Object reference not set to an instance of an object
Stack: HumanNPC.AttackerInfo (ProtoBuf.PlayerLifeStory+DeathInfo info) (at <0a3e488a264c4b1eb1c1e1f1b97245e7>:0)
Oxide.Plugins.NpcSpawn+CustomScientistNpc.AttackerInfo (ProtoBuf.PlayerLifeStory+DeathInfo info) (at <5fd634a8092849caa162afaefe63d759>:0)
BasePlayer.LifeStoryLogDeath (BasePlayer+DeathBlow& deathBlow, Rust.DamageType lastDamage) (at <0a3e488a264c4b1eb1c1e1f1b97245e7>:0)
BasePlayer.OnKilled (HitInfo info) (at <0a3e488a264c4b1eb1c1e1f1b97245e7>:0)
BaseCombatEntity.Die (HitInfo info) (at <0a3e488a264c4b1eb1c1e1f1b97245e7>:0)
BasePlayer.Die (HitInfo info) (at <0a3e488a264c4b1eb1c1e1f1b97245e7>:0)
BasePlayer.WoundingTick () (at <0a3e488a264c4b1eb1c1e1f1b97245e7>:0)
InvokeHandlerBase`1[T].DoTick () (at <8e196ee2b06b4bedacbd68b7817717be>:0)
InvokeHandlerBase`1[T].LateUpdate () (at <8e196ee2b06b4bedacbd68b7817717be>:0)