-
Posts
1,093 -
Joined
-
Last visited
-
Days Won
10
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by Monster
-
- 142 comments
-
- 91 comments
-
- 1
-
-
Images are stored in such a file (sv.files.2**.db) in the server folder. Often bytes are broken and the image is no longer displayed. You can turn off the server, delete this file and the file data/ImageLibrary/image_urls.json - then turn on the server and check the images. ( Note that all images will be deleted, including those drawn on the signs. ) This is a rare ImageLibrary problem...
- 142 comments
-
Config: "Get VIP reward - [ True - only with permission | False - without permission ]": false, "Take VIP Reward - [ True - take only with permission | False - take at any time without permission ]": true, So VIP rewards will be in the inventory, but they will be locked until the player has permission.
- 91 comments
-
- 1
-
-
- 46 comments
-
- #panel
- #infopanel
-
(and 7 more)
Tagged with:
-
- 142 comments
-
- 142 comments
-
- 314 comments
-
- 1
-
-
- 314 comments
-
- 1
-
-
This has nothing to do with the plugin. It remains functional. And the ImageLibrary plugin is responsible for the images. In order for the images to work correctly after updating the game, you need to delete a few files. The server must be shut down. 1. oxide\data\ImageLibrary - Delete all files. 2. rustserver\server - There are files(DB) sv.files.***.db, they will need to be deleted in case deleting the first one didn't help.
- 91 comments
-
- 1
-
-
Wires and piping cannot be traced in the plugin. The rest of the things you have listed can be tracked. And you can create different categories for it (batteries, electricity generation, switches, etc.) But note that these items can be set and lifted and then set again. (And that's how you can screw up the stats. So you can use this, but no rewards)
-
- 142 comments
-
- 314 comments
-
- 142 comments
-
- 1
-
-
- 314 comments
-
- 314 comments
-
- 314 comments
-
- 314 comments
-
- 1
-
-
@Hawkhill and everyone else who reads this message: In order to change the skin to wallpaper in XSkinMenu, the first thing that must be in the configuration is the item - wallpaper. Further in the data file Skins.json(or VIP/Admin skins list in config) there should be skins for wallpaper. And most importantly, it is the presence of the player permission to use the command /skinentity or Spraycan. And also in the settings menu(gear in the skins menu) player enabled these options. I recommend using the plugin XBuildingSkinMenu, it is more designed for this.
- 314 comments
-
- 1
-