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pookins

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Everything posted by pookins

  1. pookins

    BotReSpawn

    Gloweyes are a normal free item and you can also use the scarecrow suit. just add them to the kit you equip your bot with "gloweyes", "scarecrow.suit",
  2. pookins

    HuntsMan

    No problems found with this . just checked by killing two tigers and the corpses stayed around for at least 5 minutes each (both spawned huntsmen) ** Just killed two crocodiles and four more tigers and they despawned from 4-5 minutes each,
  3. pookins

    Problem with deathnotes

    No I dont (even know what that is) I have checked death notes and simplekillfeed and entered "Huntsman": "Huntsman" in both configs but still get a "name" added in chat (and that gets added to names in Deathnotes (22:09:53) | [Death Notes] pookins did some research of their own against a Huntsman Joie with their M249 over a distance of 12.3 meters. (22:23:22) | [Death Notes] pookins did some research of their own against a Huntsman Leatrice with their M249 over a distance of 16.9 meters. I had the same problem with DangerousTreasures but once i added "Treasure Guard" (in the two profiles)t it just says that as the killed/killer in chat but does not add any names to list (22:24:07) | [Death Notes] pookins did some research of their own against a Treasure Guard with their M249 over a distance of 17 meters. (22:24:07) | Treasure Guard[3397394] was killed by pookins[************************] at (-1779.62, 9.77, 1107.65)
  4. pookins

    Problem with deathnotes

    Would you be able to fix a long standing problem with deathnotes ?, The problem is that the profile name is "Huntsman" and I have that listed in deathnotes. ("HuntsMan": "HuntsMan",) but it gives each huntsman killed a name so i end up with a large amount at the end of each wipe , the ones below are for just one day as i cleaned them out yesterday for deathnotes update. "Huntsman Audra": "Huntsman Audra", "Huntsman Melina": "Huntsman Melina", "Huntsman Sona": "Huntsman Sona", "Huntsman Genoveva": "Huntsman Genoveva", "Treasure Guard": "Treasure Guard", "Huntsman Shante": "Huntsman Shante", "Huntsman Vonda": "Huntsman Vonda", "Huntsman Regina": "Huntsman Regina", "Huntsman Phung": "Huntsman Phung", "Huntsman Loise": "Huntsman Loise", Could you fix it so it is just Huntsman ?
  5. pookins

    BotReSpawn

    I will keep both as my map has both upper case and lower case ruins. I was checking as i am creating kits/bots for them , had to reduce bots from other sites to compensate for new ones Always fun
  6. pookins

    BotReSpawn

    So i dont need to change to "1" (i AM a bit slow )
  7. pookins

    BotReSpawn

    got two of these should i rename one of them "1" or delete it ? "Jungle ruin 0": "Jungle Ruin 0": "jungle swamp 0":
  8. pookins

    Spam since update

    I have been using the same map for the last three or four wipes and this is the first one that has the spam , If i unload BotReSpawn the spam disappears and only reappears when plugin is reloaded, If it was a monument issue (which i have had before) where there is not enough room i would get a specific monument spawn error message.
  9. pookins

    Spam since update

    Here are most of the files you wanted, The spam stops when you unload BotReSpawn and there is a variable delay before the spam starts again once the plugin is reloaded, I have unloaded other bot plugins to no effect (Dangerous treasures etc) [BotReSpawn] Abandoned Cabins 0 - 15/15 [BotReSpawn] Abandoned Supermarket 0 - 5/5 [BotReSpawn] Abandoned Supermarket 1 - 5/5 [BotReSpawn] Abandoned Supermarket 2 - 5/5 [BotReSpawn] Airfield 0 - 25/25 [BotReSpawn] Arctic Research Base 0 - 15/15 [BotReSpawn] Ferry Terminal 0 - 10/10 [BotReSpawn] Fishing Village_B 0 - 0/0 [BotReSpawn] Fishing Village_C 0 - 0/0 [BotReSpawn] Giant Excavator Pit 0 - 15/15 [BotReSpawn] Harbor_Small 0 - 15/15 [BotReSpawn] Harbor_Large 0 - 15/15 [BotReSpawn] HQM Quarry 0 - 5/5 [BotReSpawn] Ice Lake_4 0 - 6/6 [BotReSpawn] Ice Lake_4 1 - 5/5 [BotReSpawn] Junkyard 0 - 25/25 [BotReSpawn] Large Barn 0 - 0/0 [BotReSpawn] Large Fishing Village 0 - 0/0 [BotReSpawn] Launch Site 0 - 25/25 [BotReSpawn] Lighthouse 0 - 5/5 [BotReSpawn] Lighthouse 1 - 5/5 [BotReSpawn] Military Tunnel 0 - 25/25 [BotReSpawn] Mining Outpost 0 - 5/5 [BotReSpawn] Mining Outpost 1 - 5/5 [BotReSpawn] Missile Silo 0 - 15/15 [BotReSpawn] Oasis A 0 - 6/6 [BotReSpawn] Oasis C 0 - 7/7 [BotReSpawn] Oxum's Gas Station 0 - 5/5 [BotReSpawn] Oxum's Gas Station 1 - 5/5 [BotReSpawn] Oxum's Gas Station 2 - 5/5 [BotReSpawn] Power Plant 0 - 20/20 [BotReSpawn] Radtown 0 - 6/6 [BotReSpawn] Ranch 0 - 0/0 [BotReSpawn] Satellite Dish 0 - 10/10 [BotReSpawn] Sewer Branch 0 - 15/15 [BotReSpawn] Stone Quarry 0 - 5/5 [BotReSpawn] Substation_Large_2 0 - 5/5 [BotReSpawn] Substation_Large_2 1 - 5/5 [BotReSpawn] Substation_Large_1 0 - 5/5 [BotReSpawn] Substation_Large_1 1 - 5/5 [BotReSpawn] Substation_Large_1 2 - 5/5 [BotReSpawn] Substation_Large_2 2 - 5/5 [BotReSpawn] Substation_Large_1 3 - 5/5 [BotReSpawn] Substation_Large_2 3 - 5/5 [BotReSpawn] Substation_Large_2 4 - 5/5 [BotReSpawn] Substation_Large_2 5 - 5/5 [BotReSpawn] Substation_Large_1 4 - 5/5 [BotReSpawn] Substation_Large_1 5 - 5/5 [BotReSpawn] Substation_Large_2 6 - 5/5 [BotReSpawn] Substation_Large_2 7 - 5/5 [BotReSpawn] Substation_Large_1 6 - 5/5 [BotReSpawn] Substation_Large_2 8 - 5/5 [BotReSpawn] Substation_Large_2 9 - 5/5 [BotReSpawn] Sulfur Quarry 0 - 5/5 [BotReSpawn] The Dome 0 - 10/10 [BotReSpawn] Train Tunnel 0 - 0/0 [BotReSpawn] Train Tunnel 1 - 0/0 [BotReSpawn] Train Yard 0 - 20/20 [BotReSpawn] Wild Swamp_A 0 - 10/10 [BotReSpawn] Wild Swamp_B 0 - 10/10 [BotReSpawn] BiomeArid - 20/20 [BotReSpawn] BiomeTemperate - 20/20 [BotReSpawn] BiomeTundra - 20/20 [BotReSpawn] BiomeArctic - 19/20 procedural map worldsize 4500 1272579615 default-DefaultProfiles.json
  10. pookins

    Spam since update

    Now getting spam since last update Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMes
  11. pookins

    BotReSpawn

    is it your server or are you just playing on it , if its the latter you should contact the admin, if its the former you should ensure that oxide/steam are up to date because it is working with no problems on my servers
  12. pookins

    BotReSpawn

    I thought the problem was that it targeted them but was unable to kill them ?
  13. pookins

    HuntsMan

    Have not had this error message with Huntsmen , is your oxide uptodate ?
  14. pookins

    BotReSpawn

    Although i love the plugin i still create and edit the data file manually , started off that way in the original and will continue that way.
  15. pookins

    BotReSpawn

    Easy to set up a boss with the configs available, but i dont think bots would recognise a drone or player entity (personal heli, car or vehicle or base) as a target. I might be wrong .
  16. pookins

    BotReSpawn

    Just did a reload to check and all as normal.
  17. pookins

    BotReSpawn

    Just make sure you grant yourself the kits.npconly permission before you try to redeem it
  18. pookins

    BotReSpawn

    Check your config, Just did a run around my map and all bots encountered had kits/weapons.
  19. pookins

    BotReSpawn

    As Steen said you would use kits plugin to create kits for each of the monument/biome/custom bots you want to equip, you would choose their items depending on how difficult you want them to be and their biome/monument, I have 32 npc kits (make sure you make them npc only and hidden when creating) and you could choose a bot name and bot kit for each monument. takes a while but its a lot of fun, BE CAREFUL how many bots you enable and equip as with the map changes you can end up with too many bots in one area, for example on this map wipe i ended up with a harbour, oxums petrol station and a substation all within a small area which means lots of crossfire if you take on one set of bots, there are also wandering biome bots in the area as well !
  20. pookins

    BotReSpawn

    Save a few dollars a week
  21. pookins

    BotReSpawn

    when you add commands to the commandline cfg make sure you add a + in front of it so +ai.npc_door_trigger_size 1.5
  22. pookins

    BotReSpawn

    No tree
  23. pookins

    BotReSpawn

    AND a Christmas tree with lights of course
  24. pookins

    BotReSpawn

    So you want the plugin rewritten to match another plugin ? , You can not only set hp and kit but also "Aggro_Range": "DeAggro_Range": "Peace_Keeper": "Bot_Accuracy_Percent": "Bot_Damage_Percent": "Running_Speed_Booster":, "Roam_Pause_Length": "AlwaysUseLights": "Ignore_All_Players": "Ignore_Sleepers": "Target_Noobs": "NPCs_Attack_Animals, "Friendly_Fire_Safe": "Melee_DamageScale": "RangeWeapon_DamageScale": "Rocket_DamageScale": "Assist_Sense_Range": "Victim_Bleed_Amount_Per_Hit": "Victim_Bleed_Amount_Max": "Bleed_Amount_Is_Percent_Of_Damage": "Target_ZombieHorde": "Target_HumanNPC": "Target_Other_Npcs": "Respect_Safe_Zones": "Faction": "SubFaction": "Dont_Fire_Beyond_Distance": "Spawn_Hackable_Death_Crate_Percent": "Death_Crate_CustomLoot_Profile": "", "Death_Crate_LockDuration": "Corpse_Duration": "Weapon_Drop_Percent": "Min_Weapon_Drop_Condition_Percent": "Max_Weapon_Drop_Condition_Percent" "Wipe_Main_Percent": "Wipe_Belt_Percent": "Wipe_Clothing_Percent": "Allow_Rust_Loot_Percent": "Rust_Loot_Source": "RustRewardsValue": "XPerienceValue": "Chute": "Invincible_Whilst_Chuting": "SamSite_Safe_Whilst_Chuting": "Backpack_Duration": "Suicide_Timer": "Die_Instantly_From_Headshot": "Require_Two_Headshots": "Fire_Safe": "Grenade_Precision_Percent": "Instant_Death_From_Headshot_Allowed_Weapons": [], "Disable_Radio": "Use_Map_Marker": "Always_Show_Map_Marker": "MurdererSound": "Immune_From_Damage_Beyond": "Short_Roam_Vision": "Off_Terrain":
    I have been using this excellent plugin since August 2017 (as BotSpawn) and it is the most valuable plugin on my server(s), I cannot imagine having a server without it as it expands the game to infinity, I joined this site mainly because "Steen" moved here with this plugin Hope to be using it for another 7 years
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