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Everything posted by kokobeware
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Notification and map marker not showing
kokobeware replied to kokobeware's Support Request in Support
Nervermind, found the error -
Notification and map marker not showing
kokobeware replied to kokobeware's Support Request in Support
Still not working [Offline Raid Announcer] Error processing entity death: Index (zero based) must be greater than or equal to zero and less than the size of the argument list. -
Notification and map marker not showing
kokobeware replied to kokobeware's Support Request in Support
getting this in my console : [Offline Raid Announcer] Error processing entity death: Index (zero based) must be greater than or equal to zero and less than the size of the argument list. -
Hi RustyCMD, can't get the plugin to show notification, worked the first time, now I dont get any notification or map marker when raiding offline. I've try it on multiple offline players bases and I've validate that they are on the list in the data file. I always get this message in my console every time I reload the plugin : [Offline Raid Announcer] MonitoredEntities config section was missing. Using default values. Here are my config, I want to say the name of the offliner and the coords in the chat + the map marker, and I want the plugin to trigger on first raid event. { "AdminOnlyNotifications - Whether to only send raid notifications to admins": false, "DiscordWebhookUrl - The URL of your Discord webhook for raid notifications": "https://discord.com/api/webhooks/your/webhook/url", "ExcludedZones - List of zone names where raid notifications won't be triggered (requires ZoneManager)": [], "IncludeOwnerName - Whether to include the name of the base owner in raid alerts": false, "IncludeRaiderName - Whether to include the name of the raider in raid alerts": true, "MapMarkerDuration - Duration in seconds that a raid map marker will remain visible": 300.0, "MonitoredEntities - Entity types to monitor for raid detection (BuildingBlock, Door, etc.)": [ "BuildingBlock", "Door", "StorageContainer", "ExternalWall", "Lock", "Trap", "Barricade", "SleepingBag", "Turret", "Furnace", "Workbench" ], "NotificationCooldown - Time in seconds before sending another notification to the same player": 600.0, "NotifyOfflineOnReconnect - Whether to notify players about raids that happened while they were offline": true, "NotifyRaidersTeam - Whether to notify the raider's team members about the raid": true, "RaidThreshold - The minimum number of raid events before triggering notifications": 0, "RecentlyOfflineTime - Time in seconds to consider a player 'recently offline' after disconnecting": 300.0, "SaveRaidStatistics - Whether to save and track raid statistics for each player": true, "ShowMapMarker - Whether to show a map marker at the location of a raid": true, "UseDiscordWebhook - Whether to send raid alerts to a Discord webhook": false, "WipeDataOnWipe - Whether to clear all stored data when the server wipes": false }
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Hi Mevent, Is there any way you could add support for the last update of metal plate insert on armor? I would like to add thoses to my vip kits, but the plugin dont't save armor slot atm. Thx!
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Outpost Button Image URL and safezone hostility
kokobeware replied to kokobeware's Support Request in Support
It's a french canadian community, around 150-200 players per weeks. https://www.battlemetrics.com/servers/rust/29773277 -
Outpost Button Image URL and safezone hostility
kokobeware replied to kokobeware's Support Request in Support
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Outpost Button Image URL and safezone hostility
kokobeware replied to kokobeware's Support Request in Support
You have any idea of the ideal size of the icone? I got a square one but it's dosent look right. Look like I need more of a rectangle shape. -
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- #free
- #outpost respawn
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Hi Rubmybricks, I'm experiencing an issue where the custom button image option isn't working on my end. Could you please look into this? Also, is there a way to remove hostility when respawning in the safe zone? This feature would be a significant improvement! Thanks in advance for your help.
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Error while compiling PogoStick: 'PogoStick.MovableBaseMountable.GetDismountPosition(BasePlayer, out Vector3, bool)': no suitable method found to override | Line: 647, Pos: 34
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Hi RobJ, Players are reporting low FPS both around and inside this prefab. We use small maps (2600-2700) without tunnels, and the maps are generated with Rustmap.com, with the prefab integrated during map generation.
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- 4 comments
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- #combined outpost
- #bandit
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Wake me up when september end I guess
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Thx a lot for the quick fix @RustyCMD! In your next update you think you can add the possibility to edit the messages in the json configuration file? I'm running a french community server, and I like to translate and customize everything, but i'm also dumb and I can't seem to update it without messing up your code. Would love to have the option to put the grid location at false too You're the best! Keep on the good work