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domleg

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Everything posted by domleg

  1. domleg

    Heli Pilots

    I have the settings set to drop loot when the helis are destroyed but nothing drops, only the NPC's. Where is the loot from the minicopter, scrapcopter and attack heli? I have slots set to 1 but nothing drops.
  2. domleg

    Rust Rewards

    Can you add options for all animals including the swarm of bees, right now there's only a shark in the config.
  3. domleg

    Carbon

    Can you share exactly how you fixed this?
  4. domleg

    Rust Server Tool

    All the time, I have to overwrite the file and restart PC, run it very quickly on startup and then it works, if I reboot the PC, it's broken again. At first I though it was Malware Bytes and I allowed all folder and files to be excluded from protection, I thought it was Discord so I stop that from starting up, when it happens I used to be able to click continue and it would work, but now it's just a blank Windows Form with nothing if I click continue.
  5. domleg

    Rust Server Tool

    See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at (Object , String ) at A̘̔̀̔̆̑̉̒̌̎.Ǎ̍̂̓̅̅́̔̊̈(Object , String , A̘̔̀̔̆̑̉̒̌̎ ) at Rust_Server_Tool.Frm.VB$StateMachine_5_Form1_Load.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
  6. domleg

    Npc Spawn

    I'm using New Dawn map and it's spawning a lot of Scarecrows in different areas of the map mostly around custom monuments, I can't get the loot to work on those Scarecrows, they have scarecrow prefab and whey they die they have murderer_corpse prefab. They are added to the map by the map editor using NPCSpawn plugin I think. How can I get AlphaLoot to populate these Scarecrows properly?
  7. domleg

    Custom Loot

    You want that level of customization you need AlphaLoot or LootTable. Best 2 I've seen for loot configs.
  8. domleg

    Advanced Hit Bar

    Is it possible to also have the text value of health remaining when the health bar goes down?
  9. domleg

    Animal Boxes

    I figured out how to make them spawn better. Add a +2 to make them spawn higher, then fall down instead of dying in the mesh. Line 49: BaseAnimalNPC animal = GameManager.server.CreateEntity(config.animalPrefabs[animalBoxes[netId]], new Vector3(info.HitEntity.transform.position.x, info.HitEntity.transform.position.y - 2, info.HitEntity.transform.position.z + 2)) as BaseAnimalNPC; If I shouldn't use that, where can I find a list of all HumanNPC prefabs that are in the game? I searched the Rust Prefab List but there is so many NPC, no clue what the difference is. Here is what I was able to filter in Excel based on HumanNPC and prefab string search assets/rust.ai/agents/npcplayer/humannpc/banditguard/npc_bandit_guard.prefab assets/rust.ai/agents/npcplayer/humannpc/heavyscientist/heavyscientist.prefab assets/rust.ai/agents/npcplayer/humannpc/heavyscientist/heavyscientistad.prefab assets/rust.ai/agents/npcplayer/humannpc/humannpc.prefab assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo.prefab assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo_turret_any.prefab assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo_turret_lr300.prefab assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_ch47_gunner.prefab assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_excavator.prefab assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_full_any.prefab assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_full_lr300.prefab assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_full_mp5.prefab assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_full_pistol.prefab assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_full_shotgun.prefab assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_junkpile_pistol.prefab assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_oilrig.prefab assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_patrol.prefab assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_peacekeeper.prefab assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roamtethered.prefab assets/rust.ai/agents/npcplayer/humannpc/tunneldweller/npc_tunneldweller.prefab assets/rust.ai/agents/npcplayer/humannpc/tunneldweller/tunneldweller.prefab assets/rust.ai/agents/npcplayer/humannpc/underwaterdweller/npc_underwaterdweller.prefab assets/rust.ai/agents/npcplayer/humannpc/underwaterdweller/underwaterdweller.prefab
  10. domleg

    Animal Boxes

    I added all of them and they all have the same problem, seems after I restart the server they kinda work. They finally spawn but take forever to load their weapons and also don't run after you like the animals do? Why? Lol! Minecraft in Rust! assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab failed to sample navmesh at position (663.2, 24.1, 421.1) on area: HumanNPC
  11. domleg

    Animal Boxes

    NPC's won't spawn, they appear and disappear right away. assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab failed to sample navmesh at position (1683.9, 12.4, -634.9) on area: HumanNPC
  12. domleg

    Animal Boxes

    Found it...seems there's an a max animal count but it always picks the same animals/npc, so I never get 2 different ones. "Crate Animal Chance (0-100)": 5.0, "Barrel Animal Chance (0-100)": 15.0, "Crate Minimum Animal Amount": 1, "Crate Maximum Animal Amount": 1, "Barrel Minimum Animal Amount": 1, "Barrel Maximum Animal Amount": 2, "Crate Animal Chances": { "bear": 5.0, "boar": 40.0, "chicken": 10.0, "heavy_scientist": 5.0, "scarecrow": 10.0, "scientist": 10.0, "stag": 25.0, "wolf": 40.0 }, "Barrel Animal Chances": { "bear": 1.0, "boar": 1.0, "chicken": 9.0, "heavy_scientist": 1.0, "scarecrow": 1.0, "scientist": 1.0, "stag": 1.0, "wolf": 1.0 }
  13. domleg

    Animal Boxes

    I seem to get 2 of everything that spawns in a barrel, 2 bears, 2 zombies etc. why? I set percentage equal for all npc 1.0 and for animals 1.0.
  14. domleg

    ThemeParkV1

    Really looking forward to using this on my server!
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