Change lines :
private void OnNewSave(string _)
{
if (_config.SafePointsRemoval)
_safePoints.Clear();
_hiddenPlayersPersist.Clear();
SaveData();
}
-----------
to :
private void OnNewSave(string _)
{
if (_config.SafePointsRemoval)
_safePoints.Clear();
_hiddenPlayersPersist.RemoveWhere(_ => true); // Removes all elements
SaveData();
}
This works for me !
Would be nice if this plugin would be supported for some like us who bought this plugin 4 months ago!
I have really not been happy with this map. Issues that have directly affected my pop levels and made my server look unreliable.
It is not required to fix quickly the damage is done.
I have been getting players tell me about differant places around the map that has holes in the ground and mountains that are just half opened in the map.
Could I please get a refund for the map as I usually dont play small maps, and this was supposed to be a one wipe thing. Seeing it cant be fixed next week I would like to purchase another map that would be usable.
I have pushed an inquiry with rustmaps, they currently dont support custom monuments, only safezone monuments in a .map file!
I think it would be for another day if they do support it eventually
The cargo path in the Hemp Island goes thru the island... all players on the cargo will get squeezed between walls as terrain passes thru the cargo. It has to dock into harbour which gave it a path into the island to allow it to dock.
Thanks
This map does not work when you download it and put it on your onedrive to try to load in your server.
It seems you provide instructions to open the map with rust edit- but where do we get the 4 monuments from?
I would like to be able to spawn in NPC Scientists when the node appears. if possible have the chopper like at oil rig drop the scientists to give the time for players to flee the sector. Would that be possible! Thank you
I really think this would be a great add.
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