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File Comments posted by Markiii
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Whats happened here?
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On 2/15/2026 at 6:52 PM, revengee said:
why mjsu dont use harmony to optimize his plugin? )
Of all the points raised here, that's the one you went with?
- Show us the optimization, what can we expect, why is your code better? -
How do things like this get approved


Maybe if it was an established community member who would no doubt have made some changes, but this is one new dev with their first plugin, and whilst i wouldn't want to discourage that - you can literally get an identical plugin from umod for free...
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Looks great honestly
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Carbon please
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12 hours ago, DocNorris said:
This should be free specially after the state of the plugin when it first came out. Why make a add on for a simple setting like this. Dont want to add another plygin to the server let alone pay for a simple setting that could of been added to the main plugin.
I tend to agree ngl. I personally thought PersonalNPC should have had alot of it's addons built in to make it complete, but he's like EA
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Bit pricey mate
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Can you make it so they take their inventory? lol
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Any jungle on this?
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Whats prefab count and map size please?
Also is there any jungle? -
I dont need it since im PVE but this is fkn fantastic, great work Jtedal as always
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Is there a reason its a paid addon? Unlike the other events where they've built it into the plugin or provided a free plugin to accompany it?
Sorry but just feels a bit tight honestly.-
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On 9/15/2024 at 5:07 PM, 0g.Ghost.7373 said:
Can we sell custom named/skinned items for custom named/skinned items?
Like use XX blood with skin 1234567 and name cash to buy X rocket launchers with skin 3564564 and name toxic rocket launcher?
Im thinking the same
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is there a way to stop this interacting with the cooking workbench?
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Same here
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On 2/25/2025 at 7:59 PM, Markiii said:
Does it work with AlphaLoot yet?
guessing not
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Does it work with AlphaLoot yet?
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Yeah i didnt realise no AlphaLoot support until after i bought it ><
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On 11/7/2023 at 8:06 PM, Stark said:
I didn't realize how many prefabs I've bought from you. lol
But are you able to make this all snow as well? Thanks.
Yes, you can change the splat/topology
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Does your custom rig call in heavies?
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prefab count?
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prefab count?
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I want to buy this but first can you fix the ones ive already purchased please? i opened tickets for them days ago!
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11 minutes ago, Adem said:
The permissions were added in the latest update.
As for own prefabs, I don't think it will ever be possible. Because not all entities from RustEdit can be used there. And scale is also prohibited.Ohhh
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Is it possible to add your own from RustEdit?
Can you customise a map marker for each spawn? i.e X's-
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Yeah, two weeks on still no video, and yeah I agree I wouldn't pay 75$, you'll be better off reducing this to 50$ putting it on sale at 39.95$ and selling many more copies that way.
You're missing prime wipe times too currently as biweeklys look for maps NOW. -
On 9/20/2024 at 1:14 PM, Castiel the Shield said:
Hello, sorry, been away.
Assuming you are asking about the amount of objects in the prefab, 1211 Objects in total.
oof
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On 9/13/2024 at 6:10 PM, Kaooa said:
Before I buy, Can this plugin work such as : every 8 hours the player gets rewarded with such reward? Also does this support custom commands and if so where would I be able to input the command, I dont see an area of the config you posted in the Description page
Yeah I'd also like the answer to this
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53 minutes ago, Wrecks said:
1. done, 2, coming next update, 3, already possible.
Is it possible considering server restarts though?
Whens that next update its wipe day
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10 hours ago, imthenewguy said:
It would support your prefab
hehe, I've added you in the bio for mine

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Whelp there goes my prefab :< lol
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Should really use the support section for this stuff test his responsiveness etc
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20 minutes ago, Vapsen said:
i just felt like i put so many turrets up then too many shotgun traps would be annoying as *
The challenge in Raidablebases IS the traps lol
I would recommend buying UberTool and getting creative with some of your designs, if you're good at it, it works well -
On 10/7/2024 at 11:58 AM, Vapsen said:
Personally i dont like that theres traps after each door its just annoying i feel like but every person have their own opinion
Wheres the challenge then? Honestly it comes across as lazy as us server owners are left to complete the trap cycle
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Would be really good to see a couple of major changes;
1. Price increase, the plugins too cheap for what it brings.
2. More customization options for rewards > online / offline or did contribute / didn't contribute - or top 10 get rewards only etc.3. Line up the next offering once current completes
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Does this work with serverrwards?
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How many prefabs?
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very steep pricing matey
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On 10/21/2023 at 6:09 AM, MuB-Studios said:
Currently it only works player related. But I'll take a look at it because of teams/clans
Did you ever add this?
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On 4/28/2024 at 12:13 AM, 6Andromeda9 said:
any way for loot configuration
Can you answer this one? kinds pointless if we cant edit rewards bro
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Honestly, bought this cos i wanted to show statuses of VIP, im so confued ive given up - seems like a cash grab with all the extra bits you can buy?
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On 7/10/2024 at 3:33 PM, FastBurst said:
I was really ill and hospitalized and just released yesterday evening, I will take a look and see what is happening. thank you for letting me know.
Sorry to hear this - but did you ever look?
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Does this plugin have a PVE -Locking mode?
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3 hours ago, Mr01sam said:
If you reload the plugin, does it resolve? Also, do you have the latest version of UiEngineFramework?
I took it right from the plugin description so i think i had latest version - reloaded didnt do change a thing sadly cos i like the look of this.
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5 minutes ago, Mr01sam said:
Yes, if you do not want players to be able to track skills on the hud. In the config, under the Tracking section, set MaxTrackedItems to 0. You can also move where the tracked items are if you want.
Im not sure why your images are like that, are you using custom ones?
No boss I just loaded the plugin as default - I've got ImageLibrary etc
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Any way to ditch this? - images have issues i think too.

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Doesnt even load anymore
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10 hours ago, Wrecks said:
If this sounds good I’ll whip something up soon and shoot it your way to try out
That sounds great mate, let me know if you get round to it
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2 hours ago, Wrecks said:
I don’t see this coming, but what do you have in mind
Just so the players who contribute are the ones who get a reward that's it.
I mean it would be nice if you could set server wide rewards and based on the % you contribute, that's the % of the prize pool you get but I get that's alot of work
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On 5/21/2024 at 10:57 PM, Wrecks said:
The Idea was for a server wide project, id have to think on it.
Have you had anymore thoughts? Players are screaming for this
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How many prefabs/entities?
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Would it be possible to add PVE elements to your events? I.e spawns a pvp zone - or locks loot for a PVE zone?
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Made a support ticket, still wiping all the items for my players
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Also can you add functionality to ONLY reward those who participate?
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On 3/13/2024 at 9:50 AM, ItsTangerine said:
Not yet, but I'll add them in future updates.
When is this coming?
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4 hours ago, Razor said:
Its set as a normal auto turret so it will do whatever normal auto turrets do in your server.
Thanks
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Can this be configured in PVE mode to target NPCS? I'm looking to use it with DefendableHomes but not targeting BotReSpawn mobs
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Does the bot have to be ON you all the time, no way to set a follow distance?
Also are you ever going to improve the base bot in any way? Maybe adding voice lines, a GUI that works for all command...Maybe make the new tools useable by the bot?
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13 hours ago, Dead Nasty said:
It works in oxide perfectly for me, even without the removed code lines.
Yes - isnt the first version.
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How would this plugin display/handle resigned and renamed items in the display UI? For example if you had a resigned flashbang that initiated a line of code, the items name was Teleport XYZ - can that be seen here?
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4 minutes ago, Yac Vaguer said:
What make you feel that way? As you know I’m always open for feedback
come to my discord if you want to talk more in details
The support ticket we have open mate. I've put everything there. Isn't useable currently
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There's still some work to do on this plugin, maybe shouldn't have been released, rather undergone some testing.
I am excited to see what Yac can do though, I've purchased the plugin and I'd do it again to support an active dev like this who listens to you.
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Would be good if we could queue offerings
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On 3/13/2024 at 9:50 AM, ItsTangerine said:
Not yet, but I'll add them in future updates.
Did you do this yet?
Monies are ready!
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isnt this already free on umod?
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On 2/17/2023 at 8:48 AM, Markiii said:
Hi Goblox
I'm just trying to figure out where this differs from Dynamic PVP and ZMAutoZones? How did you decide your price point on this? As it relies on free addons and doesn't appear to do much different (I hope I'm wrong!)
I use a lot of zones on my PVE server, I'm interested if you can convince me why this is better than what I've got,
Thanks
Markiii
Still no reply?
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One better - is there config options available for NPC target types etc?
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Whats the entity count?
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Courier NPCs
in Plugins
Posted
Really milking this one now bro lol... maybe you should work on PNPC 2.0 since it's so scuffed