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Everything posted by Ionut Shiro
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Version v1.1
12 downloads
Mini-Airfield is a reconstruction of the Facepunch procedural broken Airfield from @kilgoar but 50% smaller , keeping the original puzzle and deleting extra assets that took space and re-arranging the layout abit. This is part of a mini-monument series i started and they are perfect for small maps if you want to keep the same procedural monuments but smaller with a twist and extra decor. Just like normal Airfield this has a Green and Blue keycard puzzle with all the normal loot from Airfield present. No underground entrance present so you'd have to place your own outside or if you wish it inside just message me and i can make it happen. If you use plugins for events that use Airfield this might not work and you'd have to use 3rd party plugins like Monument Finder. Entity count : 1440 Size 1 Grid and a half , normal Airfield is 3 grids +/-.$15.00-
- #rust monument
- #airfield rust
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Version V1.2
20 downloads
A small map centered around the newest monument, the missile silo. This map features an extended fishing village with all the amenities of both outpost and bandit camp. All the terrain on this map has been hand-made for the best experience. This map is also perfect for those who have potato PCs because of its high-fps design. The map features a full progression system, from greencard to redcard, allowing t1-t3 progression throughout the wipe without mods. "good things come in small packages" Monuments: Missile Silo Military Base Fishing Villages Lighthouse Mining Outpost Small Harbor Supermarket Sewer Branch Both Oilrigs Underwater Labs Map Size: 1500 Editable: Yes Beautiful: Yes$8.00 -
Good evening Do you have Rustedit DLL installed?
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- 2 comments
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- 1
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Version v1.1
180 downloads
This very small worldcraft map is set on a strange alien world, like nothing else you've seen in Rust. Battle to live in the pineapple. Only the center of the map where the circle is shown in the preview is spawnable and playable , it has no procedural monuments only a few custom prefabs with loot. The map is meant for event servers where players have kits and do not need vending/shops or to learn tiers. Players cannot go outside the circle for cargo or anything else. If you wish to change the thematic and dynamic of the map you're free to edit it! Credits to General Tao for the Cone Dome, Kilgoar for the biome dressings & Pineapple, and to STAR for the heightmap and all other monuments. Map has originally been created by @kilgoarand with his permission i updated and will maintain it.Free- 2 comments
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If you navigate to your Rust installation folder, and go to Rust\cfg\ and look for client.cfg and delete that config file, you'll be able to load into the server fine. Also how much RAM do you have installed on your computer and is it installed on a HDD/SSD ? This only happens to 1/10 people from what i've seen so it's hard for me to replicate this issue i could connect just find and some others but judging by your request and 2 others i had in the last months this is only 1/10 cases.
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Changed Status from Pending to Closed Changed Fixed In to v1.2
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Version v1.2.1
14 downloads
Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and is a loop. Procedural Monuments : Launch Site Outpost with bandit airwolf vendor + gambling area Airfield Large Harbor Ferry Terminal Sewer Branch Desert Mil Base Fishing Villages Swamps Supermarket Warehouse Caves Oil Rigs Underwater Lab Lighthouses Quarries Stables Map Size : 2500 Entity Count : 2148$8.00-
- #2500 map launchsite
- #2500 railway
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Oh , i see what you meant , that building there used to be Hapis Puzzle which is broken since HDRP , there's alot of pink texture around it so i removed it.
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Good morning , i'll have a look now
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Version v1.2.3
33 downloads
Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and is a loop. Procedural Monuments : Launch Site Outpost with bandit airwolf vendor + gambling area Large harbor Dome Missile Silo Ferry Terminal Sewer Branch Fishing Villages Swamps Caves Underwater Lab Oil Rigs Lighthouses Stables Quarries Gas Station Warehouse Map Size : 2500 Entity Count : 4464$8.00-
- #2500 map launch site
- #small launchsite map
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Version v1.2.4
27 downloads
Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is not a loop. Procedural Monuments : Launch Site Ferry Terminal Military tunnel Missile Silo Sewer Branch Outpost with bandit camp helicopter vendor and gambling area Fishing Villages Warehouse Caves Swamps Oil rigs Gas Station Lighthouses Stables Quarries. Map Size : 2500 Entity Count : 2025$8.00-
- #2500 map launchsite
- #small map launchsite
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Changed Status from Pending to Gremlins Changed Fixed In to v1.2.2
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Also me learning is no grounds for a refund , we learn every day with every map , monument and prefab , you opening the map made you learn something new about how to make maps i assume . I do understand that my work might not be equal to the works of a big team who makes amazing custom maps but i am a one man army , i make everything my own and in editor without world creator or whatsoever , therefore the price of 27 i find fair given the work i put on the terrain work and even the rail system as it is now imperfect if you find it so , if you wanted a "premium map" you would have went for something more expensive instead you went for a 22.95$ map for which i still find a very good deal given the amount of work that's been put into it. Out of all customers here and on another place for this map you have been the only one to have a say about it so far.
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As i mentioned twice already , the connection issues you mentioned have been fixed in the latest map version V1.2.2 , you were clearly dissecating the wrong map in editor cause you had opened V1.2.1 I cannot refund you as the map is working as intended and you clearly already opened and probably took anything you needed from it. The train system is working and it's been tested , you seen the train system in the pictures and video so you knew what you were buying even if some bits were "wobbly" like a carousel , those bits will be refined in the future as they are not game breaking and do not interfere with the gameplay or usage of plugins on the train tracks , but as i said couple of times already the train system is working so you have no grounds for a refund at all. And once again use the right version as you were having the wrong one open in editor and i assume so you did on your server.
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As i mentioned in your 3rd support request that you opened , download latest version because i closed your other support request because all connections you mentioned above have been done.
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Also you did not pay 27 as you bought the map during sale fyi
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Download latest version as i mentioned above all connections have been fixed , you're more than free to join my test server to test as i just did
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I don't see how a refund applies on this map as the train system is fully functional , you can clearly see the tracks in the pictures and in the video
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Above connections were recttified , as for this That's the only way to make a smooth descend without messing up my terrain. And this I couldn't find it , your coordinates teleported me next to beach nowhere near rails like that , they might not be perfect unfortunately as this is my first project where i made the railway by hand from start to end so i'm learning still hence the price difference between this map and other maps out there with railway system
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Changed Status from Pending to Closed Changed Fixed In to v1.2.2
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Changed Status from Pending to Closed Changed Fixed In to v1.2.1
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All of the above have been fixed in latest updated , sorry again for the inconveniences , the video was shot on same map that was published so i'm clueless how those snapped.
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Version v1.3.4
23 downloads
This is one of my first ever maps i edited in RustEdit for my own server 3 years ago so as i was browsing thru all my old maps i will publish each one of them edited and optimized one by one. Procedural 2800 size map edited with large monuments and connections to outer islands. Procedural Monuments : Launch Site Power Plant Train Yard Junkyard Stables Quarries Oil rigs Satellite Dish Swamps Caves Gas Station Lighthouses Underwater Labs Harbor Dome Fishing Village Bandit & Outpost North of the map there is a custom island made for player building , the lighthouse on top of it is not a monument and has no loot or recycler , it is empty. Map Size : 2800 Entity Count : 10507$8.00-
- #rust
- #rosenkreuz
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Version v1.3
42 downloads
Building Island is one of my first ever prefabs that i had built for my server years ago , the concept is a separated island from the mainland for players to build the best and nicest bases safe from dangers of the main island. The inside where the paths are has a cave built in the cliffs where you can build inside , the backside of the island has a cove caved into the cliffs for players to dock their boat and build easily. Helipads around the island for easier landing with flying vehicles. Entity Count 518$5.00-
- #rust building prefab
- #building island
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