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laodu

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Everything posted by laodu

  1. DynamicMonuments.json
  2. This is the situation when the number of people on my server reaches 50+. Whenever this situation occurs, all players' networks are severely delayed or kicked out of the server. So I have to uninstall DynamicMonuments.cs to solve the problem. The following is a server without the DynamicMonuments. cs plugin installed, with 42 people, and the server has a very good network.
  3. laodu

    Update Required

    Many tasks are inaccurate when calculating tasks. For example, when purchasing a task, I clearly purchased 100, but only counted 10 tasks. For example, when fishing, I caught 10 fish. It only calculates 2 fish. For example, the Sputnik Event task. The player has completed it, but the task has not been completed. Overall, players need to complete it multiple times before it is possible to complete the task.
  4. laodu

    Update Required

    https://codefling.com/plugins/dungeon-bases?do=download https://codefling.com/plugins/npc-random-raids?do=download https://codefling.com/plugins/dungeon-events?do=download https://codefling.com/plugins/dynamic-monuments?do=download https://codefling.com/plugins/sputnik?do=download https://codefling.com/plugins/the-dome-event?do=download https://codefling.com/plugins/airfield-event?do=download https://codefling.com/plugins/cargo-plane-crash?do=download https://codefling.com/plugins/gas-station-event?do=download https://codefling.com/plugins/supermarket-event?do=download https://codefling.com/plugins/convoy-reforged?do=download https://codefling.com/plugins/caravan?do=download https://codefling.com/plugins/armored-train?do=download https://codefling.com/plugins/train-yard-event?do=download https://codefling.com/plugins/mining-outpost-event?do=download https://codefling.com/plugins/space?do=download https://codefling.com/plugins/boss-monster?do=download https://codefling.com/plugins/satellite-dish-event?do=download https://codefling.com/plugins/air-event?do=download https://codefling.com/plugins/water-treatment-showdown-event?do=download I hope plugins can support these activities. At present, many tasks related to activities cannot be set or completed.
  5. laodu

    Update Required

    My final suggestion is to add more tasks. Support more events.
  6. laodu

    Update Required

    I can't understand what you mean. At present, I have found that some tasks cannot be completed.
  7. The biggest problem is that there are 3-5 or even more players participating in the event, but only one ultimately wins the grand prize. If there is no notification of the player's name, it is impossible to know who ultimately received the final reward for this event.
  8. Many players may not pay attention to the process, but they will pay attention to the results. And the most important reason is that the player who starts participating in the event may not necessarily be the player who ends the event at the end.
  9. Can you add a notification? Who completed this event through global notification.
  10. If player names are supported, when this event ends, all players can be notified globally that a certain player has completed the challenge.
  11. After the player completes this event, I want to send a global notification to all players, letting them know who challenged and completed this event.
  12. Has this problem not been resolved yet? I have tested it and it can receive unlimited rewards. I haven't used this plugin for a long time.
  13. laodu

    The building has not been deleted

    It's also a bit difficult for me. I am not a technician. Do you have any good suggestions?
  14. "List of commands that are executed in the console at the end of the event ({steamid} - the player who collected the highest number of points)": [] Can player names be supported in this setting? For example: playername
  15. "List of commands that are executed in the console at the end of the event ({steamid} - the player who collected the highest number of points)": [] Can player names be supported in this setting? For example: playername
  16. "List of commands that are executed in the console at the end of the event ({steamid} - the player who collected the highest number of points)": [] Can player names be supported in this setting? For example: playername
  17. laodu

    The building has not been deleted

    Your analysis is correct. This is how it is currently happening.
  18. "List of commands that are executed in the console at the end of the event ({steamid} - the player who collected the highest number of points)": [] Can player names be supported in this setting? For example: playername
  19. "List of commands that are executed in the console at the end of the event ({steamid} - the player who collected the highest number of points)": [] Can player names be supported in this setting? For example: playername
  20. laodu

    The building has not been deleted

    I use the command/aste # duo # entry4 Conduct an inspection. It has a planting box, which also contains 1 and 999 fertilizers respectively.
  21. laodu

    The building has not been deleted

    I'm sorry. I've been too busy these past few days. I will take some time to verify this situation again.
  22. laodu

    Update Required

    We are currently facing the following issues: 1. The fishing quantity was not accurately calculated 2. The event of sputnik.cs plugin cannot complete the task 3. Please add more event tasks. Alternatively, we can customize new event tasks.
  23. laodu

    Console error

    This update has no modifications
  24. laodu

    Console error

    (10:37:47) | Failed to run a 320.00 timer in 'RandomRaids v1.9.8' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.MonoBehaviour.IsObjectMonoBehaviour(UnityEngine.Object) at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x00014] in <935634f5cc14479dbaa30641d55600a9>:0 at Oxide.Plugins.RandomRaids+EventRandomManager.<StartEvent>b__45_0 () [0x00079] in <23b8cab0f3f04abd85621342098ab6f8>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
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