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Everything posted by Mathew Richards
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hi question on how to do the custom route, do have to walk the whole route that i want convoy to take ? thank you /convoypathstart - stand at starting point and enter command to start recording a custom route /convoypathsave RoutePresetName - to save a custom route (enter anything you'd like in place of RoutePresetName) multiple routes can be added to one route preset, one will be selected at random in this case
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cates and locked crates just keep respawning
Mathew Richards replied to Mathew Richards's Support Report in Support
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cates and locked crates just keep respawning
Mathew Richards replied to Mathew Richards's Support Report in Support
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locked crates just keep respawning soon as you unlock it, as you are aware the other crates are duplicating. the ribs are duplicating as well there 12 boats that arrived at a ghost ship. i only have 2 ribs selected. Thank you Matt
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are you using ENDLESS CARGO.
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I run carbon, i will continue to fault find. thanks
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Yer we tried a number of different ways, with no luck, it just keep staying " cannot deploy turret without tool cupboard access" very odd.
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Thanks that has worked, it took around 10 mins to load , which a lot less lag on the server.
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DeepSeaOptions] DeepSea dedupe: dupeClusters=0 extraEntities=0 killed=0 (radiusXZ=1.5 yTol=2.5) My deep sea is not opening at all any ideas.
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I have this coming up in the console any ideas, BetterNpc] File straight-we-5 has been loaded successfully! [BetterNpc] Plugin loading progress at 23% IOException: Permission denied fuel_storage[260715234] changed its network group to null rhib_storage_drybox[260715236] changed its network group to null ShowAllNpc [BetterNpc] The number of NPCs from the BetterNpc plugin: Total number = 0
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thank you
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Deep sea options update 1.0.4
Mathew Richards replied to Mathew Richards's Support Report in Support
thanks , always open is set 3600 seconds I have not changed that. Great plugin. -
Hi, I have my Deepsea set to always open , but the timer is still on a count down. have I done something wrong.
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o.reload Loottable [CSharp] Started Oxide.Compiler v successfully Error while compiling Loottable: Argument 1: cannot convert from 'method group' to 'System.Action' | Line: 8556, Pos: 39
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same
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Hi i have Convoy and have no problem with it. the loot tables for Armored train are not appearing in LOOTMANGER, not sure what i have done wrong. I have reloaded both lootmanger and Ammored train files. any help would be great. We also noted a large white artifact that floats above the train as it travels around [see last picture] have great a xmas