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Everything posted by laodu
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"Facepunch Game Tips setting" Can you add facepunch game tips?
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In version 1.0.2, although the server will be reduced by 30fps during the first load, it does not freeze the server. My personal suggestion is: when loading the plug-in for the first time, would it be better for dynamic monuments to spawn at intervals (it is forbidden to spawn a large number of dynamic monuments at the same time)? There is also a small question. Can weeds be removed from the spawning position of the monument?
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When the plug-in is loaded for the first time, the server will instantly drop by 30-60fps,
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There are 3 without NPC and 3 with NPC. 6 in total.
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The 4250 map I used has 22 monuments and 12 custom prefabricated parts. At present, the number of entities is 170000, and there will be about 250000 entities at the end of the month.
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It is running normally at present.
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https://umod.org/plugins/super-card Ask the author to add a plug-in that supports supercard.cs. When the plug-in is loaded, the FPS of the server drops severely. At the same time, many players will be kicked out of the server.
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/spawnmonument submarine After using this command, the console displays: (12:58:52) | NullReferenceException: Object reference not set to an instance of an object
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(12:04:21) | Failed to call hook 'OnEntitySpawned' on plugin 'DynamicMonuments v1.0.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.DynamicMonumentsExtensionMethods.ExtensionMethods.FirstOrDefault[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00000] in <a7143259d4c64f8d9455c94640456f35>:0 at Oxide.Plugins.DynamicMonuments+CustomMonument.GetMonumentByEntity (BaseEntity entity) [0x0000d] in <a7143259d4c64f8d9455c94640456f35>:0 at Oxide.Plugins.DynamicMonuments.OnEntitySpawned (BaseLock baseLock) [0x00020] in <a7143259d4c64f8d9455c94640456f35>:0 at Oxide.Plugins.DynamicMonuments.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0063d] in <a7143259d4c64f8d9455c94640456f35>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0 I can't start events either.
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(08:54:01) | MySql handle raised an exception in 'EcoWallet v1.2.1' plugin (MySqlException: Unable to connect to any of the specified MySQL hosts.) at MySql.Data.MySqlClient.NativeDriver.Open () [0x00057] in <8d7380b3d3cf4bd8be324c584f371b44>:0 at MySql.Data.MySqlClient.Driver.Open () [0x0000b] in <8d7380b3d3cf4bd8be324c584f371b44>:0 at MySql.Data.MySqlClient.Driver.Create (MySql.Data.MySqlClient.MySqlConnectionStringBuilder settings) [0x0004d] in <8d7380b3d3cf4bd8be324c584f371b44>:0 at MySql.Data.MySqlClient.MySqlConnection.Open () [0x0016c] in <8d7380b3d3cf4bd8be324c584f371b44>:0 at Oxide.Core.MySql.Libraries.MySql+MySqlQuery.Handle () [0x00059] in <021a1dba6a754e42a6cc7771fdfee190>:0
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[EventsManager] Vanilla events are disabled (16:56:56) | Loaded plugin EventsManager v3.1.0 by Mevent & Qbis (16:56:56) | Plugin filename EventsManagerNotifier.cs must match the main class EventManagerNotifier (should be EventManagerNotifier.cs) (16:56:56) | [CSharp] Started Oxide.Compiler v1.0.32.0 successfully (16:56:57) | [Image Library] Starting order EventsManager (16:56:59) | EventsManagerConverter was compiled successfully in 1375ms (16:56:59) | Ignored unexpected plugin compilation failure: EventsManagerNotifier (16:56:59) | Error while compiling EventsManagerNotifier: Plugin filename EventsManagerNotifier.cs must match the main class EventManagerNotifier (should be EventManagerNotifier.cs) (16:56:59) | Loaded plugin EventsManager Converter v1.0.1 by Mevent (16:56:59) | Image batch (EventsManager) has been stored successfully (16:57:11) | You've successfully pasted the structure
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This prompt appears on the console when a problem is found.
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(23:49:56) | Failed to call hook 'GetSetItems' on plugin 'SimpleLootTable v1.0.3' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <935634f5cc14479dbaa30641d55600a9>:0 at Oxide.Plugins.SimpleLootTable.GetSetItems (BaseEntity entity, System.String tableName, System.Int32 minAmount, System.Int32 maxAmount, System.Single multiplier, System.Boolean clear) [0x0000d] in <9ed2c31d1a794df895b100271caaa5b5>:0 at Oxide.Plugins.SimpleLootTable.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002ff] in <9ed2c31d1a794df895b100271caaa5b5>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0
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- 4 comments
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- #npc spawn
- #true pve
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(and 3 more)
Tagged with:
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- 1 comment
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- #blackjack
- #gambling
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(and 6 more)
Tagged with:
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- 3 comments
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- #sleeper
- #protection
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(and 3 more)
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One player led all the NPCs away, while another player secretly went over and robbed the box. This is a very simple question.
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- 3 comments
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- #sleeper
- #protection
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(and 3 more)
Tagged with:
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My suggestion is that the booty box was robbed by players, and the activity should end. Reason: There is no booty in the box. If the activity continues to exist, it will mislead other players to continue to participate in this meaningless activity.