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walkinrey

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Everything posted by walkinrey

  1. walkinrey

    Loot Nearby Containers

    Changed Status from Pending to Closed
  2. Changed Status from Pending to Closed
  3. walkinrey

    npc does not drive

    Changed Status from Pending to Closed
  4. Changed Status from Pending to Closed
  5. walkinrey

    How does this work?

    Changed Status from Pending to Closed
  6. walkinrey

    How does this work?

    Running 24/7, constant amount of cars is riding around the map. If any is destroyed, new one is spawned.
  7. Did you grant "drivercontroller.admin" permission? Do you have any other plugins that may affect NPCs targeting?
  8. walkinrey

    Heli Pilots

    It can be dropped to ground, by default it’s disabled in config
  9. walkinrey

    Boat Drivers

    Unlimited, until you have free seats
  10. Working on it
  11. walkinrey

    Heli Pilots

    it will only attack the player who attacked the heli
  12. We will check this large base, it seems really huge even by its size 3mb
  13. Also, is it a VERY large base? Probably server can’t handle that many foundations and objects, however i haven’t seen that large bases. Try next: "Build": { "Max allowable height of foundation": 200.0, "Start height to ground": 2.0, "Max depth when building in water": 3.5, "Disable stability?": true, "Checks": { "Check is close to road?": false, "Check is building blocked?": false, "Check for Prevent Building triggers": false, "Prevent Building check radius": 10.0 }, "Doors": { "Deploy doors?": false, "Require resources for doors?": false } }, For now try to disable all checks. Changing heights may help but can cause unexpected results. Can you please also try another base?
  14. Hi, are you on custom map? Probably smth related to landscape check, i’ll check your config now
  15. walkinrey

    npc does not drive

    How i remember it's need to be patched, can you write me on discord pls?
  16. walkinrey

    Personal NPC

    Not supported currently
  17. walkinrey

    npc does not drive

    It sounds like some other plugin is preventing the bot from getting into a car. Do you have any plugins like VehicleLicense?
  18. Hi, can i see your config files and logs? Try to reload plugin and check the console, maybe it will show something related to it. Also, do you have RustEdit dll installed?
  19. walkinrey

    Heli Pilots

    We will take a look on it soon, thanks for feedback
  20. walkinrey

    Heli Pilots

    Hi, most likely related to TruePVE, although it's supported. Can you please tell in which cases the helis aren't getting destroyed? It looks like TruePVE can deny damage when there is no driver in the heli, so maybe related to this as well.
  21. should be better in this update, improved what i could on my side, they are very limited to the jungles
  22. Changed Status from Pending to Closed Changed Fixed In to 1.4.1
  23. walkinrey

    Heli Pilots

    Transport Heli have only 1 seat for passenger so you can only add one companion. However i think it's a good idea to make it possible to add some bots in the back i think
  24. walkinrey

    Loot Nearby Containers

    try to point him to loot it manually, check what he will do then if he attacks it instead of looting, then try to add "item_drop_backpack" here in the config: "List of prefabs that the bot can loot (useful if the bot attacks loot instead of looting it)": [ "vehicle_parts" ]
  25. walkinrey

    Commands

    Changed Status from Pending to Closed
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