Jump to content

ZEODE

Creator Pro
  • Posts

    1,880
  • Joined

  • Last visited

  • Days Won

    17

Everything posted by ZEODE

  1. Changed Status from Work in Progress to Closed
  2. I have found the error, which is a typo on my part. I will be releasing an update shortly which will address this. So sorry for this, I did a partial re-write of some of the methods in the plugin yesterday and copied wrote an error by mistake. Update soon to fix.
  3. I have found the error, which is a typo on my part. I will be releasing an update shortly which will address this. So sorry for this, I did a partial re-write of some of the methods in the plugin yesterday and copied wrote an error by mistake. Update soon to fix.
  4. ZEODE

    Clear cooldown

    Changed Status from Pending to Work in Progress
  5. ZEODE

    Spawn issue

    Changed Status from Pending to Work in Progress
  6. ZEODE

    Spawn issue

    I have reached out to nivex to add compatibility to Loot Defender, once they release an update this should resolve this issue. I will continue to look to see if there is a way around it for me, but I think it wont be possible until they update their plugin. But I will let you know. I guess in the meantime you could make it compatible by disabling the instant supply drop setting in Loot Defender? At least you could try disabling it and see if that resolves the issue for you?
  7. Changed Status from Pending to Work in Progress
  8. Hi, thanks for reporting this issue. You are not the only one to find this happening. I will be looking into this now and should release a fix later.
  9. ZEODE

    Heli Signals

    Hi guys, which version are you using. The latest version is 1.1.2 and should have fixed this issue. Please confirm you are using this version and that you didn’t download an old version. Sometimes Chrome based browsers have a cache issue which means you don’t get the most recent file downloaded. If you are using 1.1.2 and still have an issue, please open a support request instead of comment here so I can keep track of issues.
  10. Changed Status from Pending to Work in Progress
  11. Hi guys, sorry you are seeing this issue. I know the console spam is annoying but it shouldn’t change the plugin functionality. I have been out and just got back home so I will sit down and look at this shortly to address this issue.
  12. ZEODE

    Clear cooldown

    Sure, I will work on adding it to the next update
  13. Changed Status from Pending to Closed
  14. You can add the command, but I would recommend adding the items to sell in shops instead of using the command. Use this to help you add the items to GUI Shop: https://codefling.com/plugins/bradley-drops?do=findComment&comment=27609
  15. ZEODE

    Spawn issue

    OK, I will do some testing with loot defender and that option later to see what I find. I use the plugins together without issue on our servers, but I don't use that option so I'll look into it.
  16. Thank you, appreciate it
  17. Hi, When I asked on the discussion page, you said setting maxlvl to 0 would disable that skill, but it's not. Am I missing something? On our servers we use a different plugin to handle all IOEntitiy power sources. Even with Electrician skill maxlvl set to 0 in config, the plugin is still affecting the IOEntities such as Batteries etc. We don't want this plugin to change any power source properties at all. It doesn't appear that there are any checks in Oxide hooks "OnInputUpdate", "OnOutputUpdate", "OnSolarPanelSunUpdate" and "OnEntitySpawned", or your methods "LoadElectricianEntities", "CheckElectricianEntities" to prevent IOEntities from being updated/changed, even if the Electrician skill maxlvl is set to 0. Having said that, it would be a lot of unnecessary calls to hooks we are not using for anything. Since it doesn't look like those hooks are being used for anything else other than the Electrician skill, it would be nice if the plugin unsubscribed from them on load if (config.electrician.maxlvl <= 0). In fact, any skill where maxlvl is set to 0 it would be great if there was a check or the hooks unsubscribed from if not being used for anything else. Is this something you will consider at all?
  18. Thank you, all good.
  19. ZEODE

    Spawn issue

    0.2 is why its causing an issue with falling through the terrain. Set it to 0.5 and you will be good, 0.4 is also usually OK, but to be safe I recommend 0.5. Do you have any other plugins which control Bradley in anyway which might cause a conflict and make it not spawn?
  20. ZEODE

    Distance to spawn

    Changed Status from Pending to Not a Bug
  21. ZEODE

    Spawn issue

    What are you setting for the parachute drag? If you set this too low, that is what can cause the falling through ground issue. As for the not falling from the plane issue, without more info to go on I can't really help you. I am not having anyone else report such a thing and all my testing on my test server is working fine. Maybe if you give me more info, such as any error messages in console? Is the plane actually being called in? Does a normal supply drop fall instead? Anything that might help. Also, players say a lot of things lol
  22. ZEODE

    XPerience

    I don't see an option anywhere in the config to disable a section we don't want/need. Example, Electrician skill I do not want to use in XP, because we already use a different plugin for that, which is now conflicting with it. Is there an option to not have this plugin handle Electricity ents?
  23. ZEODE

    Distance to spawn

    it works fine, put 0.0 and it will spawn above the signal.
  24. ZEODE

    tank spawn bug

    Changed Status from Pending to Not a Bug
2m

Downloads

Total number of downloads.

9.4k

Customers

Total customers served.

137.3k

Files Sold

Total number of files sold.

2.9m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.