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Everything posted by Monster
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A note is used as a coupon. You can't change it in the config. The note displays all the information on what to do with coupons.
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Version 1.1.0
23 downloads
XPanel - beautiful and simple panel for your server. - Optimization of the interface for different monitor resolutions. - The panel displays: online, number of server slots and number of connecting players. - Progress bar. Config { "Panel settings": { "Subtract administrators from the number of online players": false, "AnchorMin": "1 0", "AnchorMax": "1 0", "OffsetMin": "-402 16", "OffsetMax": "-210 42", "Online progress color": "0.7886275 0.4476471 0.2184314 0.92921569", "Connecting progress color": "0.2986275 0.6076471 0.8384314 0.92921569", "Panel color": "0.9686275 0.9176471 0.8784314 0.02921569" } }$4.49-
- #panel
- #infopanel
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- 42 comments
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- #panel
- #infopanel
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Version 2.1.16
600 downloads
XStatistics - statistics for your server. - Optimization of the interface for different monitor resolutions. - Storing player data in - oxide/data/XDataSystem/XStatistics or MySQL or SQLite. - There is a lang ru/en/uk/es. - Sound effects when interacting with the menu. - UI settings in the configuration. - Display TOPs in game chat. - Ability to customize the privacy of the default statistics. - Ability to delete a player's stats after they have been banned. - Ability to customize grades of building blocks. [ To be recorded in statistics. ] - Ability to add a player to the blacklist. [ Player's statistics will not be displayed in the TOPs and will not be available to other players. ] - Ability to use MySQL or SQLite database. - Ability to automatically give awards and clear data after a WIPE. [ Settings in the configuration. ] [ Plugin economics or any other. Also [ RU ] GameStores. ] - A player can hide/open his statistics. [ Need permission. ] - A player can view the statistics of other players. [ Need permission. ] - A player can reset their statistics to zero. [ Need permission. ] - The player can view the entire list of players and search. [ Need permission. ] - Creating an unlimited number of categories, subcategories and pages. - Creating custom TOPs, coefficients and awards. [ Unlimited number. ] - Various admin commands to manage player statistics. - Support and compatibility with many plugins. - Server events (Bradley, Chinook, and Patrol Helicopter) count as stats for the player who did the most damage. - Checking OwnerID of Building blocks, Constructions and other entities. - Ability to create a Global TOP of your project. [ For this purpose it is enough to enter MySQL data and server name into the configuration.] [ This TOP can be disabled in the configuration and only the TOP players of the server can be used. Or you can use two TOPs at the same time! ] - Ability to use pages for categories with subcategories. - Administrator Mode. [ View hidden player stats, open player search and more ]. - Automatic deletion of statistics of players who have not logged connection the server for N days. - Ability for players to disable messages with the TOP players in chat. If your server is visited by more than 500 players, it is recommended to use SQLite or MySQL. Statistics were tested on a server with 120 online and 5000 players in the database. Excellent result on optimization. To display player avatars you need to customize the configuration of the ImageLibrary plugin! What are the statistics at this point? Global TOP data is manually deleted from the MySQL database. [ It is important that the servers are turned off so that online players data is not written to the database ]. Or after all servers are wiped, run the command - player_stats_reset globaldata null - on one of the servers. [ Also take into account the servers parameters, for a fair TOP they should be the same! ] Shortnames to customize statistics Permissions xstatistics.use - access to the statistics menu. xstatistics.top - access to the TOPs of subcategories. xstatistics.coefficients - access to view the coefficients. xstatistics.player - access to view player statistics, player list and player search. xstatistics.resetwipe - access to the ability for a player to reset his statistics - WIPE. xstatistics.resetall - access to the ability for a player to reset his statistics - ALL TIME. xstatistics.shstats - access to the ability to hide/open your statistics. [ If the permission has been revoked, the statistics privacy will automatically change to default. ] xstatistics.admin - access to admin mode. Commands /stat, /stats, /statistic, /statistics - to open the statistics menu. [ Commands can be changed in the config. ] Server console --- Admin commands. stats_ct <customTopName> - to see the top players. [ Custom TOP. ] stats_t <subcategoryName> - to see the top players. [ TOP subcategory. ] player_stats_reset statswipe <steamID> - to reset a player stats to zero - WIPE. player_stats_reset statsall <steamID> - to reset a player stats to zero - ALL TIME. player_stats_reset all <steamID> - to reset a player stats to zero - WIPE and ALL TIME. player_stats_reset global <steamID> - delete a player from the database Global TOP. [ Player must be offline! ] player_stats_reset globaldata null - Delete data from a table in a MySQL database - Global TOP. [ Use this command after all of your servers have been wiped. ] [ The command can be used on any of the Global TOP servers. ] player_actstats global true/false - change statistics privacy for all players. player_actstats <steamID> true/false - change statistics privacy for a player. stats_give_award - start giving out awards for TOPs. stats_clear_data_wipe - to clear all statistics - WIPE. [ Same as after a server wipe ] API - void API_AddSubcategoryValue(BasePlayer player, string subcategoryName, long amount) - Add a value for the subcategory. player - must be online and not equal to null. - void API_SetSubcategoryValue(BasePlayer player, string subcategoryName, long amount) - Set a value for the subcategory. player - must be online and not equal to null. - bool API_CheckForSubcategory(ulong userID, string subcategoryName) - Check if a subcategory exists. - long API_GetSubcategoryValue(ulong userID, string subcategoryName) - Get the subcategory value. Config$45.99 -
Version 1.0.4
55 downloads
XTransportPrivat - private transport for your server - PvP/PvE. Transport limit. - Optimization of the interface for different monitor resolutions. - Storing player data in - oxide/data/XDataSystem/XTransportPrivat - There is a lang ru/en/uk/es. - Sound effects. - Ability to set up a limited number of private vehicles per player. [ You can set a total limit on the number of transport per player ] - Possibility to prohibit unprivatize transport. - The ability to prohibit interaction with non-private transport if the limit is reached. [ Settings in config ] - The ability to allow players to board the TAXI module without restrictions. [ Settings in config ] - It is forbidden to loot private vehicles. - It is forbidden to push private vehicles and lead a horse. [ Allowed in the area of your closet. For moments with blocking the passage and other obstacles to the game. ] - Transport can only be privatized within the range of your cupboard or anywhere on the map. You just need to get into the transport. - You can unprivatize a transport by hitting it with a mallet only in the area of action of someone else's cupboard or anywhere on the map. There is a list of trusted players. [ The player can add to this list those players whom he trusts and who are not in his team (green). ] - A tugboat can only be privatized when the transport privatization option is selected in the config: False - anywhere as soon as the player gets into a non-private transport. -> Overview - YouTube <- Commands /privatplayer - interaction with the trusted list. Config { "General settings": { "Use private transport limit": false, "Allow unprivatize transport": true, "Privatize transport option - [ True - only in the area of your cupboard | False - anywhere as soon as the player gets into a non-private transport ]": true, "Unprivatize transport option - [ True - only in the area of action of someone else's cupboard | False - anywhere ]": true, "Forbid buying a horse if the limit is reached": false, "Prohibit getting into non-private transport if the limit is reached": false, "Forbid leading a non-private horse if the limit is reached": false, "Allow to lead a non-private horse in the area of your cupboard. [ If prohibited by paragraph above ]": false, "Prohibit pushing non-private transport if the limit is reached": false, "Allow pushing non-private transport within the range of your cupboard. [ If prohibited by paragraph above ]": false, "Allow players to board the TAXI module without restrictions": true, "Transport limit setting - [ Change value only ]": { "kayak": 2, "rowboat": 2, "rhib": 1, "tugboat": 1, "testridablehorse": 3, "2module_car_spawned.entity": 1, "3module_car_spawned.entity": 1, "4module_car_spawned.entity": 1, "minicopter.entity": 2, "attackhelicopter.entity" : 1, "scraptransporthelicopter": 1, "submarinesolo.entity": 2, "submarineduo.entity": 1, "sled.deployed": 3, "sled.deployed.xmas": 3, "snowmobile": 1, "tomahasnowmobile": 1 } } }$16.99- 13 comments
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- #private
- #transport
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Version 1.0.6
123 downloads
XPrison - prison for your server. - Optimization of the interface for different monitor resolutions. - Storing player data in - oxide/data/XDataSystem/XPrison - There is a lang ru/en/uk/es. - Sound effects when interacting with the menu. - Ability to create a prison using the CopyPaste plugin or a custom prefab created in RustEdit. [ To use a prefab as a prison, you need to specify its coordinates in the config ] [ The prison is protected from any kind of damage. ] - Adjustment of attires for the prisoner. - Setting nicknames for prisoners. [ Random prefix with nickname in chat ] - Setting allowed console and chat commands. [ The rest will be blocked ] - Radio tuning for prisoners. [Detailed settings in the spoiler] - The ability to send the player to life or temporary imprisonment. - Two options for serving a temporary sentence: Online. [ The player needs to spend his entire term online in prison ] By date (offline). [ The player will be released after the specified time. He can go offline and wait offline for the end of the term ] - The ability to add prisoners even if they have never been on the server or on the date. [ A file with the prisoner's data will be automatically created ] - The ability to block slots with clothes. [ To prevent the prisoner from taking off his uniform ] - Automatic release of prisoners at the end of the term. - Block damage to prisoners. - As spawners for prisoners, the - "Tesla Coil" is used. [ If there are no spawners, then the prisoners will spawn around the map, but will not be able to farm and deal damage. There will be appropriate warnings in the server console ] - As a spawner for admins is used - "Press Plate". - "Igniter" is used as spawners for visitors. - Various chat notifications. [ Sending to the prisonand release. The duration of the term. ] - An admin or a player with a permit is not subject to various prison restrictions. - The ability to teleport a prisoner to prison (clear his inventory). [ Or kill the prisoner and he will respawn in prison ] - Ability to teleport prisoner from prison to Outpost or Bandit Camp (clear his inventory) [ Or kill the prisoner and he will respawn on the beach ] - If a prisoner is teleported to and from prison, without clearing his inventory, then you can arrange a quest for them: If you survive in prison, you can save your loot, as well as the loot that you got from other prisoners in prison. 😃 - Mini game. The prisoner can press buttons and reduce his time of detention. [ Useful for prisoners who are serving time online ] - Mini game 2. The prisoner can recycle items inside the zone and reduce his time of imprisonment. - Ability to automatically spawn entities(stone, barrels, etc.) inside the prison. [ When the player breaks them, they will appear automatically after N seconds. ] - Ability to link a prison to a monument. [ Just set it up once and it's automatic from there! ] Important! There must already be a building on the monument! And also all elements of the prison OwnerID must be 100001. You can spawn buildings on monuments with the plugin - MonumentAddons You can get the prison file for the CopyPaste plugin from the developer after purchase. -> Overview - YouTube <- Permissions xprison.admin - access to admin functionality. [ Not required for admin player ] xprison.visitor - access to visiting the prison for ordinary players. Commands /zonaloc - find out your coordinates and the coordinates of the prison. /zonaloc1 - get coordinates relative to the monument. [ To link the prison to the monument. ] /tpzona - teleport to the prison. [ For Administrators/Visitors ] /zona - check the length of the term. /zonamenu - open the prisoner management menu. /entspawn cfg-key sec - spawn an entity inside the prison with an appearance interval. /entkill - delete a custom entity. [ You have to look at it. ] cmd_prisoner add <SteamID [ 76561100000000000 ]> <Life imprisonment [ True / False ]> <Term duration [ 3600 ]> <Option to serve time [ True - online / False - by date (possibly offline.) ]> - send to the player's zone. ( Regardless of online player or offline ) cmd_prisoner remove <SteamID [ 76561100000000000 ]> false 0 - release the prisoner. ( Regardless of online player or offline ) [ You can, for example, give the opportunity to redeem yourself through the store ] API bool API_IsOnlinePrisoner(ulong userID) - return TRUE/FALSE if the online player is a prisoner. void API_AddOnlinePrisoner(BasePlayer prisoner, bool life - Life imprisonment [ True / False ], int duration - Term duration [ 3600 ]) - send an online player to the zone. void API_RemoveOnlinePrisoner(BasePlayer prisoner) - free online prisoner. bool API_IsOfflinePrisoner(ulong userID) - return TRUE/FALSE if the offline player is a prisoner. void API_AddOfflinePrisoner(BasePlayer prisoner, bool life - Life imprisonment [ True / False ], int duration - Term duration [ 3600 ]) - send an offline player to the zone. void API_RemoveOfflinePrisoner(ulong userID) - free offline prisoner. string API_GetOnlinePrisonerPrefix(BasePlayer player) - return the prisoner's online prefix. Config { "General settings": { "Profile SteamID for custom avatar": 0, "List of allowed console commands on the prison": [ "global.respawn" ], "List of allowed chat commands in the prison": [ "zona" ] }, "Settings prison": { "Prison location coordinates": { "x": 1000.0, "y": 700.0, "z": 0.0 }, "Prison file name for the CopyPaste plugin": "zona606", "Diameter from the point you specify to search for prison structures, spawners, and more": 35.0, "Automatically turn on the boombox after the prison spawns": true, "Use the CopyPaste plugin for the prison [ True - CopyPaste | False - the prison location point you specified, you can use a custom prefab or build the prison manually ]": true, "Allow regular players to visit the prison": false, "Allow ordinary players to visit the prison only with an empty inventory": true }, "Prisoner settings": { "Lock the clothing slots": true, "Lock the slots on the belt": false, "Lock inventory slots": false, "Lock clothing items - [ Player will not be able to discard them ]": true, "Use a nickname prefix for the prisoner - [ Set to False if the prefix should be disabled or the prefix is used by a third party chat plugin ]": true, "Link to prisoner lock screen image": "https://i.imgur.com/SZoYTLt.png", "Layer UI lock screen image - [ Overlay | Hud ]": "Hud", "Use screen lock": false, "Do not kill the prisoner when he enters the prison, but simply teleporting": false, "When a prisoner is teleported to prison, clear his inventory": false, "Do not kill the prisoner when he is released from prison, but simply teleporting to the Outpost or Bandit Camp": false, "When a prisoner teleports out of prison, clear his inventory": false, "[ Mini-game ] Allow prisoners to shorten their time by pressing buttons inside the prison": true, "[ Mini-game ] For pressing one button, how many seconds to reduce the term of imprisonment": 1, "[ Mini-game 2 ] Allow inmates to reduce their incarceration time by recycling items inside the prison": true, "[ Mini-game 2 ] List of items and number of seconds": { "rock": 1 }, "List of prisoner's attires [ Shortname - SkinID ]": { "burlap.headwrap": 2655848185, "burlap.shirt": 2655843517, "burlap.trousers": 2655838948 }, "List of prisoner nicknames": [ "Schellen", "Schilten", "Espadas", "Bastos", "Oros", "Denari", "Rosen", "Copas", "Herz", "Eichel", "Kule", "Laub", "Zelený", "Grün" ] } }$34.99 -
- 232 comments
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- 22 comments
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- #event
- #autoevent
- (and 4 more)
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- 22 comments
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- #event
- #autoevent
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- 22 comments
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- #event
- #autoevent
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Version 1.1.12
272 downloads
XLevels (BattlePass) - levels and awards for your server. - Optimization of the interface for different monitor resolutions. - Storing player data in - oxide/data/XDataSystem/XLevels - There is a lang ru/en/uk/es. - Sound effects when interacting with the menu. - Setting the number of levels and XP to increase the level. - Setting up the level reward. [ Item, Custom Item, Command ] [ You can customize the rewards for a specific level. For example 5, 10, 20, 30. The rest will be without rewards ] - Configuring the issuance of XP by permissions for online. - Setting the XP multiplier by permissions. - Setting up coupons. [ Exchange for XP ] - Configuring boxes and the chance to spawn coupons. - Configuring the issuance of XP. [ Loot, kill, break barrels, open boxes, pick from the ground, harvest ] - Possibility to enable/disable the system of coupons. - Possibility to enable/disable VIP levels. - Chat prefix with player level. - Mini-panel with pumping progress. - Inventory with received awards. - Two options to get into the level menu. [ Command | NPC shops/keepers ] - Setting the increase in the amount of required XP with each pumped level. - The ability to accumulate XP if the maximum level is reached. [ Useful for top players ] - The ability to exchange coupons for XP if the maximum level is reached. [ Useful for top players ] - Top players. [ Level | XP ] - The ability to level up and receive rewards again after the maximum level has been reached. [Level and XP reset to zero. ] - Rank system. [ Setting in config. Display in the chat (prefix) and in the menu. ] - Possibility to hide the reward. [ The reward will not be displayed until the player reaches the required level. ] -> Overview - YouTube <- Shortnames for config settings. WORK WITH BetterLoot For the correct spawning of coupons in the crate, in the BetterLoot plugin, remove/comment out the following line of code. 630 - container.inventory.capacity = container.inventory.itemList.Count; Permissions xlevels.vip - access to VIP rewards. xlevels.top - access to the top players. Commands Open the level menu - /level, /lvl, /pass Give XP - level_give_xp <SteamID> <Amount XP> API int API_GetLevel(BasePlayer player) - returns the player's level. int API_GetLevel(ulong userID) - returns the player's level. void API_GiveXP(BasePlayer player, float XPAmount) - give the player XP. string API_GetPlayerPrefix(BasePlayer player) - get a ready-made player prefix with all the settings. string API_GetPlayerPrefix(ulong userID) - get a ready-made player prefix with all the settings. Config { "General settings": { "XP for the pickup of resources": true, "XP for harvest": true, "XP for bonus resources": true, "XP for kill": true, "XP for opening crates": true, "Include messages of received rewards in chat": true, "Include level up messages in chat": true, "Enable coupons": true, "Enable VIP rewards": true, "Get VIP reward - [ True - only with permission | False - without permission ]": true, "Take VIP Reward - [ True - take only with permission | False - take at any time without permission ]": true, "Add XP if the maximum level is already reached - [ Suitable for top players ]": false, "Exchange coupons if you have already reached the maximum level - [ Suitable for top players ]": false, "Reset the level and XP of the player after reaching the maximum level - [ Players will re-open levels and receive rewards ]": false, "There is a plugin for custom loot": false, "Profile SteamID for custom avatar": 0, "List of commands to open the menu": [ "level", "lvl", "pass" ], "Enable prefix in chat - [ Set to False if the prefix should be disabled or the prefix is used by a third party chat plugin ]": true, "Display the level in prefix": true, "Display the rank in prefix": true, "List of available ranks - [ Level - Rank ] ( If the list is empty, then the rank will not be displayed in the menu )": { "0": "CAP-Х", "1": "IRON-1", "2": "IRON-2", "3": "IRON-3", "4": "BRONZE-1", "5": "BRONZE-2", "6": "BRONZE-3", "7": "SILVER-1", "8": "SILVER-2", "9": "SILVER-3", "10": "GOLD-1", "11": "GOLD-2", "12": "GOLD-3", "13": "PLATINUM-1", "14": "PLATINUM-2", "15": "PLATINUM-3", "16": "DIAMOND-1", "17": "DIAMOND-2", "18": "DIAMOND-3", "19": "IMMORTAL-1", "20": "IMMORTAL-2", "21": "IMMORTAL-3", "22": "RADIANT-1", "23": "RADIANT-2", "24": "RADIANT-3", "25": "GOD" } }, "Vendings settings": { "Open the level menu. [ True - Immediately after the opening of the NPC shop | False - UI button ]": false, "Access to the level menu is only through the NPC shops. [ True - NPC shop | False - Command ]": false, "List of NPC shops in which you can open the level menu (shop name)": [ "Black Market" ] }, "XP multiplier": { "Enable XP multiplier when exchanging coupons - [ This parameter affects only the multipliers for the exchange of coupons ]": false, "Setting up permissions for XP multipliers for the exchange of coupons and other actions. [ Permission | XP multiplier ]": { "xlevels.125p": 2.25, "xlevels.75p": 1.75, "xlevels.10p": 1.1 } }, "Issuing XP for online": { "Enable issuing XP to online players": false, "XP issue interval (in sec.)": 15.0, "Setting up permissions. [ Permission | XP ]": { "xlevels.default": 5.0 } }, "Mini-bar location / Main menu settings": { "AnchorMin": "1 0", "AnchorMax": "1 0", "OffsetMin": "-403 16", "OffsetMax": "-210 42", "Show mini-bar": true, "Color background_1": "0.517 0.521 0.509 0.95", "Color background_2": "0.217 0.221 0.209 0.95", "Display reward container - [ True - Only when there is a reward in the level | False - Always ]": false, "Display required reward level": true, "Display required VIP reward level": true }, "Settings levels": { "Maximum level": 25, "Number of XP to upgrade one level": 100.0, "How much to increase the number of XP with each level": 25.0 }, "XP settings | Shortname : ValueXP": { "XP for the pickup of resources": { "stones": 10.0, "sulfur.ore": 15.0, "metal.ore": 12.5 }, "XP for harvest": { "potato.entity": 2.5, "corn.entity": 1.75, "hemp.emtity": 0.25 }, "XP for bonus resources": { "stones": 5.0, "sulfur.ore": 10.0, "metal.ore": 7.5 }, "XP for kill / destroy barrel": { "boar": 10.0, "loot-barrel-1": 7.5, "heavyscientist": 2.5 }, "XP for opening crates": { "crate_normal": 5.0, "crate_normal_2": 1.0, "crate_tools": 3.5 } }, "Coupons for XP": [ { "Coupon name": "Coupon 5ХР", "Coupon text": "Coupon for 5ХР\n\nExchange them and get XP to level up!\n\nCommand for exchange - /level", "Coupon skin": skinID, "XP amount": 5, "Setting the chance of falling out of crates/barrels": [ { "Name crate/barrel": "crate_normal_2", "Drop chance": 50.0, "Minimum amount of coupons": 1, "Maximum number of coupons": 3 } ] }, { "Coupon name": "Coupon 10ХР", "Coupon text": "Coupon for 10ХР\n\nExchange them and get XP to level up!\n\nCommand for exchange - /level", "Coupon skin": skinID, "XP amount": 10, "Setting the chance of falling out of crates/barrels": [ { "Name crate/barrel": "crate_normal_2", "Drop chance": 50.0, "Minimum amount of coupons": 1, "Maximum number of coupons": 3 } ] }, { "Coupon name": "Coupon 25ХР", "Coupon text": "Coupon for 25ХР\n\nExchange them and get XP to level up!\n\nCommand for exchange - /level", "Coupon skin": skinID, "XP amount": 25, "Setting the chance of falling out of crates/barrels": [ { "Name crate/barrel": "crate_normal_2", "Drop chance": 50.0, "Minimum amount of coupons": 1, "Maximum number of coupons": 2 } ] }, { "Coupon name": "Coupon 50ХР", "Coupon text": "Coupon for 50ХР\n\nExchange them and get XP to level up!\n\nCommand for exchange - /level", "Coupon skin": skinID, "XP amount": 50, "Setting the chance of falling out of crates/barrels": [ { "Name crate/barrel": "crate_normal_2", "Drop chance": 50.0, "Minimum amount of coupons": 1, "Maximum number of coupons": 2 } ] }, { "Coupon name": "Coupon 100ХР", "Coupon text": "Coupon for 100ХР\n\nExchange them and get XP to level up!\n\nCommand for exchange - /level", "Coupon skin": skinID, "XP amount": 100, "Setting the chance of falling out of crates/barrels": [ { "Name crate/barrel": "crate_normal_2", "Drop chance": 50.0, "Minimum amount of coupons": 1, "Maximum number of coupons": 1 } ] }, { "Coupon name": "Coupon 200ХР", "Coupon text": "Coupon for 200ХР\n\nExchange them and get XP to level up!\n\nCommand for exchange - /level", "Coupon skin": skinID, "XP amount": 200, "Setting the chance of falling out of crates/barrels": [ { "Name crate/barrel": "crate_normal_2", "Drop chance": 50.0, "Minimum amount of coupons": 1, "Maximum number of coupons": 1 } ] }, { "Coupon name": "Coupon 500ХР", "Coupon text": "Coupon for 500ХР\n\nExchange them and get XP to level up!\n\nCommand for exchange - /level", "Coupon skin": skinID, "XP amount": 500, "Setting the chance of falling out of crates/barrels": [ { "Name crate/barrel": "crate_normal_2", "Drop chance": 50.0, "Minimum amount of coupons": 1, "Maximum number of coupons": 1 } ] } ], "Level reward": { "1": { "Item shortname / custom reward name [ Must not be empty ]": "wood", "Reward display name": "Wood", "Item quantity": 1250, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "2": { "Item shortname / custom reward name [ Must not be empty ]": "charcoal", "Reward display name": "Charcoal", "Item quantity": 1500, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "3": { "Item shortname / custom reward name [ Must not be empty ]": "metal.ore", "Reward display name": "Metal ore", "Item quantity": 1000, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "4": { "Item shortname / custom reward name [ Must not be empty ]": "metal.fragments", "Reward display name": "Metal fragments", "Item quantity": 750, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "5": { "Item shortname / custom reward name [ Must not be empty ]": "sulfur.ore", "Reward display name": "Sulfur ore", "Item quantity": 500, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "6": { "Item shortname / custom reward name [ Must not be empty ]": "sulfur", "Reward display name": "Sulfur", "Item quantity": 300, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "7": { "Item shortname / custom reward name [ Must not be empty ]": "gunpowder", "Reward display name": "Gunpowder", "Item quantity": 400, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "8": { "Item shortname / custom reward name [ Must not be empty ]": "hq.metal.ore", "Reward display name": "HQM ore", "Item quantity": 25, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "9": { "Item shortname / custom reward name [ Must not be empty ]": "metal.refined", "Reward display name": "HQM", "Item quantity": 20, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "10": { "Item shortname / custom reward name [ Must not be empty ]": "scrap", "Reward display name": "Scrap", "Item quantity": 50, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false } }, "VIP level reward": { "1": { "Item shortname / custom reward name [ Must not be empty ]": "wood", "Reward display name": "Wood", "Item quantity": 1250, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "2": { "Item shortname / custom reward name [ Must not be empty ]": "charcoal", "Reward display name": "Charcoal", "Item quantity": 1500, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "3": { "Item shortname / custom reward name [ Must not be empty ]": "metal.ore", "Reward display name": "Metal ore", "Item quantity": 1000, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "4": { "Item shortname / custom reward name [ Must not be empty ]": "metal.fragments", "Reward display name": "Metal fragments", "Item quantity": 750, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "5": { "Item shortname / custom reward name [ Must not be empty ]": "sulfur.ore", "Reward display name": "Sulfur ore", "Item quantity": 500, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "6": { "Item shortname / custom reward name [ Must not be empty ]": "sulfur", "Reward display name": "Sulfur", "Item quantity": 300, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "7": { "Item shortname / custom reward name [ Must not be empty ]": "gunpowder", "Reward display name": "Gunpowder", "Item quantity": 400, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "8": { "Item shortname / custom reward name [ Must not be empty ]": "hq.metal.ore", "Reward display name": "HQM ore", "Item quantity": 25, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "9": { "Item shortname / custom reward name [ Must not be empty ]": "metal.refined", "Reward display name": "HQM", "Item quantity": 20, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "10": { "Item shortname / custom reward name [ Must not be empty ]": "scrap", "Reward display name": "Scrap", "Item quantity": 50, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false } } }$24.49 -
Version 1.1.2
21 downloads
XGatherUP - increase in rates for XP. - Optimization of the interface for different monitor resolutions. - Storing player data in - oxide/data/XGatherUP - There is a lang ru/en. - Sound effects when interacting with the menu. - Configuring the issuance of XP. [ Loot, kill, break barrels, open crates, pick from the ground, harvest ] - Setting up starting rates for each category. - Setting up bonus rates for each category according to the permit. [ Multiple permissions can be configured ] - Setting up permissions to access the upgrading of a certain category. - Mini-panel with XP quantity. [ You can hide ] - Customization of categories for which you can increase rates. [ Bonus mining, mining, picking from the ground, components, harvesting ] - Setting the maximum level, XP for upgraging one level, rates for one upgraded level, a list of resources/components for which the rates will be increased. -> Overview - YouTube <- Shortnames for config settings. Commands /rate - open the menu to upgrading rates. xp_give <SteamID> <Amount> - give ХР. Config { "General settings": { "Use plugin balance to increase rates [ Default, XShop, Economics ]": "Default" }, "GUI settings": { "Number of categories per line": 6, "OffsetMin - menu": "-475 -255", "OffsetMax - menu": "475 180" }, "Setting up permissions and additional rates": { "xgatherup.default": { "Resource": 1.5, "Harvest": 2.0, "Loot": 0.75 } }, "ХРsettings | Shortname : ValueXP": { "ХРfor pickup resources": { "stones": 10.0, "sulfur.ore": 15.0, "metal.ore": 12.5 }, "ХРfor harvesting": { "potato.entity": 2.5, "corn.entity": 1.75, "hemp.emtity": 0.25 }, "ХРfor bonus gather": { "stones": 5.0, "sulfur.ore": 10.0, "metal.ore": 7.5 }, "ХРfor kill / breaking barrels": { "boar": 10.0, "loot-barrel-1": 7.5, "heavyscientist": 2.5 }, "ХРfor open crates": { "crate_normal": 5.0, "crate_normal_2": 1.0, "crate_tools": 3.5 } }, "Category settings": { "Resource": [ { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "wood", "Maximum upgrading level": 20, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 2.75, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "wood", "charcoal" ] }, { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "stones", "Maximum upgrading level": 20, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 2.75, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "stones" ] }, { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "metal.ore", "Maximum upgrading level": 15, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 3.2, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "metal.ore", "metal.fragments" ] }, { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "sulfur.ore", "Maximum upgrading level": 15, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 3.2, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "sulfur.ore", "sulfur" ] }, { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "hq.metal.ore", "Maximum upgrading level": 10, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 5.5, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "hq.metal.ore", "metal.refined" ] }, { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "mushroom", "Maximum upgrading level": 15, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 0.5, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "mushroom" ] } ], "Harvest": [ { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "pumpkin", "Maximum upgrading level": 10, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 1.75, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "pumpkin" ] }, { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "corn", "Maximum upgrading level": 10, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 1.75, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "corn" ] } ], "Loot": [ { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "semibody", "Maximum upgrading level": 20, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 3.75, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "semibody" ] }, { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "metalpipe", "Maximum upgrading level": 20, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 3.75, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "metalpipe" ] }, { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "metalblade", "Maximum upgrading level": 20, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 3.75, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "metalblade" ] }, { "Permission to access the leveling category": "xgatherup.default", "Displayed item shortname/picture name. [ Must not be empty ]": "scrap", "Maximum upgrading level": 20, "Rates for one level of upgrading": 0.1, "Starting rates of upgrading": 1.0, "Number of XP to upgrade one level": 3.75, "Link to custom image": "", "Shortnames of resources/components for which rates will be increased": [ "scrap" ] } ] } }$19.99 -
Version 1.6.4
3,629 downloads
XSkinMenu - beautiful menu of skins for your server. - Optimization of the interface for different monitor resolutions. - Storing player data in - oxide/data/XDataSystem/XSkinMenu - There is a lang ru/en/uk/es. - Sound effects when interacting with the menu. - Setting up item categories. - Setting skins for each item. - Blacklist of skins. You cannot change the skin of an item if it has a skin from the black list. [ For example: fire gloves, fire ax ] - The ability to change skins for items in inventory, when crafting, when removing a skin and on installed items/constructions. - The ability to change the skin of items/constructions installed by a friend. - The ability to change the skin on the active item. [ The item the player is holding ] - Automatic change of skins after entering the player's inventory. [ You can customize skins once and run with them ] - Ability to change skins for items after the player respawns. - Ability to display selected skins on the main page. - The player can customize the menu/skins. - Custom menu/skins customization by permishenes. - Console commands for easy setting of items and skins. - Setting up UI layers for easy interaction with the menu. - Convenient removal of skins through the UI. [ Both admin and player ] - Logs for loading/reloading skins in the server console. [ Can be disabled in config ] - Setting default skins. When a player enters the server and he is not in the data, the skins specified in the config will be automatically selected for him. You can force the same skins for all players. For example skins of your project. To prevent the player from choosing a different skin, simply do not give permission for it. - Automatic reload of images after wipe. [ To fix a common problem with dark squares in images after a wipe. ] - The ability to customize Admin/Vip skins. Access to them is by permission only. [ They are not available to ordinary players. If the player picks up an item with a skin that they don't have access to, the item will simply reset its skin. ] - The ability to move item skins from regular to VIP, from VIP to regular, etc. in the UI. - The ability to add/remove collections of skins from the Steam workshop. - Button to enable/disable UI admin functionality. [ For comfort. ] - UI button for easy transition from the XSkinMenu menu to the XBuildingSkinMenu menu. [ And vice versa. ] - Display item/skin pages. [ Can be disabled in the config. ] - The ability to use skins with a spray can. - The ability to enable/disable sound effects in the menu. - The ability to change item skins when picked up by the player. - The ability to select UI configuration: Default menu. Comfort menu. Comfort menu. [ + ] - Skin kits. [ Default and personal. ] - Default kits are customized in the config. Personal kits are created by the player himself. [ Sets can be completely disabled. ] - Ability to delete personal kits. - The ability to see all the skins of the kit. - Three ways to apply skin kits: Only change the skins in the inventory. Only install skins in the menu. Change the skins in the inventory + Install skins in the menu. - Ability to zoom in on skins. [ It's easy to see the skin. ] - Displaying the name of skins. - Skin search. [ Name or ID ] - Ability to add a skin/collection via UI. - Item redirection. [ Item -> DLC, DLC -> DLC, DLC -> Item ] - Ability to allow players to use skins from their Steam inventory if those skins are on the Admin/VIP list. Permissions xskinmenu.use - access to the menu. xskinmenu.setting - access to settings. xskinmenu.craft - access to changing the skin when crafting. xskinmenu.entity - access to change the skin of installed items/constructions. xskinmenu.item - access to change the skin on the active item. xskinmenu.inventory - access to change skins in the inventory. [ When the player selects a skin from the menu. ] xskinmenu.give - access to automatically change skins for items that enter the player inventory by any means. xskinmenu.pickup - access to automatically change skins on items picked up by the player. xskinmenu.skinchange - access to skin selection/removal of selected skins. [ On the menu. ] xskinmenu.spraycan - access to the use of skins through a spray can. xskinmenu.playeradd - access to add skin/collection via UI. xskinmenu.defaultkits - access to default skin kits. xskinmenu.customkits - access to personal skin kits. xskinmenu.kitN - number of personal sets. [ Settings in config. ] xskinmenu.adminskins - access to Admin skins. xskinmenu.vipskins - access to VIP skins. xskinmenu.admin - access to admin functionality. Commands /skin - open the skins menu. /skinkit - open the skin kits menu. /skinentity - change the skin of an installed item/construction. [ The player must approach the object and write a command. ] /skinitem - change the skin on the active item. [ The player must hold the object in his hands and write the command. ] skinimage_reload - reload all images. skinimage_stop - stop loading/reloading images. xskin2 add2 000000 ... - add several(maximum 15) skins, without specifying a shortname. xskin2 remove2 000000 ... - remove several(maximum 15) skins, without specifying a shortname. [ Automatic shortnames detection. ] xskin add <item shortname> <skinID> - add a new skin to the list of item skins. xskin remove <item shortname> <skinID> - remove a skin from the list of skins of an item. xskin list <item shortname> - see a list of item skins. xskin clearlist <item shortname> - clear the list of item skins. xskin_c addcollection 000000 - add a collection of skins from the steam workshop. xskin_c removecollection 000000 - remove a collection of skins from the steam workshop. [ There is a check for repetition and emptiness of lists ] API private void AddToBlacklist(ulong skinID, string pluginName) - to add the skin to the blacklist. private void AddToBlacklist(List<ulong> skinIDs, string pluginName) - to add a list of skins to the blacklist. Config { "Steam settings": { "Steam API Key": "" }, "General settings": { "Generate/Check and add new skins accepted by developers or made for twitch drops": true, "Generate/Check and add new skins added by developers [ For example, a skin for hazmatsuit ]": false, "Propagate blacklisted skins to repair bench": true, "Forbid changing the skin of an item that is not in the config": false, "Change skins to items after player respawns": true, "Enable default skin kits": true, "Enable personal skin kits": true, "1.1 Reset Admin skins from items if they are used by a player without permission": true, "1.2 Do not reset Admin skin if the player has it in the Steam inventory": true, "2.1 Reset Vip skins from items if they are used by a player without permission": true, "2.2 Do not reset Vip skin if the player has it in the Steam inventory": true, "List of commands to open the menu - 1": [ "skin" ], "List of commands to open the menu - 2": [ "skinkit" ], "List of commands to open the menu - 3": [ "skinentity" ], "List of commands to open the menu - 4": [ "skinitem" ], "Blacklist of skins that cannot be changed. [ For example: fire gloves, fire hatchet ]": [ 1742796979, 841106268 ], "List Admin skins": { "rifle.ak": [ 2428514763, 2431899986, 2802928155, 2551895055, 2957212973, 2976404884 ], "smg.mp5": [ 2468526014, 2966579723, 2590028692, 2354313222, 2558124512, 2432107615, 2351278756 ], "metal.facemask": [ 2976455803, 2972755707, 2960187815, 2963852242, 2462021937, 1658894467, 1539950759 ] }, "List Vip skins": { "hatchet": [ 2940068053, 2891473448, 1567848320, 1414450116, 1306286667, 1277610054, 1679923378 ], "pickaxe": [ 2940068876, 1672711156, 1624825406, 2637131316, 2837147224, 2775081117 ], "box.wooden.large": [ 1686318599, 1651859603, 1566044873, 1547157690, 1882223552, 2068573115, 2388451898 ] } }, "Default player settings": { "Change item skin in inventory after selecting skin in menu": true, "Change item skin in inventory after removing skin in menu": true, "Change skin on installed items/constructions [ /skinentity ]": true, "Allow friends to change the skin on items/constructions you installed [ /skinentity ]": true, "Change item skin when it is placed in the inventory by any means": true, "Change item skin only when pickup": false, "Do not reset item skin for which no skin is selected when it enters the inventory": false, "Change item skin when crafting": true, "Use skins with a spray can": true, "Enable sound effects in the menu [ Clicks ]": true, "[ True - Comfort menu | False - Default menu ]": false }, "Default skin kits setting": { "Blackout": { "metal.facemask": 2105454370, "metal.plate.torso": 2105505757, "hoodie": 2080975449, "pants": 2080977144, "shoes.boots": 2090776132, "coffeecan.helmet": 2120618167, "roadsign.jacket": 2120615642, "roadsign.kilt": 2120628865, "roadsign.gloves": 2530894213, "burlap.gloves": 2090790324, "jacket": 2137516645, "rifle.l96": 2473291137, "rifle.ak": 2128372674, "rifle.lr300": 2151920583, "rifle.bolt": 2363806432, "rifle.semiauto": 2267956984, "smg.mp5": 2887642987, "smg.thompson": 2393671891, "smg.2": 2879438786, "crossbow": 2178956071, "bow.hunting": 2192571819 }, "Whiteout": { "metal.facemask": 2432948498, "metal.plate.torso": 2432947351, "hoodie": 2416648557, "pants": 2416647256, "shoes.boots": 2752873720, "coffeecan.helmet": 2503956851, "roadsign.jacket": 2503955663, "roadsign.kilt": 2469019097, "roadsign.gloves": 2469031994 }, "Forest Raiders": { "metal.facemask": 2551475709, "metal.plate.torso": 2551474093, "hoodie": 2563940111, "pants": 2563935722, "shoes.boots": 2575506021, "coffeecan.helmet": 2570227850, "roadsign.jacket": 2570233552, "roadsign.kilt": 2570237224, "roadsign.gloves": 2575539874 }, "Desert Raiders": { "metal.facemask": 2475428991, "metal.plate.torso": 2475407123, "hoodie": 2503910428, "pants": 2503903214, "shoes.boots": 2510093391, "coffeecan.helmet": 2496517898, "roadsign.jacket": 2496520042, "roadsign.kilt": 2496523983, "roadsign.gloves": 2510097681, "rifle.ak": 2525948777, "smg.thompson": 2537687634, "rifle.semiauto": 2522121227 } }, "Permissions settings. Maximum number of personal skin kits": { "xskinmenu.kit12": 12, "xskinmenu.kit9": 9, "xskinmenu.kit6": 6, "xskinmenu.kit3": 3 }, "GUI settings": { "Layer UI - [ Overlay - above inventory | Hud - under inventory (to view installed skins without closing the menu) ]": "Overlay", "Refresh UI page after skin selection": true, "Refresh UI page after skin removal": true, "Display selected skins on homepage": false, "Display button to reset, all selected skins": true, "Display pages": true, "Display the button - Comfort menu [ + ]": true, "Close the menu by tapping on an empty area of the screen": false, "Icon - Kits": "assets/icons/clothing.png", "Icon - XBuildingSkinMenu": "assets/icons/construction.png", "Icon - Zoom": "assets/icons/add.png", "Material_background_0": "assets/icons/greyout.mat", "Color_background_0": "0 0 0 0", "Color_background_1": "0.517 0.521 0.509 0.95", "Color_background_2": "0.217 0.221 0.209 0.95", "Color_background_3": "0.1 0.1 0.1 0.975", "Color_background_4": "0.257 0.261 0.249 1", "Active category color": "0.53 0.77 0.35 0.8", "Inactive category color": "0 0 0 0", "Category button color": "0.517 0.521 0.509 0.5", "Settings buttons color": "0.517 0.521 0.509 0.5", "Button color (icons)": "1 1 1 0.75", "Item/skin block color": "0.517 0.521 0.509 0.5", "Selected skin block color": "0.53 0.77 0.35 0.8", "Active next/reset button color": "0.35 0.45 0.25 1", "Color of inactive next/reset button": "0.35 0.45 0.25 0.4", "Next/reset active button text color": "0.75 0.95 0.41 1", "Text color of inactive next/reset button": "0.75 0.95 0.41 0.4", "Active back button color": "0.65 0.29 0.24 1", "Back button color": "0.65 0.29 0.24 0.4", "Active back button text color": "0.92 0.79 0.76 1", "Back button text color": "0.92 0.79 0.76 0.4" }, "Menu settings": { "Enabled parameter icon": "assets/icons/check.png", "Disabled parameter icon": "assets/icons/close.png", "Enabled parameter color": "0.53 0.77 0.35 0.8", "Disabled parameter color": "1 0.4 0.35 0.8" }, "Category settings - [ Item shortname | Default item skin ]": { "weapon": { "gun.water": 0, "pistol.revolver": 0, "pistol.semiauto": 0, "pistol.python": 0, "pistol.eoka": 0, "shotgun.waterpipe": 0, "shotgun.double": 0, "shotgun.pump": 0, "bow.hunting": 0, "crossbow": 0, "grenade.f1": 0, "smg.2": 0, "smg.thompson": 0, "smg.mp5": 0, "rifle.ak": 0, "rifle.lr300": 0, "lmg.m249": 0, "rocket.launcher": 0, "rifle.semiauto": 0, "rifle.m39": 0, "rifle.bolt": 0, "rifle.l96": 0, "longsword": 0, "salvaged.sword": 0, "mace": 0, "knife.combat": 0, "bone.club": 0, "knife.bone": 0 }, "construction": { "wall.frame.garagedoor": 0, "door.double.hinged.toptier": 0, "door.double.hinged.metal": 0, "door.double.hinged.wood": 0, "door.hinged.toptier": 0, "door.hinged.metal": 0, "door.hinged.wood": 0, "barricade.concrete": 0, "barricade.sandbags": 0 }, "item": { "locker": 0, "vending.machine": 0, "fridge": 0, "furnace": 0, "table": 0, "chair": 0, "box.wooden.large": 0, "box.wooden": 0, "rug.bear": 0, "rug": 0, "sleepingbag": 0, "water.purifier": 0, "target.reactive": 0, "sled": 0, "discofloor": 0, "paddlingpool": 0, "innertube": 0, "boogieboard": 0, "beachtowel": 0, "beachparasol": 0, "beachchair": 0, "skull.trophy": 0, "skullspikes": 0, "skylantern": 0 }, "attire": { "metal.facemask": 0, "coffeecan.helmet": 0, "riot.helmet": 0, "bucket.helmet": 0, "deer.skull.mask": 0, "twitch.headset": 0, "sunglasses": 0, "mask.balaclava": 0, "burlap.headwrap": 0, "hat.miner": 0, "hat.beenie": 0, "hat.boonie": 0, "hat.cap": 0, "mask.bandana": 0, "metal.plate.torso": 0, "roadsign.jacket": 0, "roadsign.kilt": 0, "roadsign.gloves": 0, "burlap.gloves": 0, "attire.hide.poncho": 0, "jacket.snow": 0, "jacket": 0, "tshirt.long": 0, "hazmatsuit": 0, "hoodie": 0, "shirt.collared": 0, "tshirt": 0, "burlap.shirt": 0, "attire.hide.vest": 0, "shirt.tanktop": 0, "attire.hide.helterneck": 0, "pants": 0, "burlap.trousers": 0, "pants.shorts": 0, "attire.hide.pants": 0, "attire.hide.skirt": 0, "shoes.boots": 0, "burlap.shoes": 0, "attire.hide.boots": 0 }, "tool": { "fun.guitar": 0, "jackhammer": 0, "icepick.salvaged": 0, "pickaxe": 0, "stone.pickaxe": 0, "rock": 0, "hatchet": 0, "stonehatchet": 0, "explosive.satchel": 0, "hammer": 0, "torch": 0 }, "transport": { "snowmobile": 0 } } }$33.99- 232 comments
- 18 reviews
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- 13
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- 22 comments
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- #event
- #autoevent
- (and 4 more)
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Version 2.0.0
60 downloads
XStorageUP - an increase in the number of slots in containers. -> In the code you can switch the plugin language - LanguageEnglish = true <- - Optimization of the interface for different monitor resolutions. - Storing containers data in - oxide/data/XDataSystem/XStorageUP - There is a lang ru/en/uk/es. - Sound effects when interacting with the menu. - Automatic cleaning of oxide/data after wipe. - There is an upgrading coefficient. [ The more slots, the more expensive. ] - There are permissions to limit the number of slots. - Upgraded containers retain their properties after restart. - Checking for interaction with the desired container. [ If the container is destroyed, lifted or the player moves away from it, then nothing can be upgrade, and the player will receive a corresponding message on the screen. ] - Ability to customize the initial number of slots. [ For example 0. Players will install containers without slots and upgrade them. ] Supported containers: Working with the backpack plugin. Two options for how to eliminate the backpack upgrade (plugin): - Remove the assignment of the player ID to the container (OwnerID) so that it is always 0. [ Only if the OwnerID of the container (backpack) is not used anywhere. ] - Replace the Backpack container with one not used in the upgrade. [ For instance: SUPER Stocking - assets/prefabs/misc/xmas/stockings/stocking_large_deployed.prefab ] Permissions xstorageup.use - allow upgrading containers. xstorageup.vip - allow placement of upgraded containers. [ Maximum number of slots. ] Config { "General settings": { "Setting permissions to enhance N slots [ Leave blank to make unlimited for everyone ]": { "xstorageup.10": 10, ... }, "Button - AnchorMin": "1 0", "Button - AnchorMax": "1 0", "Button - OffsetMin": "-208 16", "Button - OffsetMax": "-16 98", "Button text size - Ð": 15, "Button text size - B": 10, "Button text size - C": 10 }, "Container settings": { "coffinstorage": { "Maximum number of slots": 48, "Container type": "generic_resizable", "Coefficient. Make a container upgrade more expensive with every N slot": 0.2, "List of resources for upgrade one slot": { "wood": 100, "stones": 100, "metal.fragments": 100 } }, ... }, "If the prefab and item shorts do not match [ ShortnamePrefab -> ShortnameItem ]": { "coffinstorage": "coffin.storage", "woodbox_deployed": "box.wooden", ... }, "Initial number of slots": { "coffinstorage": 48, "storage_barrel_c": 48, ... } }$16.99 -
Version 1.1.14
353 downloads
XMenu - beautiful menu for your server. - Optimization of the interface for different monitor resolutions. - There is a lang ru/en/uk/es. - Sound effects when interacting with the menu. - Refresh the information in the menu [ Refresh only the open menu ]. - Customize menu colors. - Customize menu buttons. - Shift menu for active missions. - Information display [ Online | Sleepers | Joins | Time ]. - Display of events [ Airplane, Helicopter, Ship, Chinook, Tank ]. - Displaying information of other plugins [ For example: balance of the in-game store or economy ]. - Dropdown menu with additional buttons. - The ability to completely remove the menu/logo from the screen on command. - The ability to display player coordinates/grid. -> Overview - YouTube <- Permissions xmenu.usecmd - access to the use of a command that removes the menu/logo from the screen. Commands /uimenu on/off - completely remove the menu/logo from the screen. Menu mirror reflection. [ Upper right corner of the screen ] Config: ---------------------------------- "Settings logo": { "Link to the logo image": "https://i.ibb.co/DKnnQw0/Hh7W3hz.png", "Logo color": "1 1 1 1", "Logo material": "assets/icons/greyout.mat", "Logo - AnchorMin": "1 1", "Logo - AnchorMax": "1 1", "Logo - OffsetMin": "-80 -78", "Logo - OffsetMax": "-10 -8", "Move logo - OffsetMin": "-80 -178", "Move logo - OffsetMax": "-10 -108" }, "Settings menu": { "Menu color": "1 0.27 0 0.5", "Menu material": "assets/icons/greyout.mat", "Button color": "0.217 0.221 0.209 0.75", "Button text color": "1 1 1 1", "Side line color": "1 1 1 1", "Button text size": 9, "Close the menu after pressing one of the buttons": false, "Move the menu/logo when the mission is active": false, "Menu - AnchorMin": "1 1", "Menu - AnchorMax": "1 1", "Menu - OffsetMin": "-400 -72.5", "Menu - OffsetMax": "-45 -12.5", "Move menu - OffsetMin": "-400 -172.5", "Move menu - OffsetMax": "-45 -112.5", "Plugin info - AnchorMin": "1 1", "Plugin info - AnchorMax": "1 1", "Plugin info - OffsetMin": "-445 -60", "Plugin info - OffsetMax": "-357.5 0", "Events - AnchorMin": "0 1", "Events - AnchorMax": "0 1", "Events - OffsetMin": "112.25 -90", "Events - OffsetMax": "242.75 -62.5", "Coordinates - AnchorMin": "1 0", "Coordinates - AnchorMax": "1 0", "Coordinates - OffsetMin": "-355 -29.5", "Coordinates - OffsetMax": "-244.75 -2", "Grid - AnchorMin": "1 0", "Grid - AnchorMax": "1 0", "Grid - OffsetMin": "-110.5 -29.5", "Grid - OffsetMax": "-83 -2" }, Plugin code: ---------------------------------- 676 - AnchorMin = "1 1", AnchorMax = "1 1", OffsetMin = "-42.5 -55", OffsetMax = "-40 -5" 682 - AnchorMin = "1 1", AnchorMax = "1 1", OffsetMin = "-325 -55", OffsetMax = "-322.5 -5" 694 - AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = $"{offset - 5} -25", OffsetMax = $"{offset + 47} -10" 715 - AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = $"-170 {offset - 14.25}", OffsetMax = $"-155 {offset + 0.75}" 728 - AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = $"-170 {offset - 14.25}", OffsetMax = $"-155 {offset + 0.75}" 803 - AnchorMin = "1 1", AnchorMax = "1 1", OffsetMin = "-318 -40", OffsetMax = "-47.5 -5" Example of setting information for other plugins. "Configuring information for other plugins. [ Hooks with parameter type - player(BasePlayer) | userID(ulong) ]": [ { "Plugin name": "XShop", "Method name(API)": "API_GetBalance", "Hook parameter type - [ player | userID ]": "player" }, { "Plugin name": "XLevels", "Method name(API)": "API_GetLevel", "Hook parameter type - [ player | userID ]": "player" }, { "Plugin name": "IQEconomic", "Method name(API)": "API_GET_BALANCE", "Hook parameter type - [ player | userID ]": "userID" }, { "Plugin name": "Economics", "Method name(API)": "Balance", "Hook parameter type - [ player | userID ]": "userID" }, { "Plugin name": "ServerRewards", "Method name(API)": "CheckPoints", "Hook parameter type - [ player | userID ]": "userID" } ] Config { "General settings": { "Open menu after connection": false, "Display information of other plugins": false, "Show events": true, "Show grid": true, "Show coordinates": true, "Update menu [ Only the open menu is updated ]": false, "Update information of other plugins [ Updates only when the menu is open ]": false, "Open menu refresh interval": 12.5, "Fake online from the plugin - [ Default - 0 | IQFakeActive - 1 | FGS - 2] - ( Displayed only in the panel and nowhere else )": 0, "Time format - [ HH:mm - 24:00 | hh:mm tt - 12:00 ]": "HH:mm" }, "Settings logo": { "Link to the logo image": "https://i.ibb.co/DKnnQw0/Hh7W3hz.png", "Logo color": "1 1 1 1", "Logo material": "assets/icons/greyout.mat", "Logo - AnchorMin": "0 1", "Logo - AnchorMax": "0 1", "Logo - OffsetMin": "10 -78", "Logo - OffsetMax": "80 -8", "Move logo - OffsetMin": "10 -178", "Move logo - OffsetMax": "80 -108" }, "Settings menu": { "Menu color": "1 0.27 0 0.5", "Menu material": "assets/icons/greyout.mat", "Button color": "0.217 0.221 0.209 0.75", "Button text color": "1 1 1 1", "Side line color": "1 1 1 1", "Button text size": 9, "Close the menu after pressing one of the buttons": false, "Move the menu/logo when the mission is active": false, "Menu - AnchorMin": "0 1", "Menu - AnchorMax": "0 1", "Menu - OffsetMin": "45 -72.5", "Menu - OffsetMax": "400 -12.5", "Move menu - OffsetMin": "45 -172.5", "Move menu - OffsetMax": "400 -112.5", "Plugin info - AnchorMin": "0 1", "Plugin info - AnchorMax": "0 1", "Plugin info - OffsetMin": "357.5 -60", "Plugin info - OffsetMax": "445 0", "Events - AnchorMin": "0 1", "Events - AnchorMax": "0 1", "Events - OffsetMin": "112.25 -90", "Events - OffsetMax": "242.75 -62.5", "Coordinates - AnchorMin": "0 0", "Coordinates - AnchorMax": "0 0", "Coordinates - OffsetMin": "244.75 -29.5", "Coordinates - OffsetMax": "355 -2", "Grid - AnchorMin": "0 0", "Grid - AnchorMax": "0 0", "Grid - OffsetMin": "83 -29.5", "Grid - OffsetMax": "110.5 -2" }, "Settings buttons [ Key_text | Command ] - [ Text setting in oxide/lang ]": { "REWARD": "chat.say /reward", "CALENDAR": "chat.say /calendar", "SHOP": "chat.say /s", "CRAFT": "chat.say /craft", "INFO": "chat.say /info" }, "Dropdown buttons - [ Key_text | Command ] - [ Text setting in oxide/lang ]": { "KIT_VIP": "chat.say /kit vip", "KIT_PREM": "chat.say /kit premium", "KIT_ELITE": "chat.say /kit elite", "KIT_GOLD": "chat.say /kit gold", "LEVEL": "chat.say /level" }, "Settings additional buttons": [ { "Command": "store", "Link to image from internet": "", "Link to icon from the game": "assets/icons/open.png" }, { "Command": "chat.say /s", "Link to image from internet": "https://i.ibb.co/ykDPJ4B/GRZseo8.png", "Link to icon from the game": "assets/icons/community_servers.png" }, { "Command": "chat.say /stats", "Link to image from internet": "", "Link to icon from the game": "assets/icons/market.png" } ], "Settings events": { "Event menu color": "1 0.27 0 0.5", "Event menu material": "assets/icons/greyout.mat", "Event icons background color": "0.217 0.221 0.209 0.75", "Setting up event icons": { "CargoPlane": { "Link to event image": "https://i.ibb.co/m6Fvdn1/01.png", "Active event color": "1 0.5 0.5 1", "Inactive event color": "1 1 1 1" }, "BaseHelicopter": { "Link to event image": "https://i.ibb.co/Sf0w95T/03.png", "Active event color": "1 0.5 1 1", "Inactive event color": "1 1 1 1" }, "CargoShip": { "Link to event image": "https://i.ibb.co/LvRq2X3/02.png", "Active event color": "0.5 0.5 1 1", "Inactive event color": "1 1 1 1" }, "CH47Helicopter": { "Link to event image": "https://i.ibb.co/DCcp6Td/04.png", "Active event color": "0.5 1 1 1", "Inactive event color": "1 1 1 1" }, "BradleyAPC": { "Link to event image": "https://i.ibb.co/5L6qYR4/05.png", "Active event color": "1 1 0.5 1", "Inactive event color": "1 1 1 1" } } }, "Configuring information for other plugins. [ Hooks with parameter type - player(BasePlayer) | userID(ulong) ]": [ { "Plugin name": "XShop", "Method name(API)": "API_GetBalance", "Hook parameter type - [ player | userID ]": "player" }, { "Plugin name": "XLevels", "Method name(API)": "API_GetLevel", "Hook parameter type - [ player | userID ]": "player" } ] }$10.49- 42 comments
- 2 reviews
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- 2
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- #panel
- #infopanel
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Version 1.0.3
314 downloads
XRestartUI - beautiful restart notification UI. - Optimization of the interface for different monitor resolutions. - There is a lang ru/en/uk/es. - Sound effects. - There is an automatic restart schedule. [ Any commands can be scheduled ] - There is a warning N minutes before the start of the restart. - Logs restart/warnings in the server console. - Ability to skip restart if more than N players are online. -> Overview - YouTube <- Commands restart <time> <description key from langs> [ If there is no key, then the default description will be used ] Config { "General settings": { "Use chat messages": true, "Use UI notifications": true, "Use GameTip notifications": false, "Use the tick effect": true, "Use warning effect": true, "Tick effect used": "assets/bundled/prefabs/fx/notice/loot.drag.dropsuccess.fx.prefab", "Warning effect used": "assets/bundled/prefabs/fx/item_unlock.prefab", "SteamID of the profile for the custom avatar": 0, "Skip restart if there are more than N players online. [ Restart warnings are disabled ]": false, "Number of online players - to skip restart": 100 }, "GUI settings": { "AnchorMin": "0 0.85", "AnchorMax": "1 0.85", "OffsetMin": "0 -25", "OffsetMax": "0 25" }, "List of unique names(keys) of restart reasons - [ Setting up text in lang ]": [ "M_DEFAULT", "M_1", "M_2" ], "Configuring scheduled restarts [ Any command can be scheduled at any time ]": { "08:00": "restart 300", "21:00": "restart 300 M_1" }, "Setting warnings N minutes before restart": [ 60, 45, 30, 15, 10, 5 ] }$8.59- 37 comments
- 4 reviews
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- 2
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- #restart
- #autorestart
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