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Everything posted by laodu
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2026-03-06T13:51:12.569Z|0x5028|NullReferenceException: Object reference not set to an instance of an object. at CollectableEasterEgg.Hide () [0x00000] in <00000000000000000000000000000000>:0 at NotifyLOD.%0cea199f3d5346e432f08eb39ee09f28069e429d () [0x00000] in <00000000000000000000000000000000>:0 at AnimatorLOD.%a6eba83f257724c1fd9089b68bff65d4e2f87b9f (System.Int32 %762b2a74d8592cd4d695ab45f8eb1842bf768a19) [0x00000] in <00000000000000000000000000000000>:0 at LODComponent.ChangeLOD () [0x00000] in <00000000000000000000000000000000>:0 at LODGrid.%8f71125170869f23e687f76d5a4f6950b70bc8d5 (%6b71e5c7ad4f7933df970f7620b09ddb7aa6653f %2e28d44e093ea2f063c42ee825590203a3200c6c, UnityEngine.Transform %24b9e6db463f5963ac46dc55976630125d05d12a, %ed7ee259bf1ba1ae936b24ef9ab50250d4237291& %dd62dab6487f870c76b9e3849bf8bdeda060d7ee) [0x00000] in <00000000000000000000000000000000>:0 at LODComponent.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at Client.%d48e5b24831e66dd445d3645e8e177a635588fe6 (%7f5f315e6f65065209220cb69089e1063ee4b4bc %8a4e6d5757756caaf83e8b2b61c8e4c51f70edbb, System.Int64 %963b50fb1ab5f6322b9e1942a3127de0583f58f9) [0x00000] in <00000000000000000000000000000000>:0 at Client.%cc032e0ae769a5da8902d5a4d310fb3d3106bd0e (%68367e22ee8981943e11d515b786c48d2c136915 %d07b0c4d3c6bba92f2ec2b17f3626727795013e4) [0x00000] in <00000000000000000000000000000000>:0 at Client.%3585dd49ef45f1334f55f52f864610f589d47350 (%68367e22ee8981943e11d515b786c48d2c136915 %d07b0c4d3c6bba92f2ec2b17f3626727795013e4) [0x00000] in <00000000000000000000000000000000>:0 at %30a43eea29b94547997412b776ab616259a101b5.%2116a69ba741868e6745837e6e97dd3b54f648b9 (%6ce91c6a813347535de5ecde5f9309afbfab2b72 %9cecb77e3ace92427486e3eea9aa3d640789ee1f) [0x00000] in <00000000000000000000000000000000>:0 at %7ad30e983eb437264742141e4e9f977e7f9932f3.%2301d10f57813f2a7589b112bf23b3c4676127ec () [0x00000] in <00000000000000000000000000000000>:0 at Client.Update () [0x00000] in <00000000000000000000000000000000>:0 Client:%d48e5b24831e66dd445d3645e8e177a635588fe6(%7f5f315e6f65065209220cb69089e1063ee4b4bc, Int64) Client:%cc032e0ae769a5da8902d5a4d310fb3d3106bd0e(%68367e22ee8981943e11d515b786c48d2c136915) Client:%3585dd49ef45f1334f55f52f864610f589d47350(%68367e22ee8981943e11d515b786c48d2c136915) %30a43eea29b94547997412b776ab616259a101b5:%2116a69ba741868e6745837e6e97dd3b54f648b9(%6ce91c6a813347535de5ecde5f9309afbfab2b72) %7ad30e983eb437264742141e4e9f977e7f9932f3:%2301d10f57813f2a7589b112bf23b3c4676127ec() Client:Update() Players encountered the above error when summoning a raid base. After multiple tests, it was found that the raid base generated: assets/prefabs/misc/easter/painted eggs/collectableegg.prefab.
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- 222 comments
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- #bradley
- #krunghcrow
- (and 4 more)
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- 78 comments
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- 2
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- #loot
- #lootmanager
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(and 2 more)
Tagged with:
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One plugin can generate more than 10 tables, which are not in the same folder. Currently, I have used more than 10 plugins from them, and based on this calculation, it is estimated that there will be around 100 tables. If there are tables with duplicate names, it will be very bad. In an ideal scenario, some plugins are estimated to generate around 30-50 tables based on their difficulty level, which is the biggest tragedy. Many people believe that this configuration can be completed in just a few hours, which is also aimed at those who are familiar with English. In other countries, people who don't understand English are a disaster. Hey! I also hope that this plugin can do well. However, based on the current situation, I find it difficult to accept this outcome.
- 78 comments
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- 2
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- #loot
- #lootmanager
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(and 2 more)
Tagged with:
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- 188 comments
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- #carbon
- #oxide
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(and 59 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
- #abyss horizontal storage tank
- #abyss vertical storage tank
- #black box
- #flight control codelock
- #wall cabinet
- #clothing mannequin
- #krieg storage crates
- #krieg storage barrel
- #naval deep sea
- #drawing
- #signs
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- 188 comments
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- #carbon
- #oxide
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(and 59 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
- #abyss horizontal storage tank
- #abyss vertical storage tank
- #black box
- #flight control codelock
- #wall cabinet
- #clothing mannequin
- #krieg storage crates
- #krieg storage barrel
- #naval deep sea
- #drawing
- #signs
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- 602 comments
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- 1
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- #hud
- #interface
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(and 6 more)
Tagged with:
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- 7 comments
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I currently operate a PVE server with 50-80 people and am constantly purchasing new and interesting plugins. After carefully reviewing your configuration, if it could be improved, I would consider purchasing it. There are several suggestions as follows: 1. Personal rewards and final reward support: Economics.cs and ServerRewards.com 2. "Required Items" can support items with custom skin names. 3. Increase the random number of rewards. For example: { "ShortName": "metal.refined", "Inclusion Chance Percentage": 20.0, "Minimum Amount": 10, "Maximum Amount": 80, "CustomName": "", "SkinID": 0 }, 4. Regarding the handling of NPC corpses. This will affect the FPS of the server. 5. Add language configuration
- 21 comments
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- 1
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- 21 comments
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- 21 comments
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- 1
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- 74 comments
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- #custom loot
- #rewards
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(and 4 more)
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