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Everything posted by BetterDeadThanZed
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Assigning permissions to groups
BetterDeadThanZed replied to BetterDeadThanZed's Support Request in Support
I just did more testing and it does seem to be working. It just takes a bit of a learning curve. -
Assigning permissions to groups
BetterDeadThanZed replied to BetterDeadThanZed's Support Request in Support
In order for a player to have a color and/or title as defined in the IQChat config, they need a permission. For example, for VIP, I have this in my config in the nickname, chat color and prefix sections: { "Permission": "iqchat.vip", "Argument": "#f7b723", "Block the player's ability to select this parameter in the plugin menu (true - yes/false - no)": false }, { "Permission": "iqchat.vip", "Argument": "#FFFFFF", "Block the player's ability to select this parameter in the plugin menu (true - yes/false - no)": false }, { "Permission": "iqchat.vip", "Argument": "<color=#0CFFFF>[VIP]</color>", "Block the player's ability to select this parameter in the plugin menu (true - yes/false - no)": false }, If I assign iqchat.vip to a player with the command o.grant playername iqchat.vip, their name will be the correct color, their chat will be the correct color and their prefix will be correct. If I do not assign the permission to the player, but instead I use o.grant group vip iqchat.vip, none of the above works. The players in the vip group do not get the above colors or prefix. I have confirmed that after using the o.grant group command, the group does have the iqchat.vip permission. -
I just bought this plugin and I'm having an issue. I can assign a permission to a player and their name/title appears correctly. If I assign the permission to a group that the player is a part of instead of assigning the permission directly to the player, it does not work.
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This is the error: Failed to call hook 'CanPopulateLoot' on plugin 'CustomBradley v1.5.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CustomBradley.CanPopulateLoot (LootContainer container) [0x00000] in <8fa03687fda047079a28f46b458a1753>:0 at Oxide.Plugins.CustomBradley.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x006ea] in <8fa03687fda047079a28f46b458a1753>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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I am getting this error when crafting: Failed to call hook 'CraftingPanelSortingCommand' on plugin 'CraftingPanel v1.2.2' (InvalidCastException: Null object cannot be converted to a value type.) at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00019] in <467a840a914a47078e4ae9b0b1e8779e>:0 at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00007] in <467a840a914a47078e4ae9b0b1e8779e>:0 at Oxide.Core.Plugins.Plugin.Call[T] (System.String hook, System.Object[] args) [0x00008] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Plugins.CraftingPanel+CraftingQueueController.SendStatus (Oxide.Plugins.CraftingPanel+CraftingQueueController+NotifyType type, System.Int32 time, System.String text, System.String subText, System.Int32 itemId) [0x0011a] in <6ea80ae46b124b4d99e73769db8dd186>:0 at Oxide.Plugins.CraftingPanel+CraftingQueueController.AddToQueue (System.Int32 multiplier, System.String activeSkin, System.Boolean isEconomics) [0x00ab8] in <6ea80ae46b124b4d99e73769db8dd186>:0 at Oxide.Plugins.CraftingPanel.CraftingPanelSortingCommand (ConsoleSystem+Arg args) [0x00360] in <6ea80ae46b124b4d99e73769db8dd186>:0 at Oxide.Plugins.CraftingPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0010e] in <6ea80ae46b124b4d99e73769db8dd186>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 This happened when I tried to craft anything. It also gives me a crazy amount of time to craft it, like 12 hours or something like that.
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It's broken. Khan has to fix it.
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This plugin is broken with the July update: Error while compiling Vehicles: Argument 1: cannot convert from 'IFuelSystem' to 'EntityFuelSystem' | Line: 500, Pos: 26
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I've noticed that the CH47 icon does not turn green until the locked crate is dropped. Is this intended behavior? Should it turn green when the CH47 is enroute to drop the crate?
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Any chance of getting this compatible with Vehicle Airdrops? I'd like it so when a supply signal from that plugin is thrown, it's not instant.
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- 596 comments
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- #hud
- #interface
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(and 6 more)
Tagged with:
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Not related to the original issue, but I am getting this spammed in my console: ```[Fuel Status] Could not find a color for the value 20.596f. Default color will be used.``` Attached is my config. FuelStatus.json
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Refunds for despawned bases
BetterDeadThanZed replied to BetterDeadThanZed's Support Request in Support
RaidableBases.json -
I've had several players report that they are not getting refunded for despawned bases. These are my refund settings: "Refunds": { "Refund Despawned Bases": true, "Base Becomes Ineligible For Rewards On Despawn": true, "Block Refund If Base Is Damaged": true, "Block Despawn If Base Is Damaged": true, "Block Despawn If Anything Is Looted": true, "Refund Percentage": 50.0, "Refund Resets Cooldown Timer": true }, I had a moderator watch a player buy a raid base, then do the despawn command without damaging the base, and when he despawned it, he didn't get the 50% refund as per the settings. This is NOT 100% reproduceable. It seems to be random and there's nothing in the log showing any error. Any ideas on what could be wrong?
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I bought this on another site, but I'm not getting a response from the ticket system there. I am testing the Water Patrol plugin. When I shoot the water patrol RHIB's, I get a message that PVE is enabled on the server. I've also gotten this message sometimes on NPC's from the Harbor Event plugin. I'm attaching a screenshot. I shot an NPC from BotReSpawn and I got the message about PVE.
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I have a feature request. Hopefully this is something that can be done. Can there be separate stack settings for vehicle fuel tanks? I have Low Quality Fuel set to stack to 100,000. If I could have a separate stack setting to let me set stack size to 1,000 in vehicles, that would be awesome. Even better if the stack size could be defined per vehicle (ie: mini can hold 1,000, scrap heli 10,000 or whatever the admin decides).
- 194 comments
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- #stacks
- #rust stacks
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Actually, after another reload, it's suddenly showing full. You can disregard this.
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Hello. I've set the max stack size for low grade fuel to 1000. I placed 1000 fuel in my mini copter and it only shows a sliver of red. It should show full.
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- 46 comments
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- #drone
- #dronepatrol
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- 46 comments
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- #drone
- #dronepatrol
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I am having an issue that the Cooking dev (imthenewguy) states is caused by the Stacks plugin. Sometimes items created by the cooking pluging, when stacked, will lose their abilities. They maintain their custom skin that is placed by the cooking plugin but it reverts to the base item. Here's an explanation of how to reproduce this, as dictated by one of my admins. I hope with this information we can figure this out. I'm attaching the screenshots he submitted.
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Start Mixing not working
BetterDeadThanZed replied to BetterDeadThanZed's Support Request in Support
Disregard this. My admin did more testing and it's working. -
Before I start all sorts of trouble shooting efforts, I am getting a report that when you click the Start Mixing button, nothing is happening. I am not sure if this was since the May update or only since today.
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I'm getting a bunch of errors. 05/05 17:34:06 | Failed to call hook 'OnItemAction' on plugin 'XPerience v1.8.300' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XPerience.CheckPlayerLocation (BasePlayer player, System.String type) [0x00163] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.GainExp (BasePlayer player, System.Double e) [0x00017] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.OnItemAction (Item item, System.String action, BasePlayer player) [0x0016a] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x043c2] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 05/05 17:33:43 | Failed to call hook 'OnEntityBuilt' on plugin 'XPerience v1.8.300' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XPerience.CheckPlayerLocation (BasePlayer player, System.String type) [0x00163] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.GainExp (BasePlayer player, System.Double e) [0x00017] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.OnEntityBuilt (Planner plan) [0x000df] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0384d] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 05/05 17:32:32 | Failed to call hook 'OnItemCraftFinished' on plugin 'XPerience v1.8.300' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XPerience.CheckPlayerLocation (BasePlayer player, System.String type) [0x00163] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.GainExp (BasePlayer player, System.Double e) [0x00017] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.OnItemCraftFinished (ItemCraftTask task, Item item, ItemCrafter itemCrafter) [0x000a2] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x041e4] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 05/05 17:28:19 | Failed to call hook 'OnEntityDeath' on plugin 'XPerience v1.8.300' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XPerience.CheckPlayerLocation (BasePlayer player, System.String type) [0x00163] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.GainExp (BasePlayer player, System.Double e) [0x00017] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.OnEntityDeath (BaseCombatEntity entity, HitInfo hitInfo) [0x00b78] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x03786] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 05/05 17:28:19 | Failed to call hook 'OnDispenserGather' on plugin 'XPerience v1.8.300' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XPerience.CheckPlayerLocation (BasePlayer player, System.String type) [0x00163] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.GainExp (BasePlayer player, System.Double e) [0x00017] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.OnDispenserGather (ResourceDispenser dispenser, BaseEntity entity, Item item) [0x008a8] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x045f7] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 No idea what event is happening when these errors appear. I just noticed them in my console.
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I added No Decay to my server today and now I'm seeing this: Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: NoDecay - True (Boolean), VirtualQuarries (False (Boolean)) Oh my other server, I'm getting this: Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: VirtualQuarries - False (Boolean), SimplePVE (True (Boolean)) Both servers run SimplePVE, but I'm not getting this error on the first server. I don't use No Decay on the first server.
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Did the latest update fix the issues shown in my video?
