Jump to content

Pahuan

Member
  • Posts

    10
  • Joined

  • Last visited

Everything posted by Pahuan

  1. Pahuan

    Casket stack issue

    Everything’s fine - your config works. It just means that when the plugin is loaded for the first time, it generates a config file that causes errors. I’m using uMod.
  2. Pahuan

    Casket stack issue

    When opening a casket, the following error appears in the console. And if there is a stack of caskets (for example 5), when trying to open one, two caskets are consumed at once, leaving only 3 in the stack. Failed to call hook 'OnItemAction' on plugin 'FishingTreasure v2.0.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.FishingTreasure.OpenCasket (BasePlayer player) [0x0003f] in <c3fe4d586ae24a92816b187b3fac9958>:0 at Oxide.Plugins.FishingTreasure.OnItemAction (Item item, System.String action, BasePlayer player) [0x00060] in <c3fe4d586ae24a92816b187b3fac9958>:0 at Oxide.Plugins.FishingTreasure.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00653] in <c3fe4d586ae24a92816b187b3fac9958>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Could you share an example of a working configuration with some values filled in?
  3. Do you no longer support this plugin? I don’t understand where exactly I should open this ticket.
  4. I tested it with only one plugin running - same issue. Maybe the default configuration is generated incorrectly. Here it is: { "General Settings": { "Base chance of obtaining a casket when catching a fish [%]": 3.0, "Permission based chance modifiers [1.0 = 100% increase to the base chance value]": {}, "Loot rolls per casket": 3, "Casket info": { "shortname": "halloween.lootbag.large", "skin": 2560835553, "displayName": "casket" }, "Sounds when opened": { "Common": "assets/prefabs/misc/halloween/lootbag/effects/bronze_open.prefab", "Rare": "assets/prefabs/misc/halloween/lootbag/effects/silver_open.prefab", "Epic": "assets/prefabs/misc/halloween/lootbag/effects/gold_open.prefab" }, "Should this plugin handle the item splitting for caskets? [set to false if using a stacks plugin]": false, "Automatically enable any new items that are added to the config from Rust updates?": false, "Item blacklist [shortname]": [] }, "Hotspot Settings": { "Enable fishing treasure hotspots": false, "Name the hotspot shows when it appears on the map": "Fishing Treasure Hotspot", "Sphere darkness": 6, "Hotspot size": 50.0, "Minimum time a hotspot can be alive for [seconds]": 1600.0, "Maximum time a hotspot can be alive for [seconds]": 2000.0, "Delay between hotspot deployments [seconds]": 3600.0, "Minimum modifier that will be applied to a hotspot": 1.0, "Maximum modifier that will be applied to a hotspot": 4.0, "Should the hotspot check to see if players have entered/left the zone and notify them?": true, "If monitoring for players, how often should we check for players in the hotspot?": 1.0 }, "SkillTree settings": { "Set to true if you want to add the FishingTreasure buff to the skill tree": true, "Maximum level for the modifier buff": 5, "Chance increase per level for finding caskets [0.2 = 20%]": 0.2 }, "Loot Table": { "Common": { "enabled": false, "tableWeight": 100, "loot": [] }, "Rare": { "enabled": false, "tableWeight": 25, "loot": [] }, "Epic": { "enabled": false, "tableWeight": 10, "loot": [] } } } Could you share an example of a working configuration with some values filled in?
  5. When opening a casket, the following error appears in the console. And if there is a stack of caskets (for example 5), when trying to open one, two caskets are consumed at once, leaving only 3 in the stack. Failed to call hook 'OnItemAction' on plugin 'FishingTreasure v2.0.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.FishingTreasure.OpenCasket (BasePlayer player) [0x0003f] in <c3fe4d586ae24a92816b187b3fac9958>:0 at Oxide.Plugins.FishingTreasure.OnItemAction (Item item, System.String action, BasePlayer player) [0x00060] in <c3fe4d586ae24a92816b187b3fac9958>:0 at Oxide.Plugins.FishingTreasure.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00653] in <c3fe4d586ae24a92816b187b3fac9958>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  6. Pahuan

    Skill Tree

    The "Blast Furnace" skill does not work. The melting speed does not increase.
2m

Downloads

Total number of downloads.

9.4k

Customers

Total customers served.

136.6k

Files Sold

Total number of files sold.

2.9m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.