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Shemov

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Everything posted by Shemov

  1. Version 1.0.0

    3 downloads

    Factory 2 is ready to go, the puzzle needs a red and blue cards to get into the full loot. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~16k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil Barrels: 31; Food boxes/crates: 27; Diesel Barrels: 28; Barrels: ~250; Ordinary crates: 59; Random crates: 23; Elite crates: 7; Other works:
    $14.30
  2. Version 1.0.0

    2 downloads

    Ranch is ready to go, the puzzle needs a blue card to get into the full loot. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~4k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil Barrels: 5; Food boxes/crates: 5; Barrels: 30; Ordinary crates: 13; Military crates: 3; Elite crate: 1; and 1 red card. Other works:
    $9.30
  3. Shemov

    Map is full of rock mistakes

    Changed Status from Pending to Fixed Changed Fixed In to 1.7
  4. Shemov

    Map is full of rock mistakes

    Fixed. Thank you
  5. Changed Status from Pending to Fixed Changed Fixed In to 1.4
  6. Hi! Fixed. Thank you
  7. Version 1.9

    79 downloads

    Introducing "Lost Horizons," a custom Rust map designed for optimal gameplay on PvE servers. Spanning 4500 in size and featuring approximately 80,000 prefabs, this map is fully compatible with BetterNPC plugins, Train Homes, and Raidable bases. Explore the underground railway and a double-track surface railway with two metro entrances and separate spawn train branches. The ring road supports event plugins, while monuments are evenly spaced to optimize FPS load. Custom building sites are marked with 'X' on the minimap, and subway construction areas are indicated by 'XU'. Bridges provide easy access for tugboats, and unique raid islands offer exciting challenges. Dive into the immersive world of "Lost Horizons"! FEATURES Map size: 4500; Prefab count: ~80k; Compatible with BetterNPC plugins (Config for bots in the file), Train Homes and Raidable bases; Underground railway;- Double-track surface railway with 2 entrances to the metro with separate branches for spawn trains; Ring road (compatible with event plugins); Evenly spaced monuments to spread the FPS load of client; Custom building sites (X on the minimap); Custom places for building in the subway (XU on the minimap); Bridges are designed for easy tugboat access; A large number of points with access to fresh water for farms; Custom raid islands. CUSTOM MONUMENTS Factory; New hope; Ranch; Woodland; RW Station; Serenity; Creekside; Warehouse; Oil Refinery; Sandalwood; Cloverfield; Bluffton; Cedarwood; A large number of small settlements/single buildings not marked on the road map by road; A lots custom places to build a base. ( "X"/"XU" on map ); Custom raid islands; Underwater farm zones ( "O" on map ). FACEPUNCH MONUMENTS Combined Outpost; Harbour (2/2); Ferry Terminal; Radtown; Abandoned Supermarket; Oxum's Gas Station; Launch Site; Airfield; Water treatment plant; Trainyard; Power Plant; Arctic Research Base; Desert Military Base; Giant Excavator Pit Stone, Sulfur & HQM quarries; Satellite Dish; Small & Large Oil Rig; Underwater Lab. My Discord: shemov A password is attached to the map. You can edit it.
    $49.90
  8. Shemov

    Map is full of rock mistakes

    Hi! Thank you. I'll fix it on March 5-6. Not at home right now
  9. Version 1.0.0

    30 downloads

    There are 2 raid islands to spawn raid bases it is also possible to put them as a place to build a base Features: Simple installing; Great detail; Optimized FPS. General Info: Prefabs count: ~500 per island; Type: for Raidable bases plugin or to build a base; Modifiers: Height&Splat&Topology. Other works:
    $15.90
  10. Version 1.0.0

    4 downloads

    The Laundry is ready to go on any map, this monument doesn`t contain a puzzle so no card is needed to loot and makes a great POI. Features: Simple installing; Great detail; Optimized FPS; General Info: Prefabs count: ~1,2k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil Barrels: 5; Food boxes/crates: 5; Barrels: 30; Ordinary crates: 13; and 1 green card. Other works:
    $9.30
  11. Version 1.1.0

    4 downloads

    The Cloverfield settlement is ready to go on any map, this monument doesn`t contain a puzzle so no card is needed to loot and makes a great POI. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~3,2k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil Barrels: 5; Food boxes/crates: 5; Barrels: 30; Ordinary crates: 13; and 1 green card. Other works:
    $9.30
  12. Version 1.0.0

    4 downloads

    The Cedarwood settlement is ready to go on any map, this monument doesn`t contain a puzzle so no card is needed to loot and makes a great POI. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~3,6k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil Barrels: 5; Food boxes/crates: 5; Barrels: 30; Ordinary crates: 13; and 1 green card. Other works:
    $12.30
  13. Version 1.0.0

    2 downloads

    The Woodland Settlement is ready to go on any map, this monument doesn`t contain a puzzle so no card is needed to loot and makes a great POI. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~3,4k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil Barrels: 5; Food boxes/crates: 5; Barrels: 30; Ordinary crates: 13; and 1 green card. Other works:
    $9.30
  14. Version 1.0.0

    3 downloads

    Warehouse 10 is ready to go, the puzzle needs a blue card to get into the full loot. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~3k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil Barrels: 5; Food boxes/crates: 5; Barrels: 30; Ordinary crates: 13; Military crates: 3; Elite crate: 1; and 1 red card. Other works:
    $9.30
  15. Shemov

    Please fix the caves

    Changed Status from Pending to Fixed Changed Fixed In to 1
  16. Shemov

    Please fix the caves

    Fixed
  17. Shemov

    up to date

    Changed Status from Pending to Not a Bug Changed Fixed In to Next Version
  18. Shemov

    up to date

    Hi, not yet. I could recommend this as an alternative
  19. Shemov

    Not working

    Changed Status from Pending to Fixed Changed Fixed In to 1
  20. Shemov

    Crash loop

    Changed Status from Pending to Fixed Changed Fixed In to 2.8
  21. Shemov

    Not working

    Hi Markiii, change your tone, I didn't notice this message. Give me 2 days and I'll fix this bundle and the one with the caves. If you need places urgently, tell me about it, i will find a solution
  22. Changed Status from Pending to Fixed Changed Fixed In to 3.5
2.2m

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