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Everything posted by imthenewguy
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- 78 comments
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- 1
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- #vip
- #monetization
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(and 2 more)
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- 60 comments
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- #storage
- #containers
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- 1,355 comments
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- #leveling
- #progression
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- 60 comments
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- #storage
- #containers
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- 60 comments
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- #storage
- #containers
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Testing a patch on my server for it at the moment.
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Changed Status from Pending to Closed
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Hey mate are they using the command to redeem the prize? /sprize from memory.
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Changed Status from Pending to Closed
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Hey yeah ive seen it on occasion but it is only at the shutdown of a server.
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Changed Status from Pending to Closed
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Very odd o.O
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- 252 comments
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- #enhanced
- #custom loot
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(and 7 more)
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- 78 comments
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- #vip
- #monetization
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(and 2 more)
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- 1,355 comments
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- 1
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- #leveling
- #progression
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- 83 comments
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- #recycler
- #monetization
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Have you tested this? You only gain xp when swiping on a powered reader, and swiping on a powered reader seems to always reduce the cards durability. Edit: Oh you are referring to the no durability loss perk. Yeah I can see how that would be an issue xD. Will be fixed in the next patch. Added a delay for the xp reward to check for card durability loss. If durability is lost, we award the xp. This means that players with the durability perk don't get xp from swiping.
- 1,355 comments
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- #leveling
- #progression
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Doesnt work - Says loot table is loaded
imthenewguy replied to Azraelkekw's Support Request in Support
Changed Status from Pending to Closed -
- 1,355 comments
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- #leveling
- #progression
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Ok you aren't insane, its a problem with ingredient bag. Ingredient bag was originally designed for only non-default ingredient items, but due to demand I updated it so that any item that was listed in ingredients could be added, default or not. The issue is that I was still assigning a value to the item.name field, which stack modifier cares about. If the item.name field does not match, it won't allow the stack (as any good stack plugin should behave), so when the item was regenerated by the ibag, it would create the item with that item.name field, preventing stacking with items that did not have that field, IE: default ingredients that had not been touched by the ibag. My test didn't show this error because I had my items going into the ibag from being gathered. Will add this to the next update. Welcome to pm me on discord if you want early access to the copy though.
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You can remove other profiles form the config except for EpicLoot. You could also adjust the values to be higher, but you would have to do it item by item, changing the name.
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Doesnt work - Says loot table is loaded
imthenewguy replied to Azraelkekw's Support Request in Support
Sounds like you haven't assigned permissions. Please ensure you give the relevant permissions for admin, use and drops to the relevant groups -
- 210 comments
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Feel free to upload your data and config files here and I will mount it on my server to test.