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bidi1252

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  1. bidi1252

    Dungeon Events

    Hi there, To avoid having to patch things manually with every new version, would it be possible to add a feature for this? You've added a MaxActiveAutoSpawn config to control the maximum number of auto spawns. If it's set to 0, it becomes unlimited; and if a specific number is set, it respects that limit. Would it be possible to support a special value like -1, which would completely disable auto spawn for that specific tier? Thanks in advance! I'll include the patch below. //BIDI var availableTiers = _tierInfoMap.Keys.Where(t => t.Enabled && (t.MapName.Contains("Easy") ||t.MapName.Contains("Normal"))).ToList(); if (availableTiers.Count == 0) return null; var viable = new Dictionary<DungeonTierConfig, int>();
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