Oxide.Plugins.RoadBradley.SpawnDefaultRouteTank (System.String route) [0x001f9] in <2673bfe0820045be9de90161d39bcff6>:0 at Oxide.Plugins.RoadBradley.OnServerInitialized () [0x005f9] in <2673bfe0820045be9de90161d39bcff6>:0 at Oxide.Plugins.RoadBradley.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008d] in <2673bfe0820045be9de90161d39bcff6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 I've attached my config as well RoadBradley.json
  2. Just purchased and installed today, so doubt this is a version issue. The following errors are listed in console: NullReferenceException: Object reference not set to an instance of an object 172.16.0.1:57313/76561198023047372/Zzyzxx71 kicked: RPC Error in PlayerAttack 172.16.0.1:51461/76561198023047372/Zzyzxx71 has auth level 2 PvtPickles24[76561198034608474] has spawned You've successfully pasted the structure [Welcomer] Zzyzxx71 joined for the very first time from United States 172.16.0.1:51461/76561198023047372/Zzyzxx71 joined [windows/76561198023047372] Zzyzxx71[76561198023047372] has spawned [RaidableBases] raidexpert1 @ N26 : 150 items NullReferenceException: Object reference not set to an instance of an object 172.16.0.1:51461/76561198023047372/Zzyzxx71 kicked: RPC Error in PlayerAttack I'm kicked out of game when attempting to mine with a jackhammer. Please advise. Config attached. MeteorEvent.json
  3. I can confirm both the errors on startup and the lost levels on restart.
  4. Zzyzxx71

    Server Hud

    Greetings, I've looked through all the discussion threads and available images of the HUD - I haven't been able to find any images of the HUD with Server Rewards selected where the players actually has a non null value of server rewards. When server rewards are selected does it indicate "RP" instead of "$"? If not, is that an option? Thanks in advance..
  5. Zzyzxx71

    A few issues

    Currently the Icon in the upgrade panel is a crude oil can - how does one change that to be a pumpjack for pumpjacks and a quarry for upgrading quarries? Pumpjacks and Quaries using very little (if no) LGF. When a hole with oil is surveyed, is there a way with this plugin to make a crude oil can pop out of the ground? (I've seen this function on a server which is using this plugin) Additionally I wanted to check and see if survey charges generate results based on standard biome results (sulfer/desert, metal/forest, hqm/snow). Just double checking on that one. Thanks in advance.
  6. Zzyzxx71

    Not using Fuel

    Thanks for the explaination, got it working exactly as needed. Looking forward to the update!
  7. Zzyzxx71

    Not using Fuel

    The only items I'm using are Personal Mining Quarry 1 and the Pumpjack. Quarry placement on a Survey Hole is working as intended, and I'm not requiring a survey hole for my users to place a PumpJack. Production for the Quarries appears to work fine, since I'm using server defaults for production. Previously the outpot for a pumpjack was 1:1 LGF/Crude and would produce over 6500 crude/day if it had enough LGF. I just verified the Quarry stops using LGF after 1 tick (uses 10 fuel), and the PJ after using 4 fuel, both of which are my fuel consumption in my config. --- Additional Question - when placing a Pumpjack, is there a way to show a pumpjack "shadow" (the blue part) as opposed to a large furnace? Thanks in advance, and Happy New Years. aQuarry.json
  8. Zzyzxx71

    Not using Fuel

    I have everything about 90% correct, however neither the quarry nor the pumpjack are using any fuel beyond the first tick. They use 1 unit of fuel, then none, however they continue to produce material in the output.
  9. Zzyzxx71

    Use WITH Survey Charges

    Greetings, the primary reason I purchased this was to change the fuel used to LGF. I would still like to use the original mechanics of survey charges (stone gets you stone, frags gets you frags, sulfer, etc..). Is there a method with the config to make it work like it did originally? Thanks
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