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Everything posted by Shemov
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Entire road of N11 and surrounding areas has 4+ massive holes to get into the cliffsides
Shemov replied to SlayersRust's Support Report in Support
Changed Status from Pending to Fixed Changed Fixed In to Next Version -
Entire road of N11 and surrounding areas has 4+ massive holes to get into the cliffsides
Shemov replied to SlayersRust's Support Report in Support
I confirm this. Nothing else was noticed on v1.0.0–v1.0.1. This likely happened due to a change in the map size or its resolution, or due to applying a height mask from some monument/location that you installed -
Entire road of N11 and surrounding areas has 4+ massive holes to get into the cliffsides
Shemov replied to SlayersRust's Support Report in Support
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Entire road of N11 and surrounding areas has 4+ massive holes to get into the cliffsides
Shemov replied to SlayersRust's Support Report in Support
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Entire road of N11 and surrounding areas has 4+ massive holes to get into the cliffsides
Shemov replied to SlayersRust's Support Report in Support
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Changed Status from Pending to Fixed Changed Fixed In to 1.0.1
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Version 1.0.2
11 downloads
FEATURES Map size: 2500; Prefab count: ~26k; A lot of attention was paid to nature, and each section of the map was designed in detail; Most of the rocks are hand-crafted, which makes them look much better. The custom config for the BetterNpc plugin is set up so that bots are present at all points of interest; Compatible with BetterNPC plugins (Config for bots in the file), Train Homes and Raidable bases; Underground railway; A large number of small settlements/single buildings not marked on the road map by road; Double-track surface railway with 1 entrance to the metro with separate branches for spawn trains; Ring road (compatible with event plugins); Evenly spaced monuments to spread the FPS load of client; A lot custom building places (X on the minimap); Custom places for building in the subway (XU on the minimap); Bridges are designed for easy boat access; A large number of points with access to fresh water for farms. ( Rivers inside the island work like regular game rivers ) CUSTOM MONUMENTS Dock; Motel; Underwater caves (x2 ) ( Zones for underwater farm ); Sunken Containers (x2 ) ( Zones for underwater farm ); A lots custom places to build a base. ( "X"/"XU" on map ); Train Station ( For Train homes plugin ) A lots unmarked buildings. FACEPUNCH MONUMENTS Combined Outpost; Apartment Complex; Harbor (2/2); Launch Site; Water Treatment Plant; Power Plant; Satellite Dish; Arctic Research Base; Train Yard; Junkyard; Abandoned Military Base; Giant Excavator Pit; Abandoned Supermarket; Gas Station; Stone, Sulfur & HQM quarries; Small & Large Oil Rig; Large Underwater Lab. My Discord: shemov Discord Server: https://discord.gg/UpUXuxs4Vx A password is attached to the map. You can edit it.$25.40-
- #rust custom map
- #custom map
- (and 6 more)
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.5
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C1 there is a hole in the water you can just drop and see under the map
Shemov replied to SlayersRust's Support Report in Support
Changed Status from Pending to Fixed Changed Fixed In to Next Version -
Version 1.1.0
18 downloads
FEATURES Map size: 4500; Prefab count: ~13k; Highly optimized; A lot of attention was paid to nature, and each section of the map was designed in detail; Most of the rocks are hand-crafted, which makes them look much better. Compatible with Train Homes and Raidable bases; Underground railway; A large number of small settlements/single buildings not marked on the road map by road; Double-track surface railway with 1 entrance to the metro with separate branches for spawn trains; Ring road (compatible with event plugins); Evenly spaced monuments to spread the FPS load of client; A lot custom building places (X on the minimap); Custom places for building in the subway (XU on the minimap); Bridges are designed for easy tugboat access. FACEPUNCH MONUMENTS Combined Outpost; Apartment Complex; Military Tunnel; Harbor (2/2); Launch Site; Ziggurat; Ferry Terminal; Radtown; Abandoned Supermarket; Nuclear Missile Silo; Oxum's Gas Station; Airfield; Lighthouse; The Dome; Water treatment plant; Trainyard; Power Plant; Arctic Research Base; Desert Military Base; Giant Excavator Pit; Stone, Sulfur & HQM quarries; Satellite Dish; Small & Large Oil Rig; Large Underwater Lab. My Discord: shemov Discord Server: https://discord.gg/UpUXuxs4Vx A password is attached to the map. You can edit it. Other works:$24.90-
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- #desolate shores
- #mad mappers
- (and 8 more)
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Changed Status from Pending to Fixed Changed Fixed In to 1.4
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Hi! Fixed. Thank you
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.7.8
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What I mean is that this error didn't exist before, and everything was working fine. But overall, if they now get disabled on the server side, that's actually even better no extra light sources
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This is probably something new. We used Train signal in our traffic lights, and most likely it can't be turned off now
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C1 there is a hole in the water you can just drop and see under the map
Shemov replied to SlayersRust's Support Report in Support
Hi! Thank you. Just add the ocean topology to these spots. If it's there, that means there's building topology there, which needs to be removed -
Custom Map Bug Report – Train Yard, Airfield & Ferry Terminal
Shemov replied to SpookyBoo12's Support Report in Support
Changed Status from Pending to Fixed Changed Fixed In to 2.1 -
Custom Map Bug Report – Train Yard, Airfield & Ferry Terminal
Shemov replied to SpookyBoo12's Support Report in Support
Hi! Thank you very much. I'm on vacation now, I'll be able to fix this when I get back -
Changed Status from Pending to Fixed Changed Fixed In to 1.5
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- 3 comments
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- #rust custom
- #custom map
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(and 6 more)
Tagged with:
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Hi! I'll fix it within a few days, but I'll try to publish an update today
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il Platform Blue Door puzzle is broken (Card swiped but door won't open) at Y16
Shemov replied to K9N_Twitch's Support Report in Support
Changed Status from Pending to Fixed Changed Fixed In to 1.2 -
Changed Status from Pending to Fixed Changed Fixed In to Next Version