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Shemov

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Everything posted by Shemov

  1. Changed Status from Pending to Not a Bug Changed Fixed In to 1.5
  2. Changed Status from Pending to Fixed Changed Fixed In to Next Version
  3. Version 1.1.0

    11 downloads

    FEATURES Map size: 4500; Prefab count: ~13k; Highly optimized; A lot of attention was paid to nature, and each section of the map was designed in detail; Most of the rocks are hand-crafted, which makes them look much better. Compatible with Train Homes and Raidable bases; Underground railway; A large number of small settlements/single buildings not marked on the road map by road; Double-track surface railway with 1 entrance to the metro with separate branches for spawn trains; Ring road (compatible with event plugins); Evenly spaced monuments to spread the FPS load of client; A lot custom building places (X on the minimap); Custom places for building in the subway (XU on the minimap); Bridges are designed for easy tugboat access. FACEPUNCH MONUMENTS Combined Outpost; Apartment Complex; Military Tunnel; Harbour (2/2); Ziggurat; Ferry Terminal; Radtown; Abandoned Supermarket; Nuclear Missile Silo; Oxum's Gas Station; Airfield; Lighthouse; The Dome; Water treatment plant; Trainyard; Power Plant; Arctic Research Base; Desert Military Base; Giant Excavator Pit; Stone, Sulfur & HQM quarries; Satellite Dish; Small & Large Oil Rig; Large Underwater Lab. My Discord: shemov Discord Server: https://discord.gg/UpUXuxs4Vx A password is attached to the map. You can edit it. Other works:
    $24.90
  4. Changed Status from Pending to Fixed Changed Fixed In to 1.4
  5. Hi! Fixed. Thank you
  6. Changed Status from Pending to Not a Bug Changed Fixed In to 1.7.8
  7. What I mean is that this error didn't exist before, and everything was working fine. But overall, if they now get disabled on the server side, that's actually even better no extra light sources
  8. This is probably something new. We used Train signal in our traffic lights, and most likely it can't be turned off now
  9. Hi! Thank you. Just add the ocean topology to these spots. If it's there, that means there's building topology there, which needs to be removed
  10. Changed Status from Pending to Fixed Changed Fixed In to 2.1
  11. Hi! Thank you very much. I'm on vacation now, I'll be able to fix this when I get back
  12. Shemov

    Error in map

    Changed Status from Pending to Fixed Changed Fixed In to 1.5
  13. Shemov

    Error in map

    Fixed. Thank you
  14. Hi! There are no apartments here. Sorry for the long response, I'm on vacation right now
  15. Shemov

    Error in map

    Hi! I'll fix it within a few days, but I'll try to publish an update today
  16. Changed Status from Pending to Fixed Changed Fixed In to 1.2
  17. Shemov

    Missile Silo Floating

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  18. Shemov

    Missile Silo Floating

    Hi! Thank you. Fixed in V1.5
  19. Changed Status from Pending to Not a Bug Changed Fixed In to 3.4
  20. Hi! Thank you for your purchase and trust. Just change the map name and update the server along with the plugins
  21. Hi! Thank you for the report. On Crisis: The Rebirth of the Island, there is nothing at Y16. Are you sure you didn't make a mistake in the map name or the monument coordinates?
  22. Version 1.5

    30 downloads

    FEATURES Map size: 4500; Prefab count: ~54k; A lot of attention was paid to nature, and each section of the map was designed in detail; Most of the rocks are hand-crafted, which makes them look much better. The custom config for the BetterNpc plugin is set up so that bots are present at all points of interest; Compatible with BetterNPC plugins (Config for bots in the file), Train Homes and Raidable bases; Underground railway; A large number of small settlements/single buildings not marked on the road map by road; Double-track surface railway with 1 entrance to the metro with separate branches for spawn trains; Ring road (compatible with event plugins); There are custom trawlers; Evenly spaced monuments to spread the FPS load of client; A lot custom building places (X on the minimap); Custom places for building in the subway (XU on the minimap); Bridges are designed for easy tugboat access; A large number of points with access to fresh water for farms. ( Rivers inside the island work like regular game rivers ) CUSTOM MONUMENTS Oil Refinery; Destroyed satellite dishes; Heli towers (1-5); Construction Site; Abandoned Oil Tanks; Oil Tanks; Crash Site; Oil Platform; Deep Seeker ( Trawler ); Northwind ( Trawler ); Storm Trawler ( Trawler ); Sea Wolf ( Trawler ); Silver Catch ( Trawler ); Bering Beauty ( Trawler ); Underwater caves (x2 ) ( Zones for underwater farm ); Sunken Containers (x2 ) ( Zones for underwater farm ); A lots custom places to build a base. ( "X"/"XU" on map ); Train Station ( For Train homes plugin ) A lots unmarked buildings. FACEPUNCH MONUMENTS Combined Outpost; Apartment Complex; Military Tunnel; Harbour (2/2); Ziggurat; Ferry Terminal; Radtown; Abandoned Supermarket; Nuclear Missile Silo; Oxum's Gas Station; Airfield; Lighthouse; The Dome; Water treatment plant; Trainyard; Power Plant; Arctic Research Base; Desert Military Base; Giant Excavator Pit; Stone, Sulfur & HQM quarries; Satellite Dish; Small & Large Oil Rig; Large Underwater Lab. My Discord: shemov Discord Server: https://discord.gg/UpUXuxs4Vx A password is attached to the map. You can edit it.
    $59.90
  23. Shemov

    The underground is shifted.

    Fixed. Thanks
  24. Shemov

    Bad spot on map

    Thank you. Will fix today
  25. These NPCs spawned with certain objects that I used on most maps similar in release date to Exile. This was fixed only by removing those objects, because the NPCs came with the objects themselves, which I did not know about. These objects have been removed in the new version

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