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ThePitereq

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Everything posted by ThePitereq

  1. does it make it so the player can get XP from skill tree or rewards from gather rewords? Yes.
  2. because visually i can't make that quarry works for one player, and it doesn't for another one. it is just visual thing air drop isn't supported in excavator as it's counted all the time. Lock Air Drops means that air drops will be disabled.
  3. it won't support player-placed quarries as they don't have required info to make them run, it supports server-placed quarries.
  4. it depends on your price calculator. everything is described on plugin page.
  5. If you enable in config option to generate all default items it will generate it for you.
  6. what i am saying that there is no fix needed. All you need to do is to set both settings to false and it will work the same as you've made edits. Your edit makes that distance needs to be exactly 4.0, which will never happen, as it can be like 4.000001 and it won't be right
  7. It can be added, but it's some side command. I'd recommend adding the craft to some craft plugin rather than using command.
  8. Sorry, somehow missed this response. My notifications got bugged few days ago and lost all new popups. This isn't good thing as by setting Ground Check and Water Check in config to false you will make the same thing and ignore the Distance measure which is unnecesary rn
  9. DIdn't got any report that plugin doesn't work with Convoy, althrough i didn't recommend setting same road for both events. Bag respawn means that if you name your bag with phrase BRADLEY it will become a fast respawn point that if you die you get respawned instantly there without item dropping. You can just remove whole scrap section and leave only currency, you can do also on the opposite way by adidng more items. Does this option make the Physical Bradley itself larger in appearance? Yes How do I add a Prefix to all the chat messages? I want to have like a [BradleyPatrol] prefix before all the messages with a nice color. Language file
  10. I have some little experience with welcome panel but i don't think that it can be added without development knowledge + it will be scalled wrong way.
  11. you can split quarries into types and then limit then by 1, jsut like quarry and pumpjack are different quarries just split quarry into stone/metal/hq.
  12. Hey, yeah it's display fault. It works correctly just the text is wrong, will push update today. About that, does the UI is being opened, even empty when error happens, or no ui at all?
  13. Yeah there is a lot of plans of reworking whole static virtual quarry system, as it can work a lot better Tho, can add message like that for now. Thanks for the info!
  14. Idk tbh, currently have a lot of work being done + whole system of RoadBradley is being remade which makes me diffucult to make another changes for older versions.
  15. surry but i dnon't understand in 100% what you mean. There is automatic time that tank gets removed if noone attacked it. Tank uses his own raycast to check if player is visible, there is some problems with stopping curreently, but working on fix for this.
  16. Like an virtual furnaces? Hmm, might be cool idea but not sure if i'll release something like that (lack of time rn)
  17. It's an message that doesn't change anything. As i can see yo uare still using V1. If you want to get rid of it you can just change return false; in like 237 to return true; And there wil lbe no more messages like that.
  18. Yes, you can add commands to be sold. Here is an example: "unbreakabletools-0": { "Command (if set, ignore item)": [ "c.grant user {userId} neverwear.tools", "servermessage 2 '{userName}'" ], "Shortname": "", "Skin ID": 645763, "Amount": 1, "Item Name": "", "Display Name": "Unbreakable Tools [Permanent]", "Is Blueprint": false, "Icon URL (if skin not 0)": "someUrl", "Price": 100000, "Price Per Purchase Multiplier": 1.0, "Multiply Price Per Daily (true) Or Per Wipe (false) Purchases": true, "Show Description Field": false, "Discount Permission (value)": {}, "Required Permission": "", "Display Blacklist Permission": "neverwear.tools", "Daily Buy Max": 0, "Wipe Buy Max": 0, "Cooldown Between Purchases (in seconds, 0 to disable)": 0 } Its an item in shop listings in /data/ShoppyStock/Shops/<myShop>.json
  19. Unfortunately all the bars are generated client-side and can't be changed for now.
  20. Currently there is no randomization, but it's really nice idea. Can make something like that later on. This can be also added as an percentage of current price. Not rn as it would require space in UI which is not present in current version. But i'll add it to my to do list
  21. Hey, no. Plugin doesn't contains any modifiers like that.
  22. Hey. It must be caused by one of your plugins. Plugin supports EpicLoot and don't know about any other issues for now.
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