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Everything posted by vykpoli
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AirfieldEvent.cs
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Up same problem
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I'm still having the same problem This is my config { "Enabled": true, "Title": "HALLOWEEN", "Permission": "shop.halloween", "Sort Type": "None", "Items": [ { "Type": "Item", "ID": -31426709, "Image": "", "Title": "", "Description": "", "Command (%steamid%)": "", "Kit": "", "Plugin": { "Hook": "", "Plugin Name": "", "Amount": 1 }, "DisplayName (empty - default)": "Calabaza", "ShortName": "pumpkin", "Skin": 0, "Is Blueprint": false, "Amount": 1, "Enable item buying?": false, "Price": 100.0, "Enable item selling?": true, "Sell Price": 0.5, "Buy Cooldown (0 - disable)": 0.0, "Buy Cooldowns (0 - no limit)": { "shop.default": 0.0, "shop.vip": 0.0 }, "Sell Cooldown (0 - disable)": 0.0, "Sell Cooldowns (0 - no limit)": { "shop.default": 0.0, "shop.vip": 0.0 }, "Discount (%)": { "shop.default": 0, "shop.vip": 10 }, "Sell Limits (0 - no limit)": { "shop.default": 0, "shop.vip": 0 }, "Buy Limits (0 - no limit)": { "shop.default": 0, "shop.vip": 0 }, "Daily Buy Limits (0 - no limit)": { "shop.default": 0, "shop.vip": 0 }, "Daily Sell Limits (0 - no limit)": { "shop.default": 0, "shop.vip": 0 }, "Max Buy Amount (0 - disable)": 0, "Max Sell Amount (0 - disable)": 0, "Force Buy": false, "Prohibit splitting item into stacks?": false, "Localization": null, "Content": { "Enabled": false, "Contents": [ { "ShortName": "", "Condition": 100.0, "Amount": 1, "Position": -1 } ] }, "Weapon": { "Enabled": false, "Ammo Type": "", "Ammo Amount": 1 } } ], "Localization": { "Enabled": false, "Text (language - text)": { "en": "", "fr": "" } } } "NPC Shops (NPC ID - shop categories)": { "4853572608": { "Permission": "shop.halloweennpc", "Categories (Titles) [* - all]": [ "HALLOWEEN" ] } I need both permissions and the category enabled for it to show on the NPC and this way it still appears in the command menu
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Is there a way to protect the contents of the stash? I have a pve and the people who place them on the street get robbed
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I would like my players to have to go to an npc to sell an item. How can I make them see that category when interacting with the npc but not within the command menu? I have tried several ways and I can't get it By deactivating the category it is not seen in the npc Giving them permission, they see it in the command menu and in the npc I saw that in HumanNPC Data there was a permissions option but I don't think it's the solution either. Because it doesn't do anything if I set the shop permission, I think it's permission to use the npc itself
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I managed to upload it in the end The problem are DropBox... I haven't explored the map 100% but I found bots outside the underwater laboratory in the zepeling
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Hi. Im try to wipe my sv with your map but in load the server restart all time when map load I think is same fail from map outdate 9..... Can help me?
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I still have the problem without solution, I think that in the end it will be better to change the pve plugin.
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Hello, I can't configure the plugin so that the helicopters do damage to the buildings, activate the log and I get this Checking ruleset default for helicopter attacking building, decay entity: True. Found BaseHelicopter attacking BuildingBlock. Checking ruleset 'default', zone '0' Found exception match for BaseHelicopter attacking BuildingBlock, Exclusions (src,tgt): (,) No exclusions for BaseHelicopter to BuildingBlock Player does NOT have building privilege and is attacking a BuildingBlock. Or, player owner is not being targeted by the heli. DAMAGE BLOCKED for BaseHelicopter attacking BuildingBlock, majority damage type Explosion How can fix it? Need help the rule creation gui does not work correctly and when putting the source or target it automatically saves without finishing
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first the plugin says: 07/09 02:24:30 | Space was compiled successfully in 1968ms 07/09 02:24:30 | Loaded plugin Space v1.2.1 by Adem 07/09 02:24:30 | [Space] Image Gui_1 was not found! 07/09 02:24:30 | Unloaded plugin Space v1.2.1 by Adem I have the image in folder first time I reload the plugin and now says: Failed to call hook 'OnServerInitialized' on plugin 'Space v1.2.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Space+NpcManager.CheckNPCSpawn () [0x00000] in <610797fd9e1046b78a0129092851b4b1>:0 at Oxide.Plugins.Space.PostLoadCheck () [0x00000] in <610797fd9e1046b78a0129092851b4b1>:0 at Oxide.Plugins.Space.OnServerInitialized () [0x0001e] in <610797fd9e1046b78a0129092851b4b1>:0 at Oxide.Plugins.Space.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0028d] in <610797fd9e1046b78a0129092851b4b1>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 07/09 02:25:44 | Loaded plugin Space v1.2.1 by Adem I try to restart server and have again same issue Cant use any command in game or sv console dont work can help me to make work??
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I solved deleting all map files from server folder. But now have a spam in console a problem with navmesh assets/rust.ai/agents/npcplayer/humannpc/underwaterdweller/npc_underwaterdweller.prefab failed to sample navmesh at position And the FPS down around -60fps (for me. 144max), have a pve sv with lot of plugins but with procedurals works fine
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I have this message in sv console when try to upload to sv World File Outdated: ApocalypseSpain_v1.1.8 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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I am currently using betternpc in some monuments and in Bradley and helicopter but I do not understand why when the raid is finished the server emits this error
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i have this fail sometimes in server with raidable bases plugin 06/11 12:29:11 | Calling 'OnEntityDeath' on 'RaidableBases v2.7.2' took 483ms 06/11 12:29:11 | System.NullReferenceException: Object reference not set to an instance of an object at BaseAIBrain.Think (System.Single delta) [0x000b4] in <6b3f956f65e2405493e31143666bffde>:0 at BaseAIBrain.DoThink () [0x0000d] in <6b3f956f65e2405493e31143666bffde>:0 at HumanNPC.ServerThink (System.Single delta) [0x0001a] in <6b3f956f65e2405493e31143666bffde>:0 at NPCPlayer.ServerThink_Internal () [0x0000d] in <6b3f956f65e2405493e31143666bffde>:0 at HumanNPC.TryThink () [0x00000] in <6b3f956f65e2405493e31143666bffde>:0 at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <6b3f956f65e2405493e31143666bffde>:0 Can help me for solve it?
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I buy the plugin last day and i create a lot of buttons and configuration the buttons see good 1 player report me the buttons are in middle of the belt and see: What is the problem?
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have loot bouncer, but I don't think it's the problem in another server non from my own i see the same issue with this plugin Yes i make aroud 3-5 extreme tanks. Working good but my players report the lag in the half of the event I think the author of the plugin is the one who should fix it. Waiting...
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+1 same problem i dont have bradley guards players report a lot of lag, fps down and occasionally the tank and crates dissapear
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The only thing I know for now is that it. Is a new limit or something like that in imgur that block image library from downloading the images. And I solved in some plugins uploading the images to dropbox and changing the url =0 to =1 is a hard work but is the only thing i know