Hi,
I’m running a modded hardcore Rust server and I’m currently trying to populate electrical substations with custom NPCs (using BetterNpc + NpcSpawn).
The problem is that every time I try to spawn NPCs at substations, I get a massive wall of console spam like:
*Failed to create agent because it is not close enough to the NavMesh*
This happens consistently at substations, even when:
using custom positions
lowering spawn counts
changing NPC types
reloading plugins
even after wiping the server completely
What’s strange:
NPC spawning works perfectly fine on most monuments (Harbor, Dome, etc.)
The issue seems specific to substations (and sometimes similar small roadside monuments)
What I’ve tried:
Random vs custom spawn positions
Full plugin reset (NpcSpawn + BetterNpc configs/data wiped)
Server wipe with new seed
Different NPC prefabs (scientists, custom roles, etc.)
Still getting NavMesh errors and NPCs fail to spawn properly.
Questions:
Are substations missing proper NavMesh areas by design?
Is there a recommended way to spawn NPCs in those locations?
Do I need to force specific spawn points or use a different plugin (e.g. BotReSpawn)?
Is there any workaround to avoid NavMesh issues in small monuments?
I’m trying to keep NPC presence consistent across all monuments, but substations are currently unusable because of this.
Any insight would be appreciated.
Thanks