Jump to content

laodu

Member
  • Posts

    975
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by laodu

  1. laodu

    The event is not over

    NO Picklock
  2. Your reasons cannot convince me. If you haven't encountered such a situation, you should blame other authors for the problem. Furthermore, I am also a PVE server administrator who has been operating for many years. Although I am not a professional C # technician, I can still identify general code issues or logic, and I can also write some simple event plugins. Secondly, my server has a fixed active player base of around 50-90, with over 500 players entering each month. For your instance, our server needs to start 5-12 times a day, with a current probability of around 3 days. This means that there is a chance of encountering the situation I mentioned once after starting around 35 events. This is my explanation. As for whether you will check your plugin again, that is your right, but I cannot give you a good review.
  3. This picture already illustrates the issue. All loot boxes have been plundered by players, and the UI interface also shows that there are no boxes. But the time displayed on the UI interface is about 14 minutes. But this 14 minute time will never be completed, and when there are about 7 minutes left, this time will become 15 minutes again to continue the countdown. I hope the author carefully checks the logic in the plugin. Your other plugin dome event is also in the same situation.
  4. laodu

    Loot Manager

    One plugin can generate more than 10 tables, which are not in the same folder. Currently, I have used more than 10 plugins from them, and based on this calculation, it is estimated that there will be around 100 tables. If there are tables with duplicate names, it will be very bad. In an ideal scenario, some plugins are estimated to generate around 30-50 tables based on their difficulty level, which is the biggest tragedy. Many people believe that this configuration can be completed in just a few hours, which is also aimed at those who are familiar with English. In other countries, people who don't understand English are a disaster. Hey! I also hope that this plugin can do well. However, based on the current situation, I find it difficult to accept this outcome.
  5. The fact is, I have encountered many situations where the player plundered all the boxes and the activity lasted for more than 2 hours, exceeding the configured time of 1 hour. After inspection, it was found that the time inside the circle kept repeating and increasing. But it happened. As for the reason, you need to have professional skills to check it.
  6. laodu

    The event is not over

    This situation occurs approximately once every 1-3 days, with a probability of occurrence. Is there any way to handle it? I have been troubled by this issue for a long time these past few months.
  7. At the end of the event, the player went to unlock the password box. Did this increase the duration of the event?
  8. This is a probabilistic occurrence. I have encountered it no less than 10 times in the past 2 months. There are about 90 active players on our server who participate in such activities many times a day. Generally, it occurs once every 1-3 days.
  9. After players rob the loot in the password box, it is common for the activity to not end. The specific situation is as follows: When the remaining time of the activity is 8 minutes, it will automatically become 15 minutes remaining, and this change in remaining time will be repeated continuously, resulting in the activity never ending.
  10. After players rob the loot in the password box, it is common for the activity to not end. The specific situation is as follows: When the remaining time of the activity is 8 minutes, it will automatically become 15 minutes remaining, and this change in remaining time will be repeated continuously, resulting in the activity never ending.
  11. The NPC I tested has a chance of not having a backpack. The specific situation is as follows: in my PVE suit, the damage caused by guns is often around 30000-80000. Generally, after an NPC dies, their body does not appear and they turn directly into a backpack. It is possible that the body was directly killed due to excessive damage.
  12. I am testing custom NPCs, which must have items generated,
  13. You didn't understand what I meant. There are two settings for NPCs. The first scenario is 100% backpack generation, and occasionally there may be no backpack. The second scenario is 0% backpack generation, which is currently testing normal.
  14. After this update, some NPCs died without generating backpacks.
  15. laodu

    Roaming NPCs

    I am very much looking forward to NPC's ability to build a base.
  16. I'm very sorry, it was my fault. I can work again after resetting it. This can be closed now.
  17. In addition, all authorizations have been granted, including to the administrator, but the commands set above are not working.
  18. The UI interface for automatic door closing settings does not have any related commands. "Chat Command": [ "ul", "ultimatelocker" ], The custom command here did not take effect, and even if changed to another command, it would not work. It can be confirmed that there is no conflict with other commands.
  19. laodu

    Backpack duration is not working

    After updating to version 1.4.8, this issue reappeared, and at the same time, there was also a problem with the NPC's respawn. The number of respawnings for this NPC was set to 15, but there were only 5 NPCs respawn.
  20. I am using a custom map. RoamingNPCs.json
  21. They will crawl into the middle of the tree to chop it down.
  22. Is there any way to separate them and take different routes?
2.1m

Downloads

Total number of downloads.

9.8k

Customers

Total customers served.

143k

Files Sold

Total number of files sold.

3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.